ASSET MAP — the references are bound here and cited below: THE AVATAR — the attached avatar is the sole source of truth for the person: their face shape, eyes, brows, nose, lips, jawline, ears, hairline, hair length, texture and colour, their exact skin tone, their build and body proportions and their apparent age, all exactly as shown. Reproduce them exactly in every frame they appear in. @image1 — the pet food pack. This defines the product: its exact shape, size, material, finish, colours, printed artwork, typography and logo, all exactly as shown. Reproduce it exactly; never redesign it, never re-letter it, never substitute another pack. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached images outrank every word written below them. Wherever an attached image and this text disagree, follow the image. Never invent a different face, hairline, hair colour, skin tone, body or age for the person, and never invent different packaging. THE CAT — one specific animal, identical in every frame: a dense plush semi-long coat, golden-brown classic tabby with dark striping down the back and flanks, heavy striping across the forehead, a broad white chest bib, white front paws, a long very fluffy tail. A round broad face with a short muzzle and a small pink-brown nose. Small rounded ears set wide apart. Long white whiskers. Large, round, wide-set amber-copper eyes. WORLD — one lived-in living room, photoreal: a plain pale fabric sofa against a plain wall, soft daylight from camera left. Nothing stylised, nothing cinematic-graded, nothing staged; shot as if on a phone. No phone, camera or tripod is visible anywhere in frame. THE PACK STAYS UPRIGHT — the pack@image1 is an opened 10 kg sack of dry kibble. It stands VERTICAL, base down, opening upward, in every frame: never tipped, never tilted, never rotated toward horizontal, never on its side, never above the person's head, never inverted. It stays roughly the height of the person's head and never grows, never comes toward the camera, and never passes in front of the person's face. If keeping the printed front square to the camera would require tilting the bag, do NOT keep the front square — upright always wins. Nothing spills out of it. THE RIGHT HAND PUSHES THE CAT, IT DOES NOT SIGNAL — from 0:14 onward the person's right hand is PHYSICALLY TOUCHING the cat. The heel and palm of their right hand rest flat against the cat's chest and shoulder, fingers pointing upward, and they push the cat gently but firmly back. Their palm faces the CAT; the camera sees the BACK of their hand, never the palm. From the camera's point of view the hand OVERLAPS the cat's body — the cat's chest is directly behind the hand, they are in contact, and there is no gap of empty air between them. This is a person fending off an animal that is leaning on them, not a gesture made to anyone. PROPS AND HANDS — the pack@image1 is held in the person's LEFT hand and their left hand only, for the entire 18 seconds; it never changes hands and the cat never holds it. Their RIGHT hand takes exactly one kibble from the pack in the second beat, and from 0:14 onward touches only the cat. GEOGRAPHY — the person sits at frame left, the cat is on the same sofa cushion at frame right. The pack is carried sideways toward the left edge of frame, away from the cat, never upward. Nobody swaps sides and nobody leaves frame at any point. CAMERA CONTRACT — handheld at chest height. One continuous medium two-shot from 0:00 to 0:06; three instantaneous snap zooms IN at 0:06, 0:07 and 0:08; one instantaneous snap zoom OUT at 0:10; then one continuous medium two-shot from 0:10 to the end. Every snap is an instant change of scale between fixed framings, each held rock steady. Never a smooth continuous zoom, never a crash dolly, never a whip pan, no other cuts anywhere. STARTING STATE at 0:00 — the person is settling back onto the sofa at frame left. The cat is already sitting upright on the same cushion at frame right, haunches down, front legs braced, calm and unbothered, looking off toward camera left. The person holds the pack@image1 upright in their left hand at chest height with its printed front turned square to the lens, unobstructed, in sharp focus and fully legible. 0:00-0:02 — the person settles into the cushion beside the cat and rests the pack@image1 on their knee, its printed front still square to the lens. The cat does not react; it stays calm, blinks once, looks away. Camera holds the medium two-shot, all three clearly readable. 0:02-0:04 — the person reaches into the pack@image1 with the two fingers of their right hand, takes out one single small dry kibble pellet, lifts it to their mouth and puts it in. Completely casual, unhurried, not looking at the pack, eyes on a television off-frame. The cat is still unbothered. 0:04-0:06 — the person chews the kibble, jaw working, an ordinary snacking motion, still staring off-frame, totally untroubled. On the first chew the cat turns its head sharply toward them and freezes. 