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60 travel and fantasy workflows

The Winged Unicorn

THE WINGED UNICORN. One continuous cinematic epic-fantasy take, full realtime speed, like a scene from a big fantasy film. AUDIO MIX (ranked, three separate layers): 1. MUSIC — loudest, dominant from the very first frame: a soaring, majestic fantasy orchestral with warm strings, a glowing choir-like pad, harp runs and big drums building to a grand theme; original, instrumental only. 2. SFX — quiet, under the music: a high mountain wind, the deep soft whoosh of huge feathered wings, a soft hoof on stone. 3. VOICE — none; @image1 stays silent the whole clip. Audio suppressor: no voiceover narration, no dialogue, no spoken words, no singing vocals, no lyrics, no library audio bed, no muffled murmuring, no subtitles. The music resolves on a final hit and silence holds the final 0.5s. @image1 is the hero, identity kept EXACTLY from the reference the whole time — same face, hair and features throughout — in a long flowing ivory cloak over light silver-and-white travelling clothes. THE UNICORN — a magnificent, photoreal winged unicorn, lifelike like a real living horse: a tall powerful pure-white body with realistic coat texture and muscles, a long flowing silver-white mane and tail, a long spiralled pearl horn, calm dark gentle eyes, and two enormous white feathered wings with soft individual feathers catching the light. Graceful, noble and gentle with @image1, old friends. SETTING: a high rocky cliff top above a vast golden sea of clouds at sunset, warm light rays breaking through, distant snowy peaks glowing pink. BEATS (15s): 0–4s: wide cinematic shot — @image1 stands on the cliff top as the winged unicorn glides down out of the golden sky, its huge wings spread wide, and lands softly on the rocks beside them, folding its wings. Camera: wide, slowly craning down to show the full scale. 4–7s: the unicorn lowers its head to @image1, who smiles and strokes its face and mane; the unicorn nuzzles their hand calmly. Camera: slow push-in on the gentle moment, sunset light on the pearl horn. 7–10s: @image1 swings up and sits on the unicorn's back just in front of the wings, holding the long mane, cloak settling around them. Camera: medium shot moving around them. 10–15s: the unicorn takes a few strides to the cliff edge, spreads its enormous wings and lifts off, gliding out over the glowing sea of clouds with @image1 sitting on its back, mane and cloak streaming in the wind, sun flaring behind. Camera: sweeping wide aerial orbit alongside them to the last frame. LOOK: ultra-photorealistic cinematic fantasy, warm golden-sunset grade, real feathers, coat, hair and skin, shallow depth of field, natural motion blur, film grain, clean frame with no on-screen text, captions, logos or watermark.

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Seedance 2.515s · 16:9
noorlewisx

16:9 30 seconds. Seedance 2.5. Cinematic photorealistic London travel vlog. Handheld, smooth. ONE person. No on-screen text. No logos. No dialogue. CHARACTER LOCK: the person is exactly @image1. Preserve face, hair, skin, age, build, gender presentation. Use they / their / them only. @image1 = FACE only. Photocopy this person. Do not copy studio wardrobe from the lock. OUTFIT (same the whole 30s): a warm everyday coat over casual travel clothes that suit them. Small rolling suitcase at the airport only. 0–5s Heathrow arrival. They walk out with a small suitcase, excited. Handheld vlog. London atmosphere. 5–10s Big Ben & Westminster. They walk near Big Ben, look at it, smile at camera. Quick selfie then wide of Big Ben and the Thames. 10–15s Tower Bridge. They walk across filming themself, skyline behind, tracking shot. 15–20s London street. Red buses, black cabs, historic buildings. Brief café stop, take a coffee, keep walking. 20–25s London Eye, golden hour. They stand beside it, happy vlog look at camera. Slow circle, skyline behind. 25–30s Thames at sunset. They walk, turn, smile. Aerial pull-back of London skyline. Warm gold. End. Same person. Same coat. Real London. Never a studio still as frame 0.

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Seedance 2.530s · 16:9
Map Route Flight

The flight begins at the end of the drawn route that lies nearest the left edge of the map and travels along the route to the end nearest the right edge. The opening dive goes down onto that starting point, not into the middle of the map. @image1 is the first frame: an illustrated map with a marked route drawn across it, whatever map it is and wherever in the world it goes. Use it as the opening frame and as the geography of the flight. Do not keep its drawn lines, its lettering or its paper texture once the flight begins. One continuous 28 second high-speed first-person flight in a single unbroken take, diving out of that map into the real world and racing the whole marked route from its left end to its right end, everything fully photorealistic. [Route] The flight follows the route drawn on @image1 from its left end to its right end, passing the landmarks the map shows in the order the drawn route connects them. Every landmark on the map appears exactly once, each gets a roughly equal share of the 28 seconds, and no landmark the map does not show is invented. The order the map draws is the order the flight takes. [Point of view] The camera itself is the thing flying. This is a pure first-person FPV view looking straight ahead, and the frame holds only the world in front of it: ground, sky and open air. The picture stays empty of any machine, vehicle or flying object, and the ground below carries no machine's shadow. Nothing that carries the camera is ever seen, because the viewer is inside it looking out. [Camera behaviour] Wide-angle FPV lens with slight barrel distortion at the edges of the frame, immersive and low to the ground. Constant aggressive forward momentum that never stops, never hovers and never reverses. The horizon rolls and tilts steeply into every turn, motion blur streaks at the edges of the frame, the ground rushes underneath. One single continuous take with no cuts, no edits and no black frames. [Look] Fully photorealistic live-action aerial footage throughout, as if shot on a real cinema FPV camera. Every place is rendered in its own real materials and its own real weather, with natural sunlight, real shadows and atmospheric haze, exactly as that place looks in life. Clean untouched landscape with nothing drawn, painted or marked on the ground anywhere. TIMELINE (28 s): 0–4s: OPENING. The flat map from @image1 seen from straight above. The camera accelerates and dives down onto the left end of the drawn route, and as it falls the paper dissolves away into the real photorealistic terrain of that place, real ground, real light. The camera levels out, races low toward the first landmark and banks around it. Everything from here on is live-action photoreal. 4–24s: MIDDLE. The camera races from each landmark to the next along the route without ever stopping. At each one it does one thing and moves on: banks hard around it, climbs its face, races low straight at it, drops into the terrain around it, or weaves once through it. Between them it crosses the real landscape that lies in between, low over whatever forest, mountain, water, plain or desert the geography puts there. 24–28s: CLOSING. The last 4 seconds belong to the final landmark at the right end of the route: the camera races at it, then pulls up hard and climbs fast and high until the ground falls away into real cloud and haze and the horizon curves. This closing climb is not rushed. [Maintain Consistency] One single unbroken flight, always moving forward, always travelling left to right along the route. Fully photorealistic live-action footage in every second, from the moment the map dissolves at the start to the end. The ground and the sky stay clean and unmarked: bare natural terrain with no line, no path, no ribbon, no glowing trail and no marking of any kind drawn across it. The frame holds only the world ahead, empty of any machine or flying object. [Audio] (sweeping cinematic orchestral adventure score, building continuously from a quiet single string note to a full brass finale) <constant rushing wind and a steady high propeller whine running under the whole take> <the natural ambience of each place the flight passes through> No dialogue. No subtitles.

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Seedance 2.528s · 16:9
Katarina

VERTICAL 9:16 15s. The person in @image1 takes a SELFIE of THEMSELVES. They hold the phone. NO second person. NO held hands. NO POV partner-arm at the bottom of frame. 0.5x handheld selfie, they are the only person in the selfie (crowds may exist behind them in Tokyo and NYC). Photocopy FACE and hair from @image1 in every cut, exactly as shown, with any jewellery exactly as in @image1. Preserve their gender presentation exactly as shown. Use they / their / them only. Outfit and place come from each look line below; each outfit is styled to suit their gender presentation as shown in @image1. They MOVE. Never a frozen JPEG. ENERGY: travel TikTok influencer, EXCITED about each place. Bigger reactions than a polite smile: gasp, laugh, “oh my god” face, look at the landmark then whip back to the lens. Still not identical wide teeth every cut — different hype each city. TRANSITION (copy the classic 0.5 travel vlog): last ~0.4s of every city they DROP the phone — arm swinging down, frame falls toward their chest. HARD CUT. Next city STARTS already HIGH (lots of sky / forehead, they sit low in frame) and they LOWER the phone into a normal selfie over ~0.4s. Hand-down → hand-up-coming-down. Then they LIVE in the frame, excited. Then dip again. LOOK 1: Singapore Supertrees, rust-red satin. Excited gasp, look at the trees, back to lens. LOOK 2: Petronas, butter-yellow. Laugh, glance at the towers, hyped. LOOK 3: Bali rice terraces, white eyelet. Softer wonder then a big “this is insane” smile. LOOK 4: Tokyo night crossing, leather + silver. Neon hype, laugh, look at the scramble. LOOK 5: Times Square, camel coat. Talk to camera, excited, cab behind. LOOK 6: Copacabana, emerald wrap. Playful, look at the hill, laugh. LOOK 7: Cancun, coral crochet. Warm finish, bigger smile, hold. No dip out. 0.0-2.0 LOOK 1 hold then dip 2.0-4.0 LOOK 2 start high, lower, hype, dip 4.0-6.0 LOOK 3 start high, wonder, dip 6.0-8.0 LOOK 4 start high, neon laugh, dip 8.0-11.0 LOOK 5 start high, NYC talk, dip 11.0-13.0 LOOK 6 start high, Rio laugh, dip 13.0-15.0 LOOK 7 start high, Cancun smile, hold Same person every cut. No on-screen text. No logos. No second face in the selfie.

