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Halloween AI videos. Starring you.

Upload one photo. Pick a scare. Get the clip with your face in it.

48 Halloween AI workflows

Nina

CHARACTER LOCK — HIGHEST PRIORITY: the person is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions. Preserve their gender presentation exactly as shown. Do not beautify, slim, de-age or restyle them. Photocopy their own clothes, jewellery, makeup and hair exactly as in @image1 — never change the outfit. Use they / their / them only. Only one of this person. Never duplicate them. PRODUCT LOCK: @image2 is the only product. Photocopy its shape, colour, materials, finish and any lettering exactly as shown, never restyled, never regenerated as a different object. One product, real size, free and unpackaged. Never duplicate it. Never put it in a new box or wrapper. It sits on the car dashboard at real size in every interior shot. THE PASSENGER: a large carved jack-o’-lantern with a mischievous grin, glowing from a candle inside, sitting in the front passenger seat with the seatbelt buckled across it. It never moves on its own — its glowing grin is the joke. THE CAR: a small retro-style orange hatchback with black racing stripes, round headlights, no badges, no logos, no readable license plate. CONCEPT: they take the product from @image2 and the costumed crowd chases them through the old town at night. Never open on either attached still as frame 0. No stall. No pointing crowd. No spoken line. STYLE: Photorealistic cinematic Halloween car-chase comedy. An old European town at night: wet cobblestones, stone buildings, string lights, orange and purple festival lighting, fog, glowing jack-o’-lanterns lining the streets. Warm orange light vs purple and teal night. Natural healthy skin tone, warm light on their face. Fast, energetic camera work and cuts on the music. VERTICAL 9:16 from frame 0. SHOTS — 15 seconds, directed every second: 0.0-2.0s HOOK. Strongest moment. Inside the car, close-up: they slam the driver’s door shut and set the product from @image2 firmly on the dashboard; the jack-o’-lantern passenger glows brighter; they grip the wheel — and behind the car, through the rear window, a fountain of festival sparks bursts into the air as the engine roars. Photocopy @image1 and @image2. Never start on a studio still. 2.0-4.5s THE ESCAPE. Front shot: the orange car bursts out of the crowded festival square, people in costumes jumping aside, string lights swaying, a fountain of sparks spraying across the hood. They are visible at the wheel. Only one of them. The crowd does not shout. No stall. No pointing at the car. No spoken words. 4.5-7.5s THE CHASE. Costumed partygoers pile onto mopeds and into old cars and give chase — a ghost costume flapping on the back of a moped, a witch waving a broom from a car window. Tracking shots through narrow cobbled alleys lined with jack-o’-lanterns; pumpkins roll and burst out of the way. No dialogue. 7.5-10.0s INSIDE THE CAR. Close-up of them driving, calm and focused with a tiny smirk, the jack-o’-lantern grinning beside them, the product from @image2 on the dashboard bouncing slightly over the cobblestones but always in place, every detail of @image2 visible in the warm glow. Photocopy @image1 face, makeup and clothes. Photocopy @image2. 10.0-11.5s THE NEAR MISS. The car drifts sideways around a corner past a café terrace full of costumed diners who lift their drinks out of the way; glowing paper lanterns swing. 11.5-13.5s THE BRIDGE. Wide shot on an old stone bridge lined with lamp posts over a river: the orange car in front, a line of mopeds and party cars right behind. The car disappears into a thick cloud of fog and festival smoke — the chasers brake and spin out, losing it. 13.5-15.0s FINAL SHOT. Inside the car, now calm, cruising slowly through the fog: they glance at the product from @image2 on the dashboard, then at the jack-o’-lantern, and give a satisfied little nod. The jack-o’-lantern’s glow flickers like a wink. Slow push-in on the product from @image2. Hold. AUDIO: A driving, playful Halloween surf-rock / swing track with organ and brass; engine roar and revving; tyres screeching on cobblestones; sparks crackling; moped horns and costumed crowd laughing; a pumpkin bursting; the music drops out into quiet engine purr and fog for the final shot. No dialogue. No spoken words. No lyrics. NO subtitles. NO on-screen text. NO logos other than lettering already on @image2. NO car brand badges. NO police. NO duplicate of the person in @image1. NO duplicate product. NO opening on either attached photo. NO empty market stall. NO crowd pointing. NO line “That was the last one.”

1 step
Seedance 2.515s · 9:16
Nina

CHARACTER LOCK — HIGHEST PRIORITY: the person is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions. Preserve their gender presentation exactly as shown. Do not beautify, slim, de-age or restyle them. Photocopy the clothes, hair, makeup and jewelry exactly as in @image1 — never restyle. Use they / their / them only. ATTACHED IMAGES ARE MANDATORY AND FINAL. Never freeze on either attached still as frame 0. Never show a checkerboard or transparency grid. Ignore any porch, garden, city window or studio set around the stills — those backgrounds are not this film's set. ASSET MAP: @image1 — the living person. Photocopy face, hair, skin, clothes, makeup and jewelry exactly as shown. @image2 — the product, exactly as shown, unchanged and not regenerated — same shape, colour, materials, lettering and finish in every shot it appears. Keep its real material and finish exactly as shown, never restyled. Any lettering already on @image2 is part of the product; do not add or change any lettering. @image2 appears free and unpackaged, never inside a new box, case or wrapper. Only one @image2 exists in every shot, always at its real size. THE GHOST (original character, not from any film): a thin, pale ghost with long tangled silver-white hair hanging over its face, a faded lavender old-fashioned nightgown with frayed lace hem, bare grey feet, long slender grey fingers, faint cold-blue glowing eyes behind the hair. Moves in slow, jerky, unnatural motions. It is clearly a different being from @image1 — never resembles them. Refer to the ghost as “it”. No blood, no gore. The ghost is not a second living person. CONCEPT: “Even ghosts want it.” A terrifying ghost crawls out of the wardrobe in the middle of the night — but it isn’t after @image1. It only wants @image2. STYLE: Photorealistic cinematic horror with a comedic twist. A dark bedroom at night: an antique carved wooden wardrobe with a frosted glass door panel, cold blue moonlight through the window on the walls, and a small warm bedside lamp as the only warm light — warm light falls on @image1’s face and on @image2. Natural healthy skin tone. Visible textures: carved wood, frosted glass, lace, bedsheets. Avoid large smooth dark gradients — keep practical light sources in frame. Vertical 9:16. CAST: only @image1 and the ghost. No extra living people. No duplicate @image2. 0.0–2.0s HOOK — strongest opening. Close-up of the frosted glass door of the wardrobe. A pale grey hand slams flat against the glass from inside with a loud thud, fingers spreading slowly; the bedside lamp flickers sharply; the blurry shape of the ghost’s face presses behind the glass. Already in motion. Never open on the attached stills. 2.0–5.5s THE ROOM. Medium shot: @image1 sits frozen upright in bed, staring at the wardrobe, clutching the blanket. Clothes, hair, makeup and jewelry match @image1. On the bedside table next to them, @image2 stands in the warm pool of lamplight, clearly visible, one unit, real size, photocopy of @image2. 5.5–10.0s THE DOOR OPENS. The wardrobe door creaks open by itself. The ghost slowly crawls out onto the floor on all fours, hair dragging on the floor, joints twitching unnaturally. @image1 stays in bed. @image2 stays on the table. 10.0–15.0s THE APPROACH. The ghost crawls toward the bed. @image1 pulls the blanket up to their eyes, terrified. The ghost rises to its full height beside the bed… and then ignores @image1 completely, turning its head toward @image2. 15.0–20.0s THE TWIST. The ghost picks up @image2 with both long grey hands and cradles it lovingly like a treasure, tilting its head, its glowing eyes softening. Close-up of @image2 in the ghost’s hands, lit by the warm lamp, every detail of @image2 sharp and visible — photocopy shape, colour, lettering, finish. Still only one @image2. 20.0–24.0s THE SNATCH. @image1’s fear turns into offence. They lean over and snatch @image2 back out of the ghost’s hands and hold it close to their chest. @image1 says firmly, in English, mouth clearly forming the words: “Get your own.” The ghost freezes, its shoulders slump, it sulks. 24.0–27.0s THE RETREAT. The ghost slowly shuffles back into the wardrobe and pulls the door shut. Silence. @image1 exhales, still hugging @image2. 27.0–30.0s FINAL SHOT. Close-up of @image2 back on the bedside table in the warm lamplight, photocopy of @image2. Behind it, the wardrobe door creaks open just a crack, and a long grey finger slowly reaches out toward @image2. Hold on this moment. AUDIO: Low eerie drone and creaking wood, the hand thud on glass, lamp buzz and flicker, bones-cracking twitch sounds as the ghost crawls, a soft music-box note when the ghost cradles @image2, then silence under the spoken line “Get your own.”, a final slow door creak. Dialogue in English only, clear and above the sound design. No voiceover besides that one line. NO SUBTITLES. NO ON-SCREEN TEXT. NO LOGOS other than lettering already on @image2. NO BLOOD, NO GORE.

