Every workflow in this category. Open one. Remix the recipe.
24 Memes & Reactions workflows
A single unbroken pull-back from an extreme close-up of your face mid-scream out to a wide of the whole office, revealing you sealed inside your booth while nobody reacts. Upload your face and your booth. With sound, at the length you choose.
A two-step reaction film. Step 1 places @image1 in a dim museum gallery beside a colossal Renaissance portrait, pointing and grinning — one still that fixes the face, the set and the wardrobe. Step 2 takes that frame as its opening shot and runs in four beats: the gallery lights cut, the painted eyes ignite red, the canvas bursts and a chrome cyborg strides out, then a tight recoil on @image1 with the cyborg's arm still in frame.
EATING MY CAT'S FOOD You sit on the sofa beside the cat holding @image1 — your own pack of cat food — and casually eat a piece of it yourself. The cat freezes; three hard snap zooms land on its face; then it climbs onto you for the bag and you hold it away. Attach one straight-on photo of the pack and one clear head-and-shoulders photo of your face. 18s.
Cyberpunk action-comedy. Same pace and beats as a missed-train revenge, recast in a neon mega-city transit station. Rain on plexi, magenta/cyan signage, wet concrete, holographic ads. No on-screen text. @image1 is the FIRST PERSON — photocopy their face, bone structure, eyes, nose, mouth, hairline. Preserve their gender presentation exactly as shown. Use they / their / them only. @image1 is FACE ONLY, not their clothes. Dress them in cyberpunk streetwear (dark top, neon piping, techwear). Do not invent different faces. @image2 is the SECOND PERSON — photocopy their face exactly. Preserve their gender presentation exactly as shown. @image2 is FACE ONLY. Dress them in cyberpunk transit wear (dark tech shirt, dark trousers). Do not invent different faces. 0–4s: @image1 runs down rain-slick neon stairs toward a waiting mag-train. Handheld, fast. 4–8s: Doors slam shut as @image1 reaches them. @image2 is inside, sees @image1 through the glass, laughs. 8–12s: @image1 stares, angry. @image1 says “Are you seriously laughing?” @image2 laughs again. 12–16s: @image1 punches the door glass; it cracks and breaks realistically, no gore. 16–20s: @image1 reaches through, grabs @image2's shirt, pulls @image2 safely onto the platform. @image2 lands awkwardly, shocked. 20–24s: @image1 calmly climbs through the same hole into the train, straightens their cyberpunk outfit, walks in. Stunned passengers watch. 24–27s: @image2 sits outside, humiliated. Passengers behind glass start laughing, then all laugh. 27–30s: @image1 looks at @image2 through the window, tiny satisfied smile, turns away. AUDIO: subway rumble, rain, glass crack, crowd laugh. No music. NEGATIVE: no pastel pajamas, no identity drift, no gore, no captions, no teleport, no regenerating glass.
Photorealistic live-action comedic short, cinematic quality, warm dimly lit bedroom-study at night — bookshelves, a warm desk lamp, curtained window. Single character @image1 (identity locked to reference). Preserve their gender presentation exactly as shown. Use they / their / them only. Humor comes from the absurd mismatch of scale: a huge overreaction to a tiny annoyance wrecks the room. PRODUCT IS OPTIONAL AND CAN BE ANY ITEM: @image2 = any single product or item the user plugs in — a handbag, a watch, a gadget, a snack pack, a cosmetic, anything — shown exactly as its reference, keeping its shape, colour, materials and any label or detail identical and clearly visible. If an @image2 reference IS provided, include the "showing the item" action and keep it clearly visible as written. If NO @image2 is provided, SKIP every product action and reference — do not invent, add or imagine any item — and keep the rest of the video exactly the same; in that case @image1 is just relaxing empty-handed before the fly lands. 0-5s: intimate close-up of @image1 sitting on the floor of the cozy room. IF @image2 is provided: @image1 casually holds and shows the item from @image2, turning it in their hands and angling it toward the camera so it is clearly visible, relaxed and pleased with it. IF NOT: @image1 simply sits relaxed, hands empty. Then a single fly lands on @image1's forehead; @image1 slaps their own forehead hard to catch it, but the fly darts away unharmed and @image1 winces in real pain from the smack. 5-9s: irritated, @image1 rises, eyes narrowing at the buzzing fly. The air tightens and begins to swirl; @image1 raises both hands and powers up — hair lifts and blazes with a glowing neon-orange aura, keeping its own colour and length, fine particles and energy spiralling up from their hands, fabric and hair rippling in the rising wind. Books and papers start to flutter. 9-14s: in full power state, wrapped in a neon-orange aura, @image1 throws fast, believable martial-arts strikes and stances around the room, chasing the tiny fly with deadly seriousness. IF @image2 is provided: the item @image2 is knocked from their grip and tumbles and spins through the air in the swirling energy with believable object physics, landing somewhere in the room, still intact and matching its reference. Real momentum and body weight. 14-20s: @image1 unleashes a burst of brilliant white-blue energy FROM THEIR HANDS (never from the mouth or head). The ceiling cracks and tears open into a huge hole revealing the dark night sky, walls fracture, the desk lamp topples, books and furniture are thrown across the room in a storm of dust. The entire rented room is accidentally destroyed. 