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Seedance 2.59:16

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Inspired by CharaspowerAIon X

Create a 15-second 16:9 FPV commercial. Sound ON. Photoreal, fast continuous camera, no cuts if possible. PRODUCT LOCK: The hero at the end is exactly a maroon 92% cacao bar with gold foil from the stills — maroon/burgundy 92% cacao carton with gold foil inner, a scored dark-chocolate bar of even squares, eagle mark on the squares. Photocopy this bar. Never a coffee cup. Never espresso. Never a different candy. FPV path (coffee-origin rhythm, cocoa instead): 0–3s: Fly over a tropical cacao plantation, yellow-orange pods. 3–6s: A pod splits, wet beans, then beans drying in the sun. 6–9s: Roast, then grind into dark liquid chocolate. 9–12s: Liquid pours into a bar mold, sets. 12–15s: FPV lands on a maroon 92% cacao bar with gold foil: carton + gold foil + the scored dark bar, close, hero hold. AUDIO: whoosh of flight, jungle, crack of pod, roast crackle, pour, then a deep resolved hit on the bar. No vocals. No on-screen text. Duration 15s. Aspect 16:9. OPENING: already flying over trees — never a white packshot still.

2 steps
Seedance 2.515s · 16:9
Inspired by Arvin010717on X

30-second 16:9 cinematic. @image1 is the fighter — photocopy their face. Outfit: dark blue-black battle armour, spear that later unfolds into a long energy rifle. Do not invent a different face. The enemy is an ICE DRAGON: colossal wingless oriental serpentine body, pale-blue ice-crystal scales, frost mane, ice horns, no fire, no lava. Frozen black-stone ruin over an ice abyss. Storm of ice crystals, not embers. 0–6s: Low TRACK under a giant ice claw slamming down. The fighter slides through, cyan spear flashing, stabs the claw. 6–12s: They climb the frozen arm and spine. Ice shards fly. FPV past the jaws. Frost breath blast — they vault a stone pillar. 12–18s: Along the ice-ridge of the back, a heavy spear cut. Ice scales crack, pale-blue frost-blood mist. The dragon recoils and a close frost-breath knocks them away. 18–24s: They slam onto a cliff altar, spear-tail braking. The same spear unfolds into a long cyan energy rifle. The ice dragon coils in the storm, ice-core glowing in the chest. 24–30s: Kneeling, they track the core and fire a white-cyan beam that punches the ice-core. Hold. No slow-mo. No on-screen text. AUDIO: ice crack, roar, spear hits, one rifle blast.

2 steps19591
Wan 3.030s · 16:9
Inspired by @I_amShition X

ASSET MAP: @image_1 is the first frame of this film and the only reference. The person in @image_1 is the cook and the beach shack in @image_1 is the only location. Identity: the cook in every shot is exactly the person in @image_1 - face, skin tone, hairline, hair length and colour, build and gender presentation unchanged, never masculinized or feminized, never restyled, and long hair is never added to a short haircut. Only one cook exists in this film. The t-shirt, the denim apron, the counter, the produce, the sea and the boats come from @image_1 and stay unchanged. Style: warm documentary food film at golden hour - low sun, soft haze, shallow depth of field, real handheld weight, crisp texture on skin, wood, char and crumb. Hard cuts, no dissolves. 0-2 seconds: the film starts exactly on @image_1 and moves at once - the knife finishes the cut and a tomato slice falls onto the fan of slices, the cook glances up into the lens for a beat, then back to the board as the camera pushes in. 2-5 seconds: low across the bars of a hot griddle - a thick seasoned white fish fillet is laid down, sizzles hard, and steel tongs turn it to show the golden crust, smoke drifting out toward the sea. 5-8 seconds: high shot down onto the board as the hands of the cook build the burger - the hot fillet onto the lower bun over lettuce, two tomato slices, three red onion rings, a spoon of pale sauce, the top bun pressed down. 8-11 seconds: the finished burger sits on grease-proof paper in the foreground and the camera pulls focus up to the cook, who straightens up, wipes both hands on the apron and looks into the lens. 11-13 seconds: the camera swings to the front of the counter as the cook passes the wrapped burger across the timber to a waiting guest, the sea bright behind and a few guests at driftwood tables on the sand. 13-15 seconds: the camera cranes backwards and up over the roof of the shack in one move, opening onto the whole beach - the low sun on the water, a fishing boat heading in, the shack small and warm below. Continuity: the fillet that is grilled is the fillet that goes into the burger, and that burger is the one handed over. Five fingers on every hand, the knife held with the fingertips curled back. Every surface in frame stays free of lettering, signage and menu boards. Audio: knife on the board, a hard sizzle, tongs, paper, surf, gulls, quiet chatter and a soft acoustic guitar line. Nobody speaks and there is no voice-over. No subtitles.