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Seedance 2.515s · 9:16
Inspired by OpenClipson organic

MOSCOW, WINTER 2003 @image1 wanders a snowy Moscow near Red Square in a believable early-2000s DV home video — a passing tram, a kiosk tea from the babushka, a shop-window mirror, a windswept ushanka and a quiet laugh. Plug in ANY avatar. 15s.

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Seedance 2.515s · 4:3
Goodmanprotocol

30 seconds, 16:9. Travel vlog. Handheld. Photoreal. ONE continuous take, no hard cuts. PERSON LOCK: @image1 is the person — photocopy their FACE, hair and features exactly as in @image1, adult. Preserve their gender presentation exactly as shown. Use they / their / them only. IGNORE whatever clothes are in @image1. OUTFIT: comfortable everyday travel clothes and a shoulder bag that suit them. Same look the whole clip. Modern commercial airplane cabin. Background passengers ok. 0–7s The person walks the aisle. Medium close-up tracking from slightly in front and to the side. Hair moves. Overhead bins, seats, windows visible. 7–13s The person reaches their seat, stops. Camera pans as they put the shoulder bag under the seat in front. Hands interact with bag, seat, floor. 13–19s They stand, casually adjust their hair with one hand. Subtle tilt and gentle push-in. Relaxed. 19–26s They turn and sit. Realistic body, clothing folds, hair, weight. Passengers still moving slightly. 26–30s The person settles, looks at the window, then briefly at the camera, relaxed vlog look. HOLD. AUDIO: cabin rumble, quiet. No speech. No songs. NEGATIVE: the clothes from @image1, overlay type, extra hero faces, 9:16, mustard sweater.

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Seedance 2.530s · 16:9
Inspired by OpenClipson organic

Premium travel fashion film crossed with an elite tourism campaign, photoreal cinema, 2024–2026 commercial grade: filmic grain, mild halation, teal-cyan skies, deep forest greens, warm skin, crushed-but-not-crushed blacks, realistic exposure. Genuine footage energy — photographed, never generated — but ALIVE: kinetic, rhythmic, cut to the music, full of motion and micro-interaction. Every beat has an action, never just standing or staring. LEAD — IDENTITY LOCK, HIGHEST PRIORITY: the traveler is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically in every shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize, beautify, slim, de-age or restyle them. Use they / their / them only. The attached @image1 outranks every word here: where text and image disagree, follow the image. No other lead, no face changes, no identity drift. HERO PRODUCT — PRODUCT LOCK: the hero item is exactly @image2 — same shape, colour, material, proportions, texture, stitching, hardware and any logo already on it, identical shot to shot. The traveler wears or carries @image2 the whole journey; whatever it is (jacket, backpack, crossbody bag, sneakers, hat, scarf), it is the one bright constant. Do not describe its colour, brand or type in words — it comes only from @image2. No invented logos, extra branding, storefront ads or branded products; otherwise a complete neutral everyday outfit with ordinary shoes on, fully dressed. Real environment, always physically present: real pedestrians, vendors, commuters, scooters, taxis, buses, boats, crowds moving naturally around them. BEATS — every one is an ACTION, cut on the beat: 0-2.5s — HOOK. Whip-in 85mm: @image1 snaps their head from the train window to lens with a quick grin as the first beat hits, city reflections streaking across the glass, @image2 catching warm light. Immediate energy, not a slow stare. 2.5-5s — MOVEMENT. 24mm, camera tracking parallel at matched speed: @image1 does an easy steady jog for a few strides beside the accelerating high-speed train, clothing and hair flaring in the wind, feet landing in a clean natural gait, then slows to a walk, laughing — sharp and clear, not blurred. 5-7.5s — ARRIVAL RUSH. 35mm handheld: @image1 weaves briskly through a dense crossing, dodging a scooter, threading real pedestrians, camera swinging to keep up, @image2 clear from behind. 7.5-10s — STREET LIFE. 50mm: @image1 grabs a skewer from a sizzling stall, trades a quick laugh with the vendor, steam bursting across the foreground as they bite in — genuine, fast, warm. 10-12.5s — PRODUCT BEAT. 50mm insert, shallow DOF: @image1 adjusts @image2 with a confident flick, turning it so its real details catch the light, texture crisp exactly as shown, market bokeh behind. Exactly two hands. 12.5-15s — WATER-TOWN. 24mm tracking parallel: @image1 walks up onto a stone bridge in a traditional lane at a steady pace, spins to take in the view, sunlight bursting between wooden buildings, @image2 flaring on the turn, clean footwork on the steps. 15-17.5s — STAIR CLIMB. 24mm following from behind at matched speed: @image1 climbs a long stone staircase at a steady believable pace through dense green with clean, clearly planted strides, each foot landing on a step, cresting as a misted valley slams into view. 17.5-20s — HERO MOMENT. 50mm side-track in golden hour: @image1 strides the ridgeline, @image2 the anchor of the frame reading hard against deep green, golden rim light raking hair and shoulders, wind snapping fabric. The money shot. 20-22.5s — SCALE. 24mm wide: @image1 throws their arms up at the edge, tiny against enormous misted peaks, clouds rolling through the valley, a real elevated position, no drone float. 22.5-25s — NIGHT SURGE. 50mm handheld, blue hour: @image1 walks into a lantern-lit food street, neon and warm lanterns, scooters and crowd layering depth, the music kicking up, steady stride. 25-27.5s — CITY ENERGY. 35mm tracking parallel at matched speed: @image1 walks a glowing riverside, towers and reflections rippling on the water, boats crossing. 27.5-30s — FINAL BEAT. 24mm from behind: @image1 slows to a stop at the rail, throws a look back over the shoulder to lens with a grin, skyline blazing, @image2 clearly in view; camera eases backward — not up — and they walk on as the last beat lands. CAMERA: 35mm and 50mm for people and product, 24mm for landscape and stairs, occasional 85mm on faces; shallow DOF on close-ups and product inserts, deep focus on wides. Handheld and physically motivated tracking that MATCHES the subject's speed, gentle push-ins on beats, natural micro-movement, imperfect framing, subtle autofocus hunt, realistic exposure. No impossible move, no floating drone aesthetic. LIGHTING: natural daylight, soft overcast, warm direct sun, golden-hour rim, cool mountain mist, practical lanterns and city light — always motivated by the environment. Realistic weather and light progression: day → golden hour → blue hour → night. GRADE: cinematic teal-and-warm, greens slightly cyan, @image2 punchy against foliage, golden rim on faces, cool mist in valleys; realistic skin, natural colour, no over-saturation, no artificial HDR. Natural motion blur on hair and fabric, cinematic shutter, no soap-opera look. Let each beat play out fully and finish its action before the next; ONE continuous coherent journey, cuts motivated by movement, steam, reflections, architecture, direction and light; clean match cuts; no abrupt cut to an unrelated scene, no skipped or truncated beats. @image1 identity consistent every shot; @image2 identical every shot. SOUND: premium contemporary travel score with subtle modern Chinese-inspired textures driving the rhythm, real location sound underneath — train, station announcements, footsteps, scooters, traffic, vendors, cooking, crowd chatter, wind, birds, riverside ambience — rising during intimate beats; no spoken dialogue, no invented language. NEGATIVE: passive standing or slow staring with no action; blurry, smeared or motion-smudged running; feet sliding, skating or not touching the ground; warped or morphing legs, extra or missing legs, blurred or duplicated feet, gait glitching or body distortion during walking or running; @image1's identity, face, hairline, hair colour, skin tone, body or age changing; a second or different lead; @image2 changing shape, colour, material, logo or type or differing from the reference; invented logos, extra branding, storefront ads, on-screen text, captions, subtitles, numbers, UI or watermark; describing the product's colour or brand in words; the traveler barefoot or partially undressed; a third hand, extra arm, more than two hands, extra or missing fingers; plastic or beauty-filtered skin, warped architecture, synchronized crowds, impossible reflections, floating objects, exaggerated depth of field; floating drone aesthetic or impossible camera move; a scene cutting off mid-action or jumping to a random unrelated scene; any person or object vanishing, dissolving, fading or teleporting — every exit is physical.