20-25s: the energy dies down. @image1, their hair still glowing with the aura, freezes and slowly looks around the wrecked room, shocked and breathing heavily, realizing what they just did. The tiny fly calmly buzzes past, completely unharmed. 25-30s: a gigantic furious English bulldog looms up out of the wreckage — the landlord — unnaturally large, heavy and wrinkled, with glowing eyes and an intimidating presence. In a dramatic slow-motion extreme close-up, the giant bulldog's paw smacks squarely into @image1's face, squishing their cheek and knocking them sideways; @image1's shocked expression and flying, still-glowing hair captured in crisp slow motion. Hard cut to black. Realistic physics and biomechanics throughout — correct body weight, inertia, momentum, real debris and dust, believable destruction, exactly two hands on @image1 at all times. Handheld-but-controlled cinematic camera, shallow depth of field, warm interior light with cool blue from the sky through the broken ceiling, volumetric dust, dramatic shadows, film-quality color grading, photorealistic skin and hair. @image1 stays fully and modestly clothed at all times, no nudity. The transformation adds only a glow around their hair — hair colour, length, face and identity stay identical to the reference before and after. Diegetic sound and an orchestral swell only; no spoken dialogue, no invented language. Negative: no beam, laser or light from the mouth or head (energy comes only from the hands); when no product is provided, any invented item, product, box or package on screen; the @image2 item changing shape, colour or detail, breaking or duplicating; any gendered, ethnic or racial description of the character; nudity; letters, words, on-screen text, captions, logos or numbers (except a label that is part of the @image2 item itself when provided); resemblance to any known or published character design; identity drift, deformed or changing face, extra fingers, a third hand or extra arm, plastic skin, cartoon physics, watermark.
CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, shot to shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or reinterpret it. Do not beautify, slim, de-age or restyle them. The attached image outranks every word below it: wherever the image and the text disagree, follow the image. Frame 1 is already in the scene — never a studio portrait, grey backdrop, or the attached still as an opening plate. Use they/them throughout. No other people. Create a 15-second ultra-realistic early-2000s consumer camcorder home video in London. 9:16. The person in the attached reference is the only person. OPENING — MANDATORY: Frame 1 is already in the London street, handheld camcorder running. They are already mid-run toward a bus. Do not open on a studio portrait, grey backdrop, still headshot, or the attached image as a plate. NEVER insert the attached still, a grey seamless, or a beauty-headshot as a cutaway. Every single frame is handheld location footage. The spoken line is delivered on the street, in the hoodie, after missing the bus — not as a studio talking-head. IDENTITY: preserve the attached face exactly, including eye colour, skin marks, hair and ears exactly as in @image1. Do not change the face. Wardrobe, locked: a light summer hoodie over a plain top, shorts, sneakers and a small crossbody bag. Fit these clothes to the attached person's body. Do not restyle the hair except as wind and running move it. STYLE: handheld footage from an old consumer DV camcorder on a hot summer afternoon in a quiet older London neighborhood. Brick terraces, a red double-decker bus, a corner café with a takeaway window, a shop front with a glass display. Strong natural handheld shake, imperfect framing, autofocus hunting, faded DV colours, mild tape noise. No cinematic gimbal. Never show the camera operator. No other faces (barista hands only if needed, no face). 0–3s — chase: Already running after a red double-decker pulling away from the stop. Chaotic handheld chase, breathing, footsteps. They miss it by a second. 3–6s — the line: They stop, out of breath, turn fully toward the camera and clearly say in English, exact lip sync: "Oh, I guess I'll walk today." Those exact words. Then a small resigned laugh. Do not say "I'm going to drive it." 6–10s — coffee: They duck to a neighbourhood café takeaway counter, grab a paper takeaway coffee cup with a lid (plain cup, no brand logo), pay quickly, keep walking. Cup stays in one hand for the rest of the clip. 10–13s — shop window: They slow down and peer through a shop window at something in the display, coffee in hand, a beat of curiosity, then keep walking. 13–15s — heat: It is baking hot. They pull a small paper fan from the bag and fan their face while holding the coffee, slightly overheated, a little laugh, camera still following. Abrupt DV cut. AUDIO: one spoken English line only — "Oh, I guess I'll walk today." Plus running, breathing, bus engine, café clink, street, fan flutter. No music, no subtitles, no logos, no watermark. No on-screen text. Duration: exactly 15 seconds. Aspect ratio: 9:16.
The viral burn-bridges trend: you walk away from your ex in your dream dress, sipping champagne, and set the bridge on fire behind you. Upload a selfie and your dress. 15 s, vertical.
