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Wan 3.015s · 9:16

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Inspired by Coinis AIon organic

IDENTITY LOCK — @image1: keep the exact face, bone structure, eyes, eyebrows, nose, mouth, skin tone, hairline, hairstyle, hair length, texture and colour, freckles or marks, apparent age, build and proportions identical in every frame. The attached @image1 outranks every word: where text and image disagree, follow the image. @image1 is an adult, the only person dancing in the frame, and never turns into anyone else. The clothing comes from @image1 and never changes; fully dressed, ordinary closed shoes on at all times, never barefoot. THE MOVE — an afrobeats street routine danced low and loose, driven from the knees and hips: fast alternating heel-and-toe LEGWORK with knees bent and turned slightly out, feet low and quick, weight rocking, upper body bouncing; a SHOULDER BOUNCE lifting and dropping on the off-beat while the legs tap underneath; an ARM SWEEP arcing over the head as the opposite leg kicks out low and the torso leans away, landing on the beat; a LOW BOUNCE sinking into a wide half-squat for two beats then rising; a TRAVELLING STEP of three quick side steps with a small hop on the last, carrying the body across frame without breaking the bounce. Loose and grounded — heavy feet, light shoulders, free hips, never stiff, never on the toes. FRAMING — full body from the top of the head to the shoes, feet always visible with margin below, a slight low three-quarter angle so the legwork and knee bend read, the camera tracking laterally with the travelling step at the same speed; never crop above the knees. SCENE — a sunlit late-afternoon courtyard: worn concrete, a flaking painted wall, a corrugated roof edge throwing a hard diagonal shadow, a big speaker on a plastic crate, washing lines overhead, green leaves in one corner; two onlookers stand well back clapping, never dancing and never entering the dance area. Let each beat play out fully and finish before the next begins; ONE continuous coherent take, no cuts and no scene changes. 0-2s ready rock beside the speaker, head lifts, legwork starts; 2-5s eight fast heel-toe taps, shoulders bouncing, dust lifting; 5-7s arm sweep with a low kick, once each side; 7-9s wide half-squat low bounce twice, rise back into legwork; 9-11s three travelling side steps with a hop, camera tracking laterally, roof shadow crossing the body; 11-12s final pose, knees bent, one arm up, chest lifted, into the lens. CHOREOGRAPHY — the bounce never stops, clear preparation before the kick and hop, accurate foot placement, natural knee compression, loose hips and heavy grounded feet, realistic hair and fabric movement. ANATOMY — @image1 has exactly two arms and two hands with five fingers per hand, two legs and two feet, both feet contacting the ground cleanly on every tap and landing. LOOK — ultra-photorealistic, 28mm from slightly low, deep focus so the feet and the concrete stay sharp, hard late-afternoon sun as the key with a warm bounce off the wall, strong diagonal shadow, fine dust, realistic grain, natural motion blur on the fast legs, cinematic shutter. AUDIO — music only, mixed loud and full so the music dominates the entire soundtrack from the first frame: an original afrobeats track (log-drum bass line, shakers and woodblock percussion, a syncopated kick, a bright plucked melody and wordless vocal chants), a clear steady beat every tap lands on. NO background or ambient sound of any kind, no courtyard tone, no clapping or crowd, no footsteps, no foot taps or shoe scuff, no foley, no recognisable copyrighted melody, no spoken dialogue, no invented language. NEGATIVE — any background, ambient or foley sound, clapping, crowd, footsteps, foot taps or shoe-scuff audio competing with the music, music too quiet or not clearly audible; generic jumping, marching, skipping or freestyle flailing instead of the legwork; the knees straightening or the dancer rising onto the toes; the bounce stopping; the onlookers joining in, copying the dance or entering the dance area; more than two onlookers; feet hidden or cropped out of frame; floating, sliding or skating feet, gait glitching; a scene cutting off mid-action; jumping to a random unrelated scene; skipped or truncated beats; @image1 vanishing, dissolving, fading or teleporting; a duplicated @image1 or an onlooker resembling @image1; @image1's face, hair, skin tone, body or age changing; a third hand, extra arm, more than two hands, extra or missing fingers; extra or missing legs, warped or morphing limbs, blurred or duplicated feet, body distortion; bare feet, barefoot, a single shoe, changing outfit; slow motion, speed ramps, repeated movement loops, spinning camera, aerial shot; plastic or beauty-filtered skin, anime, cartoon or CGI look; on-screen text, captions, subtitles, numbers, readable signage, invented logos or watermark; only the elements explicitly described appear.

