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Shared clips · Page 17

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Watch a clip, read its prompt, make your own — free. Every link is remixable in one tap.

Inspired by @umesh_aion X

A tense baby-monitor horror: @image1 wakes to a strange sound, looks at the monitor and sees @image2 looming over the crib in the grainy night-vision feed. @image1 races down the dark hall, heart pounding, to reach the nursery — the shape is gone but something is wrong. Claustrophobic handheld, photoreal, moody low light, diegetic sound and score, no dialogue. The baby is never harmed.

1 step
Seedance 2.515s · 16:9
Inspired by @AIwithSynthiaon X

Underground parking-garage horror: @image1 suddenly collapses and rises transformed into @image2, and a guard and a resident scramble to escape as it chases them through the flickering, rain-slick garage — cracking glass, a buckling shutter, sprinklers bursting on. Claustrophobic handheld, photoreal, tense, diegetic sound and score, no dialogue.

1 step
Seedance 2.520s · 16:9
Inspired by shanyanggmon X

Create a 15-second 9:16 ultra-realistic miniature model-kit assembly video of @product. @product is the exact model in the reference image. Same shape, paint, markings, trim and wheels as the reference in every frame. One object, never duplicated. Never turn it into a full-size car. OPENING: Frame 1 is already the workshop table with the sealed kit box — no still packshot as a plate, no grey seamless, no portrait. Hands only. Two realistic adult hands, five fingers each. No faces, no other people. 0–3s — unbox: Overhead / POV macro. A premium sealed model-kit box sits on a clean workshop mat. Hands set it down, open it, peel wrapping, lift fitted trays. Parts inside match @product: body shells in its exact paint colour, its trim, wheels, tyres, interior, screws. 3–8s — assemble: Fast but readable time-lapse. Chassis on the mat, engine and suspension, axles, wheels tightened, interior, doors, body panels in the reference's paint colour, trim, lights, and any markings already on the sides as in the reference. Miniature screwdriver and ratchet. Same two hands throughout. 8–12s — finish: Last bolt, wipe with a detailing cloth, place @product on a small rotating display stand. Workshop lighting becomes cinematic. Light sweep. Headlights click on. 12–15s — hero: Slow orbit of the completed @product, its paint and trim catching the light exactly as in the reference. Subtle engine sound. End on a strong 9:16 hero. No on-screen text. Sound: cardboard, tape, tray clicks, screws, ratchet, panel snaps, cloth, headlight click, a small engine blip. No narration, no music bed, no subtitles, no watermark in the prompt (the platform may stamp one). No extra fingers, no floating tools, no full-size car, no morphing paint, no logo distortion. Duration: exactly 15 seconds. Aspect ratio: 9:16.

2 steps
MiniMax H315s · 9:16
Inspired by @KrevixAion X

Under a single dramatic spotlight on a darkened stage, your avatar stands perfectly still as a pair of giant, unseen hands work with the precision of professional stylists. One by one, the pieces arrive — combat boots laced onto each foot, a leather jacket settled onto the shoulders, a chain and cuff fastened, dark shades placed just so, and finally an electric guitar slung into position. A quick restyle of the hair completes the look. As the hands withdraw, your avatar stands transformed: fully stage-ready, lit like the cover of a rock album. A polished, 10-second continuous-shot transformation reveal.

2 steps71.5K
Seedance 2.516:9
Inspired by @TheChuksAion X

A bustling city street turns chaotic when a thief rips an elderly woman's purse from her arm and bolts through the crowd. Your avatar springs into action — vaulting a market stall, weaving through shoppers, cutting through a narrow side street. A quick, controlled scuffle gives way to the money shot: a slow-motion flying tackle that sends the thief sprawling and the purse spinning through the air. Your avatar catches it clean, returns it with a respectful nod, and the street erupts in applause. A tight, 10-second cinematic hero moment, warm and family-friendly.

2 steps13344
Seedance 2.516:9
Inspired by umesh_aion X

Hyper-realistic 15-second 16:9 continuous ice action. Sound ON. OPENING: Frame 1 is already ON THE ICE, mid-stride. Never a studio portrait or grey still. The person is exactly the attached portrait. Blue-white-red vertical skating suit, white blades. No other people. No on-screen text. PHYSICS — MANDATORY (this failed last time): Sea ice is heavy, thick, slow. Plates do not teleport, stretch, or explode into CGI shards for no reason. A crack opens from a real stress line and widens at a believable speed. When they step on a floe it tilts under their WEIGHT, then they recover. Jumps need a visible crouch, takeoff, flight, and a heavy landing that shakes the plate. No sliding through solid ice. No ice appearing from nowhere. Gravity always down. Camera can move, but the world stays physically consistent. 0–5s: They skate a flat sheet. ONE crack races under the blades. They hop it. The ridge behind them lifts slowly, not a firework. 5–10s: The sheet splits into TWO or THREE large floes. They commit to one plate; it rotates slowly. They skate across it. 10–15s: They jump a dark-water gap onto the next floe, land hard, then a last push onto the snowy bank. Ice behind them is a few big tilting plates — not confetti. AUDIO: blades, ice groan, crack, splash, wind. No voiceover. Duration 15s. Aspect 16:9.

1 step627.3K
MiniMax H315s · 16:9
Inspired by @CaliraValon X

Create a cinematic photorealistic travel video of @avatar — the person in the reference image — arriving at an international airport and boarding a flight. @avatar walks through the modern airport terminal while pulling the cream-coloured rolling suitcase and carrying the brown leather holdall from the reference image. Show @avatar checking a boarding pass, walking toward the departure gate, then entering the jet bridge and boarding a commercial airplane. Cut to @avatar finding a window seat inside the aircraft, placing the holdall in the overhead compartment, sitting comfortably, and looking out the window as the plane prepares for takeoff. Realistic airport and airplane details, natural human movement, smooth cinematic camera transitions, soft daylight, shallow depth of field, premium travel-vlog aesthetic, photorealistic, vertical.

2 steps1469.1K
Wan 3.09:16
Inspired by @Diplomemeon X

30 seconds | 16:9 | Professional Beauty Ritual CHARACTER: Anita #370 — using tool professionally Documentary handheld video. Warm 1970s-inspired salon. Soft golden lighting, observational framing, natural camera movement. SHOTS: 00-03: Prep hands, tool 03-06: Professional positioning 06-10: Tool starts, begins work 10-15: Close-up technique 15-18: Wide working shot 18-22: Transformation moment 22-25: Final touches 25-30: Result reveal CAMERA: Handheld, no stabilization, intimate, observational LIGHTING: Soft, warm, golden, natural window light AUDIO: Diegetic — tool sounds, breathing, footsteps VISUAL: Photorealistic, warm color grade, natural grain Tool shown as skilled instrument in professional hands.

2 steps1274.7K
Seedance 2.530s · 16:9
Inspired by @itsSaira_1on X

Generate a video of yourself with your dragon.