THE STORY: residents on the east side say the new streetlights are watching them, and the council insists the lights are only lights THE DISMISSAL: They're lights. They're just lights. THE RELATIVE: parent Those three lines are the joke. Change them and nothing else — their values are never restated below. ASSET MAP — every reference is bound here and cited by tag below: @image1 — the first frame. The person in it is THE PERSON for this entire take. CHARACTER LOCK — HIGHEST PRIORITY: The person is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, from first frame to last. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. Use they / their / them only. No face changes, no identity drift. No other people on screen. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame is the person and the set. The attached image outranks every word written below it: wherever the image and this text disagree, follow the image. A single continuous take on the floor of a television news studio — exactly the set of @image1, with the studio camera in the left foreground. PRIORITY 1 — SPOKEN LINES, in English, in their own natural speaking voice. 0 to 5 seconds — polished broadcast delivery, perfect diction, looking straight into the studio camera's lens. They read THE STORY as a news item, then hand off, verbatim: "Let's go to the report." 5 to 11 seconds — they believe they are off the air. Quiet, tired, speaking sideways to someone off camera, not to the lens. First, verbatim: THE DISMISSAL. Then, after a short beat: "My THE RELATIVE called me about this one. My own THE RELATIVE." 11 to 13 seconds — a calm, flat voice from off camera, unhurried, simply stating a fact, verbatim: "We're still live." PRIORITY 2 — THE JOLT. At 13 seconds their head snaps back toward the camera lens and their eyes widen. They say nothing more. PRIORITY 3 — PERFORMANCE. Keep it small and contained. The instant the handoff ends at 5 seconds their shoulders drop and they settle back into the chair, turning slightly away from the lens toward the off-camera voice. They look down at the desk. They rub one eye with their fingertips. They are weary, not disdainful — this is someone fond of the person who believed it. Do not throw the head back, do not mug, do not play it broad. PRIORITY 4 — THE STUDIO CAMERA. The broadcast camera in the left foreground stays absolutely motionless on its pedestal for the entire take, lens trained on them, never repositioned and never switched off. It is visible in the frame from the first second to the last. PRIORITY 5 — OUR CAMERA. Locked off on a tripod. No movement, no zoom, no cuts, no close-ups, no change of framing at any point. One continuous take from first frame to last, held at the framing of @image1. IF THE TAKE RUNS LONGER THAN 15 SECONDS: hold on them after the jolt. They do not speak again. They straighten slowly, square their shoulders, touch the knot of their tie or their collar once, and settle back into exactly the posture they held in the first five seconds — the professional mask going back on, far too late. The take ends there, still at the same framing. Hands keep five fingers. No text, lettering, captions or station graphics anywhere on screen.
CHARACTER LOCK — HIGHEST PRIORITY: @avatar is the person in the attached first frame, exactly as shown. Preserve facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build, body proportions and gender presentation exactly as shown. Do not beautify, slim, de-age or restyle. Preserve their gender presentation exactly as shown. Use they / their / them only. Every reference to the person in this prompt is @avatar — no pronouns, no description. The shot continues from the attached frame and never leaves that office. The machine @avatar faces is the one already in frame: keep it exactly as shown, in shot the whole time, never replaced and never redressed. A 1990s Hong Kong martial-arts film homage, played completely straight — no winking at the camera. Single continuous take. PRIORITY 1 — SPOKEN DIALOGUE, these exact lines, natural office voices, English: 0.5-3s — a seated colleague, not looking up from a monitor: "Is it jammed again?" 3-6s — @avatar, settling deeper into the stance: "I don't speak to it anymore." 9-11s — @avatar, catching the sheet one-handed without looking: "Double-sided." PRIORITY 2 — THE AUDIENCE: four colleagues roll their office chairs backwards to clear a circle around @avatar and watch like spectators. They stay visible in frame throughout and never leave the shot. PRIORITY 3 — CHOREOGRAPHY, performed with total seriousness, every move a precise and controlled gesture: 0-3s @avatar holds the stance and rolls the neck once. 3-6s one flat palm sweeps across the front of the machine in a single motion. 6-9s @avatar turns, and at the top of a jump the sole of a shoe closes the machine's lid. Lands. Holds a still pose, one arm extended toward it. 9-12s the machine feeds out one clean white sheet; @avatar catches it one-handed without looking. 12-15s @avatar bows to the machine. Hold on the bow. PRIORITY 4 — AUDIO ARC: a low ceremonial gong and taiko drums build from 3s and peak at the jump. The instant the sheet appears at 9s everything cuts to silence — the line lands inside that silence, and the bow plays with nothing but room tone. Camera: slow arc around @avatar for the stance, steady wide for the choreography, push in for the bow.
