Sign up and save up to 25% on a yearly plan.Sign up free →
Back to the gallery
Pricing, save up to 25% on yearly plans
Back to the gallery
Paused
0:00/0:00
Seedance 2.510s · 1:1

Drag the clip sideways

Up next
Katarina

Copy the SOURCE CLIP camera and body motion exactly. 13 seconds, 9:16. Photoreal. One woman only. LANA LOCK: @image1 is Lana — photocopy her face, hair and eyes exactly as shown; dressed exactly as in @image1. IGNORE any watermark or logo patch on @image1. A bright kitchen (white cabinets, black track lights). Do not change her hair colour from @image1. Do not change her outfit. JEWELRY FROM THE STILLS — not the source video's blob rings or pebble pendant: @image2 = the first ring — photocopy it exactly as shown (metal, shape, stones, detail). @image3 = the second ring — photocopy it exactly as shown (metal, shape, stones, detail). @image4 = the necklace — photocopy it exactly as shown (metal, pendant, chain, detail). @image5 = the gift box — photocopy it exactly as shown, any brand name exactly as printed. Never a different box. MOTION (match the clip): 0.0–2.0s MCU, waist-up, LOCKED framing. Lana already facing camera. Both hands raised beside her face, fingers spread, showing empty hands, small smile. She MOVES — not a still. 2.0–4.5s SAME MCU. She looks DOWN, brings the gift box (@image5) up, opens the lid with both hands. 4.5–6.5s SAME MCU. She lifts jewelry from the box, holds it at chest height, looks back at the lens. 6.5–8.5s SAME MCU. The necklace (@image4) is now ON over the open shirt. Arms loosely crossed / settling the chain. Head turns slightly, then back to camera. 8.5–10.0s SAME MCU. Looking down, putting on the two rings from @image2 and @image3. 10.0–13.0s CAMERA PUNCHES IN to EXTREME CLOSE-UP: mouth, chin, hands. Both rings from @image2 and @image3 sharp on her fingers. She raises a finger toward her lips. Hold. This CU is mandatory — do not stay wide. AUDIO: room tone, box, jewelry. No speech. No lyrics. NEGATIVE: a hair colour different from @image1, a box different from @image5, blob rings, pebble pendant, watermark patch, storyboard, on-screen text, extra people, frozen JPEG as frame 0.

1 step
Seedance 2.513s · 9:16
Inspired by abxxaion X

19-second 16:9 candid early-2000s compact-camera home video. Handheld shake, autofocus hunt, exposure shifts. One person only. @image1 is FACE ONLY — photocopy their face. Do not describe appearance, hair, or clothes. @image2 is the storyboard — photocopy outfit, car, cliff, and beats. No second person. No driver. They are alone. 0–4s: Inside the parked white sedan, looking out the open passenger door. They stand on the clifftop, arms on the door frame, laughing toward camera. Glittering sea, harsh midday sun. 4–8s: They lean into the cabin, private smile, wind. Camera micro-shake. 8–12s: They sit in, close the beat toward the seat. Cut to aerial: the sedan on the winding cliff road above the surf. They drive alone. 12–16s: Handheld in the moving car. They glance at camera and laugh. Ocean in the window. No other occupant. 16–19s: Close smile, sun flare. Hold them at the wheel, sea and sun path. Late light. No on-screen text, no captions. AUDIO: wind, distant surf, car interior, compact-camera handling, no lyrics.