1 step1321.1K
Seedance 2.515s · 16:9
Inspired by @Kiber_Allaon X

ONE PRODUCT. EIGHT SHOTS. NO PEOPLE ANYWHERE IN FRAME. ASSET MAP - every reference is bound here and cited by tag below: @image_1 - the product. This is the only physical object in the film. @image_1 is the product source only - its background, surface, props, shadows, framing, lighting and colour grade are ignored. Nothing behind or around the product in @image_1 carries into this film. PRODUCT LOCK: the object in every shot is exactly the object in @image_1@image_1. Preserve its silhouette, proportions, material, finish, packaging artwork, colours, typography and every printed detail exactly as shown, identically from the first frame to the last. Never redesign, restyle, re-letter, relabel, recolour or open the product, never add lettering, a logo, a seal or a symbol that is not already on @image_1, never remove one that is, and never damage, break, dent, crush or deform it. It stays whole and sealed for the entire film. Only one of it exists. WORLD (from this text, never from @image_1): a pure black void with no floor line, no horizon, no table, no plinth, no pedestal, no stand, no podium, no room and no set. The product rests on nothing at all until the final shot. One hard rim light rakes the product from behind, a soft key comes from the front left, and a black glossy reflective plane exists only in the final shot. The product is lit like a jewel in a museum case. COLOUR: the rim light, the mist, the liquid and every particle are tinted with the colours already present on @image_1 - if the product carries one dominant colour, everything takes that colour, and if it carries several, they take its whole palette. Nothing in the film is neutral white or plain grey, and everything else stays black. PARTICLES (from this text): fine glowing dust, crystalline shards and clean liquid droplets. They orbit, burst and streak past the lens. They are never a hanging thread and they never touch or stick to the product. PACE: real commercial speed, already at full velocity on the very first frame. Slow motion happens in exactly one shot and nowhere else. Cuts are hard and clean, and no single shot runs longer than about two seconds. Shot 1: the very first frame is already a large, bright, close three-quarter hero view of the product filling the centre of the frame, and it is already in motion - driving forward through a curtain of glowing mist that blasts apart around it and streaks past the lens. The product never starts small, never starts far away, never approaches from the distance and is never a speck against the dark. <a deep rushing whoosh and a bright particle burst> Shot 2: it slams to a dead stop in hero position at the centre of the frame as a shockwave ring of dust and droplets blows outward past the lens and the rim light snaps on hard behind it. <a heavy impact and a wide expanding boom> Shot 3: the camera makes one fast tight orbit around the product while a hard bar of light rakes slowly across its surface, lighting up its material, its finish and every printed detail in turn. <a rising metallic sweep> Shot 4: hard cut to extreme macro on one small part of the product. A single liquid droplet runs across the surface, light kicks off it, and the micro texture and grain of the material are fully readable. <a small wet tick and a soft high shimmer> Shot 5: the product drops into a shallow pool of glossy liquid and throws a tall sharp splash crown around itself, droplets shooting straight up and raining back down. <a thick heavy splash> Shot 6: slow motion, and only here. The product hangs dead centre, whole and untouched, while a full three hundred and sixty degree shockwave of glowing dust, crystalline shards and liquid droplets detonates outward around it and streaks past the lens, then hangs almost still in the air for half a second. <a low detonation and a long trailing particle wash> Shot 7: back to full speed. Every particle reverses at once and rushes back inward, collapsing into a tight bright halo that spins one full turn around the product and dies out. <a fast inward suck and a clean shimmering snap> Shot 8: the final hero. The product stands upright and perfectly still on a black glossy reflective plane, the last of the dust settling and glinting around its base, and the camera holds rock steady. <one deep bass hit and a soft settling patter> (a cool modern advertising track with punchy low bass, bright percussion and confident premium electronic-pop energy, building through the film and landing hard on the final shot) Only one product exists in this entire video and it is never opened, never broken and never duplicated. There are no people, no hands, no fingers, no arms, no human reflections and no animals anywhere in frame at any moment. No kitchen, no table, no wooden surface, no studio set, no plinth, pedestal, stand or podium under the product, no storyboard grid and no numbered frames. Keep it subtitle-free, avoid generating any text or subtitles anywhere in the frame, do not generate any logo, label or lettering other than the artwork already printed on @image_1, and do not generate a watermark. No long hanging thread of liquid, no endless slow motion, no frozen still-life opening frame, no second product and no voiceover. The very first frame of the film is never black, never empty and never a distant wide shot - the product is already large, lit and moving in it.

2 steps9209
Seedance 2.015s · 1:1
Inspired by @airina_xyzon X

Generate a 16-bit prite of yourself, how you're leveling up while working on yourself.

2 steps6150
MiniMax H315s · 16:9
Inspired by @itxabdullaaon X

Generate an 8 macro shot video of your product.