4:3 10 seconds. ONE continuous MiniDV shot. No cuts. No slow-mo. No captions. No music. No DV camera body in frame. CHARACTER LOCK: the person is exactly @image1. Preserve face, hair, skin, age, build, gender presentation. Use they / their / them only. @image1 = FACE only. Photocopy this person. Do not copy studio wardrobe from the lock. STANDING: both feet ON TOP of a real wooden broom shaft, body upright, like standing on a sword or skateboard. The broom is under their shoes. NOT sitting. NOT straddling. NOT riding. One broom, stick forward, bristles behind. No glow. SETTING: NYC around 2000. Brick, fire escapes, yellow cabs, rusted yellow-and-black truck HEIGHT BAR across the road ~4.5m. Not China. Empty-ish street. MiniDV handheld, 50mm-ish. Photographer on the sidewalk. Broom ~3m up. They look at the CAMERA while flying by, not at the bar. Only the forehead can hit the bar. 0.0–1.5s Messy street. They STANDING on the broom fly in FAST past camera. Photographer pans right. Glance at camera. Height bar already on the right. 1.5–3.0s They AND the bar visible. Still looking at camera, still STANDING. Off-screen English: “Watch out!” Broom tip passes under. Forehead clips the bar. Dong. Off the broom. Broom drops. They fall. 3.0–10.0s Camera yanks down, brief blur, finds them. Hit pavement, half-roll, sit up, hand to forehead, look at the bar, annoyed. End handheld. They do not fly again. AUDIO: DV wind, traffic, cloth, dong, thud, gasp. No score. English only if anyone speaks. Never a studio still as frame 0.
30 seconds, 9:16. Cute 3D animation. Static camera per scene. HARD CUT. Lip-sync English. Photocopy the characters from the stills. Do not invent new gadget designs. @image1 = the angry old phone vs the smug smartphone, exactly as drawn in @image1, in the setting shown there. @image2 = the angry old PC vs the smug laptop, exactly as drawn in @image2. @image3 = the angry floppy vs the smug USB stick, exactly as drawn in @image3. @image4 = the angry filament bulb vs the smug LED bulb, exactly as drawn in @image4. 0.0–7.0s @image1. Old phone angry: "I survive wars, you panic at 5% battery." Smartphone smug: "Yeah, but people love touching me, not bricks." Cartoon kick. HARD CUT. 7.0–15.0s @image2. Old PC angry: "I built empires of code before you even had a battery." Laptop smug: "And I run circles around you without needing half the desk." Fist slam, steam puffs. HARD CUT. 15.0–23.0s @image3. Floppy angry: "I stored legends when you did not exist." USB smug: "And needed 10 copies for one song. Move aside, fossil." USB points. Floppy shocked. HARD CUT. 23.0–30.0s @image4. Filament bulb angry: "I sparked the modern world while you sip electricity like a minimalist intern." LED smug: "And I outlast you by decades while you burn out chasing nostalgia." Filament bulb sparks and dims. HOLD. AUDIO: two cartoon voices per scene. No songs. NEGATIVE: overlay type, extra gadgets, humans, recast characters that don't match the stills.
FICTIONAL RECREATION — Hyper-realistic unscripted water-park obstacle challenge, photorealistic live-action, ONE CONTINUOUS TAKE, no cuts, no transitions, no time jumps, no camera teleportation. One face reference used strictly for identity consistency. Preserve facial identity, facial proportions, hairstyle, skin texture, apparent age and recognizable features throughout the entire shot. No face swapping, no identity drift. Preserve their gender presentation exactly as shown. Use they / their / them only. CHARACTERS: @image1 = main contestant. From the @image1 reference take ONLY the face, facial identity and hair — do NOT copy any clothing from the reference. Dress @image1 in swimwear appropriate for a water park (a modest swimsuit or swim trunks), fully clothed and decent, no nudity. Wet hair and skin, natural body proportions. THE FRIEND = a second contestant invented for this film (no reference), dressed in swimwear. @image2 = the featured device, exactly as its reference — it can be a smartwatch OR a phone OR a similar wearable/handheld gadget; match @image2's shape, colour and screen precisely. If @image2 is a wristband/watch it is worn on @image1's wrist; if it is a phone or handheld device @image1 holds it in one hand. Its screen stays clearly visible and readable in its close-ups. SETTING: large modern outdoor water park on a bright summer afternoon. Giant inflatable obstacle course floating in a big pool, climbing platforms, floating balance beams, slippery ramps, overhead water jets, inflatable barriers, spectators behind safety rails, lifeguards, wet concrete, colorful umbrellas, realistic resort architecture. Hundreds of subtle background actions create authentic environmental life without distracting from the main action. 0-3s: opening — @image1 brings @image2 up toward the camera in a relaxed, anatomically natural pose (a wrist turned gently to face the lens if @image2 is worn, or the device held up in one steady hand if it is a phone/handheld), the arm, wrist and hand clearly belonging to @image1 and connected naturally to their body, with correct orientation and no strain. @image1 taps @image2's screen once with a finger, then says clearly and naturally, "Let's track my time," and grins before turning toward the course. Handheld camera at pool level, autofocus settling on @image2's screen, then on the contestant. 3-7s: camera roughly three meters behind @image1 at pool level, handheld but professionally operated, following as @image1 runs toward the first floating obstacle while the friend watches from the side. Small realistic handheld movement, occasional water droplets crossing the lens. 7-11s: @image1 jumps onto a wet inflatable platform; the landing is slightly unstable, one foot slides forward unexpectedly, they recover for a moment, laugh nervously, then continue. Camera moves closer keeping continuous spatial relationship and human-scale perspective. 