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Pricing

Travel & fantasy

Go anywhere. Real or not.

Upload one photo. Walk a city, ride a dragon, drift underwater.

Inspired by @kingofdairyqueon X

SUBJECT. The same @avatar throughout — 25, long honey-blonde hair with sun-lifted ends in a low messy bun with loose strands around their face, green-hazel eyes, freckles across their nose and cheeks, warm sun-kissed skin with real texture, minimal makeup, slim. Soft-yellow sleeveless knit top, loose light-grey trousers, white retro sneakers, dark-green shoulder bag, silver bracelet. Keep face, hair, outfit and accessories identical in every shot. 0–5s. @avatar leaves home with a shopping bag, locks the door, checks their keys, tucks a strand back into their bun, smiles at the camera, walks off down the street. 5–10s. @avatar buys a cup of cold cut mango with lime at the corner store window. Takes a bite, reacts to the sour lime, laughs, offers the cup toward the camera. 10–15s. A small dog behind a chain-link fence notices @avatar and wags. @avatar crouches to let it sniff their hand through the gap. The dog trots along the fence beside them, then turns back. 15–20s. Dry leaves and a few bougainvillea petals drop from the banyan onto their shoulder and hair. @avatar looks up and brushes the leaves away. The camera zooms in awkwardly. @avatar says, "Again?" 20–25s. @avatar sits on a low garden wall and finishes the fruit while a bicycle passes and a neighbour waters plants with a hose. Warm breeze in their hair and clothes; @avatar wipes their hands and adjusts their bag. 25–30s. @avatar walks toward the end of the street, turns back with a playful smile and says, "Let's go." Walks around the corner; the camera follows; abrupt cut to black. AUDIO. Location sound only — cicadas, birds, footsteps on cracked pavement, a bicycle bell, distant scooters, leaves, the hose, the dog, neighbourhood voices, a TV through an open window, camera-handling noise. No music, no narration, no captions.

2 steps3.1K357.5K
Seedance 2.530s · 16:9
Inspired by minuitIAon X

Generate an ultra-photorealistic live-action cinematic fantasy sequence, 15 seconds, 16:9. Shot on location on real anamorphic glass with a real performer and practical wardrobe.

3 steps55423K
Seedance 2.015s · 54:31
Inspired by @techhallaon X

Generate a first-person GoPro surf ride that ends with a cocktail at a bar over the water.

2 steps17519.6K
Seedance 2.530s · 16:9
Inspired by @noorlewisxon X

A cinematic first-person POV romantic date montage in Japan featuring @avatar. The video starts at a nighttime train station platform. They stand in the open silver train doorway, looking surprised, then reach a hand toward the camera as if grabbing the viewer's hand. The train begins to pull away. Quick close-up of their wide-eyed, slightly shocked face as the train moves. Cut to a bright sunny day: they walk hand-in-hand with the viewer along a green riverside path, looking back over their shoulder with a warm smile, hair slightly blowing in the wind. They playfully peek between two books in a bookstore, first curious then breaking into a bright smile. Low-angle shot of them walking across a zebra crossing in a quiet Japanese residential area. They walk down a narrow traditional alley with wooden houses and look back at the camera with a soft smile. In a ramen shop they eat: first a close-up of steaming noodles lifted on chopsticks, then they sip soup from a white spoon and look up at the camera with a happy, slightly shy smile. In a densely packed manga store they hold up a colorful magazine and an open comic page, smiling at the camera. In Nara Park a deer eats a cracker from the viewer's hand in the foreground while they stand behind it, laughing and holding their bag. Golden-hour sunset in a park: they run toward the camera with arms outstretched, then turn around smiling as warm sunlight flares through the trees. Intimate close-up of their face with eyes closed, peaceful smile, golden light on their skin. The video ends back at the same nighttime train station. A train passes behind them and they look at the camera with a gentle, content smile. Style: realistic cinematic footage, handheld first-person camera, natural lighting, warm color grading, shallow depth of field, filmic grain, 4K, Japanese slice-of-life aesthetic, romantic and intimate mood.

2 steps16513.8K
Seedance 2.530s · 16:9
Inspired by @rovvmut_on X

Nine-shot observational travel film, 21 seconds, 16:9, hard cuts only. One woman living an unhurried outdoor summer across coastal Norway and the high alpine meadows: a campsite by cold water, a trail smile, a hand on a sheep, lying in a meadow, arms opening to a fjord, a summit look, a run into the sunset, reading back to back, then a run across a tidal beach at dusk. The character comes from the Step 1 reference sheet and is pinned as a reference image so the face holds through every location. Photoreal large-format cinema look, muted Nordic teal-grey grade, gentle handheld, natural light only, no text and no logos in frame. One spoken line of narration over the sunset run: "I'm gonna live every minute of it."

