20 seconds, 16:9. Static FRONT-FACING camera. HARD CUT between scenes. Photoreal 3D. SOFA LOCK: @image1 is THIS sofa-bed, brought to life as a character with a simple friendly face — photocopy its shape, seat count, fabric, colour, pillows and arms exactly as in @image1, and the living room exactly as in @image1. Same sofa both scenes. It LIP-SYNCS English. 0.0–10.0s INTRODUCTION. Warm daylight living room as in @image1. The sofa gestures outward expansively, then POINTS at the camera. Spoken, lip-synced: "Here I am waiting for you to sit, and you're sitting in a plastic chair. No, not like that. It's time to buy a sofa bed that's worth it." HARD CUT. 10.0–20.0s DAY TO NIGHT. Same sofa, same room, starts in warm daylight. As it speaks, lighting smoothly becomes cozy night — warm lamp light dominates. A textured blanket appears draped on the cushions. Spoken, lip-synced: "By day I am your favorite sofa and by night your safe rest. Real comfort without taking up more space." HOLD. AUDIO: clear spoken English, room tone. No songs. NEGATIVE: overlay type, extra sofas, walking away, different fabric color, silent mouth, 9:16 crop.