11-16s: @image1 attempts a narrow floating balance beam; a foot slips, they grab a flexible overhead rope and swing sideways with real momentum, the rope stretching and pulling their body back toward the obstacle. The friend reacts from the adjacent platform, stepping backward to avoid the swinging contestant. 16-20s: @image1 regains balance but accidentally kicks a large inflatable obstacle; it shifts dramatically and a nearby water jet activates into it, throwing up a sudden burst of spray. A loose inflatable flamingo float drifts free across the water behind them. The camera operator instinctively steps back while still filming, briefly losing perfect framing before quickly reacquiring @image1. 20-25s: @image1 tries to escape across a slippery ramp but loses traction completely and slides uncontrollably downhill; their sunglasses fly off and land on the drifting flamingo. The friend reaches toward them but misses. @image1 collides softly with a large inflatable barrier, rebounds, spins naturally and falls backward into the pool. 25-30s: a huge realistic splash momentarily covers the camera lens; the operator wipes it while staying in the same physical spot. Through droplets and distorted reflections, @image1 resurfaces laughing, glances at @image2 (its screen still running) and grins, while the friend laughs in the background. Camera settles into a final medium-wide composition showing both contestants, the obstacle course, lifeguards and surrounding spectators. PHYSICAL REALISM: every movement follows believable human biomechanics and real water physics — correct body weight, inertia, friction, momentum, buoyancy, splash displacement, wet-surface slipperiness, inflatable deformation, rope tension, water spray and gravity. All arms, wrists and hands stay anatomically correct and naturally connected to their owner. No floating bodies, rubbery limbs, impossible recoveries, teleportation or cartoon physics. Exactly two hands per person, believable at all times. CAMERA REALISM: authentic handheld operator behavior — natural micro-jitter, slight bobbing while walking, imperfect framing during sudden action, realistic autofocus hunting, exposure adaptation between bright sun and shade, lens water droplets, temporary obstruction, realistic motion blur. The camera physically moves through the environment rather than cutting between viewpoints. LIGHTING: strong natural afternoon sunlight, realistic reflections on wet skin and inflatable surfaces, physically accurate water highlights, soft shadows, subtle haze, consistent sun direction throughout. AUDIO: pure location sound — running footsteps, splashing water, inflatable material flexing, distant conversations, excited spectators, water jets, lifeguard whistles, @image1's spoken line "Let's track my time" delivered clearly and lip-synced, and their laughter, the friend shouting a spontaneous reaction, heavy splash impact, water dripping onto the camera microphone. No music, no cinematic sound effects. CONTINUITY LOCK: one single continuous take, no cuts, no hidden cuts, no camera teleportation. @image1 remains identical to their reference throughout; @image2 stays the exact device from its reference and never changes type; preserve hairstyle, body proportions, wetness progression, environment, obstacle positions and sunlight direction. Every action logically causes the next. Negative: @image2 changing type or turning into a different device (a phone becoming a watch or vice versa) — keep exactly what the reference shows; a twisted, inverted, over-rotated or backwards forearm or wrist; the arm or hand looking detached or like it belongs to a different person; a disembodied or floating arm; unnatural wrist rotation; more than two arms; the jacket, blazer, coat or any outdoor clothing from the reference image; formal or street clothes; anyone dressed in non-swimwear near the pool; any gendered, ethnic or racial description of either contestant; nudity; identity drift or face swapping; letters, words, on-screen text, captions, logos or numbers (except the screen of @image2); a third hand, extra arm, more than two hands, extra or missing fingers; cartoon or exaggerated physics; visible cuts; watermark.
A fifteen-second candid handheld home video in a modern kitchen on a dark rainy morning. @image_1 fights a tightly sealed glass jar in three escalating attempts - bare hands, then a tea towel wrapped around the lid, then the whole body braced against the worktop - and when the lid finally pops, dips a fingertip in to taste it and turns to the camera with a small proud smile. Natural location sound only, no music.
Five steps, one render. Steps 1 and 2 are your two avatars: Avatar 1 brings the gift and ends up running, Avatar 2 gets the gift and becomes the tiger. Any gender, any pairing, the prompts never say he or she. Step 3 builds one two-frame character sheet of both avatars in the film's wardrobe (Nano Banana Pro): this is where faces get locked and where you may recolor hair or restyle, never in the video prompt. Step 4 is one clean photo of your product, any product. Step 5 is the 30s video: @image1 is the sheet, @image2 is the product, all beats timestamped, the twist at 19s, the only camera move is the push-in on the product at the end. Fire as ONE 30s 9:16 Seedance 2.5 render with audio, 720p. Two traps: a small product is tiny in a wide shot, so the final beat pushes in on it while the tiger stays seated; and never let the product end up on the floor, that is where Avatar 1's shoe goes.