2 steps
Seedance 2.520s · 9:16
Pocket Drop

MODEL: Seedance 2.5 — use this model specifically. Do NOT use MiniMax or any other model for this generation. FORMAT: Vertical video, 9:16 aspect ratio. DURATION: 10 seconds. AUDIO: Generate synchronized natural audio — ambient light rain on a coat, a rising whoosh as time freezes, near-silence during the freeze, then a sharp splash and a delighted laugh. No music, no voiceover, no narration. ASSET MAP: @image1 — the subject. Photocopy this person. High bun with gold-and-green butterfly clips, teal velvet embroidered jacket, geometric earrings. Hair stays in that bun for every frame. PHOTOREAL LIVE-ACTION: Real camera, real tiny human, real jacket pocket. Not CGI, not a figurine, not a doll, not a sticker, not a composite. SUBJECT LOCK: Exact face, features, skin, build and gender from @image1. Only scale changes. Do not beautify or restyle. FIRST-FRAME READ — HIGHEST PRIORITY AFTER IDENTITY: A first-time viewer must understand in under one second: a miniature person is inside a clothing pocket. Camera sits OUTSIDE the garment, chest-to-hip height, looking down and in through the pocket mouth. Never from inside the well. Never looking straight up at the sky. Never a zipper tunnel. Never a fabric cave. Never a bag. In EVERY frame, including frame 1 and the freeze-orbit, keep all three in view at once: 1) the COAT — rain-wet outer fabric, seam, buttons or zipper of the garment running beside the pocket, enough torso that it is obviously a jacket worn by a different full-sized adult (no face on the wearer, never a second copy of @image1) 2) the POCKET as a 3D pouch sewn onto that coat — welt or flap, folded hem, bartack stitching, the U-shaped opening 3) the TINY SUBJECT down inside that pouch — a few centimetres tall, occupying at most one-fifth of the frame height so scale is obvious. She stands on the inner fabric floor; walls surround her; she is not perched on the pocket like a brooch. If the pocket silhouette would leave frame, pull the camera back. Frame wide. SHE IS INSIDE THE POCKET BAG — NOT ON IT: legs and hips on the inner floor, cloth folds wrap her, contact shadow, she occludes the weave behind her. Outdoors, light drizzle. Pale daylight and rain enter FROM ABOVE through the opening. The sky is a strip above the pocket mouth, not the whole frame. Same light on her skin, the droplet and the fabric. cameraFixed unset. CONTINUOUS MOTION except the designed freeze. 0-1s HOOK — already mid-action, WIDE: rain-wet jacket pocket, tiny woman already inside the pouch shielding her eyes, off-balance. Coat, pocket hem, stitching, and her full tiny body all readable. 1-3s: One giant raindrop falls from the sky strip INTO the pocket opening toward her, growing larger. Camera still outside, pocket still readable. WOW — TIME FREEZE + ORBIT: Drop hangs inches from her, spherical, refracting light. She frozen mid-flinch. Slow 180-degree orbit around droplet + tiny person. During the orbit the coat, pocket opening and hem MUST stay in frame — do not push into a fabric cave. Freeze ~2s. TIME RESUMES — splash past her, spray on inner fabric. 6-8s: Half-drenched, she laughs, wipes her face, sees a puddle on the fabric floor with her reflection. Still down inside; coat and pocket hem still in frame. 8-10s: Scoops puddle in cupped hands, looks into camera, grins, still dripping, still inside the cavity, jacket pocket still readable around her. SCALE: stitching, hem and raindrop are huge next to her; she is tiny next to the coat. No on-screen text, no extra watermark, no subtitles, no gym, no vanity lights.