3 steps
Seedance 2.515s · 1:1
Inspired by KrevixAion X

10-second 16:9 ultra-photoreal cinematic architectural commercial. Follow the same mechanical assemble-to-hero beats. @image1 is the completed building and site — photocopy that architecture, terraces, green roofs, hedges, street, cars, and facade. Same materials as the photo. Do not invent a different development. Only gloved hands in matte-black gloves. Bright hard sunlight, clear deep-blue sky. 0.0–0.6s: extreme macro, a finger draws a straight line through sand, revealing a concrete foundation. 0.6–1.3s: a hand places one concrete core; columns and structural grid assemble outward. 1.3–2.0s: two fingers pull upward; floors, slabs and columns rise and lock. 2.0–2.7s: a hand slides the upper volume sideways, forming terraces, setbacks and deep balconies; short orbit. 2.7–3.4s: a hand sweeps the frame; stone, metal, panoramic glass and balcony details install. 3.4–4.1s: fingers click the final panel; macro glide across stone + metal + glass. 4.1–4.8s: a finger draws a path through sand; paving assembles into paths, plaza and driveway. 4.8–5.5s: a hand plants one mature tree; surrounding trees, lawn and shrubs appear to match @image1 landscaping. 5.5–6.2s: fast hand sequence places bench → architectural light → a dark luxury SUV like the one in @image1. 6.2–7.0s: a finger draws an arc; ground lowers into a shallow reflecting pool and fills. 7.0–8.2s: fingers adjust the final tree; camera pushes into leaves; scale shift from miniature to real-world; hands disappear. 8.2–10.0s: camera emerges under the real tree, flies low over paving, rises along the facade, orbits the corner, ends on a wide HERO SHOT matching @image1. Physical mechanical transformations only: sliding, unfolding, assembling, locking, realistic mass and shadows. No magic, glow, holograms, toys, cranes, workers. No extra on-screen captions. AUDIO: quiet construction clicks, wind, no voiceover.

2 steps281.6K
MiniMax H310s · 16:9
Inspired by KaiExploresAIon X

Create a polished 15-second 16:9 fictional shoe commercial. Photoreal editorial cinematography. Sound ON. PRODUCT LOCK: a pair of black suede crystal-strap stilettos is exactly the attached pair — black suede pointed stiletto pumps, cream insole, crystal-jewel ankle straps with a dangling crystal, stiletto heel, no back strap on the heel. Photocopy these shoes. Never sneakers. Never ivory runners. Never coral midsoles. SUBJECT: Exactly one adult seen from the waist down. Black tailored trousers or a slim black hem. Same pair of a pair of black suede crystal-strap stilettos on both feet. No other people. No face. LOCATION: One elegant city sidewalk, initially nearly monochrome cool gray. Wet pavement. 0–3s: Extreme low-angle close-up of the right stiletto hovering above wet gray pavement. It lands firmly once. On contact a circular silver-crystal / champagne light wave ripples out across the pavement. 3–9s: Track alongside the legs, two or three deliberate steps in the stilettos. As the wave travels, the gray street and buildings become rich warm color and amber sunlight. Shoes stay physically realistic. Heels click. No floating. 9–12s: Arc around the planted stiletto at ground level while the last gray parts become colorful. Crystal strap sparkles. 12–15s: Clean close product view of the planted black suede stiletto, sharp suede texture, crystal strap, warm backlight, colorful city soft behind. Hold 1.5s. AUDIO: city atmosphere, deep impact on first footfall, original electronic rhythm, no vocals, no songs. No on-screen text. Duration 15s. Aspect 16:9. OPENING: already the shoe above pavement — never a white packshot still.

