integrated_multimodal_description: A photoreal fashion spec sheet that animates, held in one locked-off vertical frame. Warm off-white paper ground, soft even warm-neutral light, no cast shadows, everything in focus, no colour grading, no film grain. The frame never pans, tilts, pushes or zooms; every change happens inside a still frame. REFERENCES — the attached images outrank every word here. @image1 is an absolute character lock: face, body, hair and everything worn in it are taken from it exactly, with no drift or reinterpretation in any shot. @image2, @image3, @image4 and @image5 are the four wardrobe lineups; reproduce each one exactly as composed — the three views, their order and spacing, the stance, the annotation rules and labels, the bottom-left wording and its colour, and the palette chips. Nothing is redesigned, recoloured or re-laid-out. This prompt names garments only by slot and never describes them; the lineups are the only source of garment design, colour and material. Shot 1: The figure from @image1 stands full length, front on, centred, alone in the frame. They turn slowly and evenly on the spot, front to profile, feet pivoting under them. Small registration ticks blink on and off in the empty margins around them. Shot 2: The turn continues through the back view and returns to front on. As they settle, the measurement overlay draws itself on from the top of the frame downward: rules extend, end ticks snap in, leader lines run out to the margins, and the numeric callouts fade up in place. The unit caption settles last. Shot 3: Cross-dissolve. The lineup in @image2 resolves in place of the single figure, all three views arriving together. The side rules draw down the edges, the dimension brackets snap across the top, and the bottom-left wording and the palette chips fade up. Shot 4: Cross-dissolve to the lineup in @image3, the three views ghosting in over the outgoing ones before they clear. The same annotation build runs: side rules, then brackets, then the wording and chips, the wording arriving in its own colour. Shot 5: Cross-dissolve to the lineup in @image4. The same annotation build runs in the same order, the wording again in its own colour, the chips landing one after another from left to right. Shot 6: Cross-dissolve to the lineup in @image5. The same annotation build runs a final time, and the frame holds steady once the last chip has landed. Every movement runs forward in normal time: the subject always travels in the direction their body faces and nothing moves in reverse. Between the three views inside any one lineup, nothing about the person changes. Do not generate any text other than what the attached lineups already carry. No logo, no watermark, no subtitles, no captions, no brand names.