2 steps
Seedance 2.510s · 9:16
Pocket Shake

MODEL: Seedance 2.5 — use this model specifically. Do NOT use MiniMax or any other model for this generation. FORMAT: Vertical video, 9:16 aspect ratio. DURATION: 8 seconds. AUDIO: Generate synchronized natural audio — a low phone-vibration buzz that builds, coin and folded receipt rattling on denim, a startled yelp, a relieved laugh. No music, no voiceover, no narration. ASSET MAP: @image1 — the subject. Photocopy this person. PHOTOREAL LIVE-ACTION — HIGHEST PRIORITY AFTER IDENTITY: This must look like a real camera filmed a real tiny human inside a real jeans pocket. Not CGI, not a 3D figurine, not a doll, not a sticker, not a composite. Match grain, colour, and lighting between the person and the denim so they are one photograph. SUBJECT LOCK: Exact face, facial features, hairstyle, skin tone, build and gender from @image1. High blonde ponytail with the long braid over one shoulder, green satin button-down, gold necklace. Do not beautify or restyle. Only scale changes. SHE IS INSIDE THE POCKET BAG — NOT ON IT: The subject is a few centimetres tall and has climbed down INTO the pocket cavity. Fabric walls surround her. She sits on the inner fabric floor, not perched on the outside of the pocket like a brooch. Her legs and hips sink into the denim; cloth folds wrap her; she casts a contact shadow; she occludes the weave behind her. A real coin and a crumpled receipt share that same inner floor and are huge next to her. POCKET READ FROM FRAME 1: Camera slightly above hip height, looking down THROUGH the U-shaped pocket opening into the pouch. Keep in frame: blue-jeans waistband, one belt loop, bartack, copper rivet, denim weave, the folded pocket-edge hem, and the tiny person down inside. Instantly readable as a jeans front pocket on someone else’s hip — never her face on the wearer. Not a fabric cave, not a bag, not a tunnel, not a person glued onto the pocket front. LIGHTING: One soft indoor window from the side. The same light hits her skin and the denim. No separate beauty key on her. Pores, flyaways, fabric pills. Slight handheld micro-movement. CONTINUOUS MOTION: Real physical motion almost the entire 8 seconds. 0-1.5s: She sits inside the pouch, weight on the fabric floor, idly straightening the huge receipt. Denim around her. Waistband readable. 1.5-3s: A phone in another pocket starts buzzing. The whole pouch floor quivers. She grabs a fold. Coin and receipt hop and skitter. Denim ripples. 3-5s: Buzz intensifies. She stumbles and slides across the inner floor, arms wheeling, fabric throwing her — messy, physical, not posed. 5-6.5s: Buzz cuts. Momentum carries her into the inner wall. She catches herself, dizzy, blinking. 6.5-8s: She laughs, steadies, looks up through the pocket opening, small thumbs-up toward camera — still down inside the pouch, waistband in frame. SCALE: Stitching, rivet, coin and receipt are true size next to her. No gym, no banners, no second copy of her face, no on-screen text, no extra watermark, no subtitles.

2 steps
Seedance 2.58s · 9:16
Inspired by Julianc_AIon X

15-second 16:9 ultra-realistic night alley gunfight. Rain, cyan/magenta neon, wet pavement, steam, crates. @image1 is fighter A (bomber / prosthetic). @image2 is fighter B (yellow mask / rifle). @image3 is the storyboard — photocopy outfits, alley, and beats. Do not describe appearance. Use they / their / them only. Extra attackers are anonymous masked extras. 0–2.5s: Wide whip-pan. Two masked extras emerge from steam. B snaps the rifle up. A drops to a low ready; prosthetic catches neon. 2.5–5s: Hard cut, low muzzle-flash close-up. B fires a burst. Brass arcs through rain. 5–7.5s: A sprints and drives the prosthetic into an extra’s chest. Extra crashes through crates. 7.5–10s: A grapples a second extra — deflect, elbow, throw to wet ground. Weapon skids away. 10–12.5s: B pivots, ejects mag, slams a fresh one, fires as a third extra’s cover is shredded. 12.5–15s: A and B back-to-back in the alley. Last extra drops. Smoke, steam, rain. Hold. No on-screen text, no HUD. AUDIO: rain, gunfire, brass, impacts, servo whir, heavy breath, no lyrics.