ASSET MAP — the attachment is bound here and cited by tag below: @image1 — the opening frame. The office kitchen, the open fridge, the plate, the cake and the person are already in this exact position, and this is also the identity source for the person in every single shot. ATTACHED IMAGE IS MANDATORY AND FINAL: The person in @image1 is the person in this film. Reproduce them exactly, in every frame they appear in, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached image outranks every word written below it: wherever it and this text disagree, follow the image. CHARACTER LOCK — HIGHEST PRIORITY: Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, phase to phase. Preserve their gender presentation exactly as shown. Do not beautify, slim, de-age or restyle them. Their wardrobe and eyewear stay identical from the first frame to the last. PROPS — PRIORITY 1: There are exactly three objects in this entire film and no others ever appear: the white side plate, the single slice of chocolate cake on it, and the one yellow sticky note. No other food, snack, wrapper, chocolate bar or item enters the frame at any point, in any hand, on any surface. Nothing in frame is ever swapped for something else. The yellow sticky note exists in every phase of this film — it is on the plate at the start and in their fingers at the end, and it NEVER disappears, is never put down and is never out of the film. The cake slice only gets smaller as it is eaten; it never grows back, changes shape or becomes a different food. EYES — PRIORITY 1: Their eyes stay exactly as in @image1 for the whole film. Iris colour never changes, the whites stay white and clear, and the eyes never glow, redden or take on any colour or light of their own. Nothing supernatural happens in this film. LIGHTING IS CONSTANT: The kitchen lighting never changes. It stays exactly as it is in @image1 from the first frame to the last — nothing dims, brightens or flickers, and the room never goes dark. THE COLLEAGUE IS NEVER SEEN. The other voice belongs to a colleague standing behind the camera. They never enter the frame, not a hand, not a shoulder, not a reflection. The person in @image1 is the only human being in the film. THE ENGINE OF THIS FILM IS THE ZOOM. Three hard mechanical snap zooms, each tighter and faster than the last, each landing on a new piece of information. Between them the camera holds nearly still with a faint handheld drift. The joke is that a slice of cake is being filmed like a murder investigation and nobody finds this strange. The escalation lives in the camera and the sound, never in an effect on the person. THE FILM HAS THREE PHASES OF EQUAL LENGTH, whatever the total running time. Divide the duration into three equal parts and play one phase in each. The beat timings below are written for a fifteen second film — five seconds per phase — and scale proportionally if the film is shorter or longer. Never drop a phase and never add one: all three always happen, in this order, and the final line always lands at the very end. PHASE 1 — the first third. Begin exactly on @image1. The person is frozen mid-bite, plate in one hand with the yellow sticky note on its rim, cake raised in the other. They chew once, slowly. ZOOM 1 — a fast punch-in to a chest-up shot. It lands hard and stops dead. They stop chewing. COLLEAGUE (off camera, completely calm): "Is that mine?" The person swallows with effort. PERSON: "...Is it?" PHASE 2 — the middle third. COLLEAGUE (off camera): "It has my name on it." A clock that was not audible before begins to tick. The person peels the yellow sticky note off the plate rim and brings it up in front of their face. They read it. Their expression moves toward outrage, not guilt. ZOOM 2 — a violent snap zoom onto the sticky note held between their fingers, filling the frame: a plain square yellow note, held rock steady, a short handwritten first name in blue ballpoint ink in clear block capitals across the middle. Hold on the note for a full second without drifting. PHASE 3 — the final third. ZOOM 3 — a snap zoom back out to a chest-up shot, lit exactly as in the opening frame. The ticking stops dead. The sticky note is still in their hand, visible in frame. They look straight into the lens, not guilty any more at all. They take one enormous unhurried bite of the same cake slice, still staring down the lens, and chew it with complete composure. PERSON (flat, almost cheerful, straight to camera): "Never mind, now it's mine." That line is the last thing in the film. They hold the look for a beat, then hard cut to black. Nothing happens after the line and nobody answers it. AUDIO: Quiet office kitchen room tone throughout — a fridge hum, a distant corridor. Each of the three zooms carries a sharp low whoosh and a deep bass thud on landing, each louder than the last. From phase 2 a slow clock tick creeps in and stops dead in phase 3. The dialogue is only the four lines above, delivered flat and unhurried, never shouted. One unhurried chewing sound before the final line, and the final line is the last human sound in the film. No music, no laugh track, no narration. HANDS: Exactly five fingers per hand, correct anatomy, no fused or extra digits, a clean natural grip on the plate, the cake and the sticky note.
A reaction reveal in two shots. Three people at a bus stop react one by one to something the camera never shows, then a hard cut reveals it: the person standing astride two identical copies of the uploaded car, arms folded, riding them down a sunlit street. Upload ANY face and ONE photo of ANY car — the second shot builds a matching twin of it. 10s, ambient audio, no dialogue.