2 steps22728.2K
Seedance 2.519s · 16:9
Under the Press

Asset referencing: @image1 is the first frame of this video. It shows THE OBJECT made of clear glass tinted in its own colours, standing on the steel bed of a hydraulic press with the flat steel press plate hanging above it. It defines the object's shape, its glass material, its colours, the press, the lighting and the framing of the opening shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame outranks every word written below it. Wherever the image and this text disagree, follow the image. Every marking on THE OBJECT is a marking that already exists on @image1. REAL GLASS UNDER A REAL PRESS — this is the whole point of the film, and it must look like genuine high-speed footage of a hydraulic press test: THE OBJECT behaves exactly like a real piece of solid tinted glass. The plate comes down and touches it; the glass holds under the load for a moment and a few long bright cracks shoot through it; then it bursts with a sharp crack. It breaks into real glass pieces: a handful of large jagged chunks, many smaller angular shards and a scatter of tiny glittering fragments, every piece the same tinted glass in the same colours as THE OBJECT, with sharp edges catching the light. Some shards skitter outwards across the steel bed and a few spin off the edge. The total amount of broken glass is exactly the amount of glass THE OBJECT had — a low scatter of pieces spread thinly across the bed, never a heap bigger than the object. Summary: a macro ASMR film in one unbroken take, filmed like real press-test footage, in which a hydraulic press slowly crushes a glass version of THE OBJECT until it bursts into sharp tinted glass shards across the steel bed. Timeline: 0–2s — The framing of @image1. The press plate descends slowly and steadily towards the top of THE OBJECT. 2–4s — The plate touches the top of THE OBJECT and bears down. The glass takes the load and a few long bright cracks shoot through it, and it creaks with a high strained ring. 4–5s — THE OBJECT bursts with a sharp crack. Chunks and shards of tinted glass break away and skitter outwards across the steel bed; tiny fragments glitter in the air for an instant and fall. 5–7s — The plate presses on down through what is left, flattening the last pieces with a dense crunch, and small shards keep sliding and settling on the steel. 7–10s — The plate slowly rises and out of the top of the frame, and the camera holds on the steel bed: a thin scatter of sharp tinted glass pieces in the object's colours lying where THE OBJECT stood, the largest chunks still showing fragments of its shape and markings, glinting in the rim light, one last shard rocking to rest. Notes: THE OBJECT keeps exactly the glass material, the colours and the markings of @image1 until it breaks, and every piece of broken glass keeps those same colours. The press bed and plate are brushed steel. The light stays exactly as @image1 has it. The camera stays locked and level for the whole film, and the film runs as one unbroken take. No subtitles. No BGM; generate only environmental sounds and action sounds: a close intimate ASMR mix, dry and present — the low steady hydraulic hum of the press, a high strained ringing creak as the glass takes the load, one sharp explosive crack as it bursts, the bright tinkling skitter of shards sliding across steel, a dense crunch as the plate flattens the last pieces, a hydraulic sigh as the plate rises, and the quiet hum of a workshop under everything to the last frame.

2 steps291.5K
Seedance 2.510s · 1:1
Inspired by Chocolate Eventson Pinterest

Asset referencing: @image1 is the first frame of this video. It shows THE OBJECT remade in glossy tinted glass, lying on a dark wooden board, steadied by a hand in a black glove, with the edge of a large chef's knife touching its top. It defines the object's shape, its glass material, its colours, the hand, the knife, the lighting and the framing of the opening shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame outranks every word written below it. Wherever the image and this text disagree, follow the image. Every marking on THE OBJECT is a marking that already exists on @image1. THE CUT FACE — this is the whole point of the film: when THE OBJECT is opened, the face the knife leaves shows the inside of THE OBJECT as it really is inside, made in the same glass. Whatever that object really holds inside — its segments, its seeds, its core, its layers, its chambers, its filling — is there on the cut face, laid out in its true pattern and its true colours, as smooth polished glass. Where the object is solid all the way through, the cut face shows fine concentric rings of colour running out from the centre, like growth rings in glass, with tiny suspended bubbles. The cut face is flat, polished and bright, and the light shines through it. HOW IT CUTS: the knife goes straight down through the middle of THE OBJECT the way a sharp knife goes through firm chilled jelly — steadily, with an even resistance and a faint crisp crackle. Wherever the knife has already passed, the glass is divided along one clean flat plane. Every piece stays whole and solid and keeps its own shape. The gloved hand holds THE OBJECT steady the whole time. Summary: a macro ASMR film in one unbroken take in which a gloved hand holds a glass version of THE OBJECT while a chef's knife cuts it cleanly in half, and one half falls open to show its glass inside. Timeline: 0–2s — The framing of @image1. The knife presses and begins to sink into the top of THE OBJECT with a crisp crackle, and a bright line of light opens along the cut behind the steel. 2–5s — The knife travels steadily down through the middle of THE OBJECT. The camera pushes in slowly and close to the blade. The gloved hand holds it still. 5–7s — The knife reaches the board. The gloved hand lets the near half lean away, and it tips over and settles on the board with its cut face turned up towards the camera. 7–10s — The camera holds close on the cut face as it rocks gently to a stop: THE CUT FACE fills the frame, polished and glowing, light shining through its pattern and colours, the other half still standing behind it softly out of focus. Notes: THE OBJECT keeps exactly the glass material, the colours and the surface detail it has in @image1 for the whole film, and both halves are that same glass. The knife is a large polished chef's knife with a straight bright edge. The hand wears the same black glove throughout. The light stays exactly as @image1 has it, with highlights travelling along the cut edges as things move. The camera moves as one continuous push-in with no cuts, and the film runs as one unbroken take. No subtitles. No BGM; generate only environmental sounds and action sounds: a close intimate ASMR mix, dry and present — the crisp crackling crunch of the knife moving down through the glass, one clean bright crack as the halves part, a hard glassy clack as the half lands on the wood, a short rocking rattle as it settles, and the soft room tone of a quiet kitchen under everything to the last frame.