0:06-0:07 — HARD SNAP ZOOM, step one: the frame jumps instantly from the medium two-shot to a chest-up shot of the cat. The cat's eyes are wide, pupils blown fully open, mouth fallen open, one white front paw lifted and frozen in mid-air at chest height. 0:07-0:08 — HARD SNAP ZOOM, step two: another instantaneous jump to a tight close-up of the cat's head and shoulders. The paw stays up and frozen. The expression holds, absolutely still. 0:08-0:10 — HARD SNAP ZOOM, step three: a final instantaneous jump to an extreme close-up of the cat's amber-copper eyes and open mouth, filling the frame. Hold dead still with the faintest handheld tremble. The expression never resolves, never softens, never blinks. 0:10-0:12 — HARD SNAP ZOOM OUT: the frame jumps instantly back to the medium two-shot, the person at frame left and the cat at frame right, both fully in frame with the pack@image1. The cat goes from frozen with one paw in the air to standing on all four paws on the cushion, and walks across the cushion toward the person. The pack@image1 is back on the person's knee in their left hand, upright. 0:12-0:14 — the cat rises onto its hind legs and plants both front paws flat on the person's left forearm, leaning its weight into them. The person leans their upper body away to frame left and lifts the pack@image1 off their knee to shoulder height, still perfectly vertical, base down, the same size in frame as before. 0:14-0:16 — the person holds the pack@image1 out to the left at shoulder height, near the left edge of frame, upright and unchanged in size, away from the cat. The cat leans and reaches across to frame left after it and swings one white front paw at the bag exactly three times, missing every time. At the same time the person brings their right hand onto the cat: their palm lands flat on the cat's chest and shoulder, in contact with the fur, and pushes the cat back. The hand overlaps the cat's body in frame, the back of the hand toward the camera. 0:16-0:18 — the standoff holds: the pack@image1 stays out to frame left at shoulder height, upright, base down, same size. The person's right palm stays pressed against the cat's chest, still touching, still pushing back. The cat stays up on its hind legs, straining forward against that hand, stretched toward the bag. Both are looking at the bag. The person's face is fully visible, mouth closed, brows raised, refusing. Nothing else moves. The camera holds this exact framing, dead steady, until the last frame. CONTINUITY — the person's face, hair and clothing are identical in every frame they appear in. The cat's coat, markings and eye colour are exactly as described above in every frame from 0:00 to 0:18, and identical across all four changes of framing — the same animal at a different distance, never a different cat. The pack@image1 keeps the same artwork and the same lettering every time it is on screen. Only one person and only one cat exist in this scene. Both the cat's shock and its begging are a real cat's: real feline anatomy, real fur, real pupils, real claws, real balance. Never a cartoon, never humanised eyebrows or hands, never a human mouth, never CGI, never a speaking animal, never walking upright like a person. NEGATIVE — no stop gesture to the camera, no palm facing the lens, no raised hand in empty air, no gap between the hand and the cat. No tilted bag, no tipped bag, no bag overhead, no bag on its side, no bag growing larger, no bag in front of the face, no spilled kibble. No phone, no smartphone, no camera, no tripod anywhere in frame, including the foreground and the bottom edge. The live cat in the room is NOT the cat printed on the pack@image1: never copy the printed kitten's coat, colour, markings, face or expression onto the real animal, and never let the printed artwork replace or blend with it. No on-screen text, no captions, no subtitles, no title cards, no watermark, no logo overlay, no second person, no other animals, no hands entering from off-frame, no slow motion, no fade in or out, no black frames, no split screen. AUDIO: diegetic sound recorded in a quiet room, plus orchestral stings on the snaps and one comedic sting at the end. 0:00-0:02, faint room tone and the soft rustle of the sofa cushion. 0:02-0:04, the dry papery rustle of a hand in the pack. 0:04-0:06, one loud, hard, dry CRUNCH as the kibble breaks between their teeth, close and unmistakable, then a second slower crunch. 0:06, 0:07 and 0:08, a short low orchestral sting on each of the three snap zooms — one deep brass hit each, decaying. 0:10-0:12, the soft thump of the cat's paws crossing the cushion. 0:12-0:14, fabric scuffing as the cat leans on their sleeve, and one short high begging chirp from the cat. 0:14-0:16, claws scratching dry against the foil of the bag on each of the three swipes, and a second short begging chirp. 0:16-0:18, quiet room tone, and over the final one and a half seconds a classic comedic SAD TROMBONE: a single muted trombone playing a slow descending wah-wah-waaah slide, four falling notes, ending flat and deflated exactly on the last frame. No music bed, no song, no other instruments, no dialogue, no words, no narration, no voiceover, no meowing beyond the two chirps, no purring, no laugh track.