1 step
Seedance 2.530s · 16:9
Inspired by @codewithhajraon X

THE DESTINATION: a tropical island coast with volcanic mountains, palm trees, colourful low buildings and turquoise water COLOUR PALETTE: warm tropical sunlight, soft cream, sandy beige, turquoise ocean, lush greens, sunset orange, pink and lavender skies, warm amber night lighting THE DRINK: a tall chilled tropical drink in a clear glass THE STREET FOOD: a fresh tropical fruit skewer THE CLOSING FEELING: One perfect summer day I never want to forget. ATTACHED IMAGES ARE MANDATORY AND FINAL: If an avatar image is attached, that is the person — reproduce them exactly, in every single frame, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached images outrank every word written below them: wherever an attached image and this text disagree, follow the image. Nothing about an attached avatar may be imagined, substituted, swapped, restyled, simplified or "improved" at any point in the chain. ASSET MAP — bind every reference before the story starts: @image1 — Avatar 1. This is the person; it defines face, identity and the outfit they wear. ONE-SENTENCE SUMMARY: Avatar 1 spends one perfect summer day on THE DESTINATION — hotel room, tropical street, hidden beach, jungle cliff, beachfront cafe, open ocean, night market, sunset shoreline and a night balcony — filmed as a luxury travel film crossed with an authentic personal vlog and a nostalgic 35mm vacation diary, on a camera that mixes polished cinematic moves with imperfect handheld ones. CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Copy their face, facial structure, jawline, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hair length, texture and colour, facial hair as shown or none if none, eyeglasses, freckles and distinctive marks, apparent age, build and body proportions — identically, in every frame of every shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle. Never replace them with a generic model. Read all of it off @image1; describe, assume and invent nothing. THE OUTFIT: They wear exactly what @image1 shows them wearing, unchanged in every scene — same garments, same colours, same proportions. Read it all off @image1; describe, assume and invent nothing, and add nothing @image1 does not show. They are barefoot only in the beach and shoreline beats, where they carry their own footwear in one hand. VISUAL DIRECTION: 35mm film aesthetic, subtle organic film grain, warm nostalgic colour grading, realistic skin texture, shallow depth of field, soft atmospheric lighting, natural highlights, realistic autofocus breathing, subtle motion blur, authentic handheld camera movement. Combine polished cinematic shots with imperfect handheld moments so the video feels like a real luxury vacation captured by a talented friend. Use natural camera movement, realistic hair and clothing physics, believable crowds and atmospheric details. COLOUR PALETTE: exactly the tones listed in COLOUR PALETTE above. Keep colours rich but natural and cinematic, never oversaturated. DETAILED PLOT 0-4s — HOTEL MORNING INTO TROPICAL STREET. Start inside a luxury hotel room on THE DESTINATION. Soft morning sunlight enters through sheer white curtains while a tropical breeze moves the fabric. Close-up of Avatar 1 reaching for sunglasses and a woven beach bag. Cut to a handheld shot from behind as they exit the hotel and walk down a bright tropical street, sunglasses resting naturally on their face. Palm trees sway above colourful buildings and small cafes. The camera follows from behind before smoothly moving around to a close-up. They lower the sunglasses slightly and smile naturally toward the camera. Sunlight catches their hair as wind moves it around their face. A palm tree briefly fills the frame and wipes into the next scene. 4-8s — SECRET BEACH DISCOVERY. The ocean is revealed through a narrow tropical street. Avatar 1 notices the beach and instinctively changes direction. The camera follows as they walk faster toward the water. They take off their footwear and carry it in one hand. Cut to an elegant low-angle shot of their feet stepping onto wet sand. A small wave reaches their ankles. They laugh softly and walk along the shoreline. Close-up of their face with wind blowing through their hair. A wide cinematic shot reveals crystal turquoise ocean, volcanic mountains, bright tropical sky and expansive coastline. Natural handheld movement mixed with cinematic slow motion. 8-12s — JUNGLE LIGHT INTO OCEAN CLIFF. Start with a dramatic worm's-eye shot beneath towering palm trees. Sunlight streams through the leaves, creating subtle cinematic lens flares. Cut to Avatar 1 walking through lush tropical vegetation, their hair catching the warm sunlight. Match cut from moving palm leaves to them standing beside a rugged ocean cliff. The camera begins behind them, showing the huge ocean ahead, then makes a slow cinematic push-in. They turn slightly toward the camera, give a subtle peaceful smile, then look back at the ocean. Their hair moves naturally in the coastal wind. 12-16s — SLOW MORNING CAFE. Move into a small sophisticated beachfront cafe. Avatar 1 sits beside an open window overlooking the ocean, warm sunlight falling softly across their face. Close-up details: their fingers holding THE DRINK, condensation sliding down the glass, sunglasses resting on the table, ocean reflections moving across the window. They take a slow sip and look outside thoughtfully. The camera focuses on their reflection in the glass before gently pulling focus back to their eyes. A tiny smile, as if remembering something beautiful. Keep this beat intimate, quiet and personal. 16-20s — TURQUOISE OCEAN. Cut to a more energetic sequence. Avatar 1 floats on a surfboard in crystal-clear turquoise water. Start with an underwater camera shot looking upward, sunlight shimmering across the surface. The camera rises above the water to reveal them smiling on the board. They paddle forward through gentle waves. A water-level tracking shot circles around them. They look directly toward the camera and laugh naturally as a small wave passes. Their wet hair moves realistically in the breeze. A wide shot reveals tropical mountains and coastline behind. Every movement stays natural and physically believable. 20-24s — NIGHT MARKET. Transition from bright ocean sunlight into warm evening with a match cut where sunlight sparkling on the water becomes a glowing market lantern. Avatar 1 walks through a lively night market — warm hanging lights, tropical flowers, wooden food stalls, colourful decorations. The camera follows closely, like a friend capturing the moment. They try THE STREET FOOD; close-up of their first reaction; they smile and laugh naturally. Quick atmospheric inserts: steam rising from food, hands preparing tropical dishes, warm lantern bokeh, their face lit by market lights, people passing softly in the background. Lively but realistic. 24-27s — THE LAST SUNSET. Everything slows down. A wide cinematic shot of Avatar 1 standing barefoot at the shoreline. The sunset fills the sky with soft orange, pink, peach and lavender tones from COLOUR PALETTE, reflecting across the water and wet sand. A gentle wave moves around their feet. The camera slowly pulls backward, revealing the enormous ocean horizon. They quietly watch the last sunlight disappear, their silhouette becoming the main visual focus. Nostalgic, emotional and peaceful. 27-30s — NIGHTTIME MEMORY. Return to the hotel at night. Avatar 1 stands on a high-rise balcony. Behind them, tropical lights sparkle across the night. Warm curtains move gently in the ocean breeze. They rest their arms on the balcony railing and look out. Their hair is slightly looser and naturally imperfect. Soft warm lamplight illuminates their face. They look directly into the camera and give a small genuine smile. The camera slowly pushes toward their face, then cuts to black. The film leaves THE CLOSING FEELING. ADDITIONAL NOTES — what stays constant for all thirty seconds CAMERA LANGUAGE: a mixture of handheld travel-vlog shots, POV perspectives, slow cinematic push-ins, low-angle beach shots, water-level tracking, subtle camera shake, realistic autofocus adjustments, shallow depth of field, soft focus transitions, natural motion blur, reflections, silhouettes, foreground wipes and motivated match cuts. Camera movement feels human and intentional throughout. FINAL LOOK: photorealistic luxury travel film. Dreamy but realistic, beautiful but natural, cinematic but authentic, premium but personal. CONSISTENCY: the film is photographed, not drawn or rendered — real skin keeps its pores, fine lines and natural texture under every light. The face stays identical to @image1 in every frame: same eye colour, same hairline, same hair length and texture, same apparent age, and its natural asymmetry is preserved. Hands keep five fingers and read correctly at every scale. Exactly one lead is in frame at any time and it is always Avatar 1; everyone else is an anonymous background figure. Hair and fabric move with real weight and inertia. Expressions and walking stay natural and unforced. Colour stays rich but true, lens flares stay occasional and motivated, water behaves like real water, and every background holds its geometry steadily from frame to frame. AUDIO: ambient location sound only — surf, wind in palm leaves, cafe murmur, night-market chatter and sizzle. Do not add subtitles. No subtitles. No dialogue.

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Seedance 2.530s · 9:16
Inspired by @ou_zhen599on X