2 steps27610.4K
Seedance 2.521s · 1:1
Inspired by @oggii_0on X

FORMAT: 30 seconds | 16:9 | ultra-photorealistic live action | one continuous handheld vacation vlog SUBJECT: @avatar, the only recurring person in the video, in every shot, unchanged from first frame to last: same face, same hair, same skin, same body. The identity comes from @avatar alone, so the person is never described in this prompt. OUTFIT: oversized plain grey hooded sweatshirt, plain black leggings or joggers, worn white running shoes, canvas tote bag over one shoulder. Unisex, unbranded, no lettering, identical for the whole video. LOCATION: a small working fishing harbour at sunrise. Concrete quay, moored fishing boats, coiled rope, stacked plastic crates, drying nets and a covered market hall with shallow tanks of live fish. Any real fishing port works. It must feel like a friend's genuine early-morning recording, not a staged commercial. 00:00-00:04 ARRIVAL. @avatar walks along the quiet harbour path as the sun rises, boats bobbing behind, seagulls overhead, the camera following from the side and shaking a little. They say: "It's so early, but I really wanted to see the fish market before it gets busy." 00:04-00:08 THE MARKET. They step into the covered market lined with tanks of live fish, crabs and squid, one fisherman unloading crates nearby. The camera zooms unsteadily on wriggling crabs, focus hunting, then snaps back to their face: fascination mixed with mild alarm. 00:08-00:12 THE FISHERMAN. An older fisherman hoists a large fish onto a table for them. They lean in, ask a question, he answers with his hands. They laugh to the camera: "He says this one was caught just an hour ago!" 00:12-00:16 RAW SQUID. A stall vendor offers a small plate of freshly sliced raw squid with dipping sauce. They hesitate, take a bite, chew slowly, eyes widening: "Okay wow, that's way fresher than I expected." 00:16-00:20 SORTING THE CATCH. A fisherwoman sorting fish into baskets waves them over. They kneel and awkwardly sort a few fish, nearly dropping one, laughing at themselves. She laughs too and pats their back. 00:20-00:24 THE DOCK. They walk past rows of moored boats, ropes and drying nets in the low sun. Two fishermen nod, they wave back. The camera swings toward the boats and back, badly framed for a moment. 00:24-00:27 QUIET MOMENT. They stop at the harbour edge and look out over the calm water as the sun clears the horizon. No dialogue, just waves, gulls and creaking boats. Then a soft smile: "Mornings like this make the early wake-up worth it." 00:27-00:30 ENDING. They turn to the camera, give a small wave: "Okay, harbour adventure done. See you next time!" They laugh and walk off along the dock. The camera lingers, then the footage ends on a shake and an imperfect cut. CAST: never a crowd. @avatar plus one older fisherman, one vendor, one fisherwoman and two fishermen on the dock, each doing one ordinary thing at uneven distances, unposed, nobody looking into the lens. LOOK: cheap late-2000s flip camera. Heavy handheld shake, awkward framing, partial face crops, autofocus hunting, exposure jumps, blown highlights, soft image, warm faded colours, digital noise, compression artifacts. No gimbal, no cinematic moves, no modern grading, no beauty filter. Face alive the whole time, natural blinks and micro-expressions, photoreal skin, no makeup. No text anywhere in frame. AUDIO: natural location sound only, no music. Waves on the dock, seagulls, distant boat engines, fishermen calling out, crates unloading, water splashing in the tanks, and the spoken lines in clear natural English, close to the mic with wind brushing it.

3 steps838.4K
Seedance 2.530s · 16:9
Inspired by @ChillaiKalan__on X

Generate a home-video of an ordinary summer evening in Rome at golden hour.

2 steps476.5K
Seedance 2.530s · 16:9
Inspired by @Alina_with_Aion X

ASSET MAP: @image_1 is the first frame of this film and the only reference. The person in @image_1 is the walker and the autumn village in @image_1 is the only location. Identity: the walker in every second is exactly the person in @image_1 - face, skin tone, hairline, hair length and colour, build and gender presentation unchanged, never masculinized or feminized, never restyled, and long hair is never added to a short haircut; the hair moves only as much as its own length allows. No action, gesture, camera note or lighting note anywhere in this text may imply hair that the person does not have: nothing is ever pushed, tucked, swept or blown out of the face, nothing is rimmed or backlit through hair, and where the hair is short or shaved it simply stays short or shaved and barely moves. Only one person walks in this film. The oatmeal cable-knit sweater, the light blue wide-leg jeans, the cream ankle boots, the timber houses, the cobbled lane, the bamboo fence, the firewood, the pumpkins and the amber hillside all come from @image_1 and stay unchanged. THE FORM - THIS IS THE WHOLE FILM: one single unbroken take. No cuts, no dissolves, no jumps and no change of location at any point. The camera never stops moving and never lets the walker out of frame; every change below is a continuous move of one camera, not an edit. Style: ultra-photorealistic live-action, warm late-autumn golden hour - low sun down the lane, amber and rust bounce from the orange canopy, long soft shadows on the cobbles, haze with drifting motes, fallen leaves lifting as the walker passes, real handheld weight, shallow depth of field. 0-5 seconds: the film starts exactly on @image_1 and moves at once - the walker lets go of the doorframe, steps down onto the cobbles and looks into the lens with a small easy smile before walking forward, the camera retreating ahead at walking pace, leaves drifting through the sunlight. 5-10 seconds: still retreating, the camera drifts lower and closer until the walker is held from the waist up, the low sun flaring past one shoulder while the orange canopy slides by on both sides. 10-15 seconds: without any cut the camera arcs around the shoulder of the walker and settles behind, following a few steps back down the lane past dark timber facades, a bamboo fence and drifts of fallen leaves. 15-20 seconds: still one move, the camera rises and pulls back into a high wide crane - the lane falling away, the whole village opening out with its roofs and woodsmoke, the amber mountainside behind and the walker small and centred far below. The move slows and the frame settles on the final second. Continuity: the walker always moves away down the same descending lane so the door is never seen again, five fingers on every hand, the light and the sun direction consistent for the whole take, and no other person ever in frame. Every surface stays free of lettering and signage. No green summer foliage anywhere; the whole film is deep autumn. Audio: boots on stone, dry leaves, light wind, a stream below, distant birds and a soft piano line. Nobody speaks. No subtitles.