3 steps1062K
MiniMax H315s · 3:4
Inspired by @AIwithkhanon X

ASSET MAP — every reference is bound here and cited by tag below: @avatar — the model. This is the person; gender, face, hair, skin and body proportions come entirely from @avatar and not from this text. Its clothing, pose, framing, background and lighting are ignored completely. @product — the sunglasses. Frame shape, frame colour and finish, lens shape and lens tint come entirely from @product and not from this text. ATTACHED IMAGES ARE MANDATORY AND FINAL: @avatar is the person in every shot and @product are the only sunglasses in the film. The attached images outrank every word written below them: wherever an image and this text disagree, follow the image. CHARACTER LOCK: @avatar keeps the same facial identity, facial structure and proportions, eye shape and spacing, eyebrows, nose, mouth, jawline, exact skin tone and skin texture, hairline, hairstyle, hair length, texture and colour, distinctive marks, apparent age, build and body proportions in every shot, from the first frame to the last. The gender presentation of @avatar stays exactly as shown in that reference; do not masculinize, feminize or otherwise reinterpret it. Do not redesign, beautify, slim, age or de-age @avatar. PRODUCT LOCK: @product keeps exactly the frame shape, lens shape, frame colour and finish, lens tint and every detail of its reference in every shot — never regularised, redesigned or recoloured. Never add a logo, letter or mark that is not on the reference, and never remove one that is. WARDROBE (from THIS TEXT, never from @avatar): @avatar wears the same outfit in every shot — a colour-blocked nylon windbreaker in white, cyan and magenta panels worn open over a plain white cotton tee, high-waisted acid-wash straight-leg jeans, white canvas high-tops with slouched white socks. Every garment is cut unisex and keeps that same cut whoever appears in @avatar: the tee is a plain crew-neck whose hem reaches below the waistband of the jeans, and the jeans are straight and reach the ankle. Each garment keeps its design, cut, proportions and colour; only its drape adapts to the body. ONE-SENTENCE SUMMARY @avatar models @product against a flat scarlet paper backdrop in a fast-cut 1987 sunglasses campaign film, with ice cream, bubble gum and a cold drink between editorial poses and macro passes over the frames. DETAILED PLOT — nine shots, fast hard cuts, roughly one and a half seconds each Held through every shot: one flat scarlet paper backdrop with a hot-spot where the hard key lands; the same outfit; @product worn on the face except where a shot says otherwise. The cutting is fast but the motion inside each shot stays small and coherent — no lunging, no whipping, no sudden turns. Shot 1 opens already in motion on a readable face, never on an empty frame or a fade from black. Shot 1: Fixed camera, close-up. @avatar takes a small bite from a vanilla ice cream cone while wearing @product and smiles into the lens. The hard key from the left lays a crisp shadow of the frames on the cheek and a cyan rim traces the jaw. <the crisp bite of the cone> Shot 2: Cut to a fixed camera, full-body wide. @avatar walks four steps toward the lens on the red paper in the white crew-neck tee and the full-length acid-wash jeans, the colour-blocked windbreaker swinging open, and settles into an editorial stance. <soft footsteps on paper> Shot 3: Cut to a fixed camera, medium close-up shot at a hard ninety-degree side angle, so only the profile of the face is seen and the edge of one lens and the temple of @product read as a clean silhouette against the red. <room tone> Shot 4: Cut to a fixed camera, close-up masked into a soft-edged circle like a 1980s television ident. @avatar blows a pink bubble-gum bubble until it fills the circle, then pops it and laughs. <the snap of the bubble> Shot 5: Cut to an extreme macro that tracks slowly across @product worn on the face, from the bridge along the browline to the edge of one lens, specular glints running over the tint. <room tone> Shot 6: Cut to a fixed camera, medium close-up. @avatar holds @product flat on one open palm, raised toward the lens and filling the middle of the frame, with the face soft behind it. <fabric shifting> Shot 7: Cut to a fixed camera, side view. @avatar lifts a plain glass bottle of dark cola, takes a sip, lowers it and grins at the lens, @product still on, wearing the white crew-neck tee and the acid-wash jeans. The bottle is smooth unmarked glass with straight parallel sides and a short plain neck, the drink inside a deep cola brown, with no label, no foil, no cap and no fluting or embossing anywhere on the glass. <the fizz of the drink> Shot 8: Cut to a fixed camera, close product shot with no person in frame: @product stands on a small off-white card laid on the red paper, rotating slowly through three quarters. A white bounce card shields the frame from the red paper so the colour of @product reads as it does in its reference, and the hard key lays a crisp shadow beside it. <room tone> Shot 9: Cut to a slow macro close-up of @product on the face of @avatar, the tint catching the scarlet of the backdrop, held to the final frame. <room tone> LIGHT AND STYLE Shot on 35 mm for a 1987 fashion campaign: saturated primaries, a dense scarlet backdrop, high contrast with clean blacks, warm halation around the brightest highlights, visible fine film grain and a faint gate weave. Period studio light, not modern beauty light — one hard tungsten key with crisp shadow edges, a cyan gelled rim from behind, a magenta bounce opening the shadow side, hard specular sparkle on glossy surfaces. Skin keeps real texture with visible pores and fine hair. Punchy period grade, dense reds, no teal-orange. CAMERA Fixed shots and slow push-ins only, one movement per shot. Hard cuts between shots, no dissolves and no speed ramps. HANDS AND PROPS Hands stay anatomically correct with five fingers on each hand wherever a hand is visible. The cone, the gum and the bottle stay separate objects in the grip. The ice cream stays a plain pale scoop, and the bottle stays smooth unmarked glass with straight parallel sides and a deep cola-brown drink inside — no label and no printed or embossed mark of any kind. AUDIO (a 1980s synth-pop groove at about 112 BPM — gated snare, drum machine kick, analog synth bass, bright bell stabs and tambourine, with thin tape hiss under it) CONSTRAINTS Keep it subtitle-free. Do not generate a logo, a brand name or a product label on any prop, garment or surface. Do not generate a watermark. Throughout the video, characters with completely identical appearance, clothing and accessories are prohibited; do not generate duplicate avatars or a twin effect, and keep only a single corresponding character in the same frame. The face of @avatar remains stable without deformation; movements are natural and smooth, with no stutter or flicker.

1 step458.3K
Seedance 2.015s · 1:1
Inspired by @SeharShinwarion X

Generate a twenty-second vertical ultra-realistic cinematic aerial stunt film from the provided first frame. ASSET MAP - every reference is bound here and cited below: @image_1 - the first frame of this video. It is the exact opening image, and the person in it is the athlete for the whole film. CHARACTER LOCK - HIGHEST PRIORITY: the athlete in every segment is exactly the person in @image_1. Preserve the facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions - identically, segment to segment. Preserve the gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. No face changes, no identity drift. One single athlete appears in this film. ATTACHED IMAGE IS MANDATORY AND FINAL FOR THE OPENING AND THE IDENTITY: start from @image_1 as the exact first frame, and wherever @image_1 and this text disagree about a face, hair, skin tone, body, age, the jumpsuit, the harness or the helicopter interior, follow @image_1. The camera path, the timing and everything that happens after the first frame come from this text. WARDROBE LOCK: the athlete wears the matte black aerodynamic jumpsuit with dark red panels, the compact safety harness and parachute pack, black gloves, lightweight boots, clear goggles and the small helmet-mounted camera exactly as established in @image_1, unchanged from the first frame to the last. No visible logos, brand marks, printed words or numbers on any garment or on the equipment. Nothing is ever strapped to the feet of the athlete - no board, no ski and no equipment of any kind, at any point in the film. Both hands keep five fingers in every segment. Summary: a professionally supervised fictional stunt - the athlete exits a helicopter above Paris at golden hour, free-falls the full height of a vast wrought-iron lattice tower, passes it within metres, stabilises, deploys a guided parachute with a hard snap, and lands on marked open ground at the far end of the esplanade, well clear of the tower. Visual style: ultra-realistic vertical sports footage with the grit of real helmet-cam and chase-cam material - hard low golden light on grey zinc rooftops and cream stone, heavy motion blur, rolling horizon, lens vibration, fine grain, deep readable shadows. Cinematic but never glossy or staged. SPEED RULE - this is what sells the fall: the camera never travels at the same speed as the athlete during free fall. In every falling segment something must rush past inside the frame - the tower's ironwork, a platform edge, a cloud layer, the rooftops - so the speed is visible against a moving foreground rather than a still one. The horizon rolls, the frame vibrates, and the body is thrown by the airflow. 0-2 seconds: the film starts exactly on @image_1 and immediately moves. The camera pushes in fast from the doorway framing to a tight shot of the face of @image_1, wind hammering the jumpsuit and tearing at the hair, the rotor beat shaking the lens. The goggles come down over the eyes, the jaw sets, and the crew member deeper in the cabin slaps the shoulder of the athlete once. <rotor beat, hard wind at the open door, a single hand slap on fabric> (a low tense drone, one slow pulse) 2-4 seconds: one continuous shot from inside the door, camera locked to the doorframe. The athlete pushes off hard with both hands and falls away from the camera, shrinking fast against the rooftops in under a second while the doorframe stays in frame in the foreground for scale. Then the camera whips down after the athlete with full motion blur. The exit is fully visible - the body leaves the frame downward, never by a cut. <a hard push off metal, the wind opening into a roar, the rotor snapping away above> (the pulse cuts to silence) 4-7 seconds: helmet-camera point of view from the athlete looking down along the body - the boots against the rooftops far below, the iron tower rushing up toward the lens from the bottom of the frame, the city rotating slowly around the edges. The frame vibrates hard. <a solid wall of rushing air, the suit drumming, breathing inside the helmet> (a rising low string swell) 7-10 seconds: the camera drops to a chase position beside the athlete as they pass the tower within metres, belly-down and arms spread. The lattice ironwork rips past the frame at speed, one platform edge ticking by close to the lens, the golden light strobing through the girders. <ironwork wind roar, a hard flutter of fabric> (the swell keeps climbing) 10-12 seconds: a tight close-up on the face of @image_1 in free fall, filling the frame - the cheeks pulled back by the airflow, the goggles pressed against the skin, loose hair hammering across the temple, the eyes locked forward and calm. Brief slow motion, then back to real time. The face, hair and skin tone stay exactly as in @image_1. <the roar going slightly muffled, then full> (the swell thins to a single held note) 12-14 seconds: the hand of @image_1 finds the deployment handle and pulls it hard. The pack cracks open, the suspension lines rip out and snap taut, and a compact red-and-white canopy slams open above the athlete. The harness takes the weight with a hard jolt that throws the legs forward and the descent breaks sharply. Slow motion across the snap, then real time. <the pack cracking, lines snapping tight, a deep canopy boom, the harness creaking under load> (the held note breaks into a wide warm chord) 14-17 seconds: the camera settles behind and slightly above the athlete, hanging in the harness with both arms spread wide, the long formal lawns, gravel paths and clipped tree rows of the esplanade sliding beneath and a gilded dome standing in the distance ahead. The canopy breathes in the air above. <calm air, fabric luffing, distant city> (the chord opens up) 17-20 seconds: a low camera at grass height as the ground rushes up - the lawn filling the frame, then the boots slam down and take two hard running steps, the canopy collapsing forward onto the grass behind. Ground crew in high-visibility vests stand well back beside coloured markers. The camera rises and settles locked off on the face of @image_1, who straightens up facing the lens, still breathing hard, the dome and the grey Paris rooftops glowing behind. The composition holds still to the final frame. <ground rush, boots hitting grass, fabric collapsing, hard breathing, wind dropping away> (the chord holds and fades) Continuity and physics: one single athlete throughout, always the person in @image_1, in the same jumpsuit, harness and goggles from the first frame to the last. Every falling segment is the same uninterrupted fall, and the athlete is lower and closer to the ground in each one. Real air resistance and real mass: the body accelerates for the first seconds, the fabric flutters and snaps under load, the canopy inflates in stages and takes the weight before the descent slows, the lines stay attached and visible, and the landing carries forward momentum into two steps. The iron tower, the esplanade and the city stay background geography and are never touched, never landed on and never damaged; the landing ground is open, marked and well away from the tower. The jump is a supervised fictional stunt: the harness, the crew and the marked landing ground are visible, the canopy deploys cleanly, and the athlete lands safely on both feet. Constraints: no subtitles and no on-screen text of any kind anywhere in the film. Do not generate a watermark. Do not generate a logo.

