TWO PEOPLE — PHOTOCOPY BOTH STILLS. Do not invent faces. @image1 = MAIN CHARACTER. Photocopy face, bone structure, olive skin, long curly dark-brown hair, brown eyes, mole, faint forehead scar, stubble. Athletic street clothes: black crew-neck t-shirt from the still is allowed, plus dark shorts and basketball shoes for the court. Same man every frame. @image2 = FRIEND. Photocopy face, bone structure, short swept blonde hair, blue eyes, light stubble. Do not give him black hair. Do not keep the navy leather jacket from the still on the court. On court he wears a faded navy basketball jersey over a white tee, black athletic shorts, white crew socks, worn black basketball shoes. Same man every frame. Never swap them. Never a third player. Never OPENCLIPS.AI type. 30 SECONDS, 16:9. Realistic live-action neighborhood basketball, late afternoon, worn blue-gray court, one hoop with glass backboard, chain-link fence, trees, houses. Warm sun. Handheld, fast, physically believable. Move about every two seconds. Only two people and one ball. Friend starts with the ball. After the steal, main keeps it. LINES (lip-sync): Friend at the sidewalk: "Wanna play? Loser buys the drinks." Main at the end: "I win!" TIMELINE 0–5s main exits a house, closes the door, walks to the sidewalk. Friend walks past dribbling, bobbles the ball, recovers, notices him, stops. Handheld medium-wide, pan from main to friend. 5–9s friend bounces once, gestures at the court, says the line, confident smile. Main nods and takes the ball. Two-shot, both faces. 9–12s cut to the court. Both walk on. Friend stretches, bounces on his feet. Main drops into defense. Friend starts dribbling. Establishing then low track. 12–14s friend two hard dribbles right; main slides; friend crossover left. 14–16s friend drives left; main forces him to the sideline; friend spin move. 16–18s main reaches; friend pulls back, pivots, protects with the shoulder. Shoe squeaks. 18–20s friend fakes a drive, stops, sprints; main bites on the fake. 20–22s main recovers, taps the ball loose. Both sprint for it. 22–24s main gets there first, dribbles to the hoop; friend chases. 24–26s two dribbles, sharp step-back behind the arc; friend contests too late. 26–28s jump shot; AFTER release, slow-mo; ball high arc. 28–29s swish, net snaps; back to real time. 29–30s main lands, both arms up, shouts "I win!" Friend head down, shoulders slump under the hoop. AUDIO: outdoor air, ball, squeaks, footsteps, the two spoken lines, rim/net. No BGM. No subtitles.