3 steps1684.2K
Seedance 2.520s · 1:1
Inspired by @EXM7777on X

ASSET MAP — every reference is bound here and cited by tag below: @avatar — the person in this film. It defines face and identity and nothing else; the clothing, the pose, the lighting and the background of that reference are not used anywhere in this video. CHARACTER LOCK — HIGHEST PRIORITY: the person in every shot is exactly the person in @avatar. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions, identically from the first frame to the last. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. The face holds identically in every frame, the identity holds from the first shot to the last, and the person is the only one near the lens. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached reference outranks every word written below it. Wherever the reference and this text disagree, follow the reference. WARDROBE LOCK: one outfit for the whole film, in every shot, unchanged — a loose cream linen shirt worn open at the collar, wide-leg navy trousers, a rust-orange silk scarf knotted at the throat, plain white low-top sneakers, and a soft tan leather shoulder bag with a brass zip. The reference shows their face and build, not this outfit — put the outfit on them and fit each garment to their body naturally without altering its cut, proportions or colour. The garment is fixed, only its drape adapts. Every garment and the bag stay plain and unmarked. HANDS: wherever hands are in frame, exactly five fingers on each hand, correct joints, correct thumb placement, natural grip pressure. Each hand reads as a natural hand, its five fingers separate and correctly jointed. SUMMARY: one person spends a single day in Amsterdam and films it themselves on a phone held at arm's length, from waking in a canal-house room to a silhouette at the window at dusk, shot as raw handheld amateur footage in soft northern daylight, vertical. DETAILED PLOT — the whole film is filmed by the person themselves, the camera always handheld and slightly unsteady, drifting and correcting, held at arm's length or resting low; natural daylight only, plain phone-camera colour with no grading and no cinematic lighting, real skin texture and visible pores, no beauty filter and no studio look. 0-3s: a narrow attic room under a sloped beamed ceiling in the morning. The person lies on white rumpled linen, already moving as the shot begins — one hand sweeping their hair back off their face — and a bar of pale light from a tall window crosses their face as they turn up into the lens and hold the look. The camera is right above them, tilted, close. 3-6s: the person stands at an open sash window with the camera at arm's length. Behind and below them, a canal runs between rows of narrow brick gabled houses, bicycles are chained along the railing, and a small boat slides past on the water. They look down at it, then turn back into the lens. 6-10s: a room with tall windows and bare wooden floorboards, a steep narrow staircase behind. The camera rests on the floor, wide and still, angled up. The person walks into frame, adjusts the scarf at their throat with both hands, then turns once on the spot so the whole outfit reads, and walks out past the lens. 10-12s: extreme macro in near-darkness, the camera inside the closed shoulder bag. A thin line of daylight runs the length of the brass zip and glints along its teeth. Nothing else is visible. 12-14s: the zip opens from inside the bag and daylight floods in. Looking straight up out of the bag, the person's face appears above the opening against a bright overcast sky, looking down into it, and one hand reaches in toward the lens and out again. 14-15s: the camera held low and forward at knee height, walking. Worn brick paving and their own feet move underneath, a bicycle wheel crossing the frame and the scarf swinging at the edge. 15-17s: the person sits on the stone edge of a canal bridge, the camera at arm's length. Behind them the canal runs straight away under a row of arched bridges, gabled houses leaning slightly along both banks. They point back at it with their thumb, then look into the lens and speak. {Every single street does this.} 17-20s: an open-air market stall. The camera is close over wooden crates of paper packets of flower bulbs and stacked blue and white tiles while the person's hand walks through them, then lifts one packet out and turns it to the lens, filling the frame. 20-24s: a dark wood-panelled cafe seen over a small marble table. In front of the lens sit a thick slice of apple tart with cream and a coffee. The person sits behind them and picks up the fork, takes a bite, and grins into the lens while they talk. {Okay. That is the whole trip right there.} 24-27s: the person stands against the iron rail of a canal bridge at golden hour, arm fully extended holding the camera. The canal stretches behind them with bicycles chained the length of the rail and low sun flaring straight into the lens as their scarf lifts in the wind. 27-30s: filmed from inside a dim room, looking out through a tall open window. The person stands at the window in silhouette against a violet and amber sky over the gables, one hand on the frame, not moving much. Warm lights come on along the canal below. A round table and a chair sit dark in the foreground. The shot holds until the end. AUDIO: (a light unhurried acoustic guitar track, warm and low, running under the whole film and easing off at the very end) <morning birds and a distant street>, <a sash window sliding up>, <bicycle bells and tyres on brick>, <a zip running open>, <market chatter and coins>, <a cup set down on a saucer>, <water slapping against a canal wall>, <a boat engine passing at dusk>. The two spoken lines are close on the phone microphone, conversational and unhurried, in the person's own natural speaking voice. NOTES — what stays consistent: the same one person in every shot and no one else near the lens; the same outfit in every shot; the same tan bag in every shot where a bag appears; the same city and the same soft northern daylight progressing from morning to dusk across the film; the same plain phone-camera look throughout, with no shot ever becoming polished or cinematic. No subtitles.