2 steps98911
Seedance 2.520s · 9:16
@markgadala

SUBJECT ANCHOR: The pet in the input image is the protagonist. Keep its fur pattern, markings and eye colour identical in every shot. The input image defines the look of the whole film. TONE: The subject is worried, never amused. Mouth closed, eyes wide with concern. Wistful → alarmed → urgent → tender. Shot 1 (3s) — Profile shot at the window, slow push in. The subject gazes through rain-streaked glass, then spots something far below. Snap to close-up: pupils dilating, ears back. Rain on glass. Shot 2 (3s) — Wide kitchen, camera whip-pans with the movement. The subject bolts through the kitchen in one burst, knocking pots and pans flying behind it. Ceramic crashes, rolling metal. Shot 3 (2s) — Low-angle tracking down the hallway, the subject sprinting toward lens. It grabs a bright red knitted scarf from a coat rack in its jaws. The scarf streams behind it in the air, never touching the floor. Shot 4 (3s) — Handheld, low, through a rain-slicked city street at dusk, neon on wet asphalt. The subject weaves between honking cars. Car horns, heavy rain. Shot 5 (4s) — Slow push-in to a static wide. Under an awning, a tiny shivering puppy. The subject gently drapes the red scarf around it, then curls up beside it. Rain softens, quiet warm ambience. NEGATIVE: no smiling, no scarf dragging on the ground, no text, no captions, no logos, no watermarks.

2 steps16918.6K
Kling 3.010s · 16:9
Inspired by @AIwithkhanon X

A cozy morning UGC clip: @avatar sits in bed and shows off @product, turning it over and gushing about it, then reaching out to cover the lens as it cuts off. Authentic handheld vlog feel, warm morning light, natural sound, no music.

1 step
Seedance 2.515s · 16:9
Inspired by @AIwithSynthiaon X

An emotional cinematic café short: @image1 walks into a cozy café on a rainy evening and sees @image2 kissing @image3 at a window table across the room. @image1's face shifts from confusion to heartbreak as quiet tears form, then @image1 turns and walks out. Restrained, photoreal, handheld cinematic, warm rainy light, diegetic sound only, no dialogue.

1 step
Seedance 2.530s · 16:9
Inspired by SajidHassain6won X

Create a 15-second ultra-realistic cinematic 9:16 video of @product being built as a luxury miniature countryside villa, then revealed at golden hour. Keep @product locked to the reference: same silhouette, proportions, materials and colours once the form appears. One object, never duplicated. Two maker hands only — no faces, no other people. 0–3s — empty plot. A miniature countryside diorama: lush grass, olive trees, natural rocks, rustic wooden fencing, rolling farmland and distant hills under an orange-pink sunset. The footprint of @product is marked in the earth. Soft cinematic aerial, shallow depth of field. 3–7s — villa rises. Two hands, macro, miniature tools. Beige natural-stone walls of @product are laid, cement spread, a rustic terracotta tiled roof set, wooden doors and windows fitted, a covered outdoor dining patio added. Warm interior lights begin to glow. No cuts that break the same miniature. 7–11s — pool and water. Hands tile a crystal-clear turquoise swimming pool in front of @product: stone paving, wide steps, a dramatic infinity-style waterfall edge. Water fills; the cascade starts to flow with realistic liquid physics and photorealistic reflections. 11–15s — aerial pull-back. Smooth cinematic aerial pull-back revealing completed @product: glowing interiors, outdoor furniture, lanterns, olive trees, flowers, waterfall edge, the whole miniature property in golden-hour farmland. Hold the hero. No on-screen text. Sound: tiny masonry taps, water fill, waterfall, evening insects, a soft wind. No dialogue. No titles, no subtitles, no watermark, no logos that are not already on @product. Duration: exactly 15 seconds. Aspect ratio: 9:16.

2 steps301.2K
Seedance 2.0 Fast15s · 9:16
Inspired by @Diplomemeon X

A private water taxi glides down the Grand Canal toward a historic palazzo aglow with camera flashes — your avatar's phone catches it all in raw, handheld selfie-vlog style. Stepping onto the torch-lit landing, they're swept into a wall of photographers, a red-carpet climb, and an unexpected embrace with a fellow gala guest. A brief reporter interview, a candid laugh as the crowd jostles the frame, then a step inside: a frescoed ballroom, glowing chandeliers, and elegant guests at long dining tables. The night closes on one final selfie and a knowing smile before the phone drops. A 30-second documentary-style fashion-event vlog, unscripted in feel from first frame to last.