6 steps321.1K
Seedance 2.015s · 16:9
Pocket World

MODEL: Seedance 2.5 — use this model specifically. Do NOT use MiniMax or any other model for this generation. FORMAT: Vertical video, 9:16 aspect ratio. DURATION: 10 seconds. AUDIO: Generate synchronized natural audio — rain ticking on a coat, fabric creak, a rising whoosh as time freezes, near-silence in the freeze, then a sharp splash and a delighted laugh. No music, no voiceover, no narration. ASSET MAP: @image1 — the subject. Photocopy. High bun, gold-and-green butterfly clips, teal embroidered velvet jacket, geometric earrings. Bun stays. Only scale changes. THEME — POCKET WORLD: The film is a miniature world INSIDE a real clothing pocket. A first-time viewer must get that in under one second. The pocket is both a place she lives and a pocket on a coat. HOW THE POCKET READS (mandatory, every frame including freeze-orbit): Camera OUTSIDE, chest-to-hip, looking down through the pocket mouth into the pouch. Never from inside a well. Never a zipper tunnel. Never looking straight up at sky. Never the gap between coat buttons. Never a bag, cave, or hallway of cloth. In frame at once, always: - a rain-wet JACKET on a different full-sized adult (torso only, no wearer face, never a second @image1) - a PATCH or WELT POCKET sewn onto that jacket — U-shaped opening, folded hem, bartack, a metal rivet the size of a boulder next to her - the TINY SUBJECT a few centimetres tall, at most one-fifth of frame height, standing ON THE INNER FABRIC FLOOR of that pouch - POCKET-WORLD PROPS on that same floor, huge beside her: a coin, a crumpled receipt, lint. These prove the floor is the inside of a pocket. She is IN the cavity, not on the pocket like a brooch. Legs on the inner floor, walls around her, contact shadow. The opening is a sky-window above her — grey drizzle and daylight come IN through it. Sky is a strip at the pocket mouth, not the whole frame. If the pocket silhouette would leave, pull back. PHOTOREAL. Match grain and light on her, the coin, the droplet and the fabric. cameraFixed unset. 0-1s HOOK — WIDE, already mid-action: rain-wet jacket, obvious patch pocket, tiny woman already down inside next to the giant coin, shielding her eyes. Instant read: pocket world. 1-3s: One raindrop falls from the sky-window through the opening toward her, growing. Coin and receipt stay on the floor. Pocket hem and rivet still in frame. WOW — TIME FREEZE + ORBIT: Drop hangs inches from her, spherical. She frozen mid-flinch. Slow 180 orbit. Coat, pocket hem, rivet and coin MUST stay visible — do not push into a fabric cave. ~2s. TIME RESUMES — splash, spray on coin and inner fabric. 6-8s: She laughs, wipes her face, sees a puddle on the fabric floor beside the coin, her reflection in it. Still inside the pouch; hem and rivet in frame. 8-10s: Scoops puddle, grins at camera, still dripping, still in the pocket world. No on-screen text, no extra watermark, no subtitles, no gym, no vanity lights, no button-placket standing shot.