2 steps613.2K
Seedance 2.530s · 1:1
Inspired by @LudovicCreatoron X

[Global Setting] Sunlit magical underwater garden at golden hour. Soft warm golden light filtering down through clear turquoise water. Coral flowers, swaying seagrass, sparkling bubbles and magical light particles drifting through the water. Bright cheerful colors. Dreamy cinematic anime aesthetic. [Character — @image_1] The character is @image_1, rendered fully in this cute rounded anime 3D style exactly as it appears in @image_1 — face, hair, outfit and proportions come entirely from @image_1 and never change. @image_1 defines the character only: every location, prop, camera move and light in this clip comes from the description below. Innocent, joyful, energetic presence. Adorable expressions. Hair and clothing sway weightlessly in the water. [Scene Description] [Opening, 0–6s] Wide shot of the magical underwater garden at golden hour. Golden light shimmers down from the surface; sparkles and tiny bubbles float through the water. @image_1 sits on soft seagrass surrounded by colorful coral flowers, completely alone. @image_1 looks up toward the glittering surface with a bright smile, eyes sparkling, holding a small woven basket of glowing sea flowers close. Soft music begins — gentle and cheerful. Camera slowly circles around @image_1 capturing this peaceful joy. [Playful Moment, 6–15s] @image_1 pushes off the seabed with pure joy, spinning weightlessly in the water, arms outstretched, giggling (light cheerful laugh, softly muffled by the water). Flower petals swirl around @image_1 through the spin. Magical sparkles follow every movement like trails of light. @image_1 picks glowing sea flowers and twirls them, creating little arcs of petals, bubbles and sparkles. Expressions shift — wonder, joy, pure happiness. Camera follows the playful movements, slow and fluid. The garden responds to that joy — coral flowers glow brighter, sparkles intensify. [Magical Interaction, 15–24s] A cute little fish appears — small, chubby and round, storybook design, big gentle eyes, soft coral-pink and cream coloring, tiny fluttering fins. @image_1 notices, eyes going wide with delight, and gently extends a hand. The little fish cautiously swims closer. @image_1 giggles as it gently nuzzles @image_1's hand. @image_1 settles back down onto the seagrass and the little fish hovers calmly beside @image_1. They share a quiet moment together. @image_1 pets the little fish gently, both completely content. A soft magical aura surrounds them both. Sparkles intensify. The scene is pure innocence and magic. [Closing Moment, 24–30s] @image_1 lies back on the soft seagrass looking up toward the sunlit surface. The little fish settles into the seagrass beside @image_1. Golden light floods the scene through the water. Sparkles and tiny bubbles float lazily upward. @image_1 smiles peacefully with eyes closed, completely happy and at peace. Camera pulls back slowly to show the tiny figure of @image_1 in the vast beautiful underwater garden, surrounded by magical light. The music reaches a soft gentle peak. Hold on this moment of pure peaceful joy. [Audio] Soft gentle music box melody with light orchestral strings and soft chimes, gently muffled as if heard underwater. Light happy giggles (pure joy, not mocking, softly bubbly). Flower petals and seagrass rustling softly in the current. Magical sparkle sounds (subtle, not overdone — soft chiming/tinkling). Gentle fish sounds (soft bubbly blub, tiny fin flutter). Soft bubble sounds with every movement. Final moment: just music and the sound of gentle currents drifting through the coral garden. [Visual Style] — Anime 3D stylized (rounded appealing designs) — @image_1 is rendered fully in the same cute rounded style as in the reference — Sparkles and magical particles constant — Golden hour lighting — Pastel color palette — Big expressive eyes on the character — Innocent and pure atmosphere — No violence, darkness, or tension — Pure joy and wonder [Tone] Pure cuteness. Innocent joy. Magical and peaceful. This is a moment of complete happiness and connection with the underwater world. Wholesome and heartwarming. [Consistency] — One character throughout — always @image_1 — Same magical underwater garden location — Peaceful atmosphere maintained — Sparkles and magic elements constant — Music upbeat but gentle — No dialogue ever — Just SFX and music — Pure positivity — All motion is slow, fluid and weightless — underwater grace at all times, the whole body stays intact and graceful, hair and clothing flow gently

3 steps592.3K
Seedance 2.530s · 16:9
Inspired by @Just_sharon7on X

30 seconds, 16:9, thirteen shots, upbeat music. @image_1 is the traveller and the only attached asset - the same person in every shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: @image_1 decides the face, hair, skin and build in every frame. Where this text and the attached image disagree, the attached image wins. Preserve the gender presentation of @image_1 exactly as shown. Every hand in frame has five fingers and contact with a prop stays clean. WARDROBE LOCK: one outfit for all 30 seconds - a fitted indigo denim top, matching indigo denim bottoms, a burgundy leather belt and pointed burgundy ankle boots. Each garment is fixed; only its drape adapts to the body of @image_1. CAMERA: a phone travel video. @image_1 films the selfies at arm's length; an off-screen companion films the food handoff, the market walk from behind and the restaurant. Both operators stay behind the lens. 26mm-equivalent wide angle, colour as the phone records it, handheld movement on real footsteps, exposure and focus a beat late. Only the three restaurant shots from 17 to 23 seconds carry a DV-tape look - a texture over the whole picture, with the frame edge unchanged. [0-2s] Guesthouse window at morning, selfie already in motion, tilt up to a green-glass tower over low grey rooftops. "okay, Taipei, let's go." [2-4s] Main-road junction, scooters pulling off the stop line behind @image_1. "the scooters here are insane." [4-6s] Bubble-tea counter: the clerk lowers a clear sealed cup into the outstretched hand of @image_1 and lets go only once it is supported. [6-8s] Street stall: @image_1 puts both hands out and the vendor lowers a steaming white paper bag into them. [8-10s] Temple courtyard, tilt up off the face to incense smoke, red lanterns and a dragon-carved roof. [10-13s] Stepped hillside lane, tilt down to layers of red lanterns over a stone stairway in light fog. "this looks like a movie set." [13-15s] Dried-goods market, followed from behind at waist height, a bite taken while walking. [15-17s] Gondola with a glass floor, filmed straight down over green tea terraces. The music drops one beat. [17-19s] Restaurant, DV texture begins: a waiter lifts the lid off a bamboo steamer. "everyone says these explode." [19-21s] Macro: chopsticks open a dumpling and broth runs into the spoon. [21-23s] First mouthful, close and handheld. "okay. that's the one." [23-26s] Sunset waterfront, phone texture returns, focus racks from the bridge behind onto the face of @image_1. 60% slow motion. [26-30s] Night: a lit red sky lantern leaves the fingertips of @image_1, who waves at the lens. The hand covers the lens at 30 seconds. The thirteen shots run back to back with no gaps; the first frame is already lit and already moving. Writing in frame is only writing that belongs to the place. No subtitles.