1 step
Seedance 2.530s · 9:16
Halloween Dance Trend Video — Skeleton Crew Hip-Hop Routine With Two Friends

REFERENCES @image1 = THE LOCATION: the place where the dance happens, with its light and mood. Ignore any people in @image1. Every image after @image1 is ONE DANCER (one, two or three images). The number of dancers in the video = the number of dancer images — never add anyone else. Each dancer's face, hair, makeup and outfit or costume come ONLY from their own image — never mix faces, hair or outfits between dancers. CHARACTER LOCK The dancers stand side by side in the same order the whole time, in the order of their images from left to right: with three dancers @image2 left, @image3 center, @image4 right; with two dancers @image2 left and @image3 right; with one dancer, @image2 alone in the center. No other people. Footage NOT mirrored. GROUND The ground is completely DRY: no puddles, no water, no wet shine and no reflections on the ground anywhere. STYLE A real phone video of friends doing a synchronized hip-hop dance challenge for Halloween. Loose, groovy, confident, a little playful — knees always slightly bent and bouncing on every beat, about 100 BPM. All dancers do the SAME move at the SAME time, perfectly in sync, with natural tiny differences in style. Real weight, feet planted on the ground, natural cloth movement. CAMERA 0.0–8.2 s: one wide shot from chest height, almost static (slight handheld drift), every dancer fully visible head to feet. 8.2 s: ONE hard cut to a closer medium-wide shot (from the knees up); from there the camera slowly pushes in and drifts slightly left and right to follow the group until the end. CHOREOGRAPHY (25 s, every move lands on the beat) 0.0–2.0 s — Bounce in the knees and step side to side (right, left, right, left), arms hanging loose, shoulders shrugging on each step. 2.0–3.5 s — Hands clasped together in front of the waist; lift the right knee and stomp it down, then the left knee and stomp. 3.5–6.0 s — Raise the right forearm horizontally in front of the chest and send a smooth wave from the elbow out through the fingers, then the same with the left arm, knees bent, swaying. 6.0–8.2 s — Hip sway left and right, a sharp head turn to the side and back, one arm swinging out to the side on the beat. 8.2–10.6 s (closer shot) — Kick the right leg out to the side, then turn the bodies a quarter to the side and walk in place four steps with swinging arms, then turn back to the camera. 10.6–12.5 s — Fists up in front of the chest, pump both elbows down on every beat (four pumps), chin nodding. 12.5–14.0 s — Point one finger down at the ground, lean to the side and drop the hip, head tilted, then switch sides. 14.0–16.5 s — One hand flat at the forehead like looking into the distance, lean and bounce in the knees, then switch hands. 16.5–18.0 s — One big step to the side with one fist raised up high, then both arms straight forward at chest height with a chest pop. 18.0–20.0 s — Cross both forearms in front of the chest and roll them over each other (hand roll), bouncing in the knees. 20.0–22.0 s — One fist pressed to the chest with the elbow out, pumping that shoulder on every beat, then the other side. 22.0–24.0 s — Lift one knee and step out to the side, arms swinging, then the other side. 24.0–25.0 s — Final hit: one big fist pump straight up over the head on the last beat, all dancers FREEZE in that pose, grinning at the camera. TEXT AND LOGOS No on-screen text, no captions, no logos anywhere. QUALITY Photorealistic, sharp faces, correct anatomy — two arms, two legs, five fingers per hand for every dancer — no merging bodies, no extra limbs, feet never sliding or floating.

1 step
Seedance 2.525s · 9:16
Too Early

VERTICAL 9:16 from frame 0. 30 seconds. Photoreal cinematic comedy. Never open on a studio still or either attached photo as frame 0. No on-screen captions, logos, watermarks, or end cards except the two calendar shots described below. @image1 is the person. Photocopy their face, facial structure, eye shape, skin tone, hairline, hairstyle, hair length, texture and colour, apparent age, build and body proportions, makeup, and clothes exactly as shown in @image1. Do not beautify, slim, de-age, restyle hair, or wipe the makeup. Keep this same outfit in every shot. Do not add a different cape or costume. Refer to them only as they/them. @image2 is the product. Photocopy it exactly as shown: same shape, colour, materials, finish and any lettering. Unchanged. Free and unpackaged. Only one @image2 exists in every shot, always at real size. Do not restyle it. Do not put it in a box. Do not duplicate it on the bar. CONCEPT: they are so excited Halloween season has started that they rush out to celebrate with @image2 — and learn it is October 1. STYLE: photoreal gothic Halloween fairytale comedy. Candlelit old-world interiors, foggy cobblestone streets, moody blue night outside vs warm orange candlelight inside. Comedic timing. Smooth camera. CALENDAR RULES: Exactly two calendar shots, different. 1) OPENING (0.0-2.0s only): the revealed page is only the word OCTOBER. No day number. No date grid. 2) TAVERN wall calendar, including the LAST SCENE: a plain October month calendar with NO date marked, NO circle, NO highlight on any day. Completely unmarked. CAR / ARRIVAL: @image1 is the driver in every moving-car shot — in the seat, hands on the wheel. The car only moves while they are driving it. At the tavern: full STOP. Parked. Then @image1 opens the car door (door swings), steps out holding @image2, and walks through the tavern doors. Behind them the SAME car STAYS PARKED in that exact place. It does not creep, roll, reverse, or leave empty. 0.0-2.0s HOOK. Hand rips a calendar page: only OCTOBER, no date. Candles flare. Whip to @image1 delighted. Never start on the attached still. 2.0-5.5s GETTING READY. Bedroom. Their own clothes from @image1, mirror. @image2 on the dresser. Photocopy @image1 and @image2. No calendar. 5.5-7.5s GRAB. Picks up @image2, rushes out. 7.5-12.5s DRIVE. @image1 driving the vintage black convertible, visible in the seat, @image2 buckled on the passenger seat. Mansion, lightning, cobblestone. 12.5-18.5s ARRIVAL. Car with @image1 at the wheel slows and STOPS in front of the timber-framed tavern. Full stop, parked. @image1 opens the car door, steps out with @image2. The parked car stays in that same place. They walk through the tavern doors. 18.5-21.5s TAVERN. Empty bar, no Halloween decorations. Places ONE @image2 on the counter. Photocopy @image2. No calendar yet. 21.5-24.5s REVEAL. Elderly bartender, distinct from @image1. Points at a paper calendar on the tavern wall. Close-up: an October calendar with NO date marked or circled. 24.5-28.0s PUNCHLINE. Smile melts. Bartender, English: "Halloween is in thirty days." @image1 sits by the single @image2: "...I'll wait." Two mugs. 28.0-30.0s FINAL. Wide empty tavern: @image1 and bartender at the bar, ONE @image2 between them. The wall calendar is visible and has NO date marked. Slow push-in on @image2. Hold. AUDIO: playful spooky orchestral until the tavern, silence at the reveal. SFX: paper rip, candles, coat, car engine that STOPS, car door, footsteps, tavern doors, cricket. Dialogue English, clear. NO SUBTITLES. NO TEXT except the two calendars. NO WATERMARK. NO LOGOS other than lettering already on @image2. NO EXTRA PEOPLE besides @image1 and the bartender. NO DUPLICATE @image2. NO EMPTY CAR DRIVING. NO MARKED DATE ON THE WALL CALENDAR.

1 step10
Seedance 2.530s · 9:16
Gothic School Ball Dance Video — Viral Halloween Dance Trend in Your Own Gothic Look

REFERENCES @image1 = THE LOCATION: the empty gothic ballroom decorated for a winter ball — frosted white branches, hanging crystal icicles, gothic windows, cold blue light and haze. The whole video happens here. @image2 = THE DANCER. Face, hair, make-up and the complete outfit come ONLY from @image2 — keep every piece of the outfit exactly as in @image2. @video1 = THE CHOREOGRAPHY ONLY. Copy the dance of the main dancer in @video1 exactly — every move, its timing, rhythm, head snaps, arm positions, hand shapes and steps — performed by ONE dancer. Ignore everything else in @video1: other people, blurred areas, the room, the floor and the side borders. CHARACTER LOCK Exactly ONE dancer: the person from @image2, in every frame, in the same outfit the whole time. No other people anywhere in the hall. Footage NOT mirrored. STYLE Deadpan gothic attitude: a calm, serious, expressionless face, steady stare, never smiling — the charm comes from the sharp, slightly strange moves done with total seriousness. High energy: the dancer is already dancing in frame 0 and never stands still. Every move is BIG, sharp and full-arm, hitting hard and exactly on the beat — snappy head jerks, wide arm swings, fast hand flicks; hair and fabric swing and fly with every turn. CAMERA One continuous handheld phone shot at chest height, no cuts, slight natural drift, full 9:16 frame with no borders. MEDIUM SHOT: the dancer is in the centre and framed from the knees up the whole time, the body filling most of the frame height — never a small figure in a wide shot. At 14.0 s the dancer leans toward the lens and the face fills the upper half of the frame. GROUND Dark MATTE wooden dance floor, completely DRY — no puddles, no water, no shine, no reflections. ENDING (14.0–15.0 s) The dancer leans toward the camera and freezes with a dead-serious stare straight into the lens. TEXT AND LOGOS No on-screen text, no captions, no logos anywhere. QUALITY Photorealistic, sharp face, correct anatomy — two arms, two legs, five fingers per hand — no extra limbs, feet never sliding or floating.