UNDERGROUND TEMPLE. ONE EXPLORER. FIFTEEN SECONDS. 16:9. ASSET MAP - every reference is bound here and cited by tag below: @avatar_1 - the explorer, and the only person in the film. Face, hair, hair length, hair colour, skin, age, build and every physical characteristic come entirely from @avatar_1 and never from this text. IDENTITY LOCK - HIGHEST PRIORITY: the explorer is exactly the person in @avatar_1 and stays exactly that person in every shot. Do not restyle the face, do not change the hair colour or length, do not age them up or down, do not slim or reshape the body, and never swap in a different person. ONE BODY ONLY - COUNT THEM: exactly one human being exists in this film. There is never a second figure, never a companion, never a double, never a reflection or silhouette of another person, and never a second body in the foreground of a shot. Any shoulder, arm, hand or back of a head that appears in frame belongs to @avatar_1 and to nobody else. If a framing would normally need a second person to stand in front of the camera, do not use that framing. ATTACHED REFERENCES ARE MANDATORY AND FINAL: if a reference is attached, that is the explorer - reproduce them exactly, in every shot, and never invent a different one. The attached reference outranks every word written below it. WARDROBE LOCK: a plain dark sleeveless top, fingerless leather gloves worn to the knuckle, a wide belt with small pouches, cargo trousers tucked into worn lace-up boots. No jewellery, no badges, no lettering and no logo anywhere on the clothing. This list is clothing only and says nothing about hair. THE HAIR COMES FROM THE REFERENCE, NOT FROM THIS TEXT: whatever hair @avatar_1 has is the hair in the film - the same length, the same colour, the same texture, from the first frame to the last. If it is short it stays short, if it is long it stays long, if it is tied up it stays tied up, if there is none there is none. Never add length, never add a ponytail or loose strands that the reference does not have, never restyle it to suit the scene, and never let dust, movement or the action change what kind of hair it is. THE PLACE: a buried stone temple, long abandoned. Carved pillars and low arches, walls cut with deep interlocking relief, roots and pale green creeper coming through the joints, standing water in the dips of a cracked flagstone floor, drifting dust. The only light is a scatter of stubby candles burning low on the stones, plus one narrow shaft of daylight from far above. Warm candle flame against cold blue shadow, everything else near-black. THE LOOK: photographic and close, shot on a fast prime wide open - very shallow focus, strong bokeh on the candle flames, handheld with a live but controlled wobble, fine grain, no gloss. Warm amber on skin, deep blue-green in the dark. THE CUTTING: exactly five shots, hard cuts between them, with the lengths given below. Each shot is its own framing - never let two of them run together as one continuous move. THE CARVING: one panel of the wall is cut with a dense spiral pattern. When a hand touches it, thin lines of warm light run along the grooves and spread outward from the touch, then fade. The light is inside the carved lines only - it never becomes a glow in the air, a hologram or a magical effect. Shot 1 (2.8s) Medium-wide, and @avatar_1 is the subject of this shot from the very first frame - already large in the picture, not a distant figure in the depth. @avatar_1 steps out of the dark between two pillars into the shaft of daylight, one hand trailing the wall, and stops. A few candles sit low at the edge of frame, well out of focus and never filling the foreground. The camera holds handheld. Shot 2 (2.6s) Medium close, from behind and slightly to one side of @avatar_1, the camera just past their own shoulder and nobody else in the frame. @avatar_1 leans in toward the carved panel, face lit from the side by candlelight, and reads the pattern with the eyes before touching anything. The camera drifts in slowly. Shot 3 (2.4s) HARD CUT to a macro insert, a separate shot of its own: nothing but the hand and the stone, framed so tight that no face and no shoulder are anywhere in the picture. The fingers settle into the carved spiral and thin lines of warm light run out along the grooves from under the fingertips. This must not be a continuation of the previous shot - it is a clean cut to a new, much closer framing. Shot 4 (2.6s) Close on the face of @avatar_1, lit now from the wall itself, the expression turning from concentration to understanding to alarm in one continuous take. The eyes go to something off to the side. The camera holds on the face. Shot 5 (4.6s) Wide, pulling back. @avatar_1 straightens up fast and steps away from the wall as the lines of light in the carving keep spreading past the panel and out across the stones of the whole chamber, running along the joints toward the camera. @avatar_1 backs out of frame and the temple is left lit by its own lines. Hold to the last frame. DIALOGUE: @avatar_1 speaks twice, quietly and to themselves, and these are the only words in the film: In Shot 2, half under the breath: <Someone got here first.> In Shot 4, barely voiced, as the understanding lands: <That's not a trail.> SOUND: a deep buried-room tone with a long slow reverb. Water dripping into a pool somewhere off to the side, grit under a boot, the small dry crackle of candle flames, cloth and leather as they move, one slow breath before the first line. Under all of it a low sustained bass note that sits quietly through the first four shots and then swells and opens out as the light spreads in the final shot - the only moment the score makes itself felt. Do not generate subtitles, captions, on-screen text, a title card, a logo, a wordmark, a watermark or any readable lettering or numerals anywhere in frame. The two spoken lines are heard, never written on screen. No second person, no torch, no flashlight, no modern equipment, no magical glow in the air, and no change to the explorer's face, hair or build at any point.

1 step3161
Seedance 2.515s · 1:1
Day in the Life of a Safari Adventurer — Riding the Elephant

DAY IN THE LIFE OF A SAFARI ADVENTURER — RIDING THE ELEPHANT. A warm montage with a golden savanna film look, full realtime speed, soft jump cuts between short scenes, full of movement. AUDIO MIX (ranked, three separate layers): 1. MUSIC — loudest, dominant from the very first frame: an adventurous African-percussion-and-strings instrumental with a warm, sweeping, uplifting melody; original, instrumental only. 2. SFX — quiet, under the music: a soft savanna breeze, distant birds, a splash of river water and one soft elephant trumpet. 3. VOICE — none; @image1 stays silent the whole clip. Audio suppressor: no voiceover narration, no dialogue, no spoken words, no singing vocals, no lyrics, no library audio bed, no muffled murmuring, no subtitles. The music resolves on a final hit and silence holds the final 0.5s. @image1 is the adventurer and the star of every scene, identity kept EXACTLY from the reference the whole time — same face, hair and features throughout — in a khaki explorer's outfit and a wide-brim hat. BEATS (20s): 0–5s: @image1 rides high on the back of a large African elephant that walks steadily across golden savanna grass, @image1 holding the harness and grinning with the wind in their face. Camera: sweeping alongside, rising to a wide. 5–9s: the elephant wades into a wide river and lifts its trunk to spray a glittering arc of water into the air, @image1 laughing and shielding their face on its back. Camera: tracking across the water. 9–13s: at a sunny wildlife sanctuary @image1 crouches beside a relaxed leopard lying in the shade and gently strokes its back and head, the big cat calm and content, @image1 smiling in wonder. Camera: slow push-in on the gentle moment. 13–16s: back riding the elephant, @image1 passes a group of giraffes and zebras and points toward them. Camera: over the shoulder past @image1 to the animals. 16–20s: the elephant stops on a ridge at sunset overlooking a herd on the plain below, and @image1 rises on its back and throws both arms wide against the blazing orange sky. Camera: crane up and hold on the pose to the last frame. LOOK: warm golden safari grade, soft film grain, sweeping and cinematic, clean frame with no on-screen text, captions, logos or watermark.

1 step
Seedance 2.520s · 9:16
Fantasy Mage

Cup your hands, conjure a glowing orb — and watch a living black cat take shape from the magic and settle on your shoulder beside the raven. Upload your photo to become the mage. 15s.

1 step
Seedance 2.515s · 9:16
Katarina

VERTICAL 9:16 20s 24fps handheld selfie. The person in @image1 holds the phone. Photocopy FACE and hair of the person in @image1 — identity only, never the clothes from @image1, never a studio headshot as frame 0. Preserve their gender presentation exactly as shown. Use they / their / them only. Clothes change every location as written. Photocopy the dog from @image2: THIS exact dog — same breed, coat colours, markings, ears, eyes and collar as shown. NOT a different dog. Name spoken: Ellie. Living video, not freeze-frames. Hard cut between countries. At each “smile” a camera shutter + bright white FLASH that fills the frame for a frame, then the cut. 0.0-4.0s PARIS. Eiffel Tower behind. Casual jacket. Ellie sits FAR behind them. They look at the lens and say: “Paris selfie. Ellie, let’s take a picture.” Looks back. Ellie RUNS in, they duck, Ellie jumps, front paws on their shoulders. They smile and say: “And smile.” Shutter + flash. 4.0-8.0s POLAND. Cobblestone square. A different everyday top. Hard cut. “Poland selfie. Ellie, let’s take a picture.” Looks back. Ellie runs and jumps onto their back the same way. “And smile.” Flash. 8.0-12.0s BELGIUM. Brick castle. Another everyday outfit. Hard cut. “Castle selfie. Ellie, let’s take a picture.” Looks back. Ellie jumps onto their back. “And smile.” Flash. 12.0-16.0s US. Brick sidewalk, houses. A warm everyday jacket. Hard cut. “Ellie, let’s take a selfie.” Looks back. Ellie jumps onto their shoulders. “Smile.” Flash. 16.0-20.0s ITALY. They sit on a grassy lawn, lake and mountains behind. A relaxed everyday outfit. Hard cut. “Italy family selfie.” Looks back. Ellie jumps onto their back. “Okay, smile.” Flash ends the clip. Same person from @image1 every beat. Same dog every beat. No on-screen text. No logos.

1 step
Seedance 2.520s · 9:16
Inspired by OpenClipson organic

TROPICAL BEACH TRAVEL FILM @image1 walks a breathtaking turquoise beach at golden hour in a premium travel-film, carrying the bag/product from @image2 naturally as part of the look. Plug in ANY avatar and ANY bag/product. Music only, 15s.

1 step
Seedance 2.515s · 16:9
Inspired by abxxaion X

19-second 16:9 candid early-2000s compact-camera home video. Handheld shake, autofocus hunt, exposure shifts. One person only. @image2 is FACE ONLY — photocopy their face. Do not describe appearance, hair, or clothes. @image1 is the storyboard — photocopy outfit, car, cliff, and beats. No second person. No driver. They are alone. 0–4s: Inside the parked white sedan, looking out the open passenger door. They stand on the clifftop, arms on the door frame, laughing toward camera. Glittering sea, harsh midday sun. 4–8s: They lean into the cabin, private smile, wind. Camera micro-shake. 8–12s: They sit in, close the beat toward the seat. Cut to aerial: the sedan on the winding cliff road above the surf. They drive alone. 12–16s: Handheld in the moving car. They glance at camera and laugh. Ocean in the window. No other occupant. 16–19s: Close smile, sun flare. Hold them at the wheel, sea and sun path. Late light. No on-screen text, no captions. AUDIO: wind, distant surf, car interior, compact-camera handling, no lyrics.