1 step872.8K
Seedance 2.530s · 16:9
Inspired by frametheory058on X

CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, shot to shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or reinterpret it. Do not beautify, slim, de-age or restyle them. The attached image outranks every word below it: wherever the image and the text disagree, follow the image. Frame 1 is already in the scene — never a studio portrait, grey backdrop, or the attached still as an opening plate. Use they/them throughout. No other people. Create a 15-second ultra-realistic early-2000s consumer camcorder home video in London. 9:16. The person in the attached reference is the only person. OPENING — MANDATORY: Frame 1 is already in the London street, handheld camcorder running. They are already mid-run toward a bus. Do not open on a studio portrait, grey backdrop, still headshot, or the attached image as a plate. NEVER insert the attached still, a grey seamless, or a beauty-headshot as a cutaway. Every single frame is handheld location footage. The spoken line is delivered on the street, in the hoodie, after missing the bus — not as a studio talking-head. IDENTITY: preserve the attached face exactly, including eye colour, skin marks, hair and ears exactly as in @image1. Do not change the face. Wardrobe, locked: navy hoodie over a white top, beige cargo shorts, gray sneakers, burgundy crossbody bag, silver watch. Fit these clothes to the attached person's body. Do not restyle the hair except as wind and running move it. STYLE: handheld footage from an old consumer DV camcorder on a hot summer afternoon in a quiet older London neighborhood. Brick terraces, a red double-decker bus, a corner café with a takeaway window, a shop front with a glass display. Strong natural handheld shake, imperfect framing, autofocus hunting, faded DV colours, mild tape noise. No cinematic gimbal. Never show the camera operator. No other faces (barista hands only if needed, no face). 0–3s — chase: Already running after a red double-decker pulling away from the stop. Chaotic handheld chase, breathing, footsteps. They miss it by a second. 3–6s — the line: They stop, out of breath, turn fully toward the camera and clearly say in English, exact lip sync: "Oh, I guess I'll walk today." Those exact words. Then a small resigned laugh. Do not say "I'm going to drive it." 6–10s — coffee: They duck to a neighbourhood café takeaway counter, grab a paper takeaway coffee cup with a lid (plain cup, no brand logo), pay quickly, keep walking. Cup stays in one hand for the rest of the clip. 10–13s — shop window: They slow down and peer through a shop window at something in the display, coffee in hand, a beat of curiosity, then keep walking. 13–15s — heat: It is baking hot. They pull a small paper fan from the bag and fan their face while holding the coffee, slightly overheated, a little laugh, camera still following. Abrupt DV cut. AUDIO: one spoken English line only — "Oh, I guess I'll walk today." Plus running, breathing, bus engine, café clink, street, fan flutter. No music, no subtitles, no logos, no watermark. No on-screen text. Duration: exactly 15 seconds. Aspect ratio: 9:16.

1 step322.2K
MiniMax H315s · 9:16
Inspired by @oggii_0on X

0.0–1.5s. The camera is on the gravel, looking up at the @avatar crouched behind an HVAC box, staying small, head tucked down, handbag clutched to their chest. The helicopter is already coming in fast along the skyline, city behind it. The gunner is in the open door, watching the roof. 1.5–3.0s. The @avatar lifts their head and sees the helicopter. Their jaw sets — it's now or never. @avatar breaks from the crouch and moves straight at the roof edge the helicopter is lining up on, a heavy determined run, bathrobe streaming. The pilot banks the nose toward the building and starts the descent. 3.0–4.5s. The gunner shoulders the M4 and fires a burst at the runner. Rounds chew gravel ahead of the @avatar’s left slipper. @avatar cuts right without flinching and keeps closing. The pilot sideslips so the open door faces them. 4.5–6.0s. The gunner walks the next burst to follow the cut. Rounds spark the HVAC @avatar just left. @avatar drops a shoulder and holds their line toward the lip, hair flattened in the rotor wash. The helicopter drops until the near skid is almost level with that lip. 6.0–7.5s. The gunner leans out of the doorway, one boot planted on the sill, and fires shorter bursts as the gap shrinks. A round passes at their hip and spalls a roof light. @avatar weaves once and does not break for cover, committed to the edge. 7.5–9.0s. The pilot holds the helicopter parallel, the skid running just above the lip, a few meters of air between them. The gunner dumps the rest of the magazine along the lip. The @avatar hits the lip at full stride. 9.0–10.5s. BULLET TIME begins as their slippers leave the gravel. Time almost stops. @avatar is in the air over the drop, bathrobe and hair frozen mid-billow, both hands reaching the near landing skid. Two bullets hang behind @avatar with visible shock cones, one at their back, one at their calf. Neither touches @avatar. The gunner is frozen mid-lean in the door above, the bolt locking back, a brass case hanging in the air beside the empty mag well. 10.5–12.0s. BULLET TIME. Their hands close on the skid. Their body starts to swing under the bar, slippers over empty city. The gunner's eyes are wide, the muzzle dropping as he sees them already on the bar. His free boot is coming down toward their hands on the skid, the stamp caught halfway. 12.0–13.5s. BULLET TIME. The @avatar hangs, one arm locked over the skid, the other reaching up toward the gunner's sill-boot with unbothered calm. The gunner's stamp is still coming, the sole aimed at that reaching hand, fear plain on his face. A third bullet hangs between them, already past their ear from the last burst. 13.5–15.0s. Time snaps back to full speed. The gunner's stamp misses the hand and hits the door frame. The @avatar gets that boot and yanks downward with their whole weight and impossible strength. The gunner pitches forward out of the doorway. 15.0–16.5s. The gunner catches the door frame with one hand. The empty M4 swings on the sling and hits the frame. The @avatar keeps the yank on the boot. The pilot, seeing it in the side window, yanks the cyclic to shake @avatar off the skid. The helicopter lurches. 16.5–18.0s. The lurch is a beat late. The gunner's fingers slip. He falls past the skid, past the hanging @avatar, and drops away into the open air beside the tower (his fall continues off-screen, no impact shown). The pilot keeps the yaw going, trying to peel @avatar off the bar. 18.0–19.5s. The swing throws the @avatar’s legs out, but @avatar is already hauling themselves to the door sill with steady grandmother effort, one hand on the frame, a knee coming up. In the cockpit the pilot leaves one hand on the cyclic, twists back, and pulls a pistol from the door pocket. 19.5–21.0s. The @avatar is in the cabin. The pilot fires one wild shot into the cabin roof. @avatar ducks the line and crosses the short cabin under the rotor noise, eyes level on the pilot, the open door still behind @avatar. 21.0–22.5s. The @avatar strikes the pilot across the side of the head — one flat, heavy, unhurried blow. The pistol clatters into the footwell. The pilot is still harnessed. The cyclic goes light and the helicopter yaws over the street grid. 22.5–24.0s. The @avatar pops the harness. The pilot grabs their wrist with one hand and the cyclic with the other, trying to fly and fight at the same time. Slippers brace against the pedestal. The city slides sideways in the windshield. 24.0–25.5s. @avatar breaks the grip without visible strain and drags the pilot backward out of the seat toward the open door, using the yaw. The pilot's heels scrape the cabin floor. A glass tower is starting to fill the right side of the windshield. 25.5–27.0s. At the door lip the pilot catches the frame with his free hand. The @avatar drives a shoulder into him and shoves. The pilot loses the frame, goes out into the slipstream, and falls away beside the building (off-screen, no impact). The doorway is empty. @avatar turns back to the cockpit. 27.0–28.5s. The @avatar drops into the right-front seat and takes the cyclic. The glass tower is close on the right, individual facade windows readable. @avatar hauls the cyclic left. 28.5–30.0s. The helicopter banks left. The tower face slides along the right window and falls behind. @avatar is alone in the cockpit, rotors steady, the avenue opening under the nose, hair settling. Hold on their hands on the cyclic and the city moving correctly past the glass.