2 steps
Seedance 2.515s · 9:16
Halloween Costume Dance Video — Solo Street Dance Trend in the City, Times Square Style

REFERENCES @image1 = THE DANCER. Face, hair, makeup, mask and the complete Halloween costume (every piece, colour and accessory) come ONLY from @image1. @image2 = THE LOCATION: the city place where the dance happens, with its light, buildings and mood. Ignore any people standing in the centre of @image2. @video1 = THE CHOREOGRAPHY ONLY. Copy the dance from @video1 exactly — every move, its timing, rhythm, body positions, jumps, low lunges and the final walk toward the camera. Ignore the person, the clothes, the room and the floor of @video1. CHARACTER LOCK The dancer from @image1 in every frame, wearing the complete costume the whole time — any mask, hat, cape or accessory stays on and in place. One dancer only. Footage NOT mirrored. SCENE A real influencer moment in the middle of the city location from @image2: the dancer performs in an open spot while real life goes on — people walk past behind the dancer in both directions, a few stop and film the dancer with their phones, some smile and point. Nobody walks in front of the dancer or touches them; passers-by stay in the background, slightly out of focus. Any screens, signs or billboards show ABSTRACT colourful graphics only — no readable brand names, text or logos. The pavement is DRY and matte: no puddles, no water, no reflections on the ground. CAMERA A phone on a tripod at chest height, one continuous take with no cuts, almost static with a slight handheld drift; the dancer is fully visible head to feet most of the time. Around 13–15 s the camera slowly pushes in a little and then settles back. At the end the dancer walks toward the camera until they are framed from the waist up. CHOREOGRAPHY (follow @video1, 23 s) 0.0–0.8 s — standing still, hands at the head with two fingers up like little ears. 0.8–2.0 s — wide lunge to the left, one arm bent up high, then a jump with the arms crossed above the head. 2.0–4.5 s — lunge to the right with the arms in a V, then the arms frame the head, wrists crossed above the head, body waves. 4.5–6.0 s — deep, wide, low lunges left and right, arms swinging. 6.0–8.0 s — low crouch with sharp arm flicks and torso contractions. 8.0–8.6 s — big back arch with the arms over the head, then drop down to one knee. 8.7–10.0 s — rise, arms spread wide like wings, small jumps — any cape or loose fabric of the costume opens and flies. 10.0–12.0 s — turn to the side, sharp hand gestures in front of the face, stepping. 12.0–13.2 s — deep forward bend, back to the camera, torso swinging. 13.2–15.0 s — rise with one arm reaching high and a twist. 15.0–15.6 s — explosive jump with one arm thrown up, wide landing, loose parts of the costume flying. 15.7–17.6 s — arms crossed over the face, then flung up, then folding down. 17.7–23.0 s — straightens up and walks slowly toward the camera with the hands on the waist, head tilts, hair flips, confident influencer attitude, ending close to the lens with a smirk. COSTUME PHYSICS Any cape, skirt, sleeves or loose fabric of the costume swing, flare and trail naturally with every turn, jump and lunge; the hair swings. The costume never covers the hands or blocks the moves. TEXT AND LOGOS No on-screen text, no captions, no logos anywhere. QUALITY Photorealistic street video, sharp dancer, correct anatomy — two arms, two legs, five fingers per hand — no extra limbs, no merging with passers-by, feet planted with real weight.

1 step
Seedance 2.523s · 9:16
Zombie Fight — Everyone Wants a Sip (Your Drink)

16:9 30 seconds. Seedance 2.5. Cinematic live-action action-comedy, 24 fps, dynamic handheld. Photoreal. RIGHT-SIDE UP from frame 0. NEVER a studio still as frame 0. No on-screen captions. No spoken brand names. CHARACTER LOCK: the person is exactly @image1. Preserve face, hair, skin, age, build, gender presentation, AND the outfit in the photo — do not change their clothes. Use they / their / them only. @image1 = THIS person. Photocopy face and the clothes they are wearing. Do not describe or replace the outfit. @image2 = THIS drink. Photocopy it. NEVER a different bottle. They drink from @image2. Zombies are extras, not extra heroes. They attack because they want the drink. SET: a long hallway just off a loud party (muffled bass behind a door). Dim party spill. A bench or side table where they set @image2. AUDIO: fight impacts, zombie groans, muffled bass. They SPEAK only the last line, clearly, in English: “Everyone wants a sip.” 0:00–0:00.5 CU: they calmly sip @image2, zombies in the blurry hallway behind. 0:00.5–0:02 A zombie lunges from behind. They spin away. 0:02–0:05 They set @image2 on the bench. Several zombies rush; dodge, block, counter; a kick at 0:04. 0:05–0:07 Camera pulls back. They push and strike; one zombie hits the floor. 0:07–0:08.5 They kick a zombie in the chest — bright blue electric flash and sparks. Wide stance. 0:09–0:13 Fast fight beside the bench with @image2. Shove, spin, strike. ~0:12 dust/smoke; a zombie thrown backward. 0:13.5–0:18 Wide hallway, many zombies down. They run; two lunge from both sides; high kick. 0:18–0:22.5 Knees, kicks, punches, blocks; zombies crawl. Handheld closer. 0:22.5–0:26 Spin, high kick through smoke; last attackers collapse. Calm, they walk to the bench and pick up @image2. 0:27–0:30 Front-facing medium: they RAISE @image2 toward camera and say, clearly, “Everyone wants a sip.” Bodies in the hallway behind. Deadpan. Hold. Same person as @image1. Same drink as @image2. Clothes from @image1.

1 step
Seedance 2.530s · 16:9
Pumpkin Night Reveal

PUMPKIN NIGHT REVEAL. A warm, funny family commercial told as one continuous scene in a single cosy living room on Halloween night, at full realtime speed, every beat a concrete physical action. Somebody is always moving and every line is spoken OVER the action — the scene never stops to let a line land. THE REFERENCE: @image1 is THE PRODUCT. Take only the product from @image1 and keep it exactly as the reference whenever it appears — its exact shape, proportions, colours, surface, markings and lettering. Never re-invent it, never relabel it, never change its size. It is held in one hand. SETTING: a dark cosy living room. Every lamp is off; the only light is a cluster of candles on the table and a warm glow from the hallway. A wooden table in the middle. On the table sits a large carved pumpkin with a wide round opening cut into its top. Around the table: two parents, a grandparent, a teenager and a small child of about seven, in ordinary comfortable home clothes. AUDIO MIX (ranked, three separate layers): 1. VOICE — loudest: the spoken English dialogue below, soft European accent, delivered while the action is happening, overlapping naturally the way a family talks. 2. SFX — under the voices: the hollow knock of an arm against the pumpkin wall, a chair scraping, a light switch clicking, the product being handled. 3. ROOM — warm overlapping family laughter and chatter running all the way through. The sound never drops to silence at any point. Audio suppressor: no voiceover narration, no music bed, no subtitles, no library laugh track. BEATS (written for 30s; at a shorter length keep the order, trim the stuck-arm dialogue and always land the lights reveal at the end): 0–10s: STUCK. One parent leans over the table with their arm pushed into the pumpkin opening up to the elbow, straining and grinning. The others lean in around them, already laughing. PARENT: "It's in there. I can feel it." TEENAGER: "Your hand's too big." PARENT: "My hand is perfect." The parent tugs; their arm is wedged; they pull free with a jolt and clutch their wrist, mock-horrified. PARENT: "It won't let go!" OTHER PARENT: "Sit down, Alex." Everyone laughs, the grandparent pats the parent's shoulder, and one by one they all turn to look at the small child. Camera: handheld, close on the pumpkin opening and the arm, cutting to the faces around the table. 10–20s: THE KID'S TURN. The child shrinks into their chair while they all watch, still smiling. OTHER PARENT: "Robin. You're up." ROBIN: "What if it gets me too?" PARENT: "Then you tell it who's boss." Robin climbs onto the chair, pushes one sleeve back and slides an arm into the opening right up to the shoulder, feeling around. Camera: slow push in on Robin's face as their expression turns from unsure to delighted. Their arm keeps moving inside the pumpkin the whole time — the shot never settles into a still portrait. 20–30s: THE LIGHTS. Robin pulls their arm out and holds the @image1 product up overhead in one hand. ROBIN: "I got it!" At that exact moment every lamp in the room switches on at once — ceiling light, floor lamp, hallway — and warm light floods the whole room. The family cheers and throws their arms up. PARENT: "Who's the bravest in this house?" They all point at Robin, who is already turning the @image1 product in their hands, its markings facing the camera. Hands come in from every side of the table and the product is passed from hand to hand around the bright, full, laughing table. Camera: wide of the whole lit room, then settling close on the @image1 product in the hands, its own markings exactly as in @image1, crisp in the warm light, holding to the last frame. LOOK: ultra-photorealistic, warm orange, amber and cream, candlelight and soft practical lamps, shallow depth of field, natural motion blur, 35mm film grain, clean full frame.