15 seconds, 4:3. Photoreal. Sunny water-park TV show. SET LOCK: @image5 is the LOCATION — photocopy the runway, pool, stands and backdrop exactly as shown in @image5. Do not invent a different park. PANEL LOCK: @image3 is the PANEL — the board and its TWO-PERSON CUTOUT exactly as shown in @image3. Photocopy that hole. POSE LOCK: @image4 is the POSE — copy the body pose only, not the figures. BOTTOM person STANDS, arms straight up. TOP person is UPSIDE DOWN, legs together pointing up. They hold hands. NOT a back-lying Romero. NOT a sitting stack. PERSON 1 LOCK: @image1 is the person in @image1 — face and hair exactly as shown. Preserve their gender presentation exactly as shown. Use they / their / them only. IGNORE the clothes in @image1. Plain simple athletic clothes. They are the TOP inverted partner. PERSON 2 LOCK: @image2 is the person in @image2 — face and hair exactly as shown. Preserve their gender presentation exactly as shown. Use they / their / them only. IGNORE the clothes in @image2. Plain simple athletic clothes. They are the BOTTOM standing partner. 0.0–3.5s They stand on the runway facing the panel in the distance. Handheld wide of the SET. 3.5–9.0s They form the @image4 pose: the person in @image2 stands, arms up; the person in @image1 goes inverted above, legs vertical, hands clasped. Panel rolls toward them. They wobble, slightly off the hole. 9.0–12.0s Panel hits. They tumble into the pool. Splash. 12.0–15.0s In the water. The person in @image1 frustrated. The person in @image2 laughs. HOLD. AUDIO: crowd, splash, yell, laugh. No overlay type. NEGATIVE: Romero on-the-back pose, clothes from @image1 or @image2, overlay captions, extra hero faces.
THREE FRIENDS. THREE FACES. PHOTOCOPY EACH TAG. @image1 is the first person — hair and skin exactly as shown. Photocopy their exact face, bone structure, mouth, nose, brows. IGNORE their clothing, accessories and background in @image1. They do NOT wear sunglasses in this film. Eyes visible. @image2 is the second person. Photocopy their exact face, eyes and hair. IGNORE their clothing and background in @image2. @image3 is the third person. Photocopy their exact face, bone structure, eyes and hair. IGNORE their clothing, jewellery and background in @image3. They stay these three people in every frame. Do not swap faces. Do not clone one face onto the others. Do not recast. Do not beautify into stock influencers. Preserve their gender presentation exactly as shown. Use they / their / them only. WARDROBE FROM THIS PROMPT, NOT FROM THE STILLS. Authentic mid-2000s casual mall fashion. Each person a DIFFERENT outfit from this palette, styled to suit their gender presentation as shown in their photo: cropped hoodies, fitted graphic tees, low-rise bootcut jeans, colorful sneakers, small shoulder bags, chunky plastic bracelets, playful hair accessories where their own hair suits them. No clothing or jewellery carried over from the photos. No sunglasses. No heels. The person in @image1: pale-pink cropped hoodie, white tee peeking, low-rise light-wash bootcut jeans, pink-and-white sneakers, small shoulder bag, their own hair exactly as in @image1. No sunglasses. The person in @image2: fitted colorful graphic tee (2005 mall graphic), low-rise medium-wash bootcut jeans, chunky bracelets, colorful sneakers, small bag, their own hair exactly as in @image2. The person in @image3: mint or lavender cropped hoodie, fitted top, low-rise bootcut jeans, colorful sneakers, chunky bracelets, their own hair exactly as in @image3. CAMERA is a bulky MiniDV camcorder held by an unseen friend — POV only, no fourth face on camera. Heavy handheld shake, accidental zooms, sudden pans, awkward close-ups, autofocus breathing, imperfect framing, no stabilization. Location: ordinary US suburban shopping mall, around 2005. CRT TVs, CD shop, food court, arcade, clothing stores, vending machines, tiled floors, a small photo booth. No smartphones. No modern LED displays. Style: ultra-realistic 2005 consumer MiniDV. Faded colors, soft contrast, realistic skin, mild digital noise, compression artifacts, blown highlights, autofocus hunting, motion blur, imperfect white balance, slight exposure pumping. 9:16 vertical MiniDV (camcorder held portrait). They MOVE. Laugh, shove, squeeze, sneeze. Never a frozen JPEG of the lock stills. Never open on a studio headshot. No on-screen titles. No brand logos to read. No end card. [TIMELINE — 15 SECONDS] 00:00–00:03 Outside a mall photo booth. The person in @image1 announces, “We need a perfect picture!” They dramatically fix their hair. The person in @image3 secretly messes it up from behind. The person in @image1 turns around in confusion. The person in @image2 is filming-adjacent in frame, laughing. Handheld MiniDV, 9:16. 00:03–00:06 All three squeeze into the tiny photo booth: the people in @image1, @image2 and @image3, each exactly as in their photo. The curtain sticks halfway open, leaving them awkwardly visible to the mall walkway. They try pulling it closed while laughing. 00:06–00:09 Countdown beeps. They pose seriously — then the person in @image2 sneezes exactly as the flash fires. The people in @image1 and @image3 look at them in shock, then all three burst out laughing. 00:09–00:12 Another photo. The person in @image3 changes poses too early, the person in @image1 closes their eyes, the person in @image2 accidentally bumps the booth wall. Muffled screaming and laughter. Camera outside the half-open curtain. 00:12–00:15 They emerge holding the photo strip. All three inspect it silently. Faces slowly turn disappointed. The person in @image1: “We paid for THAT?” Everyone collapses laughing. Camcorder zooms aggressively into the terrible photo strip (three faces matching @image1/@image2/@image3, bad poses), loses focus, cuts to black. Audio: mall ambience, footsteps, distant arcade, photo-booth countdown beeps, flashes, muffled voices, laughter, shopping bags, natural conversation. No added music, no narrator. Humor through bad luck: hair prank → stuck curtain → timed sneeze → ruined poses → terrible strip. Spontaneous, physically realistic. Forgotten 2005 MiniDV mall tape.
