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Luxury fragrance commercial rendered as a finished AI ad
mcp.openclips.ai

● REC · Your idea starts here

AI video generator. Your ideas, in motion

Turn a prompt or image into a video worth sharing. Start with your idea, or build on a community workflow.

GeneralSeedance 2.5

Free to brief. 50 credits on signup. No card.

Seedance Omni Flash MiniMax Hailuo Kling Happy Horse Grok Imagine Veo Runway Seedream Nano Banana GPT Image Ideogram Recraft Wan Z-Image Luma Ray Flux Pika Imagen SDXL Arrow Seedance Omni Flash MiniMax Hailuo Kling Happy Horse Grok Imagine Veo Runway Seedream Nano Banana GPT Image Ideogram Recraft Wan Z-Image Luma Ray Flux Pika Imagen SDXL Arrow

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Four buyers, four shelves. Every card is a real format with a real price behind it.

Ad formats

AI video ad generator for commercials that ship.

You stop briefing an agency for every cut. Pick an ad format. The price is on the card before you render.

TV Commercial

10s / 15s / 20s / 30s

Cinematic

10s / 15s / 20s / 30s

Product spec

10s

Creator-style

Paste a product URL. Get UGC ads.

You stop booking creators. Pick a format. The price is on the button.

UGC ad

15s / 30s / 40s

POV

15s

Street interview

15s / 30s

Ecommerce ads

Ecommerce ads for every SKU and every sale.

Unboxings, product shots and before-and-afters, plus the image ads around them. One product photo in, a launch set out.

Unboxing

15s

Product shot

15s

Before / after

15s

Listings

Make real estate videos from listing photos.

You stop hiring a crew for every listing. Pick a shape. The price is on the card.

Property ad

30s

UGC tour

30s

Cinematic film

30s

See what the world is rendering

AI videos the community rendered. Prompts included.

Real clips, real prompts, the model that made them. Remix any with one click.

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openclips

A 10-second vertical 9:16 cinematic ballet film. Photoreal, dynamic, cool. One lead only. @image1 IS THE CAT AND OUTRANKS EVERY WORD BELOW. Reproduce the cat in @image1 exactly — their coat colour and every marking in its exact place and shape, fur length and texture, eye colour, nose and paw-pad colour, whisker colour, ear shape and set, build and breed character — identically in every frame. Do not add or remove a marking, do not recolour, do not lighten, do not swap them for a different cat. Wherever this text and the attached photo disagree, follow the image. The cat@image1 is the dancer: standing on their hind legs, keeping their own face and head exactly as shown. Elegant and charming throughout, never uncanny, never a human face. WARDROBE: a WHITE ballet dress — romantic tutu, puffed sleeves, pale blue sash, white ballet slippers on the forepaws. The garment is fixed in design, cut, proportions and colour; only its drape and fit adapt to this cat's own body. Nothing else worn. STAGE: a dark theatre, painted burgundy-and-cream baroque backdrop, scuffed black dance floor, warm spotlights. No other people, no second dancer, no audience in frame. CAMERA: handheld follow, slightly low, full body in frame. Dynamic — the cat@image1 turns, opens their forelimbs to second position, executes a pirouette and a leap. AUDIO: beautiful orchestral ballet — strings and a soaring waltz. No lyrics, no voiceover. [0-3s] Already dancing: the cat@image1 in the white ballet dress, forelimbs open, bouncing on the black floor under the stage lights. [3-7s] Faster: a spin, the tutu flaring out, a jeté across the floor, cool and dynamic. [7-10s] Finale pose: one forelimb raised high, looking straight to camera, freeze. Hold. NEGATIVE: a human woman, a person, extra dancers, a second cat, a different cat, a human face on the cat, human hands or fingers, added or altered markings, changed coat colour, a coloured tutu, on-screen text, captions, credits, logos, watermark, horror, uncanny anatomy.