1 step
Seedance 2.530s · 9:16
Nina

CHARACTER LOCK — HIGHEST PRIORITY: the person is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions. Preserve their gender presentation exactly as shown. Do not beautify, slim, de-age or restyle them. Photocopy their own clothes, jewellery and hair exactly as in @image1. No other people in frame. Use they / their / them only. PRODUCT LOCK: @image2 is the only product. Photocopy its shape, colour, materials, finish and any lettering exactly as shown, never restyled, never regenerated as a different object. One product, real size, free and unpackaged. Never duplicate it. Never put it in a new box or wrapper. CONCEPT: photorealistic Halloween dance film. “The beat drops, the night takes over.” They perform a confident, powerful Halloween dance alone in the courtyard of a dark gothic mansion at night. The product from @image2 stands on a short stone pedestal at the center of the courtyard like the star of the show. Never open on either attached still as frame 0. SETTING: courtyard of a dark gothic mansion at night: wide stone steps, iron gates, lit candelabras, rows of carved glowing jack-o’-lanterns, low fog rolling over wet stone tiles with scattered red autumn leaves. Teal-blue night sky and stone vs warm orange pumpkin light. Natural healthy skin tone; warm light on their face. Only one person. Only one product. CHOREOGRAPHY LOCK — make the dancing look expensive and on-beat, not a gentle sway. Every cut lands on a kick or snare. Moves are large, sharp, and readable in 9:16: chest pops, shoulder isolations, staccato arm hits to camera, a hair whip on the drop, a full body roll, a stomp that splashes fog on wet stone, a tight spin around the pedestal, a freeze on the last hit. Weight in the feet. No tiny wiggles. No backup dancers. No duplicated person. MUSIC LOCK — original dark club Halloween track, not thin stock pads. Count-in: one deep heartbeat plus a distant bell. Then a hard 808 drop with a fat kick on 1, snare on 2 and 4, rolling hi-hats, sub-bass you can feel, short eerie choir stabs on the off-beats, no sung lyrics, no dialogue. Foley sits under the music: fire whoosh on the pumpkin ignition, wet-stone foot hits synced to the kick. On the pickup the drums pull back to a slow heavy groove. On the final freeze the whole track cuts to silence in one clean hit. Music louder than ambience. SHOTS — 15 seconds, directed every second, cut on the beat: 0.0-2.0s HOOK. Near darkness — only the product from @image2 on the pedestal faintly visible, they stand behind it, head down, still. Heartbeat. On the DROP (about 1.0s): every jack-o’-lantern and candelabra ignites at once, fog blasts outward, they snap their head up with a hair whip and a sharp chest pop, eyes into the lens. Strongest frame of the clip. 2.0-5.0s THE DANCE BEGINS. Medium-wide, pedestal in the foreground with the product from @image2 in focus. They hit the beat with a right-arm punch to camera, a left shoulder isolation, a stomp that kicks fog, then a fast hair whip. Photocopy clothes from @image1. 5.0-8.0s THE ORBIT. Camera orbits the pedestal. They circle the product from @image2 with a tight spin, then a deep body roll as they pass the lens, pumpkins flashing on every snare. Only one person, only one product. 8.0-10.5s THE WIDE. Wide from the top of the mansion steps. They take the center of the courtyard and throw two big synchronized hits — arms out, then a sharp close — jack-o’-lanterns framing them symmetrically. Product from @image2 stays on the pedestal at center. 10.5-13.0s THE PICK-UP. Groove slows. They plant, both hands lift the product from @image2 off the pedestal, and they do one slow full body roll while raising it toward camera. Macro of the product in their hands, warm pumpkin light gliding across it, every detail of @image2 sharp. Photocopy @image2 — do not invent a different product. 13.0-15.0s FINAL POSE. Last snare: they freeze, product from @image2 held close to their face, slight smirk into the lens, pumpkins flare once, music cuts to silence. Hold. No extra movement after the freeze. NO subtitles. NO on-screen text. NO logos other than lettering already on @image2. NO extra people. NO backup dancers. NO duplicate product. NO duplicate of the person. NO sung lyrics. NO dialogue.

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Seedance 2.515s · 9:16
Halloween Costume Walk Video — Strut Your Costume With Two Friends

A beat-synced Halloween costume walk: upload your location and photos of you and two friends in costume — legs on the beat, a rising reveal of each full look, then all three strutting together. 15 s, 9:16.

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Seedance 2.515s · 9:16
Ghostface Phone Call Halloween Video — Flirty 90s Call While the Masked Caller Creeps In

The person from @image1 lies on their stomach on a pink pillow, close to the camera, exactly as in @image1, in a dim purple-pink bedroom with the open doorway glowing bright pink behind them. One single static phone shot, no camera movement, no cuts. The attached audio is a phone call: the deep male voice is the caller heard only through the phone; the other voice is the person, and they say their lines themselves with clear, precise lip-sync — the mouth shapes every word exactly in time with the voice, and stays closed or smiling while the caller talks. Mood the whole call: coy, flirty, shy and playful — melting into the pillow, giggling, twirling a strand of hair around a finger, biting the lip, looking down shyly and back up, stretching the words slowly and teasingly, like pretending to be hard to get. 0–2.9 s: listens, smiling shyly, twirling the hair. 2.9–5.2 s: giggles and says the line teasingly, tilting the head. 5.7–7.8 s: listens, biting the lip, rolling slightly on the pillow. 8.9–9.3 s: a slow, playful, drawn-out "No…", shaking the head with a grin. 9.7–11.1 s: listens, twirling the hair, smiling down. 11.8–13.1 s: says the line in a slow, teasing, curious voice, playing with the hair. 13.3–15.0 s: listens; the smile slowly fades. The figure: at 0.5 s a tall figure in a black hooded robe and a plain white ghost Halloween mask is already standing in the bright pink doorway; it slowly walks into the room step by step and by 10 s stands still right behind the person. The person never notices it. 15.0–16.0 s: the person takes the phone away from the ear and looks at its screen, confused. 16.0–18.0 s: the face turns to fear and they start to turn around — the video ends mid-turn. After 15 s there are NO voices at all — only silence and quiet room sound. No music. No blood, no weapon, no text.

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Wan 3.018s · 9:16
Zombie Love Story AI Video — Heartbreaking Apocalypse Hug to a Happy Beach Memory

REFERENCES @image1 = THE DARK HOUSE: the empty abandoned family home at night, broken window, cold blue moonlight, dust, family photos scattered on the floor. The location only — the people come from @image2, @image3 and @image4. @image2 = PERSON A as a ZOMBIE — the zombie look for PART 1: grey-green pale skin, dark veins, cloudy milky-white eyes, tangled dusty hair, torn dirty t-shirt. Still clearly the face of @image3. No blood, no wounds, no gore. @image3 = PERSON A as they really are (normal, happy, alive). Face, features and hair of PERSON A come ONLY from @image3. @image4 = PERSON B. Face, features and hair of PERSON B come ONLY from @image4. CHARACTER LOCK Exactly two people in the whole video: PERSON A and PERSON B. Nobody else. Footage NOT mirrored. Correct anatomy, two hands with five fingers each. Cinematic film look, shallow depth of field, real emotion. PART 1 — THE DARK HOUSE (0.0–9.2 s). Cold blue moonlight, slow and heavy, a movie scene cut into short shots. SHOT 1 (0.0–1.5 s) — Extreme close-up of PERSON B's face: eyes full of tears, breathing hard, the top of a raised pistol soft and blurred at the bottom of the frame, held in front of the chest, shaking. SHOT 2 (1.5–2.5 s) — Wide shot of the dark house like @image1: PERSON A as the zombie stands still at the far end of the room, CLEARLY LIT by a beam of cold moonlight from the broken window — the pale zombie face, tangled hair and torn t-shirt clearly visible, not a dark silhouette. SHOT 3 (2.5–4.0 s) — Close-up of the zombie's face (@image2): milky-white eyes, head tilting slowly, a low raspy breath. SHOT 4 (4.0–5.5 s) — Extreme close-up of PERSON B's face: one tear rolls slowly down the cheek, lips trembling; PERSON B whispers, voice breaking: "I'll always love you." SHOT 5 (5.5–6.5 s) — Medium shot from the front: PERSON B slowly lowers the pistol and lets it fall from the hands; it drops and hits the floor (clearly visible). SHOT 6 (6.5–7.5 s) — Same medium shot, hands now EMPTY: PERSON B slowly spreads both arms straight out to the SIDES at shoulder height, fully extended like a cross, palms open and facing forward, fingers relaxed and open — surrendering, "come to me". The arms stay wide open like this through SHOTS 8 and 9 until the zombie leaps into them. Never point the hands forward, never make fists or thumbs-up. SHOT 7 (7.5–8.2 s) — Close-up: the zombie snarls with the mouth open and lunges straight toward the lens. SHOT 8 (8.2–8.6 s) — Close-up of PERSON B, arms still wide open: closes the eyes, accepting. SHOT 9 (8.6–9.2 s) — Wide side shot: the zombie sprints across the room and LEAPS into PERSON B's open arms. The cut happens at the exact moment their bodies meet, mid-leap. 9.2 s — MATCH CUT ON THE LEAP: the same leap continues without a break, but the world changes from the dark house to bright sunshine. PART 2 — THE HAPPY MEMORY (9.2–18.0 s). A perfect holiday on a Maldives island: white powder sand, crystal-clear turquoise water, palm trees leaning over the water, overwater villas in the distance, warm golden sun. PERSON A is completely normal again — exactly the face, skin and hair of @image3, no zombie make-up at all. Both wear light, fully covered summer clothes. SHOT 10 (9.2–11.5 s) — Side shot at the waterline: PERSON A lands the leap in PERSON B's arms, legs wrapped around, arms around the neck; PERSON B catches and spins PERSON A around once, both laughing, foreheads touching. SHOT 11 (11.5–14.0 s) — They run knee-deep into the turquoise water and playfully splash water at each other with their hands, laughing, droplets sparkling in the sun. SHOT 12 (14.0–18.0 s) — Golden sunset: they sit close together on the sand, seen from behind and slightly to the side, PERSON A's head on PERSON B's shoulder, arms around each other, watching the sun sink into the sea. The camera slowly drifts back and holds this calm moment until the end. SOUND A sad, emotional piano and soft strings play under the whole video, swelling at the leap (9.2 s) and turning warm in PART 2. PART 1: quiet house ambience, PERSON B's breathing and the whispered line, the zombie's raspy breath and snarl, the thud of the pistol on the floor. PART 2: waves, laughter and splashing under the music. The ONLY spoken words in the whole video are the whisper "I'll always love you." in SHOT 4. TEXT AND LOGOS No on-screen text, no captions, no logos anywhere. QUALITY Photorealistic, cinematic, emotional, sharp faces that always match the references.