2 steps22728.2K
Seedance 2.519s · 16:9
Inspired by Xaroon_xon X

30-second 4:3 photoreal fantasy cinematic. @image1 is the rider’s face. @image2 is the storyboard — photocopy outfit, AMULET, and DRAGON from the board. Not sci-fi, not a spacecraft, not an EVA suit. Use they / their / them only. 0–3s: Extreme wide over a sea of clouds, sunrise. Camera through volumetric cloud. Tiny falling figure. 3–6s: They fall toward camera, rotate, stabilize. Face readable. 6–11s: Hands to chest, inspect a gold amulet, activate it, core glows. Light on their face. 11–16s: A gigantic dragon unfolds behind them in the clouds. Wings spread. Low-angle the dragon passes overhead. 16–22s: They sit at the dragon’s neck, flying. Clouds race. 22–27s: Dragon banks through snow-capped peaks at speed. 27–30s: Pull wide to sunset over the cloud ocean. Hold. No on-screen text. AUDIO: wind, wingbeats, amulet chime, no lyrics.

2 steps21614.8K
Seedance 2.530s · 4:3
Inspired by @EXM7777on X

ASSET MAP — every reference is bound here and cited by tag below: @avatar — the person in this film. It defines face and identity and nothing else; the clothing, the pose, the lighting and the background of that reference are not used anywhere in this video. CHARACTER LOCK — HIGHEST PRIORITY: the person in every shot is exactly the person in @avatar. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions, identically from the first frame to the last. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. The face holds identically in every frame, the identity holds from the first shot to the last, and the person is the only one near the lens. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached reference outranks every word written below it. Wherever the reference and this text disagree, follow the reference. WARDROBE LOCK: one outfit for the whole film, in every shot, unchanged — a relaxed, plain casual travel outfit with a light scarf knotted at the throat and comfortable sneakers, and a soft tan leather shoulder bag with a brass zip. The reference shows their face and build, not this outfit — put the outfit on them and fit each garment to their body naturally without altering its cut, proportions or colour. The garment is fixed, only its drape adapts. Every garment and the bag stay plain and unmarked. HANDS: wherever hands are in frame, exactly five fingers on each hand, correct joints, correct thumb placement, natural grip pressure. Each hand reads as a natural hand, its five fingers separate and correctly jointed. SUMMARY: one person spends a single day in Amsterdam and films it themselves on a phone held at arm's length, from waking in a canal-house room to a silhouette at the window at dusk, shot as raw handheld amateur footage in soft northern daylight, vertical. DETAILED PLOT — the whole film is filmed by the person themselves, the camera always handheld and slightly unsteady, drifting and correcting, held at arm's length or resting low; natural daylight only, plain phone-camera colour with no grading and no cinematic lighting, real skin texture and visible pores, no beauty filter and no studio look. 0-3s: a narrow attic room under a sloped beamed ceiling in the morning. The person lies on white rumpled linen, already moving as the shot begins — one hand rubbing the sleep from their eyes — and a bar of pale light from a tall window crosses their face as they turn up into the lens and hold the look. The camera is right above them, tilted, close. 3-6s: the person stands at an open sash window with the camera at arm's length. Behind and below them, a canal runs between rows of narrow brick gabled houses, bicycles are chained along the railing, and a small boat slides past on the water. They look down at it, then turn back into the lens. 6-10s: a room with tall windows and bare wooden floorboards, a steep narrow staircase behind. The camera rests on the floor, wide and still, angled up. The person walks into frame, adjusts the scarf at their throat with both hands, then turns once on the spot so the whole outfit reads, and walks out past the lens. 10-12s: extreme macro in near-darkness, the camera inside the closed shoulder bag. A thin line of daylight runs the length of the brass zip and glints along its teeth. Nothing else is visible. 12-14s: the zip opens from inside the bag and daylight floods in. Looking straight up out of the bag, the person's face appears above the opening against a bright overcast sky, looking down into it, and one hand reaches in toward the lens and out again. 14-15s: the camera held low and forward at knee height, walking. Worn brick paving and their own feet move underneath, a bicycle wheel crossing the frame and the scarf swinging at the edge. 15-17s: the person sits on the stone edge of a canal bridge, the camera at arm's length. Behind them the canal runs straight away under a row of arched bridges, gabled houses leaning slightly along both banks. They point back at it with their thumb, then look into the lens and speak. {Every single street does this.} 17-20s: an open-air market stall. The camera is close over wooden crates of paper packets of flower bulbs and stacked blue and white tiles while the person's hand walks through them, then lifts one packet out and turns it to the lens, filling the frame. 20-24s: a dark wood-panelled cafe seen over a small marble table. In front of the lens sit a thick slice of apple tart with cream and a coffee. The person sits behind them and picks up the fork, takes a bite, and grins into the lens while they talk. {Okay. That is the whole trip right there.} 24-27s: the person stands against the iron rail of a canal bridge at golden hour, arm fully extended holding the camera. The canal stretches behind them with bicycles chained the length of the rail and low sun flaring straight into the lens as their scarf lifts in the wind. 27-30s: filmed from inside a dim room, looking out through a tall open window. The person stands at the window in silhouette against a violet and amber sky over the gables, one hand on the frame, not moving much. Warm lights come on along the canal below. A round table and a chair sit dark in the foreground. The shot holds until the end. AUDIO: (a light unhurried acoustic guitar track, warm and low, running under the whole film and easing off at the very end) <morning birds and a distant street>, <a sash window sliding up>, <bicycle bells and tyres on brick>, <a zip running open>, <market chatter and coins>, <a cup set down on a saucer>, <water slapping against a canal wall>, <a boat engine passing at dusk>. The two spoken lines are close on the phone microphone, conversational and unhurried, in the person's own natural speaking voice. NOTES — what stays consistent: the same one person in every shot and no one else near the lens; the same outfit in every shot; the same tan bag in every shot where a bag appears; the same city and the same soft northern daylight progressing from morning to dusk across the film; the same plain phone-camera look throughout, with no shot ever becoming polished or cinematic. No subtitles.

1 step613.2K
Seedance 2.530s · 1:1
Inspired by AIwithSynthiaon X

Create a 20-second 16:9 ultra-realistic cinematic live-action video. Sound ON. IDENTITY: The person is exactly the attached portrait — face, hair, skin and eyes exactly as shown, with pointed elf ears added. Same face every frame. Do not beautify or change them. Preserve their gender presentation exactly as shown. Use they / their / them only. The clothes in the portrait are NOT their outfit. OUTFIT: dark fairytale forest look in deep moss velvet with subtle gold embroidery — a flowing gown, or a long velvet coat over a tunic and trousers, whichever suits their gender presentation as shown in the portrait. Keep it the whole clip. SETTING: enchanted ancient woods — giant mossy trees, fireflies, floating motes, shafts of magical light, mist. Everything magical and fairytale. NOT a concert. NOT a city crowd. GREMLINS: small mischievous forest gremlins (pointed ears, sharp grins, leafy/mossy hides) instead of a human crowd. They surround the person among the roots. ACTION (same rhythm as the storm clip): 0–6s: The person walks calmly through the dense gremlin throng. They jostle, chatter, climb trunks. 6–12s: The person stops still at a clearing. The gremlins suddenly move in rapid synchronized motion — heads snap, arms up — then FREEZE mid-action around the person. 12–16s: The person looks around while the gremlins stay locked. Camera slowly pushes in. 16–20s: The person looks into the lens, subtle mysterious smile. Fireflies. OPENING: already in the woods mid-walk. Never a grey studio headshot. No on-screen text. AUDIO: forest, gremlin chatter, magical drone, no songs. Duration 20s. Aspect 16:9.

1 step
Seedance 2.520s · 16:9
Ruler of the White Wolves

RULER OF THE WHITE WOLVES. One continuous cinematic epic-fantasy take, full realtime speed, like a scene from a big fantasy film. AUDIO MIX (ranked, three separate layers): 1. MUSIC — loudest, dominant from the very first frame: a majestic Nordic-fantasy orchestral with deep drums, low horns, warm strings and a soaring choir-like synth pad building to a grand theme; original, instrumental only. 2. SFX — quiet, under the music: soft paws crunching through snow, a cold forest wind, and one long wolf howl at the end. 3. VOICE — none; @image1 stays silent the whole clip. Audio suppressor: no voiceover narration, no dialogue, no spoken words, no singing vocals, no lyrics, no library audio bed, no muffled murmuring, no subtitles. The music resolves on a final hit and silence holds the final 0.5s. @image1 is the ruler of the wolf pack, identity kept EXACTLY from the reference the whole time — same face, hair and features throughout — in a long dark wool cloak with a thick white fur collar over dark leather clothing. Preserve their gender presentation exactly as shown. Use they / their / them only. THE WOLVES — a pack of eight enormous white wolves, photoreal and lifelike like real animals: thick white-and-silver fur moving in the wind, calm pale-gold eyes, powerful shoulders. The pack leader is the biggest, the size of a horse, with a broad silver-white chest. All of them loyal and calm with @image1, their family. SETTING: a vast snowy pine forest at blue dusk, tall dark trees heavy with snow, soft snowfall, a full moon rising over a rocky cliff at the forest edge. BEATS (15s): 0–4s: wide cinematic shot — @image1 walks alone through the deep snow between the giant pines as the white wolves step out of the trees one by one on both sides and fall in beside @image1, walking with them. Camera: wide, slow dolly alongside showing the whole pack. 4–7s: the huge pack leader walks up and lowers its head to @image1, who smiles and presses a hand into the thick fur of its neck; the wolf closes its eyes calmly. Camera: slow push-in on the gentle moment. 7–11s: @image1 swings up and sits on the broad back of the pack leader, holding its thick neck fur, and the giant wolf lopes forward through the snowy forest at an easy steady pace, the whole pack running in formation behind, snow spraying up from their paws, cloak streaming. Camera: low tracking shot racing parallel alongside at the same speed. 11–15s: they burst out of the trees onto the rocky cliff edge under the huge full moon; @image1, still sitting on the pack leader, raises one arm high as all eight wolves lift their heads and howl at the moon together. Camera: crane up and pull back to a wide silhouette of @image1 and the howling pack against the moon, holding to the last frame. LOOK: ultra-photorealistic cinematic fantasy, cold blue moonlight grade with warm highlights on the faces, real fur, snow, wool and skin, shallow depth of field, natural motion blur, film grain, clean frame with no on-screen text, captions, logos or watermark.

