CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, shot to shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. No face changes, no identity drift. No other people share their face. ATTACHED IMAGES ARE MANDATORY AND FINAL: If an avatar image is attached, that is the person — reproduce them exactly, in every single frame, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached images outrank every word written below them: wherever an attached image and this text disagree, follow the image. ASSET MAP: @image1 — the character. SINGLE SUBJECT — HIGHEST PRIORITY: Only this one person is ever clearly in frame. Other travelers and staff may appear only as distant, out-of-focus background movement — never a second face in focus, never another named or featured person. HANDS: hands are always anatomically correct with five fingers each, naturally proportioned, in every shot they appear. Tell the following story in exactly 3 shots, same character throughout, ending in a real, unresolved loss — no rescue, no alternate solution, no last-second save. Clear visual beginning, twist and ending — never ambiguous or faded-out. STORY: The character is already sprinting through the airport terminal, bag over one shoulder, boarding pass gripped in hand, weaving around other travelers, breathing hard, eyes locked on the gate ahead. They round the last corner just as the gate agent’s desk stands empty and the jet bridge door mechanism begins sliding shut, sealing with a heavy final clunk right as they reach it. They stop dead, hand landing flat on the closed door, chest heaving — no one to argue with, no line to join, nothing left to do. Through the terminal window beside the gate, the plane is already pulling back from the jet bridge outside. They lower their hand from the door, straighten up, and simply stand there watching it go, breath slowing, the boarding pass still in their other hand — no phone call, no new plan shown, just the moment landing fully. STYLE: Tense handheld realism building to stillness, bright terminal lighting, shallow depth of field, camera moving urgently with the sprint then settling into a static, held frame for the final stillness at the window. Vertical 9:16. Continuous real motion, no freeze-frame. No on-screen text, no subtitles, no watermark, no title card, departure boards and signage present but always soft and unreadable in the background. AUDIO (native, synced, no BGM, no voiceover, no narration): hurried footsteps and breathing, ambient terminal noise and distant announcements, the heavy mechanical clunk of the jet bridge door sealing, a sudden drop into quieter ambience, the character’s breath slowing, faint distant engine sound of the plane pulling away outside the glass. SHOT 1 (0-7s): Open already mid-sprint — no static establishing beat. Character running through the terminal, weaving past blurred background travelers, bag and boarding pass in hand, urgency visible on their face. SHOT 2 (7-13s): They round the corner to the gate just as the jet bridge door slides shut and seals with a final clunk right as they arrive. They stop hard, hand flat on the door, chest heaving — the door will not reopen. SHOT 3 (13-20s): They lower their hand, straighten, and stand still at the window watching the plane pull away outside, breath slowing, boarding pass still in hand. A clear, honest ending in the loss itself — not a fade-out, not a fix.