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Seedance 2.518s · 9:16
Haunted Portrait Halloween Video — Your Painting Comes Alive and Lunges Out of the Frame

One continuous handheld first-person shot, no cuts, like real found-footage of someone exploring a haunted house with a phone. The person filming is NEVER visible — no body, no shadow, no hands, no phone in the frame. Nobody else is in the house. The video starts on the given image. Calm, calm, calm… then the most violent, terrifying scare. 0–6 s: CALM. The camera slowly walks through the dark abandoned room toward the painting at the far end, past the sheet-covered furniture, floorboards creaking, dust floating in the moonlight. Quiet breathing of the person filming. 6–10 s: CALM. The camera arrives in front of the painting and STOPS, framing the painted figure's face and upper body. The person filming quietly admires it, a soft impressed whisper: "wow…". The painting is completely still, a beautiful old oil portrait; the candles flicker. Long, uncomfortable silence. 10.0 s: SUDDENLY the painted figure's eyes snap straight into the lens and the face twists into a horrifying expression — the jaw drops unnaturally low, the mouth stretches far too wide, the eyes go pitch black, the face warps and distorts like melting oil paint. 10.5–13 s: In one explosive instant the figure LUNGES OUT of the painting at full speed, the canvas tearing, wet oil paint stretching off them in thick strings, both clawed hands shooting at the lens to GRAB the camera. A loud, piercing, inhuman CACKLE fills the room. The distorted face rushes right into the lens; the camera is grabbed, shakes violently and spins. 13–15 s: The camera falls, the candles go out, total darkness — only the inhuman cackle echoing and fading. Sound: total near-silence at first — creaking floorboards, soft breathing, a faint whispered "wow…"; then at 10 s a sudden loud horror sting, the tearing of canvas, a piercing inhuman cackle, the violent grab and a thud, then echoing cackle in the dark. No music. Photorealistic found-footage horror, genuinely terrifying, sudden and fast. No blood, no gore, no text, no logos.

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Kling 3.015s · 9:16
Halloween Makeup Transformation Video — Victorian Ghost Glow-Up With Your Face

REFERENCES @image1 = THE PERSON. Face, facial features, head shape, eye colour, skin tone, natural hair and own clothes come ONLY from @image1. @image2 = THE LOOK. Use @image2 ONLY for the makeup (colours, shapes, marks, lip colour), the hair styling / wig / headpiece and the costume. Never take the face, facial features, age or body of anyone shown in @image2 — the face is always the face of @image1. @image3 = THE LOCATION. From the first transition (2.6 s) to the end, the video happens in the place shown in @image3, with its light and mood. Ignore any people in @image3. The attached audio = the music track under the whole video. CHARACTER LOCK The same person from @image1 in every shot, clearly recognisable through every makeup stage. Footage NOT mirrored: every one-sided makeup mark stays on the same side of the face as in @image2. LOCATION AND CAMERA 0.0–2.6 s: the person's own cozy bedroom. From 2.6 s to the end: the location from @image3 in every shot. INFLUENCER SELFIE STYLE: the person films themself with the phone's front camera; framing is never wider than waist-up — the full body is never shown. Vertical 9:16, handheld phone camera with energetic shake, sudden push-ins into tight close-ups of the face and fast pull-backs, quick whip-tilts on the strongest beats, everything moves on the beat of the music. One continuous take with no cuts: the look and the location change only while something covers the lens (described below), and every transition is ONE smooth, unbroken motion — the camera never stops moving through it. Never a static frame. PERFORMANCE Influencer music-video energy, dramatic and confident, like a creator who owns the camera. The person SINGS the lyrics below straight into the lens in a breathy, eerie, rhythmic half-sung voice, on the beat, with clear lip-sync, and never stops moving, even bigger and more dramatic than a normal performance: a new move on every beat — sharp head snaps, hair flips, shoulder shimmies, hands framing the face, a finger pointed at the lens, leaning in close then snapping back, slow eerie body rolls with hard hits on the strong beats. Big dramatic expressions: arched eyebrows, wide eyes, smirks, a slow wicked smile. Theatrical, playful, haunting. TIMELINE (15 s) 0.0–3.0 s — STAGE 1, NATURAL, THE HOOK: @image1 exactly as in the photo, no makeup change, own clothes, hair loose, sitting at a vanity table in their own cozy bedroom — warm lamp light, a ring light glow, makeup brushes and palettes on the table; the phone camera is where the vanity mirror would be, so no mirror is ever visible. Frame 0: the person lunges into an extreme close-up, eyebrows raised, points one finger straight at the lens and starts singing line 1 immediately; then snaps back with a hair flip and a shoulder shimmy on the beat. At 2.6 s the person shoves one open palm flat onto the lens — the palm fills the frame — and PUSHES the camera away: the camera flies backward from the extreme close-up into a wider shot, and the person is now in the location from @image3. 3.0–7.0 s — STAGE 2, BASE: as the palm leaves the lens the face now has only the base layer of the @image2 makeup, clearly visible — the full-face skin base colour applied strongly and evenly over the whole face, and the eye shading — no other details, natural lips, own clothes, hair loose. The camera rushes back in. The person sings line 2 while patting the cheeks with a large fluffy powder brush, with a head snap and a hip sway between strokes, twirling the brush on the beat. At 6.6 s the person grabs the camera with both hands, pulls it into an extreme close-up of one eye, then SHOVES it away — the camera flies backward into a wider shot. 7.0–11.0 s — STAGE 3, FULL MAKEUP: as the camera flies back, the face wears the COMPLETE makeup from @image2 — every colour, mark and line — and the person is ALREADY in the middle of smearing the lipstick on: at the very first frame of this stage the lipstick bullet (a real lipstick tube, not a brush) is already pressed to the lips, gliding across them in one confident stroke. Still own clothes, hair loose, no costume yet. The camera rushes back in close. The person finishes the stroke with a smirk, tosses the lipstick over the shoulder, then sings line 3 with hands framing the face and a slow wicked smile, leaning into the lens. At 10.6 s the person throws the sheer veil from @image2 (or, if the costume has no veil, a long sheer piece of the costume fabric) toward the camera and the veil sweeps across the whole lens. 11.0–15.0 s — STAGE 4, FULL LOOK: when the veil settles, in a chest-up selfie shot, the person now wears the ENTIRE look from @image2: the same makeup, the same hair styling / wig / headpiece, the same costume (seen from the chest up). The camera pushes back in to a close-up selfie framing. Dramatic dance on the beat: a slow body roll, sharp head snaps, one arm sweeping up, shoulders hitting every beat. The person sings line 4, laughing the three "ha" syllables with one sharp shoulder jerk each. 13.9–15.0 s — FINAL POSES (mandatory): the person stops dancing and strikes three sharp, dramatic model poses on the last three beats — chin down with eyes up into the lens; one hand framing the face; a slow turn of the head over the shoulder — all in close-up selfie framing (face and shoulders), and FREEZES in the last pose with a slow knowing smile straight into the lens while the lights flicker out. LYRICS (sung — ONLY these lines, in this order, each line sung once) Line 1 (0.4–2.5 s): "Powder pale, I'm fading fast," Line 2 (3.8–6.2 s): "Paint the cracks, forget the past," Line 3 (8.2–10.4 s): "Lace and veil, the clock strikes one…" Line 4 (11.6–13.8 s): "Ha-ha-ha — the haunting's begun!" SOUND The soundtrack IS the attached audio at FULL VOLUME, loud and clearly audible from 0.0 to 15.0 s — the music is LOUDER than the voice, the beat and bass are the main sound — with the person's singing voice softer on top of it. No other voices, no other music, no sound effects. TEXT AND LOGOS No on-screen text, no captions, no logos anywhere. QUALITY Photorealistic, cinematic, sharp face in every stage, natural skin texture under the makeup, correct anatomy: two hands, five fingers each, the brush and lipstick held naturally. No blood, no wounds, no mirrors, no other people.

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Seedance 2.515s · 9:16
The Legend of Blackwood Manor — A Ghost Hunter's Night