1 step
Seedance 2.510s · 9:16
The First Bead

Asset referencing: @image1 is the first frame of this video. It shows THE OBJECT cropped in extreme macro with its most recognisable part clearly visible, and it defines the object's colour, material, surface finish, and the look of the opening shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame outranks every word written below it. Wherever the image and this text disagree, follow the image. Every marking on THE OBJECT is a marking that already exists on @image1. THE SIGNATURE — read this before the timeline: THE SIGNATURE is whatever part of THE OBJECT a person would recognise it by. If THE OBJECT has a face, that is its signature. If it does not, its signature is its most distinctive feature — a label, a logo, an opening, a handle, a cap, a pattern, a moulded detail, a corner, whatever makes it that object and not some other object. Wherever this film refers to THE SIGNATURE, use whatever that is on @image1. HOW IT MELTS — the most important rule: every part of THE OBJECT stays joined to every other part for the entire film. It changes only by softening and flowing, the way warm honey and thick syrup behave. Its surface is one continuous unbroken skin at every moment, and its silhouette is always a single closed outline that sags, rounds and slumps. At any instant the shape is simply a softer, rounder version of the instant before — the change is always gradual and always connected. Whatever THE OBJECT is made of in @image1 — soft or rigid, glass, metal, plastic, card or fabric — under this heat it behaves as one thick warm syrup: it holds together and it flows, staying whole as it goes. Summary: a cinematic macro ASMR film in which THE OBJECT melts down completely, the camera moving through five distinct shots — extreme macro, a fast pull back to the whole figure, an orbit around it as it collapses, a punch back in to THE SIGNATURE, and a crane up over the finished pool. Timeline: 0–2s — Extreme macro, the framing of @image1. The camera creeps slowly closer still. Light refracts through THE OBJECT's material and a bright specular highlight slides across its surface as a wet sheen spreads over it. The first beads swell and start to run. 2–4s — The camera pulls back fast and smoothly in one continuous move, opening out from macro to reveal the WHOLE of THE OBJECT standing in frame. It is already going: its outline is softening, its material running down its sides and pooling around its base. 4–6s — The camera orbits steadily around THE OBJECT, holding it centred, while it collapses. Its shape sags and folds in on itself, its sides slump outward, and the molten material spreads across the surface in a widening glossy pool that the camera sweeps past. 6–8s — The camera punches back in fast, straight to what remains of THE SIGNATURE, filling the frame with it. It is soft now, rounding and sliding, and a thick runnel of material crosses it and runs off the lower edge. 8–10s — The camera cranes up and over, rising to look down on the pool from above as the last of the shape sinks into it. Rings spread out from the centre, slow and flatten, and the pool holds glossy and still at the final frame, the object's colour glowing through it and the faint outline of its shape readable in the surface. Notes: THE OBJECT keeps exactly the colour, translucency and surface finish it has in @image1 for the whole film, and everything that runs and pools is that same material in that same colour, holding the same hue and the same darkness throughout. The material behaves as one thick viscous liquid: slow, heavy and continuous, and volume is conserved — the pool grows by as much as the object loses. THE OBJECT melts down completely over the ten seconds, and THE SIGNATURE is the last part of it to go. The surface carries whatever real fine detail the material of @image1 actually has the whole way — suspended bubbles if it is translucent, otherwise its own grain, weave, moulding, seams or print — together with a faintly uneven sheen and micro-texture visible at macro magnification. The light stays one soft key from the upper left with a weak fill from the right for the whole film, and specular highlights slide across the material as the camera moves. Each of the five camera moves is smooth and continuous within its own section and the film runs as one unbroken take with no cuts. No subtitles. No BGM; generate only environmental sounds and action sounds: a close intimate ASMR mix, dry and present — the faint wet creep of the sheen spreading, a fat clean drip as the first bead runs, a low heavy sagging tone under the collapse, a soft rush of air as the camera moves, thick wet slumping as the shape gives way, and the quiet settle of the rings flattening out.