2 steps36529.5K
Seedance 2.530s · 1:1
Inspired by @frametheory058on X

@avatar is the same real person in every shot — same face, same bone structure, filmed on location. Real skin with visible pores, individual hair strands, correct hands, natural expressions and anatomy. @avatar wears white wired earphones throughout, the cable bouncing with every movement. 0–4s CITY HOOK. Rain-wet street, cool daylight. 24mm, inches from the lens. @avatar gives a playful knowing smile, then turns and runs. Handheld chase. A red bus crosses extremely close and covers the frame. 4–8s OLD MARKET. The same stride continues into an atmospheric old town. Cream jacket, olive loose trousers. Real pedestrians, bicycles, stone, warm shopfronts. @avatar looks back laughing, then jumps a puddle. The camera dives toward the splash until water fills the frame. 8–12s MOUNTAIN REVEAL. The splash becomes the reflective floor of a glass lift. @avatar steps in, the doors close and reopen onto an enormous valley above the clouds. @avatar smiles back and runs out. Cold mist, huge depth, real wind. 12–16s COAST. The stride carries onto a golden-hour coastal road, ocean and cliffside architecture beyond. Deep-red track jacket, denim. The camera tracks alongside. @avatar spins, laughs, pulls the jacket off while still moving and throws it into the lens until red fabric fills the frame. 16–20s NEON NIGHT. The fabric clears into a rain-soaked neon city. Black leather jacket. Deep blacks, cyan reflections, red practicals, steam, real crowds. @avatar walks straight at the camera. A passing tram blocks the frame. 20–23s ABOVE THE CLOUDS. The tram windows become a cable-car window. Navy jacket. @avatar stands against the glass over mist-covered peaks, its reflection laid over the landscape. @avatar catches the camera in the reflection, smiles, and leaves frame. The camera whip-pans after it. 23–26s LOST. The whip resolves into a lively blue-hour plaza. The camera searches through real moving crowds. @avatar appears, disappears behind pedestrians, gone. Then a tap on the camera from behind — a fast whip around reveals @avatar standing there with a friend @avatar2, both laughing, and they run. 26–30s HERO ENDING. The camera chases them across the plaza. They hold hands, run, spin, laugh. Pigeons lift ahead of them. They turn back and throw their arms up. @avatar runs straight at the camera, laughing, and covers the lens with its hand. Hard cut to black. LOOK. Feature-film cinematography — 24mm chases, 35mm movement, 50mm portraits, handheld micro-movement, 180-degree shutter, real motion blur. Fine 35mm grain, subtle halation, soft bloom, expensive highlight roll-off. Colour runs cool rainy city, warm market, cyan mountain, golden coast, cyan-and-red neon, cool cable car, rich blue-hour finale. Skin stays naturally warm throughout. TRANSITION RULE. Every transition is physically motivated: bus wipe, splash, lift doors, jacket wipe, tram wipe, reflection whip, crowd reveal, hand to lens. Locations never visibly morph. No portals, no liquid transforms, no speed ramps, no floating camera. The cuts should be clean enough that a viewer replays the film to work out how they happened. REALISM. Weighted hair and clothing, real footsteps, physically correct reflections and splashes, the earphone cable always bouncing. Background people move independently — never frozen, never duplicated. No warped architecture, no plastic skin, no beauty filter. SOUND. Footsteps, traffic, the splash, a lift ding, wind, tram rumble, cable-car hum, crowd ambience, fabric, pigeon wings, real laughter. Music is a driving 120 BPM cinematic-electronic instrumental: minimal at the open, building through the chase, a melodic hook at the coast, deeper at neon night, stripped back for the cable car and the search, hard drop on the friend reveal, strongest for the final run. No voiceover, no lyrics.

3 steps14722.7K
Seedance 2.530s · 9:16
Inspired by Xaroon_xon X

30-second 4:3 photoreal fantasy cinematic. @image1 is the rider’s face. @image2 is the storyboard — photocopy outfit, AMULET, and DRAGON from the board. Not sci-fi, not a spacecraft, not an EVA suit. Use they / their / them only. 0–3s: Extreme wide over a sea of clouds, sunrise. Camera through volumetric cloud. Tiny falling figure. 3–6s: They fall toward camera, rotate, stabilize. Face readable. 6–11s: Hands to chest, inspect a gold amulet, activate it, core glows. Light on their face. 11–16s: A gigantic dragon unfolds behind them in the clouds. Wings spread. Low-angle the dragon passes overhead. 16–22s: They sit at the dragon’s neck, flying. Clouds race. 22–27s: Dragon banks through snow-capped peaks at speed. 27–30s: Pull wide to sunset over the cloud ocean. Hold. No on-screen text. AUDIO: wind, wingbeats, amulet chime, no lyrics.

3 steps21614.8K
Seedance 2.530s · 4:3
Inspired by @CaliraValon X

Create a cinematic photorealistic travel video of @avatar — the person in the reference image — arriving at an international airport and boarding a flight. @avatar walks through the modern airport terminal while pulling the cream-coloured rolling suitcase and carrying the brown leather holdall from the reference image. Show @avatar checking a boarding pass, walking toward the departure gate, then entering the jet bridge and boarding a commercial airplane. Cut to @avatar finding a window seat inside the aircraft, placing the holdall in the overhead compartment, sitting comfortably, and looking out the window as the plane prepares for takeoff. Realistic airport and airplane details, natural human movement, smooth cinematic camera transitions, soft daylight, shallow depth of field, premium travel-vlog aesthetic, photorealistic, vertical.