THE LEGEND OF BLACKWOOD MANOR — A GHOST HUNTER'S NIGHT. A spooky-funny, heart-warming ghost story told as one clear story from start to finish in seven scenes, at natural realtime speed, with realistic physics for everything solid and a soft, floating, weightless glide for the ghost. A real ghost has lived in Blackwood Manor for two hundred years, frightening every visitor away, until @image1, a ghost hunter, discovers what the ghost has really been missing all this time. AUDIO MIX (ranked, three separate layers): 1. MUSIC — loudest, dominant from the very first frame: a playful, spooky cinematic score with a creepy harpsichord, pizzicato strings, a theremin and bassoon for comedy, swelling into a warm, glowing, heavenly orchestral finale with a soaring wordless choir pad; original, instrumental only. 2. SFX — quiet, under the music: wind howling, creaking floorboards, rattling chains, a loud comical ghostly stomach rumble, the crinkle of a chocolate wrapper, a crunchy bite, a soft heavenly chime. 3. VOICE — none; @image1 stays silent the whole clip. Audio suppressor: no voiceover narration, no dialogue, no spoken words, no singing vocals, no lyrics, no library audio bed, no muffled murmuring, no subtitles. The music resolves on a final hit and silence holds the final 0.5s. AUDIO QUALITY: the whole soundtrack is one clean, crisp, studio-mastered stereo mix — the music plays continuously and smoothly from the first frame to the final hit, every pause in the action is filled by the music itself, and every sound effect is clear, natural and matches a visible action on screen. TWO references with separate jobs: @image1 is the ghost hunter — @image1 keeps the exact same face and features as the reference the whole time, only what is present in the reference. Preserve their gender presentation exactly as shown. Use they / their / them only. @image2 is THE CHOCOLATE BAR — take only the chocolate bar from @image2 and keep it exactly as the reference whenever it appears: its exact wrapper shape, colours, logo and lettering. The @image2 chocolate bar sits in the left chest pocket of @image1's field jacket until @image1 takes it out by hand. WARDROBE — the same in every scene: @image1 wears a dark olive field jacket with a chest pocket, black jeans, leather boots, a small canvas backpack, and holds a plain black torch in the right hand. THE GHOST — a tall, thin Victorian aristocrat ghost with a clearly different face from @image1: a long pale face, sunken sad eyes, droopy grey eyebrows, a top hat and a tattered tailcoat with a rusty chain around one ankle. The ghost is translucent, glowing a cold pale blue, the walls visible through the body, and floats a few centimetres above the floor. BEATS (30s): 0–4s: THE MANOR — at midnight under a full moon, @image1 pushes open the creaking front door of the dusty manor and steps into the grand hall, sweeping the torch beam across sheet-covered furniture and cobwebbed portraits. Camera: wide from inside the hall, the door swinging open. 4–8s: THE GHOST APPEARS — the translucent ghost rises up through the floorboards right in front of @image1, spreads its arms wide, rattles its chain and puts on its most terrifying face. @image1 jumps back, the torch beam shaking wildly, eyes wide. Camera: low behind @image1, then a close-up on @image1's shocked face. 8–12s: THE RUMBLE — just as the ghost leans in to scare again, a huge, loud, comical rumble comes from the ghost's see-through belly. The ghost freezes, looks down at its own stomach, then up at @image1 with a sad, embarrassed, hungry face, its eyebrows drooping. @image1 tilts the head, curious. Camera: medium two-shot, then a close-up on the ghost's glowing belly. 12–16s: THE GIFT — @image1 reaches into the chest pocket with the free left hand, takes out the sealed @image2 chocolate bar, still fully closed in its wrapper, and holds it out to the ghost on the open left palm, logo facing the camera, the torch still in the right hand. The ghost leans down, sniffs the air, and its eyes grow huge and sparkling. Camera: close-up on the sealed @image2 bar on @image1's palm, then the ghost's amazed face. 16–22s: THE FEAST — the ghost takes the sealed @image2 bar from @image1's palm and opens it with BOTH of its own translucent hands: its left hand holds the bottom of the bar, its right hand tears the top of the wrapper open with a loud crinkle and peels the wrapper down, showing the bare chocolate. Then the ghost EATS the chocolate, bite after bite: it brings the bar to its mouth and bites off the top, chewing with puffed cheeks, the bitten piece glowing golden as it slides down through its see-through body into the belly; it takes a second big bite, chewing happily, the bar now half gone; then a third bite, and the bar is completely eaten, only the empty, flattened wrapper left in its fingers. The ghost crumples the empty wrapper into a small ball and tucks it into its tailcoat pocket, licks its fingers and pats its glowing full belly, eyes closed in pure bliss, mouth lifting into a huge happy smile. @image1 laughs. Camera: tight close-up on the two hands tearing the wrapper, then close on the mouth biting and chewing each bite as the bar gets shorter, the glowing chocolate visible inside the see-through belly. 22–26s: THE GLOW — the rusty chain around the ghost's ankle falls open and drops to the floor with a clank. Warm golden light starts glowing from the ghost's full belly and spreads through its whole body, turning the cold blue to bright gold. The ghost tips its top hat to @image1 with deep gratitude. Camera: slow push-in as the golden light fills the hall. 26–30s: TO HEAVEN — the golden glowing ghost floats slowly upward, waving down at @image1, rising through a shaft of warm heavenly light that opens in the ceiling, up past the chandelier and through the roof into a starry sky full of soft golden clouds. @image1 stands below with the torch in the right hand and the empty left hand raised high, waving goodbye with an open palm, and smiles. Camera: low from behind @image1 looking up into the beam of light, holding to the last frame. LOOK: ultra-photorealistic cinematic fantasy-comedy grade, deep moonlit blues and dusty shadows turning into warm heavenly gold, soft volumetric light, natural motion blur, fine film grain, clean full frame.

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Seedance 2.530s · 16:9
Trick or Treat — The Good House (Your Product)

Halloween night on your porch: the trick-or-treaters hold up their buckets and instead of sweets they get YOUR product, then a black end card with the product and one word. Upload your face and your product.

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Seedance 2.515s · 16:9
Nina Rašović

CHARACTER LOCK — HIGHEST PRIORITY: the person is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions. Preserve their gender presentation exactly as shown. Do not beautify, slim, de-age or restyle them. Photocopy their own clothes, jewellery and hair exactly as in @image1. No other people in frame. Use they / their / them only. WARDROBE ADD: a long black hooded velvet cloak is draped over their shoulders, on top of their own clothes from @image1. The cloak never changes their face or hair. PRODUCT LOCK: @image2 is the only product. Photocopy its shape, colour, materials, finish and any lettering exactly as shown, never restyled, never regenerated as a different object. One product, real size, free and unpackaged. Never duplicate it. Never put it in a new box or wrapper. CONCEPT: photorealistic dark-fantasy Halloween fashion film. They stand alone in a vast cracked dry desert under a heavy stormy sky, dark teal-grey clouds, distant lightning, light rain, wind carrying sand. The only warm light is a lit candle they hold: it lights their face (natural healthy skin tone, warm light on the face) and makes the product glow. Cloak fabric, wax drips, cracked earth and the product surface all richly textured. Slow, elegant camera moves. Never open on the attached still as frame 0. SHOTS — 15 seconds, directed every second: 0.0-2.0s HOOK. Extreme close-up of their face from @image1, eyes looking straight into the lens. A bright lightning bolt cracks across the sky behind them, flashing their face white for an instant, and in the same moment the candle flame in the foreground flares up big and bright. Highest-contrast frame of the clip. 2.0-5.0s PRESENTATION. Medium shot, slow push-in: they stand in the cracked desert, cloak blowing in the wind, holding the lit candle in one hand and the product from @image2 resting on the open palm of the other hand, extended slightly toward the camera. Rain glitters in the candlelight. Their clothes from @image1 stay visible under the cloak. 5.0-7.5s CANDLE. Macro close-up of the candle: the flame flickers in the wind, hot wax slowly drips down the side. Shallow depth of field. Do not recast the person. 7.5-10.5s WIDE. Extreme wide shot: they are a small, lone figure in the middle of the endless cracked desert, the candle a tiny point of warm light. A wave of wind-blown sand sweeps across the ground in front of them. Lightning flickers in the clouds. Only one person. No animals. 10.5-13.0s PRODUCT HERO. Macro close-up of the product from @image2 on their open palm, raindrops on its surface, the warm candle glow moving across it, every detail of @image2 sharp and visible. The camera slowly orbits a little around it. Photocopy @image2 — do not invent a different product. 13.0-15.0s FINAL. Close-up of their face with the product from @image2 held up next to their cheek and the candle on the other side. They lean slightly toward the lens and whisper, in English: "Every witch needs one." A slow, knowing smile. Lightning flashes once more behind them. Hold. AUDIO: Deep rolling thunder and a sharp lightning crack on the hook; howling wind and soft rain throughout; a crackling, hissing candle flame in the close-ups; blowing sand whoosh on the wide shot; a low, dark choir drone with slow deep percussion underneath everything; a soft shimmering chime when the product is in close-up. The whispered line is clear, intimate and above the music. Dialogue in English only. NO subtitles. NO on-screen text. NO logos other than lettering already on @image2. NO extra people. NO duplicate product. NO creatures or animals.

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Seedance 2.515s · 9:16
Halloween Costume Walk Video — Strut Your Costume With a Friend

A beat-synced Halloween costume walk: upload your location and photos of you and a friend in costume — legs on the beat, a rising reveal of each full look, then both of you strutting together. 15 s, 9:16.

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Seedance 2.515s · 9:16
K-Pop Idol Halloween Costume Dance Video — Purple Braid Stage Look on a Seoul Night Street

REFERENCES @image1 = THE LOCATION: the Seoul street crossing at night with giant glowing LED billboards and neon signs, and the warm spotlight on the empty centre of the crossing. @image2 = THE DANCER. Face, wig, make-up and the complete stage costume (every piece, colour and accessory) come ONLY from @image2. @video1 = THE CHOREOGRAPHY ONLY. Copy the dance from @video1 exactly — every move, its timing, rhythm, arm positions, hair flips, steps and poses. Ignore the person, the clothes, the coloured background and the floor of @video1. CHARACTER LOCK The dancer from @image2 in every frame, wearing the complete costume and wig the whole time — the long ponytail and braid swing naturally with the moves and never change colour or length. One dancer only. Footage NOT mirrored. Real human proportions: the dancer's own height and build from @image2. SCENE A real K-pop music-video moment in the middle of the Seoul crossing from @image1: the dancer performs in the spotlight on the empty crossing; a few people far away on the sidewalks stop and film with their phones. Nobody walks in front of the dancer. All billboards and screens show ABSTRACT colourful graphics only — no readable text, brand names or logos. The asphalt is DRY and matte: no puddles, no water, no wet reflections. CAMERA A phone on a tripod at chest height, one continuous take with no cuts, almost static with a slight handheld drift, like @video1. The dancer is fully visible head to boots, in the centre, most of the time. PERFORMANCE Confident idol energy: sharp, clean, powerful moves exactly on the beat, a cool confident face with small smiles; the costume sequins sparkle in the spotlight. TEXT AND LOGOS No on-screen text, no captions, no logos anywhere. QUALITY Photorealistic, sharp face, correct anatomy — two arms, two legs, five fingers per hand — no merging, no extra limbs, feet never sliding or floating.

