MODEL: Seedance 2.5 — use this model specifically. Do NOT use MiniMax or any other model for this generation. FORMAT: Vertical video, 9:16 aspect ratio. DURATION: 10 seconds. AUDIO: Generate synchronized natural audio — ambient light rain on a coat, a rising whoosh as time freezes, near-silence during the freeze, then a sharp splash and a delighted laugh. No music, no voiceover, no narration. ASSET MAP: @image1 — the subject. Photocopy this person. High bun with gold-and-green butterfly clips, teal velvet embroidered jacket, geometric earrings. Hair stays in that bun for every frame. PHOTOREAL LIVE-ACTION: Real camera, real tiny human, real jacket pocket. Not CGI, not a figurine, not a doll, not a sticker, not a composite. SUBJECT LOCK: Exact face, features, skin, build and gender from @image1. Only scale changes. Do not beautify or restyle. FIRST-FRAME READ — HIGHEST PRIORITY AFTER IDENTITY: A first-time viewer must understand in under one second: a miniature person is inside a clothing pocket. Camera sits OUTSIDE the garment, chest-to-hip height, looking down and in through the pocket mouth. Never from inside the well. Never looking straight up at the sky. Never a zipper tunnel. Never a fabric cave. Never a bag. In EVERY frame, including frame 1 and the freeze-orbit, keep all three in view at once: 1) the COAT — rain-wet outer fabric, seam, buttons or zipper of the garment running beside the pocket, enough torso that it is obviously a jacket worn by a different full-sized adult (no face on the wearer, never a second copy of @image1) 2) the POCKET as a 3D pouch sewn onto that coat — welt or flap, folded hem, bartack stitching, the U-shaped opening 3) the TINY SUBJECT down inside that pouch — a few centimetres tall, occupying at most one-fifth of the frame height so scale is obvious. She stands on the inner fabric floor; walls surround her; she is not perched on the pocket like a brooch. If the pocket silhouette would leave frame, pull the camera back. Frame wide. SHE IS INSIDE THE POCKET BAG — NOT ON IT: legs and hips on the inner floor, cloth folds wrap her, contact shadow, she occludes the weave behind her. Outdoors, light drizzle. Pale daylight and rain enter FROM ABOVE through the opening. The sky is a strip above the pocket mouth, not the whole frame. Same light on her skin, the droplet and the fabric. cameraFixed unset. CONTINUOUS MOTION except the designed freeze. 0-1s HOOK — already mid-action, WIDE: rain-wet jacket pocket, tiny woman already inside the pouch shielding her eyes, off-balance. Coat, pocket hem, stitching, and her full tiny body all readable. 1-3s: One giant raindrop falls from the sky strip INTO the pocket opening toward her, growing larger. Camera still outside, pocket still readable. WOW — TIME FREEZE + ORBIT: Drop hangs inches from her, spherical, refracting light. She frozen mid-flinch. Slow 180-degree orbit around droplet + tiny person. During the orbit the coat, pocket opening and hem MUST stay in frame — do not push into a fabric cave. Freeze ~2s. TIME RESUMES — splash past her, spray on inner fabric. 6-8s: Half-drenched, she laughs, wipes her face, sees a puddle on the fabric floor with her reflection. Still down inside; coat and pocket hem still in frame. 8-10s: Scoops puddle in cupped hands, looks into camera, grins, still dripping, still inside the cavity, jacket pocket still readable around her. SCALE: stitching, hem and raindrop are huge next to her; she is tiny next to the coat. No on-screen text, no extra watermark, no subtitles, no gym, no vanity lights.