1 step251K
Seedance 2.530s · 16:9
Inspired by @AmirMushichon X

Turn your own product photo into a warm, everyday moment. First we build one clean reference image of your exact product, then bring it to life in a short kitchen film: found in the fridge, poured with a light touch, shared over genuine laughter with a friend. Warm daylight, real hands, no faces cast, one continuous take from start to finish.

2 steps675266K
Seedance 2.515s · 9:16
Inspired by @abs_uiuxon X

Generate a video of a moving billboard, throwing the product in your hands.

3 steps782.7K
Seedance 2.010s · 16:9
Inspired by @nicoroze591on X

Step 1 — Product Shot Turn the shoe in your reference photo into a clean, isolated product shot — same design, straps, heel and colours preserved exactly. Neutral studio background, soft even lighting, three-quarter angle. Ultra-realistic, sharp focus. Step 2 — Flower @image1 is your product shot. Generate a real flower (rose, tulip, orchid, daisy — whichever fits) whose species and petal colour echo @image1's own colour, material and silhouette. Sitting on a warm, softly lit surface. Extreme macro, natural botanical detail, no plastic, no glass, no crystal. Step 3 — Final Video @image1 is the finished shoe — the foot must end up wearing exactly this. @image2 is the flower the foot steps onto — same species and colour. Extreme macro close-up, camera slowly orbits around the foot and the flower@image2. A bare foot lowers onto the flower@image2 on a warm-lit marble surface. As the foot presses down, the petals unfold and wrap around the foot and ankle as it sinks in — straps forming, embellishments appearing, the heel taking shape — until the petals fully resolve into the exact shoe@image1. Motion is continuous and graceful throughout. Warm golden lighting, elegant mood, ultra-realistic textures. AUDIO: soft elegant music (piano or strings) with gentle petal-rustle and skin-contact foley, one soft chime as the shoe fully forms.

3 steps352460K
Seedance 2.510s · 9:16
Inspired by @ayzalnooor24521on X

Generate a commercial like video for the jewelry set.

2 steps21214.3K
Seedance 2.530s · 9:16
Inspired by @iamahmedfaraz66on X

A fifteen-second candid handheld home video in a modern kitchen on a dark rainy morning. @image_1 fights a tightly sealed glass jar in three escalating attempts - bare hands, then a tea towel wrapped around the lid, then the whole body braced against the worktop - and when the lid finally pops, dips a fingertip in to taste it and turns to the camera with a small proud smile. Natural location sound only, no music.

1 step34475
Seedance 2.015s · 1:1
Inspired by @AiwithSaif7on X

A fifteen-second premium 3D animated fantasy short. @image1 plays with a small white feathered dragon hatchling on a floating island above a sea of clouds, an enormous green-and-gold dragon comes up over the rim, and after a run and a hiding place in the rock the giant turns out to be no threat at all - the film ends with the hatchling settling on @image1's shoulder at the island rim, both dragons and the whole cloud sea behind.

2 steps5260
Seedance 2.515s · 1:1
Inspired by @PrometheanAIXon X

@avatar is the person walking - it defines face and identity only. Preserve their facial identity, skin tone, hairline, hair, apparent age, build and gender presentation exactly as shown, in every frame; never invent a different face. The attached image outranks this text wherever they disagree. Wardrobe comes from this text, never from @avatar: a sharp all-black tailored suit - single-breasted jacket with narrow lapels worn closed, straight-leg trousers, a plain black shirt buttoned to the collar with no tie, polished black shoes, one thin gold chain. Monochromatic, unbranded, no lettering. Fit each garment to their body naturally without changing its design or cut - the garment is fixed, only its drape adapts. Same outfit in every second. 10-second hyper-realistic red-carpet arrival, vertical 9:16, one unbroken shot, late at night. @avatar walks straight toward the camera down a deep red carpet holding direct eye contact with the lens, framed head to toe. A press line runs along both sides behind a low barrier: photographers shoulder to shoulder, long lenses up, firing out of sync. THE LOOK IS HARD DIRECT FLASH. Harsh on-camera flash dominates every frame - bright speculars on skin and black fabric, deep contrast, a crisp hard shadow on the carpet behind @avatar, and fast falloff into black past them. Side flashes rake in at different intensities with overlapping shadows and occasional lens flare; between bursts the scene drops to dim tungsten and the carpet reads deep and saturated. Each burst freezes @avatar razor-sharp mid-stride while the crowd behind smears. Eye level, 35mm, flash at the camera - aggressive tabloid arrival, not soft editorial. High-ISO grain, real skin texture, five fingers, correct legs and feet. [0-4s] The clip opens on the peak of a flash burst with @avatar already mid-stride - no fade from black. @avatar walks at an even confident rhythm, arms swinging subtly, shoulders relaxed, never an exaggerated runway pose. [4-7s] Midway a volley hits from the left, then the right, lighting their face from both sides at once as the framing tightens toward three-quarter. [7-10s] In the last beat @avatar arrives close to the lens, still walking and still holding eye contact, one final burst fills the frame, and the clip ends on that motion. Diegetic sound only: dense overlapping shutter clicks and flash recycle whine, steps on carpet, photographers calling over each other, a low crowd murmur behind the barrier. No BGM; generate only environmental sounds and action sounds. No subtitles.

1 step392.3K
Seedance 2.510s · 9:16
Inspired by @AIwithSynthiaon X

@image1 as an unlikely action hero: sitting calmly in the open door of a hovering dark-navy helicopter over a glowing city at sunset, then leaping with a blooming parachute, gliding between skyscrapers, landing on an empty barricaded street and calmly firing an oversized rocket launcher at a single empty parked truck — a big harmless fireball blooms as @image1 strolls off unbothered. Premium cinematic action-comedy, photoreal, golden-hour light, natural sound and light score, no dialogue.

1 step
Seedance 2.521s · 16:9
Inspired by @umesh_aion X

A cinematic night car showcase featuring @image1: your car on wet neon-lit streets - macro on the badge with neon crawling over the glossy paint, headlights igniting, the car rolling through puddles with real spray, ending on a low hero shot. Rain, reflections and a driving techno beat throughout. Photoreal, premium, physics-accurate, no dialogue.

1 step
Seedance 2.521s · 9:16
Inspired by @Zyrellixon X

Deep in a misty rainforest cacao plantation, a gold foil wrapper peels back in one fluid motion to reveal a glossy dark chocolate bar, its surface catching dappled sunlight breaking through the canopy above. A close-up on ripe cacao pods sets the scene before the bar snaps cleanly in two, releasing a fine drift of cacao powder through a shaft of light. The camera flows through the plantation mist and out onto an open-air terrace, where warm golden light gathers into a final hero shot: the bar resting on rustic dark wood, framed by cacao pods and lens flare. A refined, 10-second product reveal built entirely around continuous, connected motion.