1 step
Seedance 2.515s · 16:9
Cat Cam Travel Vlog

CHARACTER LOCK — HIGHEST PRIORITY: @avatar is the person in @image2, exactly as shown. Preserve facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build, body proportions and gender presentation exactly as shown. Do not beautify, slim, de-age or restyle. No other people in frame. Every reference to the person in this prompt is @avatar — no pronouns, no description. THE CAT LOCK: the cat is the cat in @image1, exactly as shown — same coat colour, same markings, same face, same build, wearing the same navy baseball cap turned BACKWARDS with the brim pointing behind its head. Do not substitute another cat and do not change the cap. THE FORMAT: a travel vlog filmed entirely on a phone's front camera, framed for whatever shape this film is rendered in. Raw handheld look throughout: slight wobble, natural light, the mild wide-angle barrel distortion a front camera gives, the texture of a real phone clip rather than a commercial. The frame is full-bleed from the very first frame, with no letterbox, pillarbox or black bars at any point. THE CAMERA IS THE CAT'S PHONE, AND IT IS NEVER VISIBLE. We are watching the footage that phone is recording, so the phone cannot appear in its own shot. There is NO phone, no smartphone, no black rectangle, no camera body and no selfie stick anywhere in frame at any moment. WHAT WE DO SEE is the cat's arm holding it: the cat's right foreleg is stretched out from its shoulder straight toward the lens along the right side of the frame, running out of the bottom-right corner. Because it is nearest the lens the leg reads BIG, foreshortened, soft-focused and barrel-distorted, exactly the way a human selfie arm does in a front-camera shot. That outstretched furry foreleg is in frame in every single second of the film and is its visual signature. It never covers or blocks the lens. THE BLOCKING, IDENTICAL IN ALL FOUR SHOTS: the cat sits on @avatar's shoulder, its body pressed against the side of @avatar's head, its head large in the lower foreground beside @avatar's face. @avatar is beside it, head and shoulders, grinning into the lens. @avatar's hands stay down and out of shot throughout. FOUR SHOTS, A QUARTER OF THE RUNTIME EACH, HARD CUT BETWEEN THEM. The blocking, the framing and both characters are identical across all four — only the place behind them changes, and it changes instantly on the cut. SHOT 1: behind them, the location in @image3 fills the whole background — reproduce its architecture, its light and its time of day as that photograph shows them. The cat's foreleg pushes a little further out and the frame widens onto that background; @avatar tips toward the cat and grins. The cat glances back at the place, snaps to the lens and gives one slow blink. SHOT 2: HARD CUT. Behind them, the location in @image4 fills the whole background — reproduce its architecture, its light and its time of day as that photograph shows them; if that photograph is night, this shot is night, lit only by the lights visible in it. The cat tilts its outstretched foreleg and the frame sweeps up across that background, then settles; the cat presses its cheek against @avatar's cheek. SHOT 3: HARD CUT. Behind them, the location in @image5 fills the whole background — reproduce its architecture, its light and its time of day as that photograph shows them. Wind ruffles the cat's fur and @avatar's hair; the cat narrows its eyes but the frame stays steady on the outstretched foreleg, then the cat opens its mouth in a silent meow straight into the lens. SHOT 4: HARD CUT. Behind them, the location in @image6 fills the whole background — reproduce its architecture, its light and its time of day as that photograph shows them. @avatar tips back toward that background without leaving the lens; the cat leans in until its nose almost touches the lens, whiskers and the navy backwards cap filling the side of the frame, then settles back. On the final frame the backwards cap, the outstretched foreleg and that background are all clearly in shot. TIMELINE (written for 20 s; at any other length each shot keeps exactly a quarter of the runtime and every timestamp scales in proportion): 0–5s: SHOT 1, the location in @image3 behind them: the foreleg pushes out, @avatar grins and the cat gives one slow blink. 5–10s: SHOT 2, hard cut to the location in @image4: the frame sweeps up and settles, and the cat presses its cheek against @avatar's cheek. 10–15s: SHOT 3, hard cut to the location in @image5: wind in the fur and hair, then the cat's silent meow into the lens. 15–20s: SHOT 4, hard cut to the location in @image6: the cat leans in to the lens and settles back; hold the final frame with the backwards cap, the outstretched foreleg and that background all in shot. AUDIO: each shot carries the ambience its own place would really have, changing instantly on each cut, with a cat chirp or purr once or twice across the film. No music bed, no voiceover, no narration. AVOID: any phone, smartphone, black rectangle, camera, selfie stick or handheld device visible in frame, a human hand or arm reaching toward the lens, the cat having human arms or fingers, the cat standing on two legs, the paw covering or blocking the lens, a second cat, a second person, on-screen text, captions, letters, logos, watermarks, UI overlays, timestamps, black bars, the cap facing forwards, the cap falling off, two locations blended into one background, a location dissolving or morphing into the next instead of cutting.

2 steps
Seedance 2.520s · 9:16
Inspired by @MahiraEhanon X

Create a film based on @image1 (character sheet), @image2 (location plate) and @image3 (storyboard). Look, applied from the first frame to the last: the whole film is shot as vintage small-gauge home-movie footage. A visible irregular film gate edges the frame in soft black on the left and right, breathing very slightly as the film runs. A small running timecode sits burned into the lower right corner. Fine organic film grain throughout, gentle halation blooming off the brightest highlights, warm golden colour with slightly lifted blacks and soft creamy contrast, mild gate weave, a shallow lens with soft falloff at the edges. Handheld throughout with a loose natural walking sway, never locked off, never stabilised. Character lock: exactly one person throughout, taken entirely from @image1 — face, hair, body, proportions and outfit preserved exactly, with no drift or reinterpretation at any point. No second person, no crowd, no passers-by close to camera. Setting: exactly the location, light and time of day established in @image2, held consistent from start to finish, the sun sinking a little lower and warmer as the film runs. Follow @image3 exactly for the order of framings, the shot sizes and the action at each station. This is ONE continuous unbroken take. No cuts, no transitions, no jumps, no dissolves. Every change of framing is achieved by the camera physically travelling — rushing in, dropping down, rising, pulling back, pushing in again. The camera behaves like a companion walking alongside, close and informal. Motion, each beat carrying roughly equal weight and flowing straight into the next: (0–3s) the camera faces along the shore as the person walks toward it over the wet sand, then (3–7s) rushes in to a close framing as they speak warmly and animatedly toward the lens with their hair blowing across the frame; (7–10s) the camera drops to their feet striding through a thin running sheet of surf and kicking the water up; (10–13s) it rises back to a close framing as one hand lifts a strand of hair back off the face into a wide open smile; (13–17s) it sinks to skim just above the water while one hand trails through it and the sun breaks into glitter around the fingers; (17–20s) it pulls far back as they stand at the waterline beside the bag, turned away and glancing back over one shoulder with the wrap streaming sideways; (20–23s) they turn and walk away toward the shallows with the wrap flaring behind; (23–27s) the camera pushes back in close as they laugh toward the lens; and (27–30s) it settles to a medium as they lift a pair of flat sandals, hold them out toward the lens and walk on along the shore, the take running to the final frame at 30s. Movement quality: unposed, spontaneous, playful, easy. Real weight in the stride, real water physics in the surf and the trailing hand, hair and fabric moving continuously in a steady onshore breeze. Audio: natural location sound only — running surf, wind across the microphone, footsteps in wet sand and shallow water. No music, no voice-over, no dialogue. Avoid: cuts, transitions, jump cuts, dissolves, speed ramps, a second person, identity drift, changed outfit, changed time of day, a phone or camera visible in frame, an arm reaching toward the lens holding a device, modern digital sharpness, stabilised or drone-like camera movement, slow motion, on-screen captions or subtitles, titles, logos, watermarks.