2 steps281.5K
Seedance 2.510s · 1:1
Inspired by Kawaiigooon Pinterest

Asset referencing: @image1 is the first frame of this video. It shows THE OBJECT remade as a squishy toy — a thin painted skin over a soft clear jelly body — held from above in two bare hands on a pale grey-white background. It defines the object's shape, its colours and markings, the skin, the jelly, the hands, the lighting and the framing of the opening shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame outranks every word written below it. Wherever the image and this text disagree, follow the image. Every marking on THE OBJECT is a marking that already exists on @image1. THE SKIN AND THE JELLY — this is the whole point of the film: the outside of THE OBJECT is only a thin brittle skin, and the inside is soft, thick, glossy jelly. When the hands squeeze, the skin splits and curls away in large thin flakes that keep the colours and pattern of @image1, and the clear tinted jelly swells out between the flakes and bulges up between the fingers. From then on the jelly is soft, heavy and stretchy, carrying the flakes of skin inside it and on its surface like petals set in glass. HOW IT MOVES: the jelly moves slowly and heavily, like thick cold gel — it stretches, folds over itself and slumps under its own weight, always holding together in one mass. The flakes stay thin and crisp, and they bend and ride along with the jelly. The hands move slowly and deliberately, the way they would in a real squishy video. Summary: a top-down ASMR squishy film in one unbroken take in which two hands squeeze THE OBJECT until its thin painted skin splits into flakes and its soft jelly inside swells out, is kneaded and stretched, and is set down to settle. Timeline: 0–2s — The framing of @image1. The fingers press in slowly, the skin creases deeper around each fingertip, and a first thin crack runs across it with a soft papery crackle. 2–4s — The hands squeeze firmly. The skin splits open all around and curls away in large flakes, and the glossy tinted jelly swells out through the gaps and bulges up between the fingers. 4–7s — The hands knead the jelly slowly: they fold it over, press it with the thumbs and pull it gently apart between them, the flakes of skin turning and glinting inside it and the jelly stretching thick and glossy between the palms. 7–10s — The hands lower the jelly onto the background and let go, and move out of frame. The jelly slumps into a round glossy mound studded with the flakes of skin, wobbles softly a few times and comes to rest, catching the window light. Notes: THE OBJECT keeps exactly the colours and markings of @image1 on every flake of its skin for the whole film, and the jelly keeps the one colour it has in @image1. The same two bare hands appear throughout. The light stays exactly as @image1 has it. The camera stays above, looking straight down, with only a slow gentle drift closer as the jelly comes out, with no cuts, and the film runs as one unbroken take. No subtitles. No BGM; generate only environmental sounds and action sounds: a close intimate ASMR mix, dry and present — the soft papery crackle of the skin creasing, a crisp crunchy crackle as it splits into flakes, then the wet squelching, sticky squishing and soft pops of the jelly being kneaded and stretched between the hands, a soft heavy plop as it is set down, a gentle wobbling squish as it settles, and the quiet room tone of a calm bright room under everything to the last frame.