2 steps1469.1K
Wan 3.09:16
Taken by the Light

FOUR SHOTS. VERTICAL. ONE PERSON ONLY. ULTRA-REALISTIC CINEMATIC SCI-FI. ASSET MAP - every reference is bound here and cited by tag below: @avatar - the person. This is who is on camera; face, hair, skin and body come entirely from @avatar and never from this text. CHARACTER LOCK - HIGHEST PRIORITY: the person in every shot is exactly the person in @avatar. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions, identically from the first frame to the last. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. No face changes, no identity drift, and no other people anywhere in frame. ATTACHED IMAGES ARE MANDATORY AND FINAL: if a reference is attached, that is the person - reproduce them exactly, in every frame, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached reference outranks every word written below it. WARDROBE (from this text, never from @avatar): a pale floor-length robe of lightweight loosely woven fabric - long sleeves, an open front, a soft sash tied at the waist, and a long hem that trails on the ground, worn over matching loose full-length trousers in the same pale fabric. This is a unisex ceremonial robe, cut identically for any body: no logos, no lettering, no visible branding. The collar and shoulders of this robe are visible in every single shot, including the closest one - never a t-shirt, never a plain top, never bare shoulders. The reference shows their face and build, not this outfit - fit it to their body naturally without altering its cut, length, proportions or colour. The robe never changes the person: their hair length, hairstyle and gender presentation stay exactly as in @avatar. WORLD: an enormous, almost silent futuristic city at night. Glass towers climb out of frame, their windows glowing, thin neon lines running up their edges. The street is wet from recent rain and mirrors every light. Light mist and soft atmospheric fog. Above the rooftops there is no sky at all - the gap between the towers opens straight into the heart of a galaxy: dense drifting starfields and vast clouds of coloured nebula, close enough that they visibly move. Living inside that galaxy, an enormous creature glides slowly above the city like a whale through water. It has a solid rounded body with real volume - visible skin texture lit from within, soft shadow along its underside and flanks, slow rippling fins and a wide tail that flexes as it moves. It is a living animal made of light, not a flat glowing outline and not a drawing. Shot 1: a tracking shot from behind at walking height. The person walks slowly away down the middle of the wet street in the long pale robe, its hem trailing behind them, their steps sending small rings across the shallow water. Far above and ahead, the enormous creature slides across the gap between the towers. They slow to a stop and begin to tilt their head back. Shot 2: cut to a close shot of the person from the front, framed from the chest up so the collar and shoulders of the pale robe are clearly in frame. Their face is clearly lit and readable, head tilted back, looking up in silent amazement, eyes wide, lips slightly parted. Nebula light in soft blues and warm pinks moves across their face. Shot 3: cut wider. The enormous creature descends into the canyon between the towers until its body fills the whole gap directly above the person, so close its lit underside washes the whole street. The person stands small and alone in the middle of the wet road, head back, arms loose at their sides, the long hem beginning to lift around their ankles. Shot 4: THIS IS THE FINAL SHOT AND THE LONGEST SHOT OF THE FILM - it runs to the very end and the film closes on it. Cut to a low angle close on the person. The light closes around them and they rise: their feet lift cleanly off the wet street, the long hem and sleeves and their hair all stream downward as they climb, and water lifts off the road beneath them in slow threads. Their face stays turned upward, calm and amazed rather than frightened, clearly lit and clearly the same person. The camera stays with them and tilts up as they go, holding them in frame the whole way while the street falls away below and the creature's lit body grows above them, until they rise out of the top of the frame into the light. Stay on the person for this entire shot and end the film here. AUDIO: the deep quiet room tone of an empty city, faint water dripping and running, a low distant hum, one long low resonant call from the creature, and a soft rising swell of air as the person leaves the ground. Only one person exists in this entire video. No music, no narration, no dialogue and no voices. Do not generate subtitles, captions, on-screen text, a timestamp, a recording indicator, an interface overlay, a logo or a watermark. No second person, no crowd, no readable signage, no spacecraft, no tentacles, no grabbing or gripping of the body, no creature with a face or limbs, no final wide city shot without the person in it, and nothing that reads as a map or as lettering.

2 steps947.7K
Seedance 2.015s · 1:1
Inspired by Alin_Reaper05on X

Generate a live-action zero-g researcher floating board a derelict space station.

3 steps1325.2K
Seedance 2.54s · 16:9
Inspired by Dyyaiworkeron X

IDENTITY: @image1 and @image2 are two different people. Photocopy each face from its tag for the whole 30s. Do not morph. Do not describe them. They/them. @image1 and @image2 are face/identity only, not studio clothes. Surfwear. No other humans. 30 seconds, 16:9. Painterly semi-realistic animation (not live-action photo, not game CG). Deep blue / turquoise water, bright white spray, clear sky, strong sun. NO ON-SCREEN TEXT, captions, titles, logos. Prop: one red-and-white shortboard for @image1. If @image2 rides, a second board of the same family. Leash on the rear ankle, connected to the tail. OPENING: already on the water. Never a studio portrait as frame 0. 0–3s. Ultra-low, almost on the water, looking back from the nose. The red-white board cuts dark blue water. @image1 barefoot on the deck, one foot forward, knees bent. Spray. Camera tracks with the board. 3–6s. Pull back. First full view of @image1 and the forming wave. They drop along the steep face. @image2 is also in the lineup / on a board in the same wave system — readable, same face as the tag. 6–9s. Wide side follow. Huge teal wall. @image1 at the base, high speed. Peak curling, sun through the lip. 9–12s. Closer side. @image1 lowers for the tube. Hair and spray back. Hands for balance. 12–15s. Inside the barrel. Camera in the tube, shooting back. @image1 crouched, sliding the wall. Circular blue cave, sky in the exit. 15–18s. Track backward down the tube center. @image1 stays centered. Water tunnel. Small steering. Rim light. 18–21s. Low hero close on @image1. One hand toward camera. Barrel frames them. Tiny slow-mo ~1s, then normal speed. 21–24s. They exit the foam into sun. Small carve. Real weight and inertia. 24–27s. Wave flattens. @image1 stands taller, still slightly bent, glides the shoulder. Pull back. @image2 visible on the same clean water. No rocks. 27–30s. Camera rises and pulls to a wide aerial. Both of them small on a wide blue sea. Trails of white foam. Ending is CLEAN BEACH SAND — pale sand, no dark cliffs, no reef rocks. They keep gliding. Hold. Cut. PHYSICS: boards stay on the water. Feet do not clip through the deck. Wave rolls forward and tubes. Gravity on spray. SOUND: diegetic water, board, wind. No speech. NEGATIVE: rock cliffs, reef, extra third person, face morph, studio still, photoreal live-action, text, polo shirt, black knit top.