4 steps582.7K
Seedance 2.530s · 16:9
Katarina

VERTICAL 9:16 23 seconds 24fps. Real 0.5x handheld selfie VIDEO at each stop — NOT a photo montage, NOT a freeze-frame, NOT a still JPEG with a swapping background. If anyone holds a posed grin without blinking or shifting weight, the shot is wrong. CAMERA: the left arm of the person in @image2 holds the phone (except LOOK 4). Continuous handheld sway. They bounce slightly as if standing and talking. Tiny motion blur on the arm. THE ONLY TRANSITION (copy a real 0.5 travel vlog): Last ~0.4s of every location the person in @image2 DROPS the phone — arm swinging down, frame falls toward chests, sky leaves the top. HARD CUT. Next location STARTS already HIGH (lots of sky / forehead, they sit low in the frame) and the person in @image2 LOWERS the phone into a normal selfie over ~0.4s. Hand-down → hand-up-coming-down. Then they LIVE in the frame. Then drop again. Never cut on a frozen face. SMILES — CRITICAL: mostly SMALL. Closed mouth or slight smile. Talking. Looking at each other. Looking at the landmark. Wide teeth on ONLY two beats: LOOK 2 and LOOK 5. The other seven beats MUST NOT show a big toothy grin. No identical enthusiastic smile copied across cuts. THEY MOVE the whole time: blink, talk (no readable words), weight shift, hair in wind, the person in @image1 adjusts a bag, the person in @image2 nods. This is a selfie they are RECORDING, not a photograph they are posing for. POSES (four different, not consecutive): LOOK 1 Casa Batlló — classic selfie, SMALL smile, talking. LOOK 2 Sagrada Família — classic, the first wide laugh only. LOOK 3 Tuscany — DIFFERENT: the person in @image1 looks at the person in @image2, who looks at the lens, closed-mouth smile. LOOK 4 Colosseum — DIFFERENT: the person in @image1 holds the phone (the person in @image1 is left). Soft smile, sunglasses pushed up on their HEAD. The arm of the person in @image2 is not the dip — the arm of the person in @image1 is. LOOK 5 Eiffel — classic, second wide laugh only. LOOK 6 Louvre — classic, small smile, they glance at the pyramid then back. LOOK 7 Budapest Parliament — DIFFERENT: they look at the building, then a small look at each other, then the lens. Winter clothes. No teeth. LOOK 8 thermal baths — classic, wet, SMALL smile, steam. No laugh. LOOK 9 Schönbrunn yellow palace — DIFFERENT: the cheek of the person in @image1 on the shoulder of the person in @image2, small smile. MUST be the last beat. Do not end on the baths. PERSON 1 LOCK: @image1 is the first person — photocopy their face exactly as in @image1. PERSON 2 LOCK: @image2 is the second person — photocopy their face exactly as in @image2. Preserve their gender presentation exactly as shown. Use they / their / them only. Clothes and place change per LOOK. Same two people. Distant tourists ok. No on-screen text. No POV caption. No logos. TIMING (live video, then dip): 0.0-2.5 LOOK 1 settle ~1.6s then dip 2.5-5.1 LOOK 2 start high, lower, laugh, dip 5.1-7.6 LOOK 3 start high, the person in @image1 looks at the person in @image2, dip 7.6-10.1 LOOK 4 the person in @image1 holds, high then lower, dip 10.1-12.6 LOOK 5 start high, laugh, dip 12.6-15.1 LOOK 6 start high, small smile, dip 15.1-17.6 LOOK 7 start high, look at building, dip 17.6-20.2 LOOK 8 start high, baths, small smile, dip 20.2-23.0 LOOK 9 start high, Schönbrunn, cheek on shoulder, hold (no dip out) Wrong: frozen grin, same pose every cut, background snapping behind statues. Right: one continuous 0.5 selfie the person in @image2 keeps filming while the world changes on the arm-dip.

1 step
Seedance 2.523s · 9:16
Ridge Wind

CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, shot to shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. No face changes, no identity drift. No other people share their face. ATTACHED IMAGES ARE MANDATORY AND FINAL: If an avatar image is attached, that is the person — reproduce them exactly, in every single frame, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached images outrank every word written below them: wherever an attached image and this text disagree, follow the image. ASSET MAP: @image1 — the character. @image1 is face, hair, skin and identity only. Wardrobe is a fitted olive-green utility jacket, brown trekking trousers, sturdy hiking boots, and a small tan canvas backpack. Hair and jacket move naturally with the mountain wind throughout. Do not copy a black V-neck top, a gold snake pendant, layered gold chains, a gold bangle, a crossed-arms studio pose, or a white seamless backdrop from the still. SINGLE SUBJECT — HIGHEST PRIORITY: Only this one person appears throughout. No other people, faces or hands ever enter the frame. HANDS: hands are always anatomically correct with five fingers each, naturally proportioned, in every shot they appear. ENVIRONMENT: a dramatic high-altitude mountain landscape — misty granite ridgelines, alpine meadows dotted with wildflowers, a still turquoise alpine lake, distant snow-capped peaks, and thin cloud drifting across the rock faces. Crisp, elevated, adventurous atmosphere. LIGHTING AND CINEMATOGRAPHY: warm golden-hour sunlight cutting through drifting mist, soft highlights on rock and water, natural shadows, realistic skin texture, cinematic depth of field, subtle lens flare, smooth camera movement, natural motion blur, high-end travel-film color grading. Tell the following story in exactly 15 seconds, same character throughout, already in motion from frame 0 — never a frozen studio pose. Clear visual beginning, middle and ending. SHOT 1 (0.0-3.0s): RIDGELINE. Open already in motion — no frozen pose. Aerial wide of a misty mountain ridge, fog already drifting across the rock, wind already moving the character’s jacket and hair as they stand at the edge of an overlook, back toward the camera, looking out over the peaks. The camera slowly descends and moves closer. SHOT 2 (3.0-6.0s): RIDGE TRAIL. Smooth tracking shot as they walk along a narrow rocky trail through an alpine meadow, boots finding footing on stone, wildflowers brushing past their legs. Jacket and hair move naturally in the wind. Camera follows from behind and slightly to the side. SHOT 3 (6.0-9.0s): CLOSE-UP. Intimate close-up as they turn toward the camera with a soft, natural smile, windblown hair across the face. Warm sunlight on the skin, misty peaks blurred behind. Photocopy @image1 face. SHOT 4 (9.0-12.0s): LAKESIDE. Side-profile beside the still alpine lake, looking toward the distant snow-capped peaks, eyes gently closing to feel the mountain wind. Camera slowly circles as sunlight creates a soft golden rim light on the hair. SHOT 5 (12.0-15.0s): ENDING. Wide shot walking toward a scenic rocky viewpoint over the mountain range as the sun sets in soft golden, peach and pink tones. Camera pulls backward and upward, revealing the full ridgeline and valley below. End on a peaceful, dreamy frame — a clear last beat, not a fade-out. MOOD AND STYLE: dreamy, peaceful, adventurous, elegant, premium cinematic travel-film atmosphere. Ultra-realistic, photorealistic, cinematic 1080p, realistic human anatomy, consistent facial identity, natural facial expressions, realistic mist and cloud movement, realistic wind, natural lighting. No artificial CGI appearance, no distorted anatomy, no identity changes, no unnatural movements. AUDIO (native, synced, no BGM, no voiceover, no narration): wind gusting across the ridge, distant faint bird calls, boots on rock and gravel, fabric moving in the wind. No on-screen text, no subtitles, no watermark, no logos. Never cut to the attached still.

1 step
Seedance 2.515s · 9:16
Inspired by @SyntheSarahon X

THE LANDSCAPE: a dense, untouched mountain rainforest after light rain, with moss-covered rock, tall trees and a narrow clear river running through it THE GEAR: a small backpack and a hand torch THE REVEAL: a hidden valley with a larger river running through it, surrounded by untouched mountains and low mist ATTACHED IMAGES ARE MANDATORY AND FINAL: If an avatar image is attached, that is the person — reproduce them exactly, in every single frame, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached images outrank every word written below them: wherever an attached image and this text disagree, follow the image. Nothing about an attached avatar may be imagined, substituted, swapped, restyled, simplified or "improved" at any point in the chain. ASSET MAP — bind every reference before the story starts: @image1 — Avatar 1. This is the person; it defines face, identity and the outfit they wear. ONE-SENTENCE SUMMARY: Avatar 1 follows a hidden river up through THE LANDSCAPE into a canyon, behind a waterfall and through a cave, until the camera reveals THE REVEAL on the other side — a cinematic 3D adventure short with realistic environments, water physics and atmospheric light. CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Copy their face, facial structure, jawline, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hair length, texture and colour, facial hair as shown or none if none, eyeglasses, freckles and distinctive marks, apparent age, build and body proportions — identically, in every frame of every shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle. Never replace them with a generic model. Read all of it off @image1; describe, assume and invent nothing. No other people. THE OUTFIT: They wear exactly what @image1 shows them wearing, unchanged in every shot — same garments, same colours, same proportions. Read it all off @image1; describe, assume and invent nothing, and add nothing @image1 does not show. They carry THE GEAR and nothing else. DETAILED PLOT 0-5s — INTO THE FOREST. Open with a wide cinematic aerial shot of THE LANDSCAPE after light rain. Avatar 1 walks through thick vegetation carrying THE GEAR. They hear rushing water and look toward the trees. The camera follows slowly from behind as they discover a narrow river hidden deep inside the forest. 5-11s — THE RIVER. They reach the riverbank. Crystal-clear water flows between large moss-covered rocks, surrounded by dense green vegetation and tall trees. They step carefully into the shallow water and begin walking upstream. Use low-angle water-level shots of their feet entering the flowing water, then smooth tracking shots beside them. The water moves with physically realistic weight and spray. 11-18s — THE CANYON. The river narrows as they continue. They enter a spectacular natural canyon surrounded by enormous rock walls covered with moss and small plants. Sunlight breaks through the trees above, laying natural beams of light across the water. They notice a small opening behind a waterfall and approach it carefully. 18-24s — THE HIDDEN CAVE. They move behind the waterfall and find a hidden natural cave. Inside, the walls carry mineral textures and tiny droplets of water. They shine the torch from THE GEAR around the cave and find an underground stream continuing deeper into the mountain. Their expression moves from curiosity to amazement. 24-30s — THE REVEAL. They follow the underground stream toward the cave entrance. The camera moves past them and reveals THE REVEAL on the other side. They stand silently at the entrance, looking out at it. End with a slow cinematic pull-back that leaves Avatar 1 a tiny figure inside the enormous landscape. ADDITIONAL NOTES — what stays constant for all thirty seconds CAMERA: cinematic aerial shots, stabilised tracking shots, water-level shots, macro environmental details, smooth dolly movement, natural depth of field. LIGHTING: soft overcast forest light that turns into warm sunlight and subtle atmospheric rays as the film goes on. MOOD: mysterious, adventurous, peaceful, awe-inspiring. LOOK: ultra-detailed cinematic 3D animation with realistic environments, natural skin and hair, believable water physics, realistic vegetation, atmospheric lighting, subtle film grain and detailed textures. Skin reads as real skin with pores and texture; every plant, rock and water surface behaves like the real thing. The world stays a real place — only what THE LANDSCAPE, THE GEAR and THE REVEAL describe exists in it. CONSISTENCY: Avatar 1 stays exactly the same person in every shot — same face, same hairline, same hair length and texture, same apparent age, same build and body proportions, same outfit, same THE GEAR. Exactly one person is in frame at all times. Hands keep five fingers and read correctly at every scale. Objects stay where they are put and keep their weight on the ground. Textures hold steady from frame to frame and lighting changes only gradually, in the direction the film describes. The geography stays consistent: forest, river, canyon, waterfall, cave and valley keep the same spatial relationship to each other throughout, and the camera moves through them in smooth, physically believable transitions. AUDIO: ambient location sound only — rain on leaves, running water, the waterfall, footsteps in shallow water, cave drips. Do not add subtitles. No subtitles. No dialogue.