Photorealistic live-action comedic premium tech-launch parody, cinematic, 35mm, sleek high-end commercial look, one energetic sequence intercut with glossy product beauty shots. Original — no real company or event name anywhere; the product keeps exactly the logo and markings printed on @image2 and nothing else is branded. @image1 = the main character (identity locked to reference). Preserve their gender presentation exactly as shown. Use they / their / them only. @image2 = the featured product, ANY premium product the user plugs in (a phone, a gadget, a watch, a bottle, anything), shown exactly as its reference — shape, colour, materials and any detail identical; the product is never named in speech. TIMELINE (30 s): 0–3s: interior of a vast, gleaming modern glass HQ. A colleague (clearly different-looking, not resembling @image1) leans in urgently and says to @image1, clear and breathless with precise lip sync: "Yours is the only one left — hurry!" @image1 glances down, eyes widening in panic. 3–6s: @image1 bolts, sprinting across a polished white floor, vaulting a low bench and leaping down a wide staircase, clothes flying. 6–9s: INTERCUT premium beauty shot — @image2 floats and slowly rotates against a soft bokeh backdrop, a clean minimalist caption fades in: "Yours to hold." 9–13s: back to the chase — @image1 races through a huge multi-level glass atrium, sliding across the floor, vaulting a glass railing, leaping across an open void between balconies. A countdown overlay reads "30 seconds". 13–16s: INTERCUT macro beauty shot — extreme close-up of @image2's finest detail, caption: "Every detail." 16–20s: @image1 keeps sprinting, more desperate, dodging through corridors; countdown overlay ticks "10 seconds" then "5 seconds". 20–24s: INTERCUT side beauty shot — @image2 in clean side profile, caption: "Beautiful from every side." 24–28s: @image1 bursts into a packed launch-keynote crowd before a giant glowing stage screen (plain, no logo or brand), skidding to a stop, chest heaving, and holds @image2 up triumphantly. 28–30s: final hero beauty shot of @image2 catching the light, a last clean caption: "Yours. Finally." Then settle on @image1 grinning in the crowd. Hard cut to black. Cinematic commercial polish, believable parkour physics, exactly two hands on @image1. If no @image2 is provided, skip the product beauty shots and keep the chase the same; do not invent a product. AUDIO: fast urgent orchestral/electronic build, running footsteps, whooshes, crowd murmur, the one spoken line and @image1's breathless gasps. Negative: any real company or event name, or any brand, logo or product name that is not printed on @image2; any gendered, ethnic or racial description of @image1; the @image2 product changing shape, colour or detail; identity drift, deformed face, a third hand or extra arm, extra or missing fingers; plastic skin; watermark.
7-second ultra-realistic comedic viral video. @avatar is the Viking. Preserve the exact face, identity, body proportions, hair and facial features from @avatar with zero identity drift. Dress them in traditional Viking clothing with fur, wool and leather. They sit alone at a table in a cosy modern coffee shop. A large striped popcorn bag is on the table. Fast comedic sequence: they suspiciously grab the bag and accidentally pour popcorn onto their own head, freeze in confusion, then awkwardly try to eat it from the bag. Finally, they cautiously taste one piece and instantly become amazed, grabbing another handful like they just discovered the greatest food ever. Photorealistic, fast pacing, realistic popcorn physics, subtle handheld smartphone camera. Coffee shop ambience and popcorn sounds only. No dialogue, music, subtitles, text or logos.
How it works
Browse the workflows. Every one shows the finished video first.
Upload one clear photo. The workflow keeps your face in every shot.
The workflow runs its own prompt. Your video lands in your library.
Every workflow is a finished scene. You bring the face.
Pick a workflow