2 steps
Seedance 2.515s · 9:16
Oak Swing

MODEL: Seedance 2.5. Do not switch models. FORMAT: 9:16, 30 seconds, 1080p. Vertical frame. @image1 — THE SET: the empty moonlit garden with the oak trunk on the left and the empty rope swing, seen from this exact camera position. Keep this exact swing (one flat wooden plank on two thick ropes), the trunk, the hedge, the moon and the jack-o'-lanterns, and this exact side-on framing. @image1 shows no person; the only person in the film is @image2, sitting on this swing. @image2 — the person. Photocopy their face, facial structure, eye shape, skin tone, hairline, hairstyle, hair length, texture and colour, apparent age, build and body proportions exactly as shown in @image2. Do not beautify, slim, de-age, smooth, or restyle hair. Refer to them only as they/them. @image2 is identity only — not wardrobe. NATURAL LOOK: A real person filmed at night, not CGI, not a doll, not airbrushed. Real skin texture and pores. No porcelain skin, no beauty filter, no plastic face. FACE IN EVERY LOOK: @image2's own face is fully visible in every costume — no mask, no veil or web over the face, no face paint. No added makeup — no eyeliner, lipstick, contouring, glitter or false lashes — in any look. NATURAL MOVEMENT — CRITICAL: They sit on a real wooden rope swing with real weight. Hands hold the ropes. Knees and feet swing with the arc. The seat dips slightly at the bottom of each swing. Ropes taut, then slacken a little at the ends. Slow, human, slightly imperfect — not posed fashion holds, not frozen, not floating, not a mannequin. Hair and costume fabric follow the swing with real inertia. THE SWING — EXACT SETUP: One flat wooden plank hanging from two thick ropes tied to a high branch above the frame. The person sits ON the plank — hips and thighs on the seat, the seat directly under them, lower legs hanging below it. Never beside the seat, never in front of it, never floating next to it. The ropes hang on either side of their hips; both hands grip the ropes at chest height. Seen exactly side-on: the person faces the RIGHT edge of the frame in clean profile on every pass; one rope is in front of the body, one behind it. The swing moves only LEFT–RIGHT across the frame in a slow pendulum arc parallel to the camera. It never moves toward or away from the camera, never twists, and the person's size in frame stays the same. Only at 28.8–30.0s, when the swing has stopped, do they turn their head (not their body) to the camera. CAMERA: Fixed side view at swing height. Locked-off tripod. No camera movement, no cuts, no zoom. Vertical 9:16. The thick oak trunk is in the LEFT half of frame, near foreground, between camera and swing. The person lives ONLY on the RIGHT of the trunk for the entire film. They never appear on the left. They never change sides. ONE-SIDE TREE WIPE: The swing arcs slowly on the RIGHT toward the trunk, goes FULLY BEHIND the trunk (zero body/costume visible), then comes back out on the SAME RIGHT SIDE in ONE new Halloween costume. ONE hide behind the trunk = ONE new costume on the same side. Do NOT emerge on the left. Do NOT morph, dissolve, ghost, or double-expose clothes in the open. Do NOT change clothes while any part of them is visible. Do NOT make the swing fast. COSTUME SEQUENCE: 0.0–4.0s RIGHT SIDE: @image2 on the rope swing, fully visible right of the trunk, simple elegant dark outfit. Natural face from @image2. Slow human swing toward the trunk. 4.0–5.2s FULLY HIDDEN behind the trunk. The left of frame stays empty garden. No ghost. No person on the left. 5.2–9.5s RIGHT SIDE: emerge on the RIGHT as PUMPKIN ROYAL — burnt-orange costume with a pumpkin-shaped puffed body, autumn leaves and vines across the chest, small crown of tiny glowing jack-o’-lanterns. Slow natural swing on the right, then back toward the trunk. Hem flutters with inertia. 9.5–10.7s FULLY HIDDEN. Still nobody on the left. 10.7–15.0s RIGHT SIDE: emerge on the RIGHT as MOON MAGE — midnight-blue velvet cloak with silver stars, crescent-moon headpiece, lantern in one hand. Cloak follows the swing. 15.0–16.2s FULLY HIDDEN. 16.2–20.5s RIGHT SIDE: emerge on the RIGHT as BLACK CAT — sleek black cat suit, long tail, soft cat ears on top of the head, velvet gloves. @image2's own face uncovered — no cat mask, no face paint, no eye makeup. 20.5–21.7s FULLY HIDDEN. 21.7–25.5s RIGHT SIDE: emerge on the RIGHT as SPIDER MONARCH — black costume with silver spiderweb lace, a cobweb cape behind the head and shoulders (never over the face), jointed spider-leg shoulder pieces. Hair still exactly as in @image2 — do not restyle or bleach it. 25.5–26.7s FULLY HIDDEN. 26.7–28.8s RIGHT SIDE: emerge on the RIGHT as SCARECROW — patched burlap and plaid outfit, straw at sleeves and collar, worn straw hat, a crow on the swing rope. Natural @image2 face, no makeup. Arc eases like a real swing dying out. 28.8–30.0s RIGHT SIDE: swing slows to a stop on the right of the trunk. @image2 turns their head and looks into the camera with a slow knowing smile — natural @image2 face. The crow takes off. Hold. Hair stays exactly as in @image2 through every costume. Every costume is cut to fit @image2's own build and style — a long flowing robe, a fitted suit or anything in between, whichever suits them. ENVIRONMENT (unchanged): moonlit gothic garden at night, tall vertical composition. Huge full moon. Fog on the ground. Jack-o’-lanterns on the grass. Ivy stone wall. Bare branches. Falling autumn leaves. Teal moonlight, warm pumpkin candlelight. Photoreal live-action. AUDIO: creaking swing rope, soft wind, rustling leaves, a distant crow, a soft eerie music box. No dialogue. No voiceover. NO TEXT. NO SUBTITLES. NO END CARD. NO LOGOS. NO EXTRA PEOPLE. NO CAMERA MOVEMENT. NO CUTS. NO FAST SWING. NO LEFT-SIDE PERSON. NO VISIBLE MORPH. NO RUNWAY. NO STUDIO. KEY RULES: 9:16. Person only on the right of the tree, sitting ON the swing plank, seen side-on. Every clothes change happens fully behind the trunk, then they come back on that same side. Natural human swing motion.

1 step
Seedance 2.530s · 9:16
Halloween Doorbell Camera Prank Video — Scary Trick-or-Treat Jump Scare With You

REFERENCES @image1 = THE VISITOR. Face, hair, makeup and the complete costume come ONLY from @image1. Ignore the background of @image1. CHARACTER LOCK The visitor from @image1 in every frame where a person is visible, always the same face, makeup and costume. One person only. Footage NOT mirrored. FORMAT — REAL DOORBELL CAMERA FOOTAGE A home video-doorbell camera mounted next to a front door, looking down at the front porch from above: strong fisheye lens distortion. The WHOLE video is MONOCHROME infrared night vision — black-and-white / grey only, NO colour at all, flat cheap security-camera image with crushed blacks, the skin in its own tone from @image1 rendered in infrared grey, bright reflective eyes in the infrared, heavy digital noise, compression blocks, slightly low frame rate. It must look like real, cheap, low-quality doorbell footage — never cinematic, never colour graded. The camera NEVER moves — fixed position, one continuous take, no cuts. No on-screen text, no timestamp, no logos, no interface graphics. SETTING A suburban front porch at night: wooden steps leading up to the door, a railing, dead leaves on the steps, a dark yard and light fog behind, one weak porch light that flickers. The ground is dry. TIMELINE (12 s) 0.0–2.0 s — The porch is EMPTY. Nothing moves except the flickering porch light and drifting fog. 2.0–4.0 s — Suddenly, between two flickers of the light, the visitor from @image1 is STANDING perfectly still at the bottom of the steps at the edge of the frame — they did not walk in, they are simply there. Head tilted to one side at an unnatural angle, arms limp, staring up into the camera. 4.0–6.0 s — The footage stutters and drops frames three times; after each stutter the visitor is suddenly closer — halfway up the steps, then on the top step — without ever being seen walking. Still staring into the lens with an unsettling smile. 6.0–8.0 s — The visitor stands right in front of the door, close to the camera, face distorted by the fisheye. Very slowly they raise one finger toward the camera and clearly PRESS the small glowing doorbell button right next to the lens — the fingertip fills part of the frame as it pushes the button in. They never blink. 8.0–10.0 s — The porch light goes out. The image collapses into dark digital static with only the faint outline of the visitor's face and wide eyes visible in the noise. 10.0–12.0 s — The static clears in one frame: the visitor's face is PRESSED right against the lens, filling the whole frame, hugely distorted by the fisheye. The expression is TERRIFYING, not funny: lips CLOSED in a tight, unnaturally wide, motionless grin, completely still, dead glassy eyes wide open and unblinking, glowing in the infrared, staring straight into the lens. Then the head jerks sharply to one side in one unnatural snap with a sudden scream — and the image cuts to black. SOUND Real doorbell-camera audio: crickets, light wind and an electronic hum from the start; the porch light buzzing as it flickers. At 6.5 s a clear doorbell chime. At 8.5 s, in the static, a slow breathy whisper: "trick… or… treat…". At 10.3 s a sudden loud scream/hiss with a burst of digital distortion, then total silence on the black frame. No music, no other voices. QUALITY Photorealistic security-camera footage, believable and unpolished. No blood, no wounds, no gore. Correct anatomy, five fingers per hand.

1 step
Seedance 2.512s · 9:16
Halloween Costume Walk Video — Strut Your Costume (Solo)

A beat-synced Halloween costume walk: upload your location and a photo of you in costume — legs on the beat, a rising reveal of your full look, then a finale strut. 15 s, 9:16.