4 steps913.2K
Seedance 2.530s · 16:9
Inspired by @eshal__aion X

SCENE 1 0 to 4s — arrival. Crisp morning, light snow falling. @avatar steps out of a timber chalet doorway, breath visible in the cold. Camera trails from behind down a snowy cobblestone lane lined with wooden cottages, then swings round into a close-up as @avatar turns, catches the lens, and laughs, shaking their head slightly. SCENE 2 4 to 8s — first ski run. @avatar glides down a gentle beginner slope, snow spraying at the skis, pines blurring past. A low chase shot from behind, then a front-facing action-camera angle catching @avatar laughing while wobbling and steadying. SCENE 3 8 to 12s — pine forest. A worm's-eye view up through frosted branches, pale sun filtering down with soft flares off ice crystals. Cut to a close-up of @avatar walking through untouched snow, one mittened hand trailing a low branch, stopping to exhale a long visible breath and look up. SCENE 4 12 to 16s — café break. @avatar sits at a frosted window inside a small timber café, both hands wrapped round a steaming mug of hot chocolate under whipped cream. Warm interior light against the blue-white world outside. Close-up of marshmallows melting, then @avatar's contented half-smile watching the snow drift past the glass. SCENE 5 16 to 20s — sledding. @avatar pushes off on a wooden sled at the top of a gentle hill and speeds down laughing, hair flying loose from under the beanie. Camera tracks alongside at sled height. @avatar tumbles softly into a snowbank at the bottom, still laughing, covers their face with one mitten, then drops it and grins straight at the lens. SCENE 6 20 to 24s — evening market. A glowing market strung with warm fairy lights, snow settling on wooden stalls, steam rising from vendor carts. @avatar weaves through the crowd sampling mulled cider and gingerbread, face lit by string lights and lantern glow. Close-up as @avatar's eyes widen at the taste, lights thrown into soft bokeh behind. SCENE 7 24 to 27s — sunset. A wide silhouette of @avatar on a snowy overlook as the sun drops behind the range, sky shifting pale gold into soft violet, scarf drifting in the wind. @avatar tilts their face toward the fading light, one hand holding the beanie in place. SCENE 8 27 to 30s — fireside. A cabin interior at night, fire glowing, snow at a frosted window behind. @avatar sits curled on a wool blanket, mug in hand, firelight flickering across the face. Final intimate close-up: @avatar looks straight into the lens, lifts the mug slightly in a small toast, and smiles. NOBODY SPEAKS. No lines are delivered to camera at any point. Every beat is carried by expression, gesture and movement. CAMERA. Authentic travel-vlog cinematography — handheld shake, slow push-ins, natural drifting movement, occasional POV, subtle motion blur. Smooth cuts between scenes, no flashy transitions.

2 steps1693.1K
Seedance 2.530s · 16:9
Inspired by @PixelAigcon X

Seoul street at night, medium close-up. @avatar walks away from the camera along a narrow street lit by defocused neon signage and shop light, wet asphalt throwing reflections. The camera follows from just behind at @avatar's eye level, handheld with subtle natural instability — never jittery. @avatar turns its head back over its shoulder to glance into the lens and smiles, lifts its right hand and brushes its hair back from her face, then turns forward again and continues walking, drifting to the left of frame. Each of these happens exactly once, in that order — no repeated glances, no looped gestures.

2 steps19326.9K
Seedance 2.510s · 9:16
Inspired by @frametheory058on X

Cinematic travel-fashion chase film. @avatar is the lead — a real person filmed on location, exact face and identity kept consistent throughout, always wearing white wired earphones. @avatar2 appears at the very end as a friend. Concept: @avatar teases the camera, then runs — and the camera chases. Each time they move, a real in-world event (a passing bus, a splash, an elevator door, a thrown jacket, a tram, a reflection) carries us straight into a brand-new location: rain-wet city, Mediterranean old town, alpine valley above the clouds, golden-hour coast, neon night, misty mountain, blue-hour plaza. The camera loses them in a crowd — then a tap from behind, they're standing right there with @avatar2, and the two run off together as a clean movie-title card reads CATCH ME / IF YOU CAN. Feature-film look: natural handheld motion, 35mm grain, rich color arc from cool rainy city to warm coast to neon and blue hour, realistic skin and movement. Every transition physically motivated — no morphs, no portals. Premium cinematic-electronic track synced to the cuts, layered real ambience, no dialogue.

2 steps14122.6K
Seedance 2.530s · 9:16
Inspired by @maxescuon X

Generate two people in few different scenes with a snap of the fingers.