2 steps
Seedance 2.515s · 16:9
Inspired by @TechieBySAon X

PAINTED ACTION SHORT. ONE PERFORMER AGAINST A PATROL. NO DIALOGUE. FIFTEEN SECONDS. ASSET MAP - every reference is bound here and cited by tag below: @avatar_1 - the tracker, and the only named performer in the film. Face, hair, skin, age, build and every physical characteristic come entirely from @avatar_1 and never from this text. IDENTITY LOCK - HIGHEST PRIORITY: the tracker is exactly the person in @avatar_1. Keep their face, hair, skin tone and build the same from the first frame to the last. Do not restyle them, do not age them up or down, do not slim or bulk the build, and never put a second or third performer in frame with a speaking part. One performer, the same one, for the whole film. DRAWN, NOT PASTED: @avatar_1 is drawn into the painted style of the film - brush texture, ink shadow, flat graphic light - and never composited in as a photograph. Their face still has to read as unmistakably theirs: the same features, the same proportions, the same hair and skin tone, translated into paint. ATTACHED REFERENCES ARE MANDATORY AND FINAL: if a reference is attached, that is the performer - reproduce them exactly, in every shot, and never invent a different one. The attached reference outranks every word written below it. FACE TIME: @avatar_1's face is clearly visible and clearly lit in the first shot and again in the last. Never bury it in shadow, never cover it, and never hold the camera behind them for a whole shot. STYLE: hand-painted animated action in the manner of a printed comic brought to motion. Thick visible brush texture on every surface, hard graphic shadows, saturated jungle greens against warm skin tones, shafts of hard sunlight cutting through canopy haze, dust and spray catching the light. Bold clean shapes, strong silhouettes, cel-animation timing with snappy holds on the impacts. Not photoreal at any point. WARDROBE LOCK: @avatar_1 wears a mud-streaked dark green oilskin coat open over a grey undershirt, a long strip of cloth wound around the left forearm from wrist to elbow, heavy laced boots, and a plain machete in a worn leather sheath at the hip. No hat, no headband, no bow, no dog tags, no insignia, no lettering on any garment. These garments are fixed for the whole film and only their drape adapts to the body wearing them. THE PATROL: four armed figures in plain olive field uniforms with soft caps, carrying rifles. Faces kept in shadow or turned away. No badges, no flags, no unit markings, no readable lettering anywhere on them. THE PLACE: deep rainforest. Buttressed roots, hanging vines, a floor of wet leaf litter, a shallow brown river running through the middle of it. Mist hangs between the trunks and the light comes down in hard vertical columns. 00:00-00:03 Close on @avatar_1 turned to camera, canopy light falling across the face, eyes up and steady, drawing the machete in one unhurried motion. The face is large in frame and fully readable. Far behind them down the corridor of trees, one of the patrol is a small shape in the haze. The camera holds. 00:03-00:06 Cut to boots at ground level, running hard through leaf litter, water and leaves kicking up past the lens. The camera tracks alongside at speed. 00:06-00:09 Cut to a medium shot in a clearing: @avatar_1 turns hard into two of the patrol at close quarters and strikes the nearest rifle aside. Fast, heavy, unglamorous movement, and the face catches the light through the turn. The camera whips with the turn. 00:09-00:12 Cut to a wide shot across the shallow river: two of the patrol stand in the water at the far bank with rifles raised, and @avatar_1 swings low and hard, sweeping the legs from under the nearest one so they go down into the brown water in a sheet of spray. The camera pushes in with the movement. 00:12-00:15 Cut to @avatar_1 alone in the shallows, coat heavy with water, the patrol down around them, a small fire burning in the wreck of a camp behind. The camera pushes in slowly until the face fills the frame, lit and clear, and holds there to the last frame. This is the first and only fire in the film - nothing burns before this shot. AUDIO: rainforest under everything - insects, distant birds, water running over stones. Boots in wet leaves, cloth and leather under strain, the dull heavy impacts of the fight, a body hitting water, fire crackling at the end. A spare percussive score built on low drums and one held low string note, kept well under the effects and never rising to a peak. No voices, no shouting, no dialogue, no lyrics. Do not generate subtitles, captions, on-screen text, a title card, a logo, a wordmark, a watermark or any readable lettering or numerals anywhere in frame. Do not generate spoken dialogue or narration.

