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Seedance 2.530s · 16:9

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Inspired by saranshvfxon X

CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, shot to shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or reinterpret it. Do not beautify, slim, de-age or restyle them. The attached image outranks every word below it: wherever the image and the text disagree, follow the image. Frame 1 is already in the scene — never a studio portrait, grey backdrop, or the attached still as an opening plate. Use they/them throughout. No other people. The avatar reference shows their face and build, not this outfit — put the outfit on them. Fit each garment to the character's body naturally without altering its design, cut, proportions or colour — the garment is fixed, only its drape adapts. VISUAL CONSISTENCY: the person in the attached reference, frost-dusted face, tattered pale-blue and silver samurai armor, ice katana — adapt only pose, lighting, and surroundings. Do not alter their facial structure. STYLE: Highly realistic dark fantasy, brutal close-quarters combat, subterranean glacial cavern, falling ice crystals, cinematic wide scale, dramatic chiaroscuro lighting, deep atmospheric depth. 0–5 SEC — DESCENT INTO THE ABYSS Ice-lit subterranean ruins → obsidian-blue frost-demons scale massive frozen pillars → ice crystals fall heavily → camera tracks downward rapidly → the fighter plunges into the abyss, hair whipping, pale armor glowing in the ambient cold → rapid cinematic tracking dive directly toward the demonic swarm. 5–10 SEC — IMPACT The fighter crashes onto a shattered frozen platform → cracked ice, frost shards, and snow explode outward → fierce shockwave scatters the nearest demons → camera circles rapidly as they rise from the crater → katana drawn, gleaming with reflected glacier light → they dash forward as demons lunge from the shadows. 10–18 SEC — THROUGH THE HORDE The fighter slices through the horde with fluid, brutal precision → katana severs frost-black limbs, spraying glittering ice-blood → sparks and ice shards burst from sword clashes → aggressive tracking and rapid whip pans follow each strike → brief slow-mo captures flying shards, falling snow, and their unyielding expression → they push deeper without losing momentum. 18–24 SEC — THE PLUNGING STRIKE The fighter leaps off a crumbling ice pillar high into the cavernous airspace → camera follows vertically through cold shimmer → a towering ice beast emerges from the frozen lake below → they grip their katana with both hands, cyan energy building rapidly along the blade → they dive downward into a devastating plunging strike. 24–27 SEC — FROST ERUPTION Katana pierces the ice beast's chest → massive burst of cyan and silver energy erupts → shockwaves shatter surrounding ice pillars → lesser demons disintegrate into snow → ice splashes, shattered frost, and glowing shards fill the frame → camera pulls rapidly backward and upward revealing the immense destruction. 27–30 SEC — VICTORIOUS ENDING Remaining demons crumble to dust → smoke and snow drift slowly → the fighter stands at the center of the shattered platform → hair and tattered garments move naturally in the rising icy winds → frost-stained katana rests at their side → camera pulls back into a final wide aerial shot → they stand alone and victorious amidst the glowing rivers of ice. CAMERA & MOTION: Rapid cinematic movement, rapid whip pans for impacts, smooth aerial tracking, realistic motion blur, natural camera inertia, no random teleportation. PHYSICS & VFX: Cold shimmer, realistic snow and cloth interaction, believable ice-blood, grounded creature movement, controlled energy blasts, large-scale shockwaves integrated into the environment. QUALITY: Photographic skin, detailed weathered metal, glowing glacier lighting, cinematic depth of field, high dynamic range, epic fantasy realism. NEGATIVE: No cartoon, no anime style, no plastic armor, no modern objects, no inconsistent character design, no deformed anatomy, no extra limbs, no random costume changes, no text, no watermark.

2 steps2145
Seedance 2.530s · 16:9
Inspired by shanyanggmon X

Create a 15-second 9:16 ultra-realistic cinematic video of a three-tier matchstick cake. a three-tier matchstick cake is the enormous three-tier celebration cake from the storyboard, sculpted entirely from wooden matchsticks, red match heads as frosting. Same three-tier cake every frame. Life-sized on a white table, dark studio, 85mm, shallow depth of field. OPENING: Frame 1 is already the cake on the table, sharp. No grey still. 0–3s: a three-tier matchstick cake stands still. Soft haze. Two hands enter with a match, strike it. Realistic match-strike sound. 3–8s: The lit match touches the bottom tier. Fire spreads naturally across the matchsticks. Crackling wood, popping match heads. Cake stays standing. 8–13s: Flames climb all three tiers. Orange glow from inside, sparks, smoke. No explosion. 13–15s: Fully charred black 3-tier silhouette still standing. Embers. End hold. AUDIO required: match strike, crackle, pops, flame. No voiceover. No on-screen text. Hands only, no faces. Duration 15s. Aspect 9:16.

2 steps
MiniMax H315s · 9:16
Inspired by im_shahid7on X

Generate a short animated video of two people, one enormous wardrobe, and a total disagreement about whether it contains anything to wear.