2 steps
Seedance 2.510s · 9:16
Pocket Rain

MODEL: Seedance 2.5 — use this model specifically. Do NOT use MiniMax or any other model for this generation. FORMAT: Vertical video, 9:16 aspect ratio. DURATION: 10 seconds. AUDIO: Generate synchronized natural audio for this scene — ambient light rain outside, a rising whoosh as time freezes, near-silence during the freeze, then a sharp splash and a delighted laugh as time resumes. No music, no voiceover, no narration. ASSET MAP: @image1 — the subject. Photocopy this person. PHOTOREAL LIVE-ACTION — HIGHEST PRIORITY AFTER IDENTITY: Real camera, real tiny human, real jacket pocket. Not CGI, not a figurine, not a doll, not a sticker, not a composite. Match grain, colour and lighting between the person, the droplet and the fabric so the shot is one photograph. SUBJECT LOCK — HIGHEST PRIORITY: Preserve the subject in @image1 exactly. Exact face, facial features, eye shape, skin tone, build and gender presentation. Dark-brown hair in a high sculpted bun with a braid and two gold-and-green butterfly clips, smoky eye makeup, large geometric emerald-and-silver drop earrings, teal velvet jacket with gold-and-green floral embroidery. Do not beautify, restyle or alter identity. Only scale changes. SHE IS INSIDE THE POCKET BAG — NOT ON IT: The subject is a few centimetres tall and sits DOWN INSIDE the jacket-pocket cavity. Fabric walls surround her. She stands and moves on the inner fabric floor, not perched on the outside of the pocket like a brooch. Her legs and hips sink into the cloth; folds wrap her; she casts a contact shadow; she occludes the weave behind her. POCKET READ FROM FRAME 1: This is a real JACKET POCKET on a different full-sized adult’s coat (never the subject’s face on the wearer). A first-time viewer must instantly recognise a clothing pocket — not a fabric cave, not a bag, not a tunnel of cloth, not a person glued onto the pocket front. Camera sits just outside the garment at chest/hip height, looking down and IN through the pocket opening. The opening is angled slightly upward toward grey drizzle sky so daylight and rain can enter. In every frame keep visible at once: - the coat: outer fabric, seam, stitching, welt or flap, pocket-edge hem - the pocket as a 3D pouch sewn onto the jacket, with a clear opening - the tiny subject inside that pouch, a few centimetres tall, pocket bag huge around them Do not crop so tight that only fabric walls remain. If the pocket silhouette would leave the frame, pull the camera back. Outdoors, light drizzle, pale daylight shaft through the opening, dust and mist in the beam. Same light on her skin, the droplet and the fabric. Pores, flyaways, fabric weave. cameraFixed unset. CONTINUOUS MOTION: Real visible physical motion for almost the entire 10 seconds — no calm establishing pause longer than 1 second except the designed freeze below. 0-1s HOOK — already mid-action: pale daylight cuts into the pocket. She is already reacting, shielding her eyes, off-balance, down inside the pouch. Pocket opening, coat stitching and sky visible. 1-3s: One giant raindrop breaks through the opening and falls straight toward her in real time, growing larger. WOW — TIME FREEZE + ORBIT: The instant the drop is inches from her, everything FREEZES. Spherical droplet hangs, refracting daylight, faintly reflecting her silhouette. She is frozen mid-flinch, hair and jacket caught in motion, mist particles suspended. Camera does a slow cinematic 180-degree orbit around the frozen droplet and subject, shallow depth of field, still showing the pocket opening and coat. Freeze holds about 2 seconds. TIME RESUMES at full speed — droplet bursts past her in a splash, fine spray outward. 6-8s: Half-drenched, she laughs, wipes her face, notices a small puddle forming on the fabric floor beside her, her reflection in it. Still down inside the pouch; pocket hem and coat stitch in frame. 8-10s: She scoops a little puddle in cupped hands, watches it catch the light, looks straight into camera and grins triumphantly, still dripping, still inside the cavity. SCALE: Pocket stitching and fabric weave, raindrop surface tension and puddle reflection read at true scale next to the tiny subject. No on-screen text, no extra watermark, no subtitles, no second copy of her face on the wearer, no gym, no vanity lights from the still.

2 steps
Seedance 2.510s · 9:16
Pocket Buzz

MODEL: Seedance 2.5 — use this model specifically. Do NOT use MiniMax or any other model for this generation. FORMAT: Vertical video, 9:16 aspect ratio. DURATION: 8 seconds. AUDIO: Generate synchronized natural audio for this scene — a low buzzing hum that builds as the vibration intensifies, the coin and folded receipt rattling against the fabric floor, a startled yelp, and a relieved laugh at the end. No music, no voiceover, no narration. ASSET MAP: @image1 — the subject. SUBJECT LOCK — HIGHEST PRIORITY: Preserve the subject in @image1 exactly. Exact face, facial features, hairstyle, skin tone, build and gender presentation stay unchanged — only their scale changes. Do not beautify, restyle or alter identity. Photocopy @image1. Face, hair, skin, the high blonde ponytail with the long braid over one shoulder, the green satin button-down, and the gold necklace from the still stay. POCKET READ — MUST BE OBVIOUS FROM FRAME 1: This is a real jeans FRONT POCKET on blue denim jeans worn at the hip of a different, full-sized adult (never the subject’s face). A first-time viewer must instantly recognise it as a clothing pocket — not a fabric cave, not a bag, not a tunnel of cloth. Camera sits OUTSIDE the garment, slightly above hip height, looking down and in through the pocket opening. In every frame keep visible at once: - the jeans: waistband, a belt loop, bartack stitching, rivet, denim weave - the pocket as a 3D pouch sewn onto the jeans, with a clear U-shaped opening and a folded pocket-edge hem - the tiny subject inside that pouch, a few centimetres tall, with the pocket bag huge around them - a coin and a folded paper receipt resting on the fabric floor nearby, enormous next to them Do not crop so tight that only fabric walls remain. If the pocket silhouette would leave the frame, pull the camera back. CONTINUOUS MOTION REQUIRED: Real, visible physical motion for almost the entire 8 seconds — a clear sequence of distinct actions, never one static pose held for seconds at a time. SCENE: The subject, shrunk to a few centimeters tall, is inside that jeans pocket. A coin and a folded receipt rest on the fabric floor nearby. Indoors, soft natural window light from one side so fabric texture and the subject both read clearly. The wearer of the jeans is a different full-sized adult — never give them the subject’s face. No gym, no banners, no second copy of the subject. 0-1.5s: Wide enough to read the jeans pocket on the hip. Tiny subject sits calmly inside the pocket bag, idly straightening the folded receipt beside them, at ease in their little space. Waistband and belt loop still in frame. 1.5-3s: A phone begins ringing in a nearby pocket — the entire fabric floor starts buzzing and shaking rhythmically beneath them. Startled, the subject grabs onto a fold of fabric to keep their balance as the coin and receipt rattle and skitter across the floor. The U-shaped pocket opening stays readable. 3-5s: The vibration intensifies. The subject stumbles and slides across the shaking fabric, arms wheeling, trying to stay upright as the whole pocket pouch trembles around them — a genuinely comedic struggle against the motion. Jeans waistband still in frame. 5-6.5s: The vibration cuts off abruptly. The subject, thrown off-rhythm, stumbles forward and catches themselves against the fabric wall, dizzy for a beat, blinking. Pocket silhouette still readable. 6.5-8s: They shake off the daze, laugh, straighten up, and peek upward through the pocket opening at the now-quiet world above, giving a small relieved thumbs-up toward camera. Waistband still readable. SCALE REALISM: The pocket’s real stitching, fabric weave and denim texture must read at true size next to the tiny subject — the coin, the receipt and every fold of fabric should look enormous relative to them. Match lighting and color grade between the subject and the fabric throughout so the whole shot reads as one real photograph, not a composite. Keep the camera framing wide enough that the shaking, the stumble and the recovery all stay clearly visible in frame. No on-screen text, no watermark, no subtitles.