2 steps271.4K
Seedance 2.510s · 1:1
Grokbot Social Icon
Inspired by Multi_Serio_Aion X

Generate a small icon for social media.

1 step10.7K6.3M
GPT Image 2.5 Sunburst1:1
Inspired by @jowuenscheon Pinterest

Photoreal live-action capture throughout, handheld phone footage, natural available light, true-to-life colour. The first nine beats are older compressed phone video — softer resolution, warm blown highlights, light grain, small handheld wobble. The last three beats are clean modern phone video — sharp, steady, cool-neutral. No stylisation, no illustration, no animation, no cinematic colour grade. @image1 (earlier-state reference) is an absolute lock for the first nine beats: face, hair, body state, wardrobe, fabric and colour are taken from it exactly, with no drift or reinterpretation. @image2 (present-state reference) is the same absolute lock for the last three beats. It is the same person throughout — the face must read as identical across every beat. @image3 (storyboard) is to be followed exactly: same beat order, same locations, same framing, same pose, same caption placement. Each beat holds for a comparable length of time and carries a comparable amount of movement. No beat is rushed and none is held long. Beat 1. Two people stand side by side outside a house at dusk. The subject shifts weight, the shoulders ease, a small self-conscious smile arrives and settles. Beat 2. Alone on an open beach in low sun. The subject stands square to the lens, the loose shirt lifting slightly in the wind, the head tilting a fraction and coming back. Beat 3. Seated in profile on a covered veranda, a phone loose in one hand. The thumb moves once across it, the chin drops slightly, the shoulders fall on an out-breath. Beat 4. Standing indoors in a bright tiled room. The subject turns a small water bottle in one hand, the weight settles onto one leg, the jaw tightens briefly. Beat 5. Tight selfie framing at arm's length, the face filling the frame, speaking to the lens. The brows draw together, a slow blink, the head gives one small shake. Beat 6. Seated in profile against a moving vehicle window, landscape rushing past behind. The eyes narrow slightly and the jaw sets. Beat 7. Same seat, same window. A single slow blink, the chin lifting a fraction. Beat 8. Same seat, same window. The jaw clenches once and holds. Beat 9. Same seat, same window. The chin comes up the rest of the way and the shoulders square. Beat 10. Gym interior at night, a warm strip light glowing behind. Tight close profile, the chin lifted, the faintest smile arriving and staying. Beat 11. Bright gym training floor. Side view, full body, one controlled set at a loaded barbell — the bar draws in toward the waist, holds an instant, lowers under tension. Beat 12. Gym walkway in front of a wood-slat wall. Clean side view, the subject walking past the lens at an even pace, arms swinging naturally, the camera tracking alongside and holding the same distance until the end. Joins: every change of beat is a hard cut on the frame. No dissolve, no wipe, no morph, no speed ramp, no transition of any kind. Beats 6 through 9 share one continuous unbroken setup — identical seat, window, framing and light — and the cuts between them land without the camera moving. On-screen text, one caption per beat on beats 1 through 7 and beat 9, each appearing on that beat's first frame and clearing on its last: plain white sans-serif, no box, no outline, no bar or band behind it. Beat 1 — would you date me? Beat 2 — no, you're fat... Beat 3 — and that, umm… Beat 4 — that hurt, you know? Beat 5 — and I think that just flipped a switch in me Beat 6 — and I was like Beat 7 — Okey Beat 9 — watch this! Beats 8, 10, 11 and 12 carry no on-screen text at all. Audio: one unhurried spoken voice over beats 1 through 9, saying exactly the words written on screen and nothing else, recorded close and plain as if into a phone. It is a single voice throughout, quoting both halves of the remembered exchange rather than being answered by a second speaker. Beat 8 is silent. The last three beats carry only quiet room tone from the gym. Exclusions: no music, no lyrics, no score, no added sound effects. No words spoken that are not written on screen. No captions or subtitles beyond the eight listed. No camera orbit, no zoom, no push, no pull, no crane, no drone. No slow motion, no freeze frame, no still or duplicated frames. No second person in frame in any beat after the first. No mirrors, no phone or device screens visible, no on-screen interface. No logos, no watermarks, no brand marks, no gym signage, no end card, no title card.