2 steps
Seedance 2.510s · 1:1
Inspired by @KrevixAion X

Subject: one figure. @image1, @image2 and @image3 are three wardrobe references of the SAME figure — face, body, proportions and surface finish are identical across all three and must not drift, be recast or reinterpreted in any shot. Hands in long matte-black gloves operate from off-frame and dress the figure remotely, never touching them. Shot 1: the figure @image1 stands centered, full-body, in their starting state. The outfit from @image1 flies in and physically dresses them. The figure @image1 strikes an editorial pose. One sharp gloved swipe pulls the outfit off and it falls to the floor. Shot 2: the outfit from @image2 flies in and dresses the figure @image2. The figure @image2 takes a strong pose. Both gloved hands pull the outfit away and the garments fall beside the first look. Shot 3: the outfit from @image3 assembles onto the figure @image3 layer by layer. Precise gloved gestures remotely tailor the waist, shoulders, lapels and cuffs with realistic fabric tension. Shot 4: the figure @image3 holds a powerful final fashion pose, surrounded by the discarded clothes. Shot 5: a gloved hand reaches forward. The figure @image3 physically takes the hand and walks confidently toward the fixed camera until their outermost layer naturally covers the lens and the frame goes to black. Scene: black seamless studio. Lighting and color: cinematic rim lighting, premium coffee palette with a burnt-orange accent. Camera: one locked frontal camera, no camera movement in any shot. Visual style: ultra-photorealistic premium fashion film. Realistic silk, leather, cashmere and wool. Realistic cloth physics, gravity and inertia. Seamless continuity between shots. Constraints: no magic, no glow, no portals, no particles, no morphing. Avoid generating any text or subtitles. Do not generate a logo. Do not generate a watermark.

5 steps1265.8K
Seedance 2.010s · 9:16
Across the Glass

Asset referencing: @image1 is the first frame of this video. It shows THE OBJECT standing on a thick sheet of clear glass, seen from a very low camera right down at the level of the glass, and it defines the object's colour, material, surface finish, the glass, the lighting and the framing of the opening shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame outranks every word written below it. Wherever the image and this text disagree, follow the image. Every marking on THE OBJECT is a marking that already exists on @image1. THE SIGNATURE — read this before the timeline: THE SIGNATURE is whatever part of THE OBJECT a person would recognise it by. If THE OBJECT has a face, that is its signature. If it does not, its signature is its most distinctive feature — a label, a logo, an opening, a handle, a cap, a pattern, a moulded detail, a corner, whatever makes it that object and not some other object. Wherever this film refers to THE SIGNATURE, use whatever that is on @image1. THE CAMERA — never leaves this position: it stays right down at the level of the glass sheet for the entire film, almost touching it, looking along and slightly up across the glass. Everything happens on the glass in front of the lens, and the spreading material comes toward the camera across it. HOW IT MELTS — the most important rule: every part of THE OBJECT stays joined to every other part for the entire film. It changes only by softening and flowing, the way warm honey and thick syrup behave. Its surface is one continuous unbroken skin at every moment, and its silhouette is always a single closed outline that sags, rounds and spreads. At any instant the shape is simply a softer, rounder version of the instant before — the change is always gradual and always connected. Whatever THE OBJECT is made of in @image1 — soft or rigid, glass, metal, plastic, card or fabric — under this heat it behaves as one thick warm syrup: it holds together and it flows, staying whole as it goes. Summary: an ASMR film shot from glass level, in which THE OBJECT melts down onto the glass and its molten material spreads across the glass straight toward the lens until it fills the frame. Timeline: 0–3s — The framing of @image1. The camera creeps slowly forward along the glass toward THE OBJECT. Where it presses on the glass a wet halo appears and begins to widen, and the light coming through the object makes that halo glow. 3–6s — THE OBJECT settles downward. Its body rounds and sinks and its material runs out across the glass in a widening glossy sheet, brightest and most luminous at its thin advancing edge. The camera holds low as that edge comes toward it across the glass. 6–8s — More of THE OBJECT sinks. THE SIGNATURE, still readable, comes down with the body toward the glass, growing larger as it descends toward the lens. 8–10s — THE SIGNATURE meets the glass, flattens gently and spreads into the sheet. The material floods forward and fills the frame, and the final frame is a still, glossy field of THE OBJECT's own colour, glowing where its material lets light through, with one soft highlight lying across it. Notes: THE OBJECT keeps exactly the colour, translucency and surface finish it has in @image1, and everything that spreads across the glass is that same material in that same colour, holding the same hue and the same darkness throughout. The material behaves as one thick viscous liquid: slow, heavy and continuous, and volume is conserved — the sheet on the glass grows by as much as the body loses. THE OBJECT melts down completely over the ten seconds and THE SIGNATURE is the last part of it to go. The light stays above and behind for the whole film so the material is always lit from the far side. The glass keeps its faint reflection, its visible near edge and its micro-texture. The camera moves slowly and smoothly and the film runs as one unbroken take with no cuts. No subtitles. No BGM; generate only environmental sounds and action sounds: a close intimate ASMR mix, dry and present — a soft wet creep as the halo widens on the glass, a low heavy settle as the shape sinks, the faint slide of soft material moving on glass, a thick wet spread as the sheet floods toward the lens, and one quiet settle as the surface stills.