2 steps
Seedance 2.58s · 9:16
Inspired by HeyRu0byon X

@image1 is the BOTTLE. Photocopy this champagne exactly: dark glass, pale-pink foil capsule with MOËT and a star, gold neck badge, black criss-cross, blush-pink label CHAMPAGNE / crown / MOËT & CHANDON / ROSÉ IMPÉRIAL. NEVER a red Coca-Cola can. NEVER a pull-tab. 12-second 9:16 PREMIUM CHAMPAGNE commercial. Luxury rose-gold studio — not Coca-Cola red. Photoreal. Ice, condensation, pale pink-gold champagne liquid. Product-only. No humans. No on-screen captions except the bottle’s own label. 0–1.5s ICE IMPACT: Crystal ice exploding through glossy ROSE-GOLD. Slow-mo droplets. 1.5–3.0s BOTTLE REVEAL: Chilled @image1 bottle emerges through ice, rotating. Label readable. 3.0–4.5s FRESH SPLASH: Wave of pale rosé champagne around the bottle. Camera through splash. 4.5–6.0s OPEN & FIZZ: Pink foil and cork. Carbonation burst, mist. Not a soda can. 6.0–7.5s LIQUID MOTION: Sculptural wave of rose-gold champagne. Ice cubes. 7.5–9.0s BOTTLE CHASE: Multiple copies of THIS bottle at different depths in rose-gold. 9.0–10.5s HERO FORMATION: Three bottles converge. One dominant. Heavy condensation. 10.5–12.0s FINAL HERO: Ice-kissed @image1, suspended droplets. Deep rose-gold, rim light, slow push-in. Designed hold. Audio: ice, pour, fizz, luxury sting. No voiceover. No lyrics.

2 steps202103.2K
Seedance 2.512s · 9:16
@branko

MOTION SOURCE — this recipe was reconstructed from a source clip hosted on this platform, which is the reference for the choreography: https://cdn.openclips.ai/community_workflows/3c31cff5-41fd-4c04-9704-df1df83a5657.mp4 (15s, 9:16, the original 'silly cat' dance — conformed to exact 9:16, audio intact) The dance beats written into step 2 were transcribed from that clip frame by frame at 2fps: the springy two-step, the alternating front paws, the knee lifts, the head bobs, the tail counterweight, and the wide-shrug and raised-paw accents. The one-legged spin is an addition, not in the source. IMPORTANT — the clip is NOT passed to the model, and cannot be. Two placements were tested and both fail: inside a step's params it is refused outright ('params carries videoUrl, which seedance-2.0 does not take'), and at step level it is accepted by the API and then silently dropped from the stored row. So step 2 DESCRIBES the choreography instead of copying it, and users get these moves at the model's own timing, not beat-for-beat with the source. If videoUrl is ever accepted on a step, attach the clip above as the motion reference on step 2 and the dance will be copied beat for beat — that is how the preview video on this workflow was actually produced (Seedance 2.0, videoUrl + character + backdrop reference, via a direct generate call rather than a workflow run). AUDIO: the source clip's own soundtrack cannot ride either — audio: 'original' needs Kling's videoUrl, and audioUrls is refused at render. Step 2 uses generateAudio instead, prompted for a silly bouncy beat.