1 step
Seedance 2.515s · 9:16
The Headless Rider — Keep It (Your Cap)

THE HEADLESS RIDER — KEEP IT. A short cinematic Halloween film: a night road, a standoff, a quiet exchange. Full realtime speed except where marked. PRIORITY (if anything cannot be held, drop from the BOTTOM of this list): 1. @image1's facial identity, unchanged, in every frame the face appears. 2. The cap from @image2, exact in colour, shape and construction, in every frame it appears, INCLUDING the final shot. 3. NOTHING under the cap when the rider wears it — empty air, no head of any kind, and no carved vegetable anywhere in the film. 4. The word HALLOWEEN spelled correctly on the end card. 5. The sharp drop to near-silence at the end-card cut. 6. The beat structure and its timings. 7. The rider and the horse. 8. Ground fog, breath vapour and background detail. AUDIO MIX (ranked, three separate layers): 1. SFX — dominant from frame one: fast breathing, boots on wet road, hoofbeats already close and getting closer, a horse snorting, wind in bare branches. 2. MUSIC — under the SFX: low strings on a single rising note, original, instrumental. 3. VOICE — two speakers, three lines only. THE RIDER speaks once, in THE STANDOFF: "The hat." — deep, hollow, calm and unhurried, with no visible mouth and no movement anywhere on the rider. @image1 speaks twice: in WHAT THE HECK, "What the heck." flat and out of breath, and in THE FIT, "...Keep it." Audio suppressor: no narration, no other dialogue, no spoken words beyond those three lines, no singing, no lyrics, no library audio bed, no subtitles. AT THE CUT TO THE END CARD THE SOUND CUTS ABRUPTLY TO NEAR-SILENCE, as if switched off — the hoofbeats, the wind and the music all stop together, and the end card holds on one low sustained note under total quiet. This drop is a required beat, not a fade. TWO references with separate jobs: @image1 is the runner. Identity kept EXACTLY from @image1 the whole film — same face, facial structure, eye shape and spacing, nose, mouth, glasses if any, exact skin tone, apparent age, build and proportions. Preserve their gender presentation exactly as shown. Use they / their / them only. THE ONE EXCEPTION: the hair is covered by the cap from @image2 until the cap is thrown, and is uncovered after that, with hair colour, length and texture exactly as @image1 shows them. No other person's face appears in the film. @image2 is THE CAP. Take only the cap from @image2 and keep it exactly as the reference every time it appears: the SAME colours as @image2 on every part — exactly the colours @image2 shows, with no new colour and no two-tone construction invented anywhere, in any shot, under any lighting. Keep its exact shape, any brim and its curve, proportions and any mark on its front as @image2 shows them. THE SURFACE IS NEVER CHANGED: no second logo, no badge, no lettering, no words, no numbers, no patch and no printed text anywhere on the cap beyond what is already in @image2. Do not restyle, re-colour, re-shape it, or add Halloween artwork to it. BEATS (written for 20s; scale every timing evenly to the chosen length): 0–3s: THE RUN. A narrow country road between bare trees, night, ground fog to the knees, wet tarmac holding the moonlight. @image1 runs hard towards camera wearing the @image2 cap, breath vapour trailing — and the rider is ALREADY there behind, close, coming through the fog at a gallop: long black cloak, gloved hands on the reins, and above the collar only empty air, no head, no face, nothing. Empty hands, nothing carried. Camera: tracking alongside @image1 at waist height, the rider large in frame behind. 3–5s: THE WALL. A low stone wall ends the road. @image1 reaches it, turns, back flat against the stone, nowhere left to go. Camera: a fast arc around @image1 that settles facing the road. 5–9s: THE STANDOFF. The horse slows to a walk and stops a few paces away, steam rising off its flanks. @image1 looks up, then at the empty space above the collar. Then a VOICE comes from the rider — deep, hollow, unhurried, resonant, with no visible mouth anywhere and no movement in the cloak: "The hat." Camera: slow push-in on @image1's face, fully lit by the moon, held steady and sharp. 9–12s: WHAT THE HECK. @image1 stares at the empty collar for a beat, lets out a short tired laugh of disbelief and says, flatly: "What the heck." Then @image1 pulls the @image2 cap off and flicks it away through the air with a quick, careless turn of the wrist — a dismissive toss, not a careful one. Camera: on @image1 through the line, then whipping up with the cap. 12–14s: THE MOON. IN SLOW MOTION — the only slowed shot in the film — the cap tumbles end over end against the full moon, its whole shape and any mark on it readable as it turns. Camera: low, following it up. 14–17s: THE FIT. Realtime again. A gloved hand takes the cap out of the air, raises it above the empty collar and settles it down onto NOTHING. The cap holds its full shape in mid-air, front forward, sitting exactly where a head would be — and there is no head: empty air under it, empty air behind it, the dark road visible straight through the gap between the cap and the collar. No carved vegetable, no skull, no face, no mask, nothing solid under the cap at any point. The rider nods once, the cap tipping with the nod, and turns the horse away. From the wall, @image1 says: "...Keep it." Camera: medium on the rider, straight on, holding so the gap under the cap stays clearly visible. 17–20s: END CARD. Hard cut to pure black. The @image2 cap sits upright and centred, LARGE and dominant, filling the middle third of the frame, resting directly on a black reflective surface with NOTHING underneath it or inside it. THE CAP IS THE SAME COLOUR HERE AS IN @image2 AND IN EVERY EARLIER SHOT — every part exactly the colours @image2 shows, with no colour shift and no new colour introduced by the lighting. It is lit from below by a soft warm glow and edged by a faint highlight, with a soft reflection beneath it. The background is empty black — no object, no prop, no shape of any kind anywhere in the frame except the cap. Above it, smaller than the cap is wide, one single word in bold condensed white letters: "HALLOWEEN" — nine letters, spelled H-A-L-L-O-W-E-E-N, correctly and completely, straight and sharp. No other word, letter, number or caption appears anywhere in the film. Hold the composition motionless to the last frame. LOOK: ultra-photorealistic cinematic night grade, moonlight against black, hard rim light, deep shadows, anamorphic feel, natural motion blur, fine film grain, clean full frame.

1 step
Seedance 2.520s · 16:9
Turn to Stone — The Cursed Idol

You're a tomb raider who grabs a cursed golden idol — and petrify from the hand up, setting into a temple statue among the others. Upload a photo, you keep your own face. One continuous cinematic take with a loud score. 15s.

1 step
Seedance 2.515s · 9:16

How it works

How to make a Halloween AI video

  1. 1 Pick a workflow

    Browse the workflows. Every one shows the finished video first.

  2. 2 Add your photo

    Upload one clear photo. The workflow keeps your face in every shot.

  3. 3 Get your video

    The workflow runs its own prompt. Your video lands in your library.

Prompt anatomy

Inside a Halloween AI prompt

Turn to Stone — The Cursed Idol

Your role: You're a tomb raider The action: who grabs a cursed golden idol — and The scare: petrify from the hand up, setting into a temple statue among the others. Your face: Upload a photo, you keep your own face. Camera: One continuous cinematic take Sound: with a loud score. Length: 15s.

Remix it

  • Swap "tomb raider" for "night guard" and the idol for a cursed mask.
  • Change "temple statue" to "wax figure" for a museum scare.
  • Keep "you keep your own face". That line casts you.
Open this workflow

What people make for Halloween

  • Join the Halloween AI trendPost a clip that moves. The trend is full of stills.
  • Send a party inviteStar in the scare. Add the date and the address.
  • Prank the group chatTurn into a zombie. Send it with no context.
  • Promote your Halloween nightA bar, a shop, an escape room. Put your host in the poster.

Halloween, with you in the frame

These workflows turn one photo of you into a short horror film. Wake a vampire in a gothic castle. Run from a monster through a parking garage. Turn to stone in a cursed temple. Walk a haunted house by candlelight. Each workflow keeps your face from the first frame to the last, so the person on screen is you.

The Halloween AI trend, as video

Most of the Halloween AI trend is stills: a costume, a spooky portrait, a filter. Here every result moves. Pick a scene, add your photo, and the workflow directs the rest: the set, the camera and the scare. Post it as your Halloween clip, send it as a party invite, or prank the group chat.

Every prompt is open

Open any workflow and read the whole prompt before you run it. That makes this page a library of Halloween AI prompts that already work. Run one as it is, or change one line for a new monster, a new room or a new ending. Your photo stays the reference every time.

Get the best result

Use one clear photo, face to the camera, in even light. A head-and-shoulders shot works best. A workflow shows how many photos it needs before you run it.

Questions

Frequently asked questions

Pick a workflow on this page and upload one clear photo of your face. The workflow already holds the scene, the camera moves and the scare. It casts you as the lead and keeps your face from the first frame to the last. Want a different scare? Change a line of the prompt before you run it.

The photo trend gives you one still: you in a costume or a spooky portrait. These workflows give you a moving scene instead. You walk through a haunted house, turn into a zombie or run from a monster, and your face stays yours the whole way through.

Yes. Every workflow shows its full prompt, so you can read exactly what it asks for before you run it. Copy it, change one line, or run it as it is with your own photo. The prompt is the whole recipe, so your video follows the same scene.

One clear photo of your face, looking at the camera, in even light. Skip sunglasses, heavy filters and group shots. A head-and-shoulders crop works best, because the workflow reads your face from that one picture and carries it through every shot of the scene.

Pick a workflow. Add your photo.

Every workflow is a finished scene. You bring the face.

Pick a workflow