2 steps
Seedance 2.510s · 1:1
What the Light Touches

Asset referencing: @image1 is the first frame of this video. It shows THE OBJECT standing on a dark surface in a broad wedge of soft daylight, and it defines the object's colour, material, surface finish, the lighting and the framing of the opening shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame outranks every word written below it. Wherever the image and this text disagree, follow the image. Every marking on THE OBJECT is a marking that already exists on @image1. THE SIGNATURE — read this before the timeline: THE SIGNATURE is whatever part of THE OBJECT a person would recognise it by. If THE OBJECT has a face, that is its signature. If it does not, its signature is its most distinctive feature — a label, a logo, an opening, a handle, a cap, a pattern, a moulded detail, a corner, whatever makes it that object and not some other object. Wherever this film refers to THE SIGNATURE, use whatever that is on @image1. THE LIGHT: the only light in this film is the broad soft wedge of daylight from @image1 — the kind that falls through a window and lies diagonally across a surface. It is wide, it spans a large part of the frame, and its edge is soft and diffuse. It keeps exactly that width, that warmth and that soft edge for the whole film, and it moves the way afternoon sun moves: slowly, as one big soft shape drifting across the scene. HOW IT MELTS — the most important rule: every part of THE OBJECT stays joined to every other part for the entire film. It changes only by softening and flowing, the way warm honey and thick syrup behave. Its surface is one continuous unbroken skin at every moment, and its silhouette is always a single closed outline that sags, rounds and slumps. At any instant the shape is simply a softer, rounder version of the instant before — the change is always gradual and always connected. Whatever THE OBJECT is made of in @image1 — soft or rigid, glass, metal, plastic, card or fabric — under this heat it behaves as one thick warm syrup: it holds together and it flows, staying whole as it goes. Summary: a cinematic ASMR film in which the warmth of moving daylight melts THE OBJECT down completely, the camera moving through five distinct shots — extreme macro on the sunlit surface, a fast pull back to the whole figure, an orbit around it as it collapses, a punch in to THE SIGNATURE, and a crane up over the pool at the end. Timeline: 0–2s — Extreme macro on THE OBJECT's sunlit surface. The camera creeps closer still. The daylight glows through the material and a soft broad highlight slides gently across it as a wet sheen spreads. The first bead swells and starts to run. 2–4s — The camera pulls back fast and smoothly, opening out to reveal the WHOLE of THE OBJECT standing in the wedge of daylight. It is already going: its outline softens and its material runs down its sides, pooling around its base where the light is warmest. 4–6s — The camera orbits steadily around THE OBJECT as it collapses. It sags and folds in on itself, its sides slump outward, and the molten material spreads into a widening glossy pool that carries the soft daylight across its surface. 6–8s — The camera punches in fast to what remains of THE SIGNATURE, filling the frame. The daylight lies across it warm and broad, and it rounds off, softens and slides. 8–10s — The camera cranes up and over, rising to look straight down on the pool as the last of the shape sinks into it. The wedge of daylight drifts slowly onward across the surface, rings spread out and flatten, and the pool holds glossy and still at the final frame with THE OBJECT's colour glowing through it. Notes: THE OBJECT keeps exactly the colour, translucency and surface finish it has in @image1, and everything that runs and pools is that same material in that same colour, holding the same hue and the same darkness throughout. The material behaves as one thick viscous liquid: slow, heavy and continuous, and volume is conserved — the pool grows by as much as the object loses. THE OBJECT melts down completely over the ten seconds, and THE SIGNATURE is the last part of it to go. Whatever the daylight lies on is warm and softly lit; whatever falls outside it stays in gentle shadow, and the boundary between them is always soft and wide. The surface carries whatever real fine detail @image1 actually shows the whole way — seams, grain, moulding, weave or print as the case may be — with micro-texture and a slightly uneven sheen. Each of the five camera moves is smooth and continuous within its own section and the film runs as one unbroken take with no cuts. No subtitles. No BGM; generate only environmental sounds and action sounds: a close intimate ASMR mix, dry and present — the faint wet creep of the sheen spreading, a fat clean drip as the first bead runs, a low heavy sagging tone under the collapse, a soft rush of air as the camera moves, thick wet slumping as the shape gives way, and the quiet settle of the rings flattening out.