2 steps17214.3K
Seedance 2.51:1
Inspired by @ImaStudio_aion X

A crisp autumn afternoon on a tree-lined city path takes an unexpected turn when a passing cyclist clips your avatar's shoulder mid-stride. In that instant, time suspends — earbuds, a latte cup and a small parcel are caught in extreme slow-motion bullet-time, rotating through warm autumn light as coffee arcs and leaves drift mid-air. Time resumes, everything falls, and your avatar turns to camera with a perfectly deadpan "did that really just happen" expression. A polished, 15-second cinematic bullet-time moment blending high-fashion editorial style with a touch of everyday comedy.

2 steps211.4K
Seedance 2.515s · 9:16
Inspired by shanyanggmon X

Create a 15-second photorealistic workshop video of @product being carved from a single block of wood. Keep @product locked to the reference: same silhouette, proportions, colours, livery and details once the form appears. One object, never duplicated. Two maker hands only — no faces, no other people. @product is an open-wheel race car: low nose, front wing, cockpit, sidepods, rear wing, slick tires. Do not invent extra logos. 0–2s — raw wood. An unworked block of pale hardwood sits on a worn workbench. Two hands pencil the outline of @product onto the top grain. Soft workshop light, wood-pencil scratch, distant shop ambience. 2–6s — carve the form. Hands cut, chisel and sand. Shavings curl off. The open-wheel body of @product emerges from the block: same shape as the reference, still raw wood. Macro of blade in grain, then a wider bench shot. Same block throughout. 6–10s — parts and paint. Hands fit small wooden details that belong to @product (front wing, rear wing, cockpit opening, wheels). Then stain and paint match the reference colours. Wet brush, even coats, wood grain still visible. 10–15s — finished on track. The completed wooden @product sits on empty asphalt under natural daylight. A gentle push, it rolls forward a short way, slow low orbit hero of the carved open-wheel car. No on-screen text. Sound: pencil, chisel taps, sanding, brush, quiet tire roll. No dialogue. No titles, no subtitles, no watermark, no logos that are not already on @product. Duration: exactly 15 seconds. Aspect ratio: 9:16.

2 steps1.3K127.8K
MiniMax H315s · 9:16
Inspired by HeyAbhishekon X

Create a 15-second premium cinematic commercial for @product. The film should feel like a high-budget sportswear advertisement: premium product cinematography, basketball-heritage mood, modern streetwear energy. Ultra-realistic. Elegant pacing. Bold final hero. No fantasy effects, no exaggerated CGI, no distorted proportions. @product stays locked to the reference: same shape, colours, materials, finish, label and logo in every shot. One single product, never duplicated. Shot flow, 15 seconds: 0–2s — box arrival and lid lift. @product shoebox on a dark studio floor under a focused overhead spotlight. Slow overhead push-in. The lid opens, tissue rustles, light spills inward. 2–5s — reveal and material macros. @product is lifted from the box in a low-angle beauty shot. Then tight glides across the real materials: the upper's own material and texture, overlays, laces, collar, toe, midsole and outsole tread exactly as @product shows them. Light travels across the surfaces. No extra marks invented. 5–8s — court heritage. @product worn on a polished indoor basketball court, warm hardwood, soft arena light. Low wide-angle, then a low tracking shot through a moody arena tunnel. Only the legs and the shoe — no face, no other people. Distant ball bounce, sneaker squeak, firm footsteps. 8–11s — impact and street. A planted step in high-speed slow motion: the sole compresses, fine dust reacts. Then @product on a clean city street at blue hour, low dolly, confident walk forward. Legs and shoe only. 11–15s — studio hero. @product floats on deep black; a controlled orbit shows the full silhouette. A light sweep in @product's own accent colour travels collar to toe. It settles on a reflective dark floor with soft highlights in that colour. Slow low-angle push-in into the final hero pose. Fade to black. No end card, no typography. Sound: cardboard, tissue rustle, leather creak, rubber friction, court squeaks, distant basketball, controlled whooshes, warm bass, a clean sting at the end. Music minimal, stylish, building into the hero. No on-screen text, no titles, no subtitles, no watermark, no logos that are not already on @product. Duration: exactly 15 seconds. Aspect ratio: 9:16.

2 steps403.6K
MiniMax H315s · 9:16
Inspired by Zarnab_with_Aion X

CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, shot to shot. Preserve their gender presentation exactly as shown; do not masculinize, feminize or reinterpret it. Do not beautify, slim, de-age or restyle them. The attached image outranks every word below it: wherever the image and the text disagree, follow the image. Use they/them throughout. No other people. CHARACTER LOCK — HIGHEST PRIORITY: The person in every panel is exactly the person in @image1. Preserve their facial identity, facial structure, eye shape and spacing, eyebrows, nose, mouth, exact skin tone, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, panel to panel. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not beautify, slim, de-age or restyle them. No face changes, no identity drift. No other people. ATTACHED IMAGES ARE MANDATORY AND FINAL: If an avatar image is attached, that is the person — reproduce them exactly, in every single frame, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached images outrank every word written below them: wherever an attached image and this text disagree, follow the image. The avatar reference shows their face and build, not this outfit — put the outfit on them. Fit each garment to the character's body naturally without altering its design, cut, proportions or colour — the garment is fixed, only its drape adapts. Create a high-quality 3D animated fantasy scene in a colorful, cinematic style. The person wears a simple beige cloth outfit. Beside them is a large baby dragon, pearly white with light blue accents, small horns, soft feather-like scales around its head and neck, and a long elegant tail. The scene takes place in a magical tropical valley surrounded by lush green mountains, crystal-clear turquoise water, tropical trees, and a bright blue sky with soft white clouds. Start with a close-up shot of the sleeping baby dragon peacefully resting among vibrant pink-red flowers while the person sits nearby. The dragon slowly opens its eyes, looks around curiously, and makes a cute playful expression. Transition to a wider shot where the dragon and the person are surrounded by a field of beautiful blue flowers near the water. The dragon playfully rolls backward through the flowers while the person watches and laughs. Show a cinematic aerial wide shot revealing the beautiful island-like landscape, flowering fields, tropical trees, mountains, and turquoise water. Colorful small birds fly and hop around a nearby tree while the person and dragon play together below. Then return to a close-up of the person sitting on the dragon's back. The dragon makes funny, playful facial expressions as the person laughs happily. End with the person and the adorable dragon lying peacefully together in a huge colorful flower meadow, smiling and enjoying the magical moment. Use smooth character animation, expressive facial emotions, natural body movement, cinematic camera transitions, shallow depth of field, soft volumetric lighting, vibrant colors, detailed 3D textures, magical family-friendly atmosphere, polished animated-movie quality, and a warm heartwarming tone. No text, no subtitles, no watermark. Aspect ratio: 16:9. Duration: approximately 15 seconds.

1 step1281.8K
MiniMax H315s · 9:16
Inspired by @Iancu_aion X

Generate a cinematic video of a fighter, fighting the swarm of enemies.

3 steps502.1K
Seedance 2.530s · 16:9
Inspired by @michaelraboneon X

Generate a short video of yourself on your last vacation visit.