2 steps1755.3K
Seedance 2.515s · 1:1
Let's Dance

CHARACTER LOCK — HIGHEST PRIORITY: Use @image1 for the MAIN FIGURE’s facial identity ONLY. Preserve their exact facial structure, eye shape and colour, eyebrows, nose, lips, cheekbones, skin tone, freckles and overall facial identity, identically across every shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do NOT copy their reference-image clothing, hairstyle, jewellery, background or pose — their wardrobe and hairstyle are newly designed for this scene, described below. ATTACHED IMAGE IS MANDATORY AND FINAL: wherever @image1 and this text disagree on facial identity, follow the image. No face changes, no identity drift, no other people sharing their face. @image1 is face and identity only. It is not a green satin shirt, not a gym, not a brown handbag, not a long side braid, not beige loafers. Ignore wardrobe and set in the still. DECLARED VARIABLES (edit these to reskin the workflow — the body below refers to them by name and must not restate their values): CROWD_OUTFIT: identical matte charcoal-grey tactical suits HERO_PROP: a sleek pair of black sunglasses VOICE_STYLE: calm, low, effortlessly confident — no forced accent LINE_1: “Took you long enough.” LINE_2: “Let’s dance.” COLOR_GRADE: cool blue-gray cinematic grade, overcast daylight, subtle atmospheric haze SETTING: A large outdoor stone staircase completely filled with rows of people wearing CROWD_OUTFIT, standing in perfectly organised rows. The crowd remains visually consistent throughout — same outfit, same formation. COLOR_GRADE. Realistic depth, dramatic high-end music-video cinematography. THE MAIN FIGURE wears an elegant, sophisticated monochromatic black-and-white fashion outfit: a fitted black tailored blazer, crisp white shirt, elegant high-waisted black bottom, sheer black tights or tailored trousers, and polished black designer-style boots. Hair is a newly designed sleek elegant style for this scene — not the gym braid from @image1. Their styling is luxurious, refined and powerful. They are the ONLY person wearing this fashion-forward outfit, creating a strong visual contrast against the uniformed crowd. Their presence must feel like an elite, intimidating fashion icon — effortless, never rushed or casual. Hands have five fingers each, anatomically correct, natural grip throughout. No subtitles. No on-screen text or logos. No watermark. 16:9. TOTAL DURATION: 15 SECONDS. CUT SCENES ALLOWED. OPENING: already on the stone staircase in the black-and-white fashion look. Never a studio portrait, gym interior, or the attached still as frame 0. 0-3s — SHOT 1: Wide frontal shot, framed from mid-thigh up so face and outfit both read clearly. The MAIN FIGURE stands calmly in the centre foreground on the stone staircase. Behind them, the massive CROWD_OUTFIT crowd stands completely motionless in perfectly organised rows. The camera slowly pushes toward them. They look relaxed, confident and completely unbothered, HERO_PROP held loosely in one hand. 3-5s — SHOT 2: Cut to a sophisticated medium close-up. They slowly and deliberately put on HERO_PROP with effortless precision. Their expression remains composed and slightly amused. They look directly into the camera and say naturally, in VOICE_STYLE: “LINE_1” 5-7s — SHOT 3: Cut to a dramatic over-the-shoulder shot from behind them. They slowly turn toward the enormous staircase filled with the motionless crowd. Their playful expression instantly changes into a fierce, commanding stare. They shout, in VOICE_STYLE: “LINE_2" 7-10s — SHOT 4: Cut immediately to a dynamic wide action shot. The entire crowd suddenly charges down the staircase toward them. The camera rapidly tracks backward while keeping the MAIN FIGURE centred. Several attackers rush toward them simultaneously from different directions. They immediately launch into extremely fast hand-to-hand martial-arts combat — precise blocks, parries, rapid punches, spinning kicks, low sweeps and evasive movements. Their blazer, outfit and hair react naturally to every movement. Aggressive speed ramping, realistic motion blur, dynamic tracking, physically believable impacts. 10-12s — SHOT 5 — TIME BULLET: At the peak of the fight, they launch into a spectacular spinning aerial kick. TIME BULLET. Everything suddenly FREEZES in mid-air. The MAIN FIGURE is suspended dramatically at the centre of the frame. Multiple attackers are frozen around them at different distances and angles, some airborne, some falling backward, some reaching toward them. Their hair and clothing are frozen mid-motion. Dust particles, tiny debris and fabric fibres are suspended perfectly in space. The camera performs a smooth cinematic 360-degree orbit around the frozen action, revealing the enormous staircase and frozen crowd from multiple angles. Ultra-detailed frozen motion, realistic anatomy, cinematic depth of field. 12-15s — SHOT 6: TIME RESUMES suddenly at extreme speed. Their spinning kick completes with a powerful impact. Several attackers are thrown backward and tumble down the staircase. They land perfectly and calmly. The chaos abruptly settles. They casually adjust their blazer cuff, and look directly into the camera. Final expression: completely calm, confident and slightly amused, as if absolutely nothing happened. CINEMATIC STYLE: High-end realistic live-action music video. COLOR_GRADE. Realistic skin texture. Realistic physics. Dynamic handheld camera energy. Controlled motion blur. Aggressive speed ramping during combat. Highly cinematic depth of field. Strong visual contrast between the fashion-forward MAIN FIGURE and the uniform crowd. AUDIO: spoken LINE_1 and LINE_2 in VOICE_STYLE, diegetic footsteps and combat impacts, no lyrics, no extra on-screen captions.