1 step725.3K
Seedance 2.530s · 16:9
Inspired by sdof5257on X

A 30-second ultra-photorealistic cinematic science-fiction sequence, vertical 9:16. One astronaut alone on a frozen alien planet discovers that the ground they have been walking on is a living creature. Grounded, filmic, live-action realism — never animation, never cartoon, never video-game CGI. STYLE: premium feature-film science fiction. Large-format cinematography, shallow depth of field, natural motion blur, subtle handheld weight on the wide shots. Real fabric and metal texture on the suit, real breath fog inside the helmet, real ice. Restrained contrast. Volumetric light through frozen mist. PALETTE: near-black ice and black thorn, a deep charcoal-violet sky, two pale moons. Exactly one saturated colour exists in the film — deep blood red: the glow burning far beneath the ice, the dying rose, and the creature itself. Nothing else in frame is saturated. THE ASTRONAUT: one person only, in a used white-grey hard-shell spacesuit with a clear bubble helmet, scuffed panels, a small mission patch, and thick articulated gloves. Their face is clearly visible through the visor throughout — exactly the person in @image1: the same face, hair, skin tone and apparent age as in @image1, real skin texture, breath fogging the glass. Preserve their gender presentation exactly as shown. Use they / their / them only. Frame 1 is already in the scene — never the attached still as the opening frame. Exactly one human being appears in this film and they are never shown from the front in the final shot. THE WORLD: a vast flat plain of black ice under a dark violet sky with two pale moons low on the horizon. Deep beneath the ice, far down, a diffuse red light glows — as if something enormous were burning under the surface. Across the entire plain stand dense fields of tall dry black thorns, taller than a person, sharp and brittle, stretching unbroken to the horizon. AUDIO: wind across open ice, ice groaning and cracking, brittle thorns scraping the suit, breathing inside the helmet, a low sub-bass impact once every five seconds growing louder, cathedral-sized tearing of ice as the creature rises, deep roaring, running footsteps on breaking ice, heavy clunk and hiss of the hatch. After the hatch closes, only breathing. Sparse flat English dialogue through radio. No music, no score, no trailer drums. No on-screen text, no subtitles. [0-5s] Wide establishing. A small landing craft on black ice, its lights the only clean white. The astronaut climbs down and steps onto the surface, alone, tiny. Red light glows faintly up through the ice beneath their boots. Breath fogs the visor. Radio: Readings? Astronaut: Cold. Very cold. End: standing alone on the ice, thorn field ahead. [5-10s] They walk into the black thorn field, turning shoulders to pass, dry spines scraping the suit. Camera tracks at helmet height, thorns wiping the lens. They stop. A slow deep impact through the ice into their boots — once. Pause. Again. They look down at their feet. Astronaut: I’m getting a pulse. Once every five seconds. Radio: Seismic? Astronaut: It doesn’t feel seismic. End: still among the thorns, looking down. [10-15s] The thorns open onto an enormous dead rose alone on the plain, as tall as a building — blackened deep red, frozen solid, petals curling and breaking, falling slowly. They walk to its base and reach up. One dark red petal lands in their open glove. They close their fingers. The pulse harder. Ice cracks. End: petal in closed glove, rose towering. [15-20s] Fracture lines race across the ice; red light blasts up, lighting them from below. They turn on the spot. The thorns begin to rise — not falling, lifting. The entire field tilts upward as the ground lifts. Radio: What’s happening? Astronaut, quietly: That’s not thorns. End: plain tilting, the astronaut fighting for footing. [20-25s] Reveal: they have been walking on a back. The black thorns are spines down an enormous creature. A colossal blood-red dragon rises out of the frozen plain, ice plates sliding off and shattering. Its head lifts into the violet sky, eyes open burning red. The great dead rose topples and breaks on the ice. They turn and run. End: creature towering, astronaut sprinting away. Creature never seen before this beat. [25-30s] Wide low: the astronaut sprints across collapsing ice, tiny, creature immense behind them, red light throwing their long shadow ahead. They reach the craft, haul in, hatch seals. Inside close-up: they lean back against the door, chest heaving, helmet fogging. They look down and slowly open their glove. The petal is still there. Through the small window behind them the creature roars, filling the opening with red. Final image: the dark red petal in their open glove, red glow in the window behind. They are not shown from the front. Hold. CONTINUITY: exactly one astronaut and exactly one creature. The petal appears at the rose and is still in the glove at the end — never dropped, never falling, never changing. Suit, helmet and patch identical every shot. Two moons stay put. Creature never before 20s and never shown in full body. NEGATIVE: no text, no subtitles, no captions, no HUD, no logos. No second astronaut, no other people, no alien humanoids, no ships in the sky, no weapons, no fighting, no blood, no gore, no catching them, no mouth close-up, no wings unfolding, no fire breathing, no cartoon, no video-game CGI, no neon, no lens-flare spam, no slow-motion, no montage, no crossfades. The astronaut never falls and is never harmed.

1 step26191
Seedance 2.530s · 9:16

How it works

How to make an AI vlog

  1. 1 Pick a workflow

    Browse the workflows. Every one shows the finished video first.

  2. 2 Add your photo

    Upload one clear photo. The workflow keeps your face in every shot.

  3. 3 Get your video

    The workflow runs its own prompt. Your video lands in your library.

What people make with an AI vlog

  • Post the trip you wantLondon, Italy, Taipei. Filmed like a friend held the phone.
  • Go where cameras cannotRide a dragon. Walk a floating island.
  • Promote a placeA hotel, a retreat, a city. Put a guest in it.
  • Start a vlog seriesSame face, new city, every episode.

Your AI vlog, starring you

Upload one photo and the workflow films your trip. Land at Heathrow and walk to Big Ben. Hop across Italy from a lemon grove to a Rome alley. Spend a day in Taipei, or watch snow fall on a canal. Every shot keeps your face, so the traveller in the vlog is you.

Places you can film, and places you cannot

Half of this page is travel: city walks, beach days and mountain villages, shot as if a friend filmed them on a phone. The other half is worlds no camera reaches, from floating islands to dragons over a sea of clouds. Both start from one photo of you.

Why an AI vlog looks real

The vlog prompts ask for what makes phone footage feel real: subtle handheld shake, imperfect framing, natural light, location sound. The fantasy prompts go the other way, with sweeping moves and a scale no camera could reach. Read the prompt on any workflow to see which it asks for.

Change the place, keep the traveller

Every location is written into the prompt. Swap the city, the season or the world and run it again. Your photo stays the reference, so the person walking through every version is you.

Questions

Frequently asked questions

A travel vlog rendered from one photo of you: handheld framing, phone-camera light, a friend filming, and you walking through the place. The workflows here cover real cities shot like a vlog and worlds no camera reaches, from floating islands to dragon valleys. Each one is a recipe someone already ran.

The vlog workflows are written to. They ask for handheld framing, phone-camera light and a friend filming. The fantasy ones go the other way, with sweeping camera moves and a scale no camera could reach. Read the prompt on any clip to see which it asks for.

Yes. Every place is named in the prompt, so change the city, the season or the world and run it again. Your photo stays the reference, so the traveller is you in every version. Nothing else about the workflow needs to change for that to work.

Pick a workflow. Add your photo.

Every workflow is a finished scene. You bring the face.

Pick a workflow