2 steps
Seedance 2.015s · 9:16
Pocket Keys

MODEL: Seedance 2.5 — use this model specifically. Do NOT use MiniMax or any other model for this generation. FORMAT: Vertical video, 9:16 aspect ratio. DURATION: 12 seconds. AUDIO: Generate synchronized natural audio for this scene — soft ambient fabric rustling, a held breath as the subject hides, a loud metallic jingle when the keys are pulled out, then a relieved exhale and a soft triumphant exclamation at the end. No music, no voiceover, no narration. ASSET MAP: @image1 — the subject. SUBJECT LOCK — HIGHEST PRIORITY: Preserve the subject in @image1 exactly. Exact face, facial features, hairstyle, skin tone, build and gender presentation stay unchanged — only their scale changes. Do not beautify, restyle or alter identity. Photocopy @image1. Face, hair, skin, and the olive-green quarter-zip over the white tee from the still stay. POCKET READ — MUST BE OBVIOUS FROM FRAME 1: This is a real jeans FRONT POCKET on blue denim jeans worn at the hip of a different, full-sized adult (never the subject’s face). A first-time viewer must instantly recognise it as a clothing pocket — not a fabric cave, not a bag, not a tunnel of cloth. Camera sits OUTSIDE the garment, slightly above hip height, looking down and in through the pocket opening. In every frame keep visible at once: - the jeans: waistband, a belt loop, bartack stitching, rivet, denim weave - the pocket as a 3D pouch sewn onto the jeans, with a clear U-shaped opening and a folded pocket-edge hem - the tiny subject inside that pouch, a few centimetres tall Do not crop so tight that only fabric walls remain. If the pocket silhouette would leave the frame, pull the camera back. CONTINUOUS MOTION REQUIRED: Real, visible physical motion for almost the entire 12 seconds — a clear sequence of distinct actions (settle, alert, hide, reaction, climb, look out), never one static pose held for seconds at a time. SCENE: The subject, shrunk to a few centimeters tall, is inside that jeans pocket. A folded receipt and a set of keys rest on the fabric floor nearby. The pocket opening is above them. Indoors, soft natural window light from one side. The wearer of the jeans is a different full-sized adult — never give them the subject’s face. 0-2s: Wide enough to read the jeans pocket on the hip. Tiny subject sits comfortably inside the pocket bag, arranging the folded receipt like a small mat beneath them, settled and at ease. Waistband and belt loop still in frame. 2-4s: Bright light suddenly widens above as the pocket flap is pulled open — they look up sharply, alert, rising to their feet. The U-shaped pocket opening stays readable. 4-6s: A pair of giant fingers (the wearer’s, not the subject) reach down into the pocket, searching side to side. The subject scrambles and presses themselves flat into a fold of fabric in the shadowed corner, perfectly still, visibly holding their breath. 6-8s: The fingers close around the keys resting just beside the subject’s hiding spot and lift them straight up and out of the pocket — the keys jingle loudly, a gust of motion ruffling the subject’s hair and clothing as they pass close by. Keys and fingers are enormous next to them. 8-10s: The fingers withdraw and the flap falls closed behind them, light dimming back down. The subject peeks out from the fold, relieved, then breaks into motion, climbing quickly up the inner fabric wall toward the pocket’s rim. Pocket silhouette still in frame. 10-12s: They reach the rim and perch on the edge, silhouetted against the bright opening, looking out at the towering room beyond, then turn back toward camera and give a small triumphant fist pump, grinning. Waistband still readable. SCALE REALISM: Stitching, denim weave, keys and fingers are true size next to the tiny subject. Match lighting so it reads as one photograph, not a composite. No on-screen text, no watermark, no subtitles.

2 steps
Seedance 2.512s · 9:16
Your Appliance Talks BackWan 3.0 · 9:16 · 15sRecreate workflow