2 steps
MiniMax H315s · 16:9
Inspired by @techhallaon X

Generate a first-person GoPro surf ride that ends with a cocktail at a bar over the water.

2 steps17519.6K
Seedance 2.530s · 16:9
Inspired by ImaStudio_aion X

ELARA is the only person. @image1 is her FACE AND OUTFIT — photocopy exactly: silver-grey hair in a high ponytail, brown eyes, pink satin bomber over white crop tube, pale-pink pleated mini with silver buckle, white mid-calf socks, white chunky lace-up boots, silver mini bag, silver choker, hoop earrings, rings. Same nails as the photo. Do not restyle her. Do not recast. ONE GIRL ONLY. No duplicate Elara. No second idol. 15 SECONDS, 9:16, 24fps. Vertical phone fancam. High-energy K-pop girl-group fashion MV. Seoul Y2K street: bright sun, pink storefronts, cafés, photo booths, chrome, blue sky. Distant crowd only as unreadable bokeh — no second face. AUDIO — REQUIRED: generate an original English K-pop song for the full 15s. Bubblegum K-pop × Y2K pop × light hyperpop × dance pop, ~150 BPM, punchy kick, bouncy bass, bright synths, claps, digital bells. Sweet clear idol-style female vocal. Elara SINGS this song the whole time — accurate lip-sync on every shot. English lyrics. No spoken dialogue. No meaningless ah/woo. No on-screen lyric text. 0–1.7s extreme close-up fisheye, eye contact, one hand on collar, other near chin, cool → eyebrow lift → smile, micro push-in, tiny pink sparkle near eye. 1.7–3.3s point one finger at lens, wide-angle fingertip, forward lean, shoulder on the beat, pink fingertip heart trail. 3.3–5s hands near face, fingers trace out, wink → smile, hair moves, brief pink sparkle/chrome heart stickers. 5–6.7s side turn, S-curve, look back while singing, hair flip, hand on waist, fast side orbit, short glitter trail. 6.7–8.3s two cat-paw gestures left then right, nose scrunch → wink, brief pink doodle cat ears, camera dips then returns. 8.3–10s finger heart beside face, other hand points to self then camera, strong lip-sync, lock lens, slight pull-back, one pink heart pulse. 10–11.7s big heart above head, sway once, low-angle fisheye, chrome hearts rise. 11.7–13.3s close to lens, one hand near mouth as if singing a secret, glance aside then back, camera rotates 5–10°, brief pink stars/hearts. 13.3–15s step back, hands open near face, then one finger heart near lens, other hand on chest, final lyric, laugh → wink → head-tilt freeze, burst of hot-pink hearts, chrome stars, glitter; settle. End. Camera: 12–14mm fisheye fancam, close, beat-synced. New gesture, expression, pose, camera each shot. Effects after the action, gone in 0.3–0.8s. No subtitles, no logos, no extra limbs, no frozen mouth while singing.