2 steps
Seedance 2.510s · 1:1
openclips

A 12-second vertical 9:16 playful music-video. One continuous shot. Photoreal. @image1 is THIS cat: brown-grey tabby, white chest and paws, green-gold eyes, white muzzle. Lock that exact cat. Do not recast as a different animal or a person. The cat stands upright on hind legs in the middle of the room and DANCES like a toddler: bouncing, hip wiggles, little arms/paws pumping, head-banging, spinning in place, full of attitude. Cute, not horror, not human-faced. ROOM (CHANGED): not a white fireplace living room. A warm mid-century apartment — olive sofa, plants, wood floor, a window with afternoon light, a record player, no TV cartoon. Only the room is different; the dance energy stays. CAMERA: locked, slightly low, full body of the cat in frame. AUDIO: upbeat playful pop-funk instrumental that matches the bounce. No lyrics, no voiceover. [0-3s] Already dancing: the tabby on hind legs, bouncing, paws pumping. [3-7s] Sunglasses-attitude beat: bigger hip moves, a spin, tail for balance. [7-12s] Faster bounce, then a freeze pose looking at camera. Hold. End. NEGATIVE: a human child, a person, extra animals, the original fireplace, cartoon on a TV, on-screen text, logos, horror, uncanny human face on the cat.

1 step
Seedance 2.012s · 9:16
Street C-Walk

A 10-second dance video, vertical 9:16, photorealistic, one continuous shot. THE PET: exactly the animal in the attached photo. Keep its fur colour and pattern, every marking in the same place, its coat length, face markings, nose colour, eye colour and build. The photo outranks this text - if they disagree, follow the photo. It wears a black bandana over its head with the ears through and a thin gold chain. Nothing else. It dances upright on its hind legs, centred, full body in frame, staying on one spot. THE DANCE - a C-walk, flowing without a single pause. The hind paws stay close together and swivel: heels together with toes splayed out, then toes twisting inward as the heels push apart, twice a second, over and over. The knees bend deep and knock in and out. The body bounces, the shoulders roll, the head bobs on the beat. The front paws rest on its hips with the elbows flared wide, pumping on the beat, never leaving the hips. The dance is already running on the first frame - no still opening. SETTING: a street corner at night, one sodium streetlight overhead, wet asphalt, a chain-link fence and a low wall, a classic lowrider parked behind. Two cats of a clearly different colour sit on the wall, nodding along, never dancing. Camera locked and static, slightly low. THE FACE: deadpan the whole time, straight into the lens. Never smiles, never opens its mouth. ENDING at 9s: one front paw thrusts straight at the lens, everything stops dead, the music cuts out. Silence and stillness for the last second. AUDIO: an upbeat hip-hop beat, no vocals, no meowing. NEGATIVE: no humans, no text, no logos, no extra limbs, no distorted paws, no fur colour or pattern different from the photo, no smiling, no open mouth, no paws leaving the hips, no walking or travelling, no pausing, no camera motion, no cuts, no fade.