6 steps25134
Seedance 2.015s · 16:9
Inspired by ZetoGroovinon X

CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, shot to shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or reinterpret it. Do not beautify, slim, de-age or restyle them. The attached image outranks every word below it: wherever the image and the text disagree, follow the image. Frame 1 is already in the scene — never a studio portrait, grey backdrop, or the attached still as an opening plate. Use they/them throughout. No other people. The person in every shot is exactly the person in @image1 — face, bone structure, skin, blonde hair, age, body. The photo is identity only, not wardrobe. Do not keep the ivory blazer, camel skirt, boots or bag from the photo. Do not give them black hair. WARDROBE (from the source film): butter-yellow cropped t-shirt with a silver rhinestone star, black neck trim, beaded fringe at the hem; distressed blue denim shorts; thin black belt; layered silver necklaces; white crew socks with stripes; chunky silver-white sneakers. Same outfit for the full 15 seconds. SETTING: charcoal-grey seamless studio, dry floor with a faint reflection. No furniture, no crowd, no props. Soft white key from front-left, pale blue-violet rim from behind. One person only. No on-screen text. MUSIC: 128 BPM four-on-the-floor k-pop dance track already in the chorus. Heavy kick, bouncing bass, sharp claps. No intro, no fade-out, no ending hit. The clip is a mid-routine slice — they are already dancing in frame 1 and still moving in the last frame. CHOREOGRAPHY — one continuous 15s routine in four phrases. Never freeze. Never a start pose or a finish pose. Phrase 1 (0–3.75s): already weighting the left leg as arms return to the chest. Step hard right, uncross the arms out and open the chest. Weight back left, arms circle down. Two small forward steps, a sharp chest hit on the clap. Open the right foot, drop the knees, arms to the hips into a hip figure-eight. Phrase 2 (3.75–7.5s): low hip figure-eight, weight right-left-centre. Wave up from pelvis through belly to chest. Uncoil the arms as the right foot crosses in front, glance at the lens with a brief smile without stopping. Phrase 3 (7.5–11.25s): smooth stepping turn, hair lagging the spin. Land into a right side lunge, left arm high, long diagonal. Push back to centre, wave down the torso. Phrase 4 (11.25–15s): two strong hip accents. Two quick steps to centre, load the arms. Open the right foot wide, big arm unfold — not a finish, a send-off. Circle the arms down, take weight on the left, right foot already starting the next cross-step. Last frame still travelling. CAMERA (cut on the body, never reset the step): 0–3.75s full body, slight three-quarter, short lateral slide. 3.75–5.625s waist-up, hip figure-eight, locked frame. 5.625–7.5s face and shoulders, 85mm, the wave hitting the collarbone. 7.5–11.25s full body for the turn and lunge. 11.25–13.125s head to mid-thigh. 13.125–15s full body, short lateral move, no zoom-in to end. Photoreal skin, light sweat, motion blur on hair and hands. No slow-mo, no logos, no extra limbs.

2 steps34013.6K
Seedance 2.515s · 9:16
Inspired by TaliaAarizon X

Generate a video of a product in full bloom.

3 steps1593.9K
Seedance 2.520s · 16:9
Inspired by @Strength04_Xon X

Generate a cinematic fantasy video of a train taking you to the fantasy world.

2 steps521.6K
Seedance 2.530s · 16:9
Inspired by @HeyAbhishekon X

Generate a 15 second commercial video for a product.

3 steps26613.4K
Seedance 2.015s · 9:16
Cinematic Alpine Vehicle Action

[PROJECT TYPE] Text-to-video. 30-second cinematic action sequence. High-altitude mountain adventure. [GLOBAL SETTING] Vast snow-covered alpine landscape. Mix of massive slopes, rocky outcrops, sparse alpine vegetation. Golden hour or dramatic daylight lighting. Clear sky, distant peaks. Cold, pristine atmosphere. [ACTION & PROGRESSION] 00-06s: Drone POV — Wide establishing shot of vehicle launching down massive slope. Fast acceleration, spray, power. 06-12s: Rider POV — Close follow, technical driving through tight terrain. Speed + precision. Spray catches light. 12-18s: Ground-level tracking — Low angle, vehicle charging past camera. Terrain detail visible. 18-24s: Aerial arc — High drone swooping over open white landscape, vehicle small against scale. 24-30s: Final descent — Silhouette against sunset sky, vehicle carving final turn, momentum and mastery. [TECHNICAL] Seamless transitions between camera angles. No cuts, flowing motion. Cinematic color grade. Snow/dust spray glistens. Clean, athletic, powerful energy.

2 steps
Seedance 2.530s · 1:1
Inspired by @KrevixAion X
3 steps21.4K
Seedance 2.010s · 16:9
Inspired by bmx_ai13on X

Generate a phone-selfie UGC video, for a product.

3 steps41789
Seedance 2.015s · 9:16
Fairy BellSeedance 2.5 · 16:9 · 30sRecreate workflow