2 steps512.3K
MiniMax H315s · 9:16
Inspired by Coinis AIon organic

Ultra-cinematic high-energy fashion transformation, dramatic and punchy: a hard cinematic key light cuts through near-total darkness, the subject full-length and centered in a pool of light against a deep black void, fine film grain, high contrast, snappy dynamic camera. The subject is @image1 — preserve @image1's exact face, hair and identity throughout, real skin texture, natural anatomy; a real person, never a beauty-filter or AI look; @image1 starts in a plain casual base outfit, standing still facing the camera. THE MAGIC HANDS: a single pair of elegant long black leather opera gloves on hands snaps up fast into the foreground from the bottom of the frame, very close to the lens and far larger than the subject, moving with sharp confident energy. 0-1.5s: darkness, then the key light SNAPS on revealing @image1 in the plain base outfit; the long black-gloved hands whip up dramatically into the foreground. 1.5-3s: the gloved hands sweep across in ONE fast snappy whip; exactly on a hard musical BEAT-DROP the clothing transforms in an INSTANT into exactly the outfit shown in @image2 — same garments, colours, styling and details from @image2, worn naturally and fitted to the body, matching the reference exactly, no garment described in words; a quick burst of light and a punchy whoosh sell the instant change. 3-6s: fast confident reveal, the camera pushes in quickly then settles, @image1 wearing the full @image2 look, dramatic rim light tracing the silhouette. 6-8s: @image1 holds a powerful confident final pose as a last light flare sweeps across, the gloved hands already gone from frame. Keep exactly one pair of long-gloved hands in the foreground and @image1's own two hands natural at the sides — never a third hand or extra arm on the subject. The transformation is FAST, snappy and dramatic — one punchy instant change, not a slow morph. ONE continuous coherent take; let the beat play out, no abrupt cut to an unrelated scene. Realistic fabric and leather physics, believable weight and drape, energetic but smooth camera, high-contrast dramatic lighting, premium cinematic colour grade. SOUND: a tense cinematic build with a hard beat-drop hitting exactly on the instant transformation, a punchy whoosh, subtle leather-glove creak; no spoken dialogue, no invented language. Negative: a slow or gradual morph instead of a fast snappy instant change; the subject sweeping their own hands over themselves instead of the separate long-gloved magic hands doing it; more than one pair of gloved hands; a third hand or extra arm on @image1; describing any garment, colour or fabric in words instead of following @image2; an outfit not matching @image2; @image1's identity, face or hair changing; the clothing flickering, morphing between random outfits or clipping through the body; a scene cutting off mid-action or jumping to a random unrelated scene; skipped or truncated beats; @image1 or the outfit vanishing, dissolving, fading or teleporting; on-screen text, captions, numbers or watermark; plastic or airbrushed skin.

2 steps
Seedance 2.510s · 9:16
Red Carpet Reveal - Fantasy Haute CoutureSeedance 2.5 · 9:16Recreate workflow