1 step
Seedance 2.510s · 9:16
Inspired by Coinis AIon organic

IDENTITY LOCK — @image1: keep the exact face, bone structure, eyes, eyebrows, nose, mouth, skin tone, hairline, hairstyle, hair length, texture and colour, freckles or marks, apparent age, build and proportions identical in every frame. The attached @image1 outranks every word: where text and image disagree, follow the image. @image1 is an adult, is the only person in the frame, and never turns into anyone else. WARDROBE — the clothing comes from @image1 and never changes. @image1 stays fully dressed in a complete outfit with ordinary closed shoes on at all times, never barefoot. SCENE — @image1 moonwalks down an empty city street at night, just after rain. Wet asphalt throws long reflections of shopfront neon and one warm sodium streetlamp; steam drifts from a grate in the mid-ground; parked cars sit far down the street; nobody else is there. Let each beat play out fully and finish before the next begins; ONE continuous coherent take, no cuts and no scene changes. The move reads as a real moonwalk: the weight stays on the front foot while the back foot drags flat along the wet ground, the body drifting backwards while the legs step visibly forwards, both feet always in contact with the asphalt. 0-1.5s — @image1 stands centre frame in a loose ready stance, one hand low at the side, head up and eyes straight into the lens, holding still through the first bar. Camera at knee height, @image1 filling the lower two thirds of the frame, the streetlamp flaring behind one shoulder. 1.5-3.5s — the first glide: @image1 plants the right foot, drags the left back along the wet surface, then reverses the weight and travels smoothly backwards on the beat, arms swinging loose and low, shoulders settling into the rhythm. The shoes scuff a faint spray off the film of water. 3.5-5.5s — @image1 keeps gliding away from the lens and adds a clean arm isolation, one hand sweeping across the chest and snapping out to the side, neon reflections sliding underneath. The camera tracks backward in parallel at exactly the same speed, holding the same framing. 5.5-7s — a hard stop, a two-step shuffle on the spot, then one crisp chest pop and head turn to the lens on the beat. The camera pushes in slowly to a waist-up framing, still at knee height. 7-8.5s — @image1 spins one clean half turn on the ball of one foot and moonwalks back the other way toward the camera-left edge, shoulders low, perfectly on the beat, feet never leaving the ground. 8.5-10s — @image1 stops sharply, snaps into a final pose with one arm raised and the chin up, holds it while the streetlamp flares and the wet asphalt glows, then drops the arm and looks into the lens as the last beat lands. The camera eases back to reveal the whole street. CHOREOGRAPHY — clear preparation before the turn, accurate foot placement, weight visibly shifting on every glide, natural knee compression, realistic hair and fabric movement, believable momentum and inertia. ANATOMY — @image1 has exactly two arms and two hands with five fingers per hand, two legs and two feet, both feet contacting the ground in a clean natural gait. LOOK — ultra-photorealistic, filmed on 35mm, shallow depth of field on the closer framing and deep focus on the wide, natural night exposure, subtle autofocus adjustment, realistic grain, natural motion blur on the limbs, cinematic shutter. Warm sodium key from camera-right, cool neon fill and coloured reflections in the wet asphalt, a soft rim along the hair and shoulders, long physically correct shadows that move with @image1. AUDIO — music only: an original funk track with a clear steady beat, slap bass, tight drums, muted guitar stabs and a bright synth hook, mixed full and loud so the music fills the entire soundtrack from start to end. No ambient or environmental sound, no street or traffic noise, no footsteps or shoe scuff, no foley of any kind, no recognisable copyrighted melody, no spoken dialogue, no invented language. NEGATIVE — any ambient, environmental, traffic or foley sound, footsteps or shoe-scuff audio in the mix, music too quiet or not clearly audible; a scene cutting off mid-action; jumping to a random unrelated scene; skipped or truncated beats; @image1 vanishing, dissolving, fading or teleporting, every exit is physical; a second person, a duplicated or mirrored @image1; @image1's face, hair, skin tone, body or age changing; a third hand, extra arm, more than two hands, extra or missing fingers; extra or missing legs, feet sliding without a step, floating or hovering above the ground, warped or morphing limbs, blurred or duplicated feet, gait glitching, body distortion while dancing; bare feet, barefoot, missing or a single shoe, partially undressed, changing outfit; slow motion, speed ramps, repeated movement loops, spinning camera, aerial shot, excessive motion blur; plastic or beauty-filtered skin, anime, cartoon or CGI look; on-screen text, captions, subtitles, numbers, readable signage, invented logos or watermark; only the elements explicitly described appear.