4 steps1660
Seedance 2.520s · 9:16
Inspired by OpenClipson organic

BABY DANCE — 50s Rock 'n' Roll @image1 is a twelve-month-old baby rocking a razor-sharp adult-level 1950s rock-and-roll routine on a retro stage — rubber-leg knee wobbles, hip swivels, a two-handed air-guitar and fast jitterbug kicks, to a rockabilly track. Music only, mixed loud. One continuous 20s take. Plug in ANY baby avatar.

1 step
Seedance 2.520s · 9:16
Pet Interview — Deadpanon organic
3 steps
Seedance 2.530s · 9:16
Three Taps

Asset referencing: @image1 is the first frame of this video. It shows THE OBJECT made as a thin hollow shell of tinted glass, sitting on a small white plate on dark slate, with a silver teaspoon held just above it. It defines the object's shape, its colours and markings, the plate, the spoon, the hand, the lighting and the framing of the opening shot. ATTACHED IMAGES ARE MANDATORY AND FINAL: the attached first frame outranks every word written below it. Wherever the image and this text disagree, follow the image. Every marking on THE OBJECT is a marking that already exists on @image1. THE CRACK AND THE POUR — this is the whole point of the film: THE OBJECT is a thin glass shell full of a thick, glossy syrup the same colour as the object itself. The back of the spoon taps the top of it three times. The first tap leaves one tiny star-shaped crack. The second tap spreads fine cracks outward from it like a spider's web across the glass. On the third tap the top of the shell gives way, breaking into a few curved shards that sink into the syrup, and the syrup wells up and slowly pours out over the sides in thick glossy ribbons, flowing down the outside of the shell and spreading into a smooth shining pool on the white plate. The shards stay large and clean-edged, and the rest of the shell stays standing, so THE OBJECT is still recognisable to the end. Summary: a macro ASMR film in one unbroken take in which a teaspoon taps a thin glass version of THE OBJECT three times until it cracks open and a thick syrup in its own colour pours slowly out onto the plate. Timeline: 0–2s — The framing of @image1. The spoon taps the top of THE OBJECT once, a bright clear tick, and a tiny star-shaped crack appears. 2–4s — A second tap. Fine cracks race outward across the glass like a web, catching the light. The camera begins to push in slowly. 4–6s — A third, firmer tap. The top of the shell gives way into a few curved shards, and the glossy syrup wells up through the opening. 6–8s — The syrup brims over and slowly pours down the sides of THE OBJECT in thick shining ribbons. The spoon lifts away out of frame. 8–10s — The camera settles close as the syrup spreads into a smooth glossy pool on the white plate around the base of the cracked shell, still flowing slowly, the light glinting on its surface. Notes: THE OBJECT keeps exactly the shape, colours and markings of @image1 on its shell for the whole film, and the syrup is the same colour as the object. The spoon is a small plain silver teaspoon. The same hand appears throughout. The light stays exactly as @image1 has it. The camera moves as one continuous slow push-in with no cuts, and the film runs as one unbroken take. No subtitles. No BGM; generate only environmental sounds and action sounds: a close intimate ASMR mix, dry and present — three bright clear ticks of the spoon on thin glass, each a little firmer than the last, a fine crackling spread of cracks after the second, a delicate crunch as the shell gives way on the third, then the slow thick glugging and soft sticky flow of the syrup pouring onto the plate, and the soft room tone of a quiet kitchen under everything to the last frame.

2 steps261.4K
Seedance 2.510s · 1:1
Slow RiseSeedance 2.5 · 1:1 · 10sRecreate workflow