1 step14948
Seedance 2.010s · 16:9
Inspired by Dyyhoangon X

Generate a video in which a rider drops a long flight of stone steps through an ancient desert city, launches off a stone ramp, flies over the rooftops and sprints away into a rising dust cloud, with a second rider closing behind.

4 steps34989
Seedance 2.015s · 54:31
Inspired by @de_mon010on X

Create a first-person POV viral video showing the magic of architectural design coming to life. Real hands in black leather gloves hold up an architectural blueprint of a sleek modern villa, then pull it away to reveal the villa magically assembling in real-time. Concrete walls, steel frames, and glass panels rapidly materialize with cinematic effects, dust clouds billowing as construction happens at impossible speeds. The blueprint elements transform into real structural components. Set on a bright sunny construction site with clear blue skies.

2 steps40319.5K
Seedance 2.510s · 9:16
Inspired by @meAsifAion X

ASSET MAP — every reference is bound here and cited by tag below: @avatar — the traveller. This is the person; it defines face and identity only. Its clothing, pose, framing, background and lighting are ignored completely. ATTACHED IMAGES ARE MANDATORY AND FINAL: the person in @avatar is the person in every one of the twenty shots — reproduce them exactly, and never invent a different face, hairline, hair colour, skin tone, body or age. The attached image outranks every word written below it: wherever the image and this text disagree, follow the image. CHARACTER LOCK — HIGHEST PRIORITY: The person in every shot is exactly the person in @avatar. Preserve their facial identity, facial structure, facial proportions, eye shape and spacing, eyebrows, nose, mouth, cheek structure, jawline, chin, exact skin tone and natural skin characteristics, hairline, hairstyle, hair length, texture and colour, freckles and distinctive marks, apparent age, build and body proportions — identically, from the first frame to the last. Preserve their gender presentation exactly as shown; do not masculinize, feminize or otherwise reinterpret it. Do not redesign, beautify, slim, age, de-age or restyle them. Only one person carries the camera, and no duplicate of that person ever appears. WARDROBE (comes from THIS TEXT, never from @avatar) Each shot has its own location-appropriate layer, named in that shot. @avatar shows face and build, not these clothes — put each outfit on them. Fit every garment to the body naturally without altering its design, cut, proportions or colour: the garment is fixed, only its drape adapts. An outfit belongs to its own shot only and never blends into the next one. ONE-SENTENCE SUMMARY @avatar travels the world in a beat-synced selfie hyper-lapse, holding the camera at arm's length in front of twenty famous landmarks, one hard cut every half second, shot on a wide-angle phone lens as a premium travel vlog. DETAILED PLOT — exactly 20 shots, one hard cut every 0.5 seconds, exactly 10 seconds in total Every shot: handheld selfie-stick perspective at natural arm-length distance, wide-angle phone lens with authentic perspective distortion, realistic handheld micro-movement and subtle motion blur, @avatar filling the near frame with the face fully visible and the landmark clearly readable behind. One landmark per shot, one gesture per shot. Hard cut on the beat between every shot, never a dissolve, a morph or a gradual change of place or outfit. The first shot opens already in motion, on a readable face — never on an empty frame or a fade from black. Shot 1 — the Eiffel Tower, Paris. Cream knit sweater and a wool beret. @avatar waves at the lens. Soft morning light. Shot 2 — Shibuya Crossing, Tokyo. Varsity bomber jacket. @avatar gives a peace sign as the crowd streams past. Neon dusk. Shot 3 — Times Square, New York City. Denim jacket. @avatar points up at the screens. Night, saturated billboard light. Shot 4 — the Colosseum, Rome. White linen shirt. @avatar gives a thumbs-up. Hard midday sun. Shot 5 — the Pyramids of Giza, Egypt. Sand-coloured shirt and a wide-brim straw hat. @avatar pulls a surprised open-mouthed reaction. Desert haze. Shot 6 — Christ the Redeemer, Rio de Janeiro. Green-and-yellow print shirt. @avatar makes a finger heart. Bright overcast. Shot 7 — Big Ben, London. Beige trench coat. @avatar points back at the clock tower. Flat grey daylight. Shot 8 — the Sydney Opera House, Sydney. Striped cotton tee. @avatar laughs at the lens with the harbour behind. Clean blue afternoon. Shot 9 — the Grand Palace, Bangkok. Light printed overshirt. @avatar holds a namaste. Gold hour glare off the spires. Shot 10 — the Taj Mahal, India. Patterned scarf over a pale shirt. @avatar tilts the head and smiles. Warm early sun. Shot 11 — the Great Wall, China. Grey fleece shell. @avatar waves with the wall running away behind. Cool mountain light. Shot 12 — the Burj Khalifa, Dubai. White linen set. @avatar points straight up along the tower. Bleached noon sky. Shot 13 — Hagia Sophia, Istanbul. Woven pashmina. @avatar raises one hand in a small greeting. Low afternoon sun. Shot 14 — the Grand Canal, Venice. Navy striped top, seated in a gondola. @avatar lifts both hands in delight. Soft reflected water light. Shot 15 — Machu Picchu, Peru. Knitted andean-pattern layer. @avatar gives a thumbs-up on the terraces. Thin high-altitude light. Shot 16 — the Acropolis, Athens. White cotton shirt. @avatar shades the eyes with one hand and squints into the sun. Harsh white daylight. Shot 17 — the Sagrada Família, Barcelona. Soft ivory shirt. @avatar leans back with an amazed look up at the spires. Clear blue sky. Shot 18 — the windmills of Zaanse Schans, Amsterdam. Brown corduroy jacket. @avatar claps once, delighted. Windy bright overcast. Shot 19 — Gyeongbokgung Palace, Seoul. A pale traditional Korean jacket rented at the palace gate. @avatar gives a small bow toward the lens. Even autumn light. Shot 20 — Marina Bay Sands, Singapore. Dark evening shirt. @avatar grins and swings the camera slightly as the skyline lights burn behind. Blue-hour night. ADDITIONAL NOTES PACE AND CUTS Twenty shots of equal length, one hard cut every 0.5 seconds, 10.0 seconds in total. Every cut lands on the beat. No shot is held longer than another, no location is blended with the next, and no outfit carries across a cut. LOOK Ultra-realistic cinematic travel photography with a premium travel-vlog finish: natural colour science, realistic depth of field, authentic wide-angle perspective, subtle cinematic contrast, real motion blur. Physically believable location-specific light in every shot — natural sunlight, accurate shadows and reflections, atmospheric depth, consistent exposure across the cuts. Natural skin texture with visible pores and fine facial detail, physically accurate hair strands, real fabric behaviour, believable local crowds and environmental movement. Nothing looks rendered or retouched. HANDS Hands stay anatomically correct with five fingers on each hand in every gesture, and the hand holding the camera stays out of the way of the face. TEXT IN FRAME Only the real signage that belongs to each location appears. Do not generate a logo and do not generate a watermark. No subtitles. AUDIO An upbeat electronic travel track at about 120 BPM with a clean beat landing on every cut, plus a thin layer of location ambience under each shot — crowd, traffic, wind, water. No dialogue.

1 step5268
Seedance 2.510s · 16:9
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