2 steps
Seedance 2.515s · 9:16

Every AI video model. One login.

58 live AI models. One login.

Draft on a fast model. Finish on the flagship. Every render lands in one library.

Seedance 2.5FLAGSHIP

ByteDance · video · The flagship. Full scenes in one take.

from ⚡41

Seedance 2.0

ByteDance · video · Native 4K and strong prompt adherence.

from ⚡33

Gemini Omni FlashFLAGSHIP

Google · video · Google any-to-any video with built-in sound.

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MiniMax H3

MiniMax · video · Nine reference stills in one brief, out at 2K.

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Hailuo 2.3

MiniMax · video · Two fixed stops, and you know both prices.

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Kling 3.0HOT

Kuaishou · video · The image-to-video workhorse creators favor.

from ⚡46

Happy Horse 1.1NEW

Happy Horse · video · The newcomer built for character-consistent story clips.

from ⚡86

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OpenClips MCP

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Connect once. Then ask in plain words. Every live model answers, and the take lands in your library.

Server addresshttps://mcp.openclips.ai
ClaudeClaude CodeChatGPTCursorVS CodeGrokHermes agentOpenClawOther MCP client
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  2. Step 02

    Describe the clip

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  3. Step 03

    The take lands in your library

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Before your first clip

AI video questions, answered.

An AI video generator turns a text prompt, an image, or an existing clip into a new video. You describe what you want, choose a model, and the model renders it. OpenClips puts the major video and image models behind one composer, so the same idea can run on any of them.

Yes. Every clip in the community gallery shows the prompt behind it, and one click loads that prompt into the composer. The ready-made formats work the same way: pick the shape you need and the composer opens filled in, waiting for your product and your words.

Yes. Choose an image-to-video model, add your image, and describe the movement you want. Your selected model determines the supported inputs and settings. Use an image you have permission to use.

You can explore examples and prepare your idea for free. New accounts receive a one-time ⚡50 grant for selected starter image models. Video generation requires paid credits from a plan or credit pack. No card is required to create an account.

The credit cost depends on the model and settings you choose. After sign-in, the Generate button shows the quoted credit price before you confirm. Compare plans, credit packs, and the model rate card on the pricing page.

Choose a model or format that supports the shape your post needs. You can create a social clip, a product scene, or an ad, then review and download the result. Available aspect ratios depend on the selected model or format.

Length, resolution, and audio options depend on the model or format. The composer shows the settings available for your selection. Check those options before generating, especially when your project needs speech or sound.

No. You can buy a credit pack for an individual project or choose a plan for ongoing work. Credits are shared across the available models. Check the pricing page for billing details and the terms that apply to your purchase.

The flagships you can run today: Seedance 2.5, Kling 3.0, Veo 3.1, Grok Imagine 1.5, Hailuo 2.3, Wan 3.0, FLUX 3, Runway Gen-4.5, Happy Horse 1.1, Gemini Omni Flash, MiniMax H3 on video, and Nano Banana, Ideogram 4.0, Recraft V4.1, Seedream 5.0 Pro, Z-Image Turbo, GPT Image 2 on image. Every older version of each family keeps its own page on the models hub. Pika, Luma Ray, Imagen, SDXL and Arrow are announced as coming soon. Sora 2 was discontinued by OpenAI, and its page shows what replaces it. New models ship fast.

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