3 steps12211.2K
Seedance 2.530s · 16:9
Inspired by iamneuberton X

@image1 is ELARA. Photocopy face, bone structure, silver-grey wavy hair, brown eyes, skin, age. Do not recast as a black-haired East Asian woman with ponytails. Do not put OPENCLIPS.AI in the scene. OUTFIT from the ad (not the white strapless still): white cropped tube top, faded denim hotpants, scuffed brown hiking boots, thin chain anklet, small silver aviator sunglasses. Hair stays her silver-grey waves, breeze moving it. 30 SECONDS, 16:9, one continuous take, no cuts. Live-action cinematic. Late-afternoon Utah slickrock, burnt-orange sandstone, pale washed-blue sky. Bright yellow doorless Jeep Wrangler on a tilted slab. She sits on the hood, back against the windshield, one knee up, phone in both hands. Yellow Jeep is the only saturated note. Deadpan comedy. AUDIO: dry wind, raven, engine ticking. 0.8s one sharp phone ping. 1.2–4.0s chipper compressed voice-note: "Hey! Love it. Just one more quick change — can we get it as soon as possible? Thanks!" Then only wind. Optional tiny "uh oh" at 5.5s. No BGM. No on-screen text. TIMELINE 0–1s already on the hood, medium from the front bumper looking up, handheld drift, scrolling, small smile. 1–4s ping. Push to close-up face and phone. Smile flattens. She reads twice. 4–7s lowers the phone. Silent uh-oh: brows lift, mouth tight. Sunglasses down with one finger, glance left at a rock wall, right at a boulder, over her shoulder through the windshield at the empty back seat, down at the phone. Micro-shrug. Taps the phone on the hood once. 7–12s smooth zoom-out to full shot: woman + whole Jeep on the tilted slickrock, cooler and rolled tent on the back, one tyre against a boulder. She still looking around, phone up as if hunting signal. 12–17s pull-back and rise: Jeep a small yellow rectangle in house-sized boulders and sandstone fins; faint tyre scuff climbing a steep ledge behind. 17–22s keep rising: boulder field is a wide bowl ringed by fins and one natural arch, snow-dusted mountains on the horizon. The way out is near-vertical rock ledges — harder to drive down than up. 22–27s wide high aerial: slickrock to the horizon, Jeep a yellow pixel, no road, no town, no other vehicle. 27–30s settle extreme wide. Shadow of a fin sweeps over the Jeep as the sun drops. Hold. End. Keep the Jeep near frame center. Horizon level. No other people, no other cars, no paved road, no buildings, no water, no night, no titles.

2 steps1898.6K
Seedance 2.530s · 16:9
Inspired by @CaliraValon X

subject_definitions: @image_1 - the performer, first reference image; it defines face and identity. CHARACTER LOCK - HIGHEST PRIORITY: the person in every shot is exactly the person in @image_1. Preserve the facial identity, exact skin tone, hairline, hair length, texture and colour, apparent age, build and body proportions of @image_1 shot to shot, and the gender presentation of @image_1 exactly as shown. Do not beautify, slim, de-age or restyle @image_1. No other people appear. @image_1 outranks this text: wherever @image_1 and these words disagree, follow @image_1. @image_1 defines identity only - its clothing, pose, background and lighting are ignored. summary: [reference generation] A fifteen-second vertical fashion film: @image_1 walks an alpine meadow trail above a glacial lake and speaks one line across three shots. retention_analysis: @image_1 (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - identity, skin tone, hair, apparent age and build stay exactly as in the reference. detailed_description: Photorealistic cinematic fashion film at golden hour, warm low sun against the cool turquoise of the lake, hazy palette, shallow depth of field, subtle film grain. Wardrobe lock: @image_1 wears an oversized brown knit sweater and wide ivory trousers, taken from this text and not from @image_1, with no logos or printed words; fit each garment to the body of @image_1 without altering its design, cut or colour - only its drape adapts. Both hands of @image_1 keep five fingers. [Shot 1] A close shot on the sleeve and shoulder of @image_1, wildflowers crossing the foreground out of focus. The camera pulls out with large amplitude at slow speed as mountain wind lifts the knit fibres and the hair of @image_1, opening onto the trail, a turquoise glacial lake far below and a snow-patched ridge behind. [Shot 2] At 00:04.500, the shot cuts to a tracking shot alongside @image_1 walking unhurried, one hand brushing the grass. @image_1 (S1), speaking softly and unhurried, says: <d>[English] Sometimes all you need is a quiet place, a little fresh air,</d> <scenetrans> and the sentence continues uninterrupted into the next shot. [Shot 3] At 00:10.000, <scenetrans> the shot transitions to a close-up of @image_1 turning slightly toward the camera, the voice carrying over without a break. The camera pushes in with small amplitude at slow speed as @image_1 (S1) finishes: <d>[English] and a moment to slow down and enjoy where you are.</d> The camera then holds a static shot through the final frame. overall_soundscape: A steady mountain wind moves through the meadow grass and the knit fabric throughout. Quiet footsteps land on packed earth and gravel, and a few small birds call over the valley. non_diegetic_music: N/A

2 steps2418.3K
MiniMax H315s · 9:16
Inspired by @Goodmanprotocolon X

Ultra-realistic Italy summer travel vlog. @avatar is the traveler in every scene — same face and identity kept consistent throughout, candid and genuine, reacting naturally. It feels like real smartphone footage from a summer trip: subtle handheld shake, imperfect framing, natural light and Mediterranean haze, never staged. @avatar hops across iconic Italian spots — a cave restaurant, a Tuscan back road, an Amalfi lemon grove, a Venice gondola at dusk, a Cinque Terre terrace lunch, Capri's blue water, a Lake Como toast, golden-hour Florence, a Sicilian seafood dinner and a final Rome-alley aperitivo — smiling, laughing, living it. Stylish, comfortable Italian-summer outfits, unisex where possible. Upbeat summer track with real ambience: sea, café chatter, wind, laughter.

2 steps1164K
Seedance 2.09:16

Places you can film, and places you cannot

Half of this page is travel: city walks, beach days and mountain villages, shot as if a friend filmed them on a phone. The other half is worlds no camera reaches, from floating islands to cities that fold overhead. Both start from one photo of you.

Change the place, keep the traveller

Every location is written into the prompt. Swap the city, the season or the world and run it again. Your photo stays the reference, so the person walking through every version is you. Open any clip to read the full recipe.

Questions

Frequently asked questions

Real cities and landscapes shot like a travel vlog, and worlds that do not exist: floating islands, enchanted libraries, cities that fold into a sphere. Each workflow is a recipe someone already ran, and you are the one who walks through it.

The vlog workflows are written to. They ask for handheld framing, phone-camera light and a friend filming. The fantasy ones go the other way, with sweeping camera moves and a scale no camera could reach. Read the prompt on any clip to see which it asks for.

Yes. Every place is named in the prompt, so change the city, the season or the world and run it again. Your photo stays the reference, so the traveller is you in every version. Nothing